@@NoName-zh1jz I am a Crystal DRG since Season 1 and MNK is definitely more powerful if you can muscle memory it. If you know when to close in on a DRG you'll outdamage them anytime. MNK on the other hand, even if you know what their strengths and weaknesses are you still cant stop them rushing you down xdd
Honestly in regards the Scholar, I never use the heal/shield. Use Expedience prov on biolysis and emergancy tactics to as many enemy players as possible and you really rach up some DoT, doesn't always bring the win but it makes all those jobs that can almost kill another suddenly able to actually kill another. Really disagree on Sage too, I find it to be an excellent assassin really able to take down key targets very well.
I don't think paladin is a good climbing class. it demands the people you're playing with know what they're doing. it's really good when you've hit your peak because of how much you can help your team, but it definitely isnt a class you should climb with. Any of the other tanks would be a better option in terms of climbing because you have more control over the game. There's still tons of people out there that don't even know that they can elixir when they get covered by a paladin
Reaper is just is such a skill floor to play as. You have to recognize if the enemy used anything and if he can burst. But also knowing if you can go in or not because the moment a reaper dies he loses tempo because of loss of stacks leads to a loss of dps and gauge for his ultimate. But at the same time he is balanced because of it.
I've lost more than a few times to reaper fear and it triggers me every time. Its such a buzz kill because usually the games where its close enough for that to come into play have been nail-biter-back-and-forth. Infuriating.
There are no best jobs to climb, but more so you need to learn every job in order to climb. The best way to climb is to queue as the worst players job on your team so you force them on the opposing team, that way you get a free win every time you queue. But DRG/BLM/SMN will always be the hard carry jobs if above does not apply.
dont think you can have two of the same job on the same time. Find bad player > copy their class > forced on opposing team> play it better than them @SporePunch
RPR doesn't depend as much on your skill as it depends in your team knowing how to play with one. RPR is a master duelist and a good flanker. But you need to have that element of surprise. If your team doesn't know it, it's a wasted pick.
I started pvp few days ago and loving it and frontlines is my favorite pvp battleground due to AV nostalgia from WoW. I encountered SAM few times and they kept one shot kill me with LB over and over i got mad af 😂😂😂😂
I'd say that BLM is A+/S depending on the situation. People usually aren't smart enough to train them and even if u are being focused by a Monk or Dragoon u can very easily 1v1 them if u have ur lb on. And if u are left alone and can free cast, which frankly happens way more often than it should in Diamond and higher, then u become an S+. The amount of crowd control and aoe dmg is just insane. Found it to be one of the best jobs to climb. MCH would be an S. If u know how to play there's no melee that can kill u 1v1 (with the sole exception of MNK using their lb on u). Yes, people know how to counter u, but u have a one-shot combo that almost always works, 20k that goes through guard and other ways of doing unexpected damage that is hard to follow, which leads to a lot of kills. Their ability to slowly pick off enemies is one of the best in the game. I feel like DNC is underrated. It's very rare, but I've seen and managed myself this job to do top dmg in games. They are especially strong in overtime with heals, shields and aoe. Although I admit that their lb feels underwhelming more often than not. Bard and Reaper are similar. U either stomp or get stomped. Feels like they just lack the ability to turn around a losing game. As Bard, the moment u are forced to contest the crystal, is probably when u know u lost the game. I'll never understand why SAM's lb has such long recast, it's not even a guaranteed kill if u manage to hit a target with kuzushi and it's just so easy to play around it anyway. I think they should boost it's dmg when not hitting targets with kuzushi to like 30k. Also an unplayable job if there's a WM in enemy team. GNB can very often top the dmg charts in games, even while only going for tank junction. WM's lb should be changed completely I think. Into something that is more about supporting the team and not about aoe killing and cc-ing them. RDM is not a caster in pvp. It's a very high risk-high reward melee/hybrid hit-n-run type of job. Very hard to play cuz of their squishyness, but I've been the most successful at climbing with it specifically. Would put in A+/S. Also have a guaranteed one shot combo (if not countered by guard or cc-ed to death beforehand obviously). I don't understand why and I've seen many ppl agree with me on that. Why are the AST players just NEVER using their lb? Or they always wait for half the team to die before they do? F tier cuz of player mentality. 😂 Sage is just broken after the recent buffs. S tier easily. They debuff, they apply shields and heals, their lb can easily turn around a losing game and they still top the dmg charts while doing all that. Their kit is just too rich. U said they never burst u down, but that's probably u just never met a good Sage player. Easy S tier if played well.
DNC makes me so sad. I love the kit, but it just doesn't do the job it needs to do. Even worse when I tell people how rough it is, they go "what but you have a CC that goes through shield!" I promise it's not as good as you think. Contradance usually just gets me killed. Who made one of the squishiest jobs high risk, low reward?
Sage should be higher. At low ranking you’ll top the damage charts while setting up easy kills with the strong burst and debuff, all the while providing shields. And at any ranking, the lb is a powerful tool for moving the crystal. It needs kardia juggling to get the best value out of it though.
In large scale modes : ninja is fantastic in frontlines but not as good in RW, where soaring stacks let meta classes such as drg, whm, or monk bring enormous damage and/or strong disruption. The nin lb is not as valuable since everything dies from full so fast.
Question- Are there anyways other then Duty/Party Finder to do savages cuz Im just trying to unlock uwu I'm in the data center Primal/Ultros and I'm getting no luck.
Gotta do the fight Sigmascape 4.0 (Savage) to unlock UWU. I recommend using the party finder and saying “unsync to unlock UWU” some will probably join and y’all will just burn it down unsynced. Also I recommend doing some current Savage before jumping into to Ultimate if you haven’t already done that :D
Need a updated list brother with the new jobs and all the changes made since this came out
This guy is a content goon you shouldn't trust anything he says on any topic in this game.
Is there an updated list thanks
Monk is the most powerful melee, but also the most difficult to play. (As someone who climbed Crystal rank every season).
Nah, I’d say it’s DRG.
@@NoName-zh1jz I am a Crystal DRG since Season 1 and MNK is definitely more powerful if you can muscle memory it. If you know when to close in on a DRG you'll outdamage them anytime.
MNK on the other hand, even if you know what their strengths and weaknesses are you still cant stop them rushing you down xdd
I main PLD and I roll WAR in PvP, the pull of the War is just too good to pick off members of the other pack, & then keeping them locked down.
"Hurr durr me press one button and screw all classes without a spell to get out"
WARs in a nutshell
Honestly in regards the Scholar, I never use the heal/shield.
Use Expedience prov on biolysis and emergancy tactics to as many enemy players as possible and you really rach up some DoT, doesn't always bring the win but it makes all those jobs that can almost kill another suddenly able to actually kill another.
Really disagree on Sage too, I find it to be an excellent assassin really able to take down key targets very well.
I will roll Scholar :D
please use the shield bc it is an 8 percent damage boost
I don't think paladin is a good climbing class. it demands the people you're playing with know what they're doing. it's really good when you've hit your peak because of how much you can help your team, but it definitely isnt a class you should climb with. Any of the other tanks would be a better option in terms of climbing because you have more control over the game. There's still tons of people out there that don't even know that they can elixir when they get covered by a paladin
Reaper is just is such a skill floor to play as. You have to recognize if the enemy used anything and if he can burst. But also knowing if you can go in or not because the moment a reaper dies he loses tempo because of loss of stacks leads to a loss of dps and gauge for his ultimate. But at the same time he is balanced because of it.
I've lost more than a few times to reaper fear and it triggers me every time. Its such a buzz kill because usually the games where its close enough for that to come into play have been nail-biter-back-and-forth. Infuriating.
There are no best jobs to climb, but more so you need to learn every job in order to climb. The best way to climb is to queue as the worst players job on your team so you force them on the opposing team, that way you get a free win every time you queue. But DRG/BLM/SMN will always be the hard carry jobs if above does not apply.
Your a genius that’s my strategy! Find the most dogsh!t player and que as the same job, it works so good
@@ElysiumEntropy Wait how does this work
dont think you can have two of the same job on the same time. Find bad player > copy their class > forced on opposing team> play it better than them @SporePunch
that is such a lie
I really amdire your dedication to FF14. I'm not even at SHB yet and somehow feel so lost sometimes.
RPR doesn't depend as much on your skill as it depends in your team knowing how to play with one. RPR is a master duelist and a good flanker. But you need to have that element of surprise. If your team doesn't know it, it's a wasted pick.
SAM sucks let’s be honest, I love it when my opponents pick him, so easy to avoid LB
I started pvp few days ago and loving it and frontlines is my favorite pvp battleground due to AV nostalgia from WoW. I encountered SAM few times and they kept one shot kill me with LB over and over i got mad af 😂😂😂😂
WHM main in pvp- it's so fun c:
I'd say that BLM is A+/S depending on the situation. People usually aren't smart enough to train them and even if u are being focused by a Monk or Dragoon u can very easily 1v1 them if u have ur lb on. And if u are left alone and can free cast, which frankly happens way more often than it should in Diamond and higher, then u become an S+. The amount of crowd control and aoe dmg is just insane. Found it to be one of the best jobs to climb.
MCH would be an S. If u know how to play there's no melee that can kill u 1v1 (with the sole exception of MNK using their lb on u). Yes, people know how to counter u, but u have a one-shot combo that almost always works, 20k that goes through guard and other ways of doing unexpected damage that is hard to follow, which leads to a lot of kills. Their ability to slowly pick off enemies is one of the best in the game.
I feel like DNC is underrated. It's very rare, but I've seen and managed myself this job to do top dmg in games. They are especially strong in overtime with heals, shields and aoe. Although I admit that their lb feels underwhelming more often than not.
Bard and Reaper are similar. U either stomp or get stomped. Feels like they just lack the ability to turn around a losing game. As Bard, the moment u are forced to contest the crystal, is probably when u know u lost the game.
I'll never understand why SAM's lb has such long recast, it's not even a guaranteed kill if u manage to hit a target with kuzushi and it's just so easy to play around it anyway. I think they should boost it's dmg when not hitting targets with kuzushi to like 30k. Also an unplayable job if there's a WM in enemy team.
GNB can very often top the dmg charts in games, even while only going for tank junction.
WM's lb should be changed completely I think. Into something that is more about supporting the team and not about aoe killing and cc-ing them.
RDM is not a caster in pvp. It's a very high risk-high reward melee/hybrid hit-n-run type of job. Very hard to play cuz of their squishyness, but I've been the most successful at climbing with it specifically. Would put in A+/S. Also have a guaranteed one shot combo (if not countered by guard or cc-ed to death beforehand obviously).
I don't understand why and I've seen many ppl agree with me on that. Why are the AST players just NEVER using their lb? Or they always wait for half the team to die before they do? F tier cuz of player mentality. 😂
Sage is just broken after the recent buffs. S tier easily. They debuff, they apply shields and heals, their lb can easily turn around a losing game and they still top the dmg charts while doing all that. Their kit is just too rich. U said they never burst u down, but that's probably u just never met a good Sage player. Easy S tier if played well.
What about ninja or monk?
DNC makes me so sad. I love the kit, but it just doesn't do the job it needs to do. Even worse when I tell people how rough it is, they go "what but you have a CC that goes through shield!" I promise it's not as good as you think. Contradance usually just gets me killed. Who made one of the squishiest jobs high risk, low reward?
Bard in cc is like bard in pf. If you don't have a team that can make proper use of your support, you're dead 💀
Sage should be higher. At low ranking you’ll top the damage charts while setting up easy kills with the strong burst and debuff, all the while providing shields. And at any ranking, the lb is a powerful tool for moving the crystal. It needs kardia juggling to get the best value out of it though.
Started playing a bit of Hidden Gorge for the Moogletomes, Ninja has been great in that with the limit break and larger number of players.
In large scale modes : ninja is fantastic in frontlines but not as good in RW, where soaring stacks let meta classes such as drg, whm, or monk bring enormous damage and/or strong disruption. The nin lb is not as valuable since everything dies from full so fast.
Question- Are there anyways other then Duty/Party Finder to do savages cuz Im just trying to unlock uwu I'm in the data center Primal/Ultros and I'm getting no luck.
Gotta do the fight Sigmascape 4.0 (Savage) to unlock UWU. I recommend using the party finder and saying “unsync to unlock UWU” some will probably join and y’all will just burn it down unsynced. Also I recommend doing some current Savage before jumping into to Ultimate if you haven’t already done that :D
o8s and o4s are both possible to be soloed. Then you can unlock uwu and bahamut
How easy is it to climb to diamond
Thank you for pronouncing astrologian correctly. Every TH-camr says it so wrong it’s terrible.
I'm always confused about how we got from astrology to astro low gen. Unless people pronounce it astro low gy. 🤣😭
@@scubasteve5326 it’s honesty so bizarre to me. Astro LOW GEEE, sounds even worse
bard should be A+ or S
What is better in pvp bard or paladin
Frontlines >
People still do pvp?
More than ever ?
@@teno777cap
I can find a match within 5min even at 2am
@@medivh1035 ranked?
@@Tailionis to be fair playing any ranked game after midnight is a bad idea
you didnt say first choice man lol only i can see icon of it