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nah cos this deal is acc kinda insane and it supports duke at the same time, like??? there is so much incentive here 20% off a whole mattress that good and two FREE pillows like those r expensive all while supporting the channel? count me in, im moving next year anyway.
@@SirFlopsy Well the game doesn't give you enough EXP to level to 13 before nearing the final act, but it also gives you stuff earlier than 5e. So if a Class would get a Feat at Level 5, they may get it at Level 3 in BG3 to make up for the missing 7 Levels. There's Mods to increase the Max Level to 20, but they usually either give you nothing much for levels 14-20 OR they change stuff back to 5e rules so you get stuff later.
I'll bite on the druid armor restriction. Going by the companion rules on the BECMI line of D&D, which was simultaneous with the AD&D editions had the beliefs of the druid written down where they could not use any material that had not at one point been "alive", so leather and wood were acceptable but metal and stone which had never been "alive" were despised by druids and thus not used. Important to note here is that the druids were limited in both armor and weapons to wood and leather so it kept the limitation consistent. This is from the 1984 Dungeons & Dragons Players Companion: Book one by Frank Mentzer, page 14
@@Tcrumpen nope, they couldn't. In base 5e, due to the rules of magic, using Quickened Spell allows them to cast a leveled spell (bonus action) and a cantrip (action). So no 2 fireballs in 1 turn
@@bskec21774 if you count Haste, 5 if you count the second bonus action from Thief subclass of Rogue, 6 if you add an elixir of bloodlust and kill something (you are bound to kill something with 5 fireballs, I think)
In earlier editions there were so many different materials armor could be made from so it wasn’t as a big issue. Also it’s pretty weird how you can use a metal weapon but not armor.
Pathfinder 2e (which evolved from Pathfinder 1E which is basically just D&D 3.5) does the different armor materials and types. Solid example, both me and the other fighter have heavy armor and get bulwark which allows us to get a buff to reflex saves against spells but my O-Yoroi also has laminar which allows it to fall apart in stages instead of all at once meaning it lasts longer. I think 5E also has some homebrew supplementals that add more option but they're usually expensive (in game I mean) and then there's things like adamant and mithril
True, I still never understood why Druids could use a metallic scimitar. But then again, I still love the prestige classes of Planar Guardian or Master of Many forms. Yeah yeah I know, 3.5 and the desire to yell at you 4.0 and 5.0 druids to get off my lawn.
Rogue’s situation was unavoidable, videogames can’t have the same freedom of choice as TTRPGs, so you kinda need every class to be focused on direct combat
Isn't Circle of the Moon one of the most OP subclasses for Druids in D&D? The fact that Larian didn't even try to change it speaks a lot about how powerful Circle of the Moon is. Honestly, Druids were very annoying to deal with during Act 1 when I fought them, given that they just kept transforming which soaked up my attacks and made things difficult for me.
@@0axis771 Eh, believe it or not, if you beat the Shadow Druids, you can beat the grove pretty easily, the most dangerous druids are the ones in the cave anyway. Then again, fighting the grove is pretty miserable for different reasons.
Nothing really "OP" about Moon Druids. They just soak up damage while being pretty ineffective combatants and cast the worst list of spells for a full caster. When they hit 20 they're an absolute menace, but before that, they're pretty lame.
Druid might be the most slept on class in Bg3 just because of Conjure Woodland Being. The dryad gets *free* casts of spike growth, resistance to magic, has an aura of freedom of movement for the entire party and the aura also gives poison resistance(for what its worth), AND can summon a wood woad for free Entangle *and* tanking when its on an entangled surface. Also means that a single druid can have two casts of spike growth *and* a cast of entangle up at once. My Spore druid usually had four pets behind it, a regular zombie, a spore zombie, a dryad and a wood woad. At level 10 he added an elemental to his retinue when needed. But at least they didn't do Druids dirty like they did Warlocks, where one mob has the undead patron subclass, but you as a player don't get to use it.
@@aprinnyonbreak1290 Its the newer one that's actually good. You're thinking of Undying. Its the one with the Form of Dread. The lead Gith that ambushes you at the arch that exits act 2 has it.
@@aprinnyonbreak1290 Oh I know. I had to check. I think the really funny thing is that Undying's big 10th level ability(no food/breathing) is a *rider* to Undead's 6th level ability.
And I'll be over here remembering playing a Shifter (prestige class which leaned into Druids Wildshape) in Neverwinter Nights who could transform into undead, constructs, extra-planar beings, dragons, mindflayers, etc.
Dont understand why druids aren't played more. freaking godlike once you get spike growth. overlap warlock hardar and ice storm from clerlic/wizard, nothing gets close to you. that's outside the army of summons you can pull up.
Wizards generally have more options, warlocks have magic plus edginess, rogues get to sneak and steal and unlock, fighters get to fight without regularly relying on DM mercy. Add in there druids are generally associated with wilderness which most don't care about, and you need a sizable party or someone wanting to try something odd.
I mean as far as main character goes You really want the main character to have at least one of Int or Cha, you don't really have any high value skills in Druid, wildshape breaks certain social encounters, ect. But you CAN transform into a cat to get inside all those little holes! Alone. Hope you have a plan. And a lot of people seem to act like reclassing isn't in the game for some reason, so you're stuck with Halsin or Jaheira which are later and require specific routing.
@@aprinnyonbreak1290 For what it's worth one of the patches has you transform back to you humanoid form for social encounters, then back into wildshape when you leave out, so it no longer breaks social encounters.
The reason why Druids don't wear metal armor is simple...Heat Metal. It's also why the best melee weapon for a Druid is literally a wooden club or quarterstaff with Shillelagh cast on it.
Well, for my 2 copper pieces to throw into the *metal druid armor* ring. 1) while metal can be found in nature, the processes necessary to collect, refine, and forge the armor can be seen as distinctly harmful to nature, more so than killing an animal for its pelt to make leather. 2) I recall a video doing a deep dive on the lore of the forgotten realms, one talking about the elves' connection to the weave, and it mentioned that elves were uniquely sensitive to the weave, and that wearing metal armor would cut them off from the weave, at least in the areas covered. So spell casters that rely on the weave to cast their spells might be affected in a way that casters like clerics and warlocks (whom get their spells from their relationship with an external power) might not be. In summary, metal armor might be too harmful to the environment and could possibly do something weird with a druid's magic, so they don't bother.
Still love how Larian made changes to pretty much every class to make it better (Well work for the game i guess and not become too underpowered) but barely changed Druid. Then decided to scrap BOTH planned Bard Companions but keep BOTH Druid companions in xD Yes there was a planned Halfling Bard Companion that was also a Werewolf and Alfira, the Tiefling Bard was planned to be a Companion as well (as revealed by a Mod that shows you the hidden Affection Modifiers and Alfira having one in a Conversation in Act 3 that she's not at all close enough to hear in the release version) Also Ketheric was at some point recruitable, but meh xD
Whatever on the tiefling, but we had a Short that was axed? Damn. Probably good for me, since I can keep complaining that the entire party is nothing but an infestation of humans, elves, and tieflings, and I prefer being annoyed and complaining. Also I just used mods to rip everyone apart and make more fun characters. Making Karlach a short race is hilarious, I reccomemd, Kobold Karlach is fun. I have a Lizardfolk Magus, a Goblin Artificer, and a Wight Fighter
So, the thing about druids not being able to use metal is very mythologically simple: Fairies in myth are burned by metal, and Druids are connected to primordial nature like fey. Thus, their powers are also negated by metal weapons and armor. Should be metal generally, really, to be fair.
I also think it has to do with the way it is gathered. If your whole purpose is the be a conduit and protector for nature, you can always make a dagger out of bone or chipped rock, or take the branch from a fallen tree as a staff, or use leather taken from an animal they killed as a part of the circle of life. Metals on the other hand requires mining, which is super invasive to nature.
I always figured druid was least played cause you can have two companion druids at the same time. You just kinda get an over saturation of druids. Though I do love both halsin and jahira and their different takes on being druids. Usually I give them completely different builds
I think Druids can't wear metal armor due to metals not really going fell with fey stuff, ergo nature stuff. thus wearing metal armor basically temporarily severs the connection to nature.
Basically BG3 druids learned to be owlbears and then learn to brawl in a tavern, which makes Circle of Moon tremendously stronger. Also some people might have invented the Owlbear Slam to make the strongest attack in game.
My mentality with metal equipment is the following for Druids: 1. Manmade material. By that I mean to make a fur coat or leather armor, you can realistically make it in a stone age esk setting. While metals require there to be a lot more advanced techniques in order to make (IE can it be made in a low tech town). The second idea of metal equipment is more of a folk tale origin. To be blunt, Fae in fiction tend to have a similar role to Druids (guardians of nature and all that), so they had a weakness to manmade things. There are 2 main weaknesses known, which is poisons and... iron. To be specific, a Fae touching iron was similar to a Vampire touching silver.
So... about all this metal thing. It is considered to hurt feys, you know, nature spirits. Like in Maleficent film. That is why I convinced, that druids shouldn't wear metals, at least dream circle ones.
I had a lot of fun as a Circle of Spore Druid. I brought an army into battle with me every single time. 7 standard allies once I got Us back and I could bring more if my first 4 zombies brought any "friends." No matter that a lot of the time they didn't hit anyone, they could just stand in the way of melee attacks.
I didn't realize Druids couldn't use metal armor in my last campaign - apparently neither did my DM because I slapped a Molten Bronze Skin on my Kenku boy for the benefit of being able to wear it while wildshaped and no one said a word to the contrary.
Circle of the Land druids can choose any land's spells whenever they get higher spell slots, instead of being stuck with one land circle's spells throughout their career. All druid's animal forms have a lot of utility options added (Like the saber-toothed tiger that can reduce enemy AC and passively regenerates hit points). The owl bear form.
This right here. Being able to select the two spells you always have prepared (or which spells you don’t normally get as a druid) vs. making a decision early on and then having whatever spells come with that land category gives a lot more options for players.
To be fair a lot of DMs just can't handle druids and a lot of groups aren't right for a class where your primary feature means you can't talk especially during online games, and finally there's the creepy furry side that pushes normal people away Tldr druid isn't rarely played vuz of a lack of strength it just doesn't fit a lot of groups
Most druid subclasses don't even really get to use wildshape too. Like if I'm not a moondruid, it's actively bad for me to wildshape because I'm a spellcaster. It instead becomes a utility feature for "I'm turning into a house cat and walking through the streets to listen in." But from a core fantasy perspective, that does suck, but also being a druid is really hard to fit into a lot of narratives. "My character comes from a background of spiritual people who are into with nature and preserve it's balance" "Neat. What are you doing with the roaming band of adventurers who spend a lot of time in cities and act for personal gain often disrupting the natural order?" "Dunno, man." That is until you find the Druid subclass that was made for the Eberron setting that let's warforged be Transformers and then you say whatever you need to say to convince your DM to let you be Optimus Prime.
I mean if the armor has to be natural then iron would be fine steel wouldn't right? Or mithril would be fine, I would imagine as long as it doesn't require a special process to modify it then it should be usable. Before the whole smelting argument you also have to tan leather before it can be made into armor so if tanning doesn't count than neither would smelting something down.
@theatricult okay but iron can be obtained from lava so by that logic you could still get iron in the same way that leather could tan itself and somehow get ammonia on it in steady enough intervals then be trampled. There is leather then there is hide armor. Leather must be cured and tanned natural hide still has to be scrapped in a specific way to prevent it from falling apart. My point is both require sentient intervention. Smelting is literally just super heating ore into a quasi liquid, tanning requires significantly more effort not in manual labor but in the process to turn hide to leather. Since druids can wear leather and not just hide armor then there is virtually no difference to using mythril and iron
One day, druids will be fun to play in a video game. They won't be a first class pick... or second... third or forth... OK, they're not rangers. "I'll shapeshift and fight!" "Like a fighter?" "I'll summon some beasties!" "Like a summoner?" "I'll cast some sort of nature elemental magic!" "Like real magic?" "OK, I'll stand back and heal!" "Like a priestling?" Wouldn't the best build for the class be able to do everything at once? Every game ever: "NO!!"
one day there will be an amazing implemetation of wildshape/shapeshifting in a videogame that allows druids to cast spells while transformed and can change a varied number of shapes that don't suck in combat.
Wait, Druid is one of the least played classes? Do I make up, like, a majority of Druid play time? XD Druid's my favorite class in both 5e and BG3, lmao. All of my D&D chars have been some flavour of druid besides 3 and when ever I play BG3 I usually make a whole druid party of custom chars to ball out with good berry. lol
2:05 honestly, I don't really have much of an opinion on the metal armor thing. lmao I've never really thought about it. XD would be kewl to see druids have an unarmored defense like Barb or Monk Buuuut I do think the "You can not wear metal armor" may just be carry over from the older days where heavier types of armor cause more spell failure sorta deal, maybe? EDIT: Also, did not know BG3 Druids can wear metal armor. lol
Not having a Flying or Swimming creature isn't really a factor in BG3 There's like 3 places swimming could even be used And all Flying does in game is let you ignore terrain penalties and effects (like fire), and you can usually Jump for a similar effect
Come on, Moon Druid was already good in 5e. Strong wildshapes at 6th level, magical attacks at 6th level plus wildshapes with CR divided by 3, turning into freaking elementals at Level 10... ok the free Alter Self was kinda stupid for a level 14 feature. Plus, BG3 wildhapes like the Bear cannot multiattack before Level 5, which is the MOST OUTRAGEOUS THING!!
as a druid main at the table.... I can't play druid in BG3 due to the limitations. lol I play druid for creative problem solving that's only limited by the party's imagination, dangit!!! And the avoid custard damage at the Witchlight Carnival! .... UNSUCCESSFULLY.
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nah cos this deal is acc kinda insane and it supports duke at the same time, like??? there is so much incentive here 20% off a whole mattress that good and two FREE pillows like those r expensive all while supporting the channel? count me in, im moving next year anyway.
oh my gawd I actually once saw Helix on shark tank
Owlbear. Baldur's Gate 3 druids are better because Owlbear.
add a tower of crates and you got the most broken damage exploit with the best name
"Owlbear from the top Rope!"
5e are better cause they get shapechange at 17th level and can turn into the second of dungeons and dragons
@@ravishing_cadet4625 bg3 caps at lv12 so compairing anything past lv12 from 5e is irrelevant
To be honest, while rules as written excludes the Owl Bear... most DMs I've seen still allow it, just as most DMs don't play with spell components.
Nah. Earth myrmidon.
DnD Druids probably got sick of bad guys casting Heat Metal
You got it. Heat Metal is the reason Druids don't wear metal armor. 🥵
Would you wear metal armor if you lived in a society where everyone can cast Heat Metal? I sure wouldn't.
I know the post is a joke, but uh...wildshape and your armor disappears?
Their weapons are usually metal, though? Heat Weapon still messes with em
@@RazielTheUnborn “Oh no! I lost my weapon, what will I, a caster, do?”
I love that the Druids are getting along so well, they're just having fun with each other instead of fighting.
That is funny
Ya know, ya had me in the first half
@@song_system It took me reading my comment a few times to realize what I wrote. 🤣
Ez to get along when you're the second best class in the game (first being the bards)
Same with the Barbarians instead of fighting they were civilized gentlemen.
Making references to the Ryan George universe is TIGHT! XD
An bearly an inconvenience.
Wow wow wow
wow
@@1vandread ...shakes head...
That was really good.
OH REALLY?!!!
@@levis1956Yeah, it was super easy, barely an inconvenience.
"Grow some goodberries" is a fantastic line to a druid. I gotta use that.
I am absolutely going to use that if the other druid in the party seems like he's, heh, chickening out.
@@Calydor Don't be so hard on that other druid, you sound crabby.
XD
Out of all the bear puns I am shocked bg3 druid didnt say “owlbear with it for now” so 5e druid couldve reacted to the best wild shape in bg3.
Give him time. He hasn't been a dad for THAT long.
I'm judging you and I hope you know it.
@@TheElectrikCow Good lol
He had the rights to bear arms
How bear you!
Your jokes are almost unBEARable
I'll see myself out
I understood this reference!!!
You all better knock it off with these puns before I throttle you all with my bare hands...
😏
I believe you meant the right to arm bears.
Considering the amount of wildshapes, these two must be level 20 Archdruids
That's impossible. BG3 can only at level 12.
@@0axis771 What? Worst game ever! Down to the fiery depths of hell with it, all the way down! (I genuinely did not know that).
The amount of wildshapes never change.
They decided that 7th level spells are... Not something they want to have to deal with @@SirFlopsy
@@SirFlopsy Well the game doesn't give you enough EXP to level to 13 before nearing the final act, but it also gives you stuff earlier than 5e.
So if a Class would get a Feat at Level 5, they may get it at Level 3 in BG3 to make up for the missing 7 Levels.
There's Mods to increase the Max Level to 20, but they usually either give you nothing much for levels 14-20 OR they change stuff back to 5e rules so you get stuff later.
I'll bite on the druid armor restriction.
Going by the companion rules on the BECMI line of D&D, which was simultaneous with the AD&D editions had the beliefs of the druid written down where they could not use any material that had not at one point been "alive", so leather and wood were acceptable but metal and stone which had never been "alive" were despised by druids and thus not used.
Important to note here is that the druids were limited in both armor and weapons to wood and leather so it kept the limitation consistent.
This is from the 1984 Dungeons & Dragons Players Companion: Book one by Frank Mentzer, page 14
If you go really deep with it, druids are ideological secondary consumers.
I cant wait for Sorcerer to brag about casting 2 fireballs in one turn
They could do that anyway
@@Tcrumpen nope, they couldn't. In base 5e, due to the rules of magic, using Quickened Spell allows them to cast a leveled spell (bonus action) and a cantrip (action). So no 2 fireballs in 1 turn
@Guille2033 fighters can do it though hehe
@@animewarrior3 Which means a fighter/sorcerer in BG3 can do it 3 times in a turn.
@@bskec21774 if you count Haste, 5 if you count the second bonus action from Thief subclass of Rogue, 6 if you add an elixir of bloodlust and kill something (you are bound to kill something with 5 fireballs, I think)
In earlier editions there were so many different materials armor could be made from so it wasn’t as a big issue. Also it’s pretty weird how you can use a metal weapon but not armor.
Different armor materials means different armor stats/buffs/debuffs?
I'd like to look at it
Pathfinder 2e (which evolved from Pathfinder 1E which is basically just D&D 3.5) does the different armor materials and types. Solid example, both me and the other fighter have heavy armor and get bulwark which allows us to get a buff to reflex saves against spells but my O-Yoroi also has laminar which allows it to fall apart in stages instead of all at once meaning it lasts longer. I think 5E also has some homebrew supplementals that add more option but they're usually expensive (in game I mean) and then there's things like adamant and mithril
True, I still never understood why Druids could use a metallic scimitar. But then again, I still love the prestige classes of Planar Guardian or Master of Many forms. Yeah yeah I know, 3.5 and the desire to yell at you 4.0 and 5.0 druids to get off my lawn.
@skunkmaid Don't feel bad; I was around when druid was just a cleric subclass (1e & I think 2e)
Well you shouldn't be able to use metal weapons but you see, DnD 5E is poorly designed
Hope this helps
The horse talking animation is incredibly horrifying because the horse's jaw is way further back
which to be fair would also be horrifying
2:09 Continually making references to other TH-cams is also tight.
I'm gonna need you to get aaaaaaaaaaaaaaaaaaaaallll the way off my back about that sir.
I mean in Baldurs Gate there are 2 companions that are druids so you’d think they’d have something for the class.
Not to mention a a druids' grove is a heavily featured part of the first act. Hell, even the special Druids Only reward you get is pretty lackluster.
@@AirLanceryou get one for each subcall and only the moon druid armor is any good plus they all in act 3
The amount of changes druid got was truly unBEARable.
really? i thought it was pretty BEAR bones
"They made such big changes to other classes!"
At least you're still a druid.
**AHEM** ROUGE.
Ruoeg sad T_T
Rogue’s situation was unavoidable, videogames can’t have the same freedom of choice as TTRPGs, so you kinda need every class to be focused on direct combat
I mean, you could very easily make a Druid with a build based on a bat spy, sure.
I mean thief rogue gets another bonus action allowing for stealth cheese
yes you will always have some blush
Isn't Circle of the Moon one of the most OP subclasses for Druids in D&D? The fact that Larian didn't even try to change it speaks a lot about how powerful Circle of the Moon is.
Honestly, Druids were very annoying to deal with during Act 1 when I fought them, given that they just kept transforming which soaked up my attacks and made things difficult for me.
….are you referring to fighting thr shadow druids, or did you actually attack the grove
@@jeremygeller9145 Shadow Druids. Would rather not fight he grove.
@@0axis771 Eh, believe it or not, if you beat the Shadow Druids, you can beat the grove pretty easily, the most dangerous druids are the ones in the cave anyway. Then again, fighting the grove is pretty miserable for different reasons.
Nothing really "OP" about Moon Druids. They just soak up damage while being pretty ineffective combatants and cast the worst list of spells for a full caster. When they hit 20 they're an absolute menace, but before that, they're pretty lame.
@@lyrlwestrum3971 I disagree with you
Druid might be the most slept on class in Bg3 just because of Conjure Woodland Being.
The dryad gets *free* casts of spike growth, resistance to magic, has an aura of freedom of movement for the entire party and the aura also gives poison resistance(for what its worth), AND can summon a wood woad for free Entangle *and* tanking when its on an entangled surface. Also means that a single druid can have two casts of spike growth *and* a cast of entangle up at once.
My Spore druid usually had four pets behind it, a regular zombie, a spore zombie, a dryad and a wood woad. At level 10 he added an elemental to his retinue when needed.
But at least they didn't do Druids dirty like they did Warlocks, where one mob has the undead patron subclass, but you as a player don't get to use it.
To be fair
The undead patron isn't good.
It ain't no undying, but
Huh. I've... surprisingly never used Conjure Woodland Being... I need to try that!
@@aprinnyonbreak1290 Its the newer one that's actually good. You're thinking of Undying.
Its the one with the Form of Dread. The lead Gith that ambushes you at the arch that exits act 2 has it.
@@voicetest6019
Aah, my bad.
I mix them up all the time.
I know one of them is positively horrific
@@aprinnyonbreak1290 Oh I know. I had to check.
I think the really funny thing is that Undying's big 10th level ability(no food/breathing) is a *rider* to Undead's 6th level ability.
referencing ryan george is tight!
You know what else is good for getting people to comment for the algorithm, making a Ryan George Reference so people can point it out.
2:09 getting people to comment for the algorithm is super-easy, barely an inconvenience
Oh really?!
DC 12 please
Gotta love seeing these two just horsing around
Shillelagh 🏑
Torch is great for that 👍
Don't mind me. I'll just be over here remembering how all I had to do in 3e was take a feat and I can cast spells in wildshape.
And I'll be over here remembering playing a Shifter (prestige class which leaned into Druids Wildshape) in Neverwinter Nights who could transform into undead, constructs, extra-planar beings, dragons, mindflayers, etc.
New outro goes incredibly hard
So does that new profile pic
01:16 -> You're welcome.
Dont understand why druids aren't played more. freaking godlike once you get spike growth. overlap warlock hardar and ice storm from clerlic/wizard, nothing gets close to you. that's outside the army of summons you can pull up.
Once you get past lvl 10 the class is boring and the spells arent that great, blasting options are Little
@@MegaRyuki I disagree with you
Wizards generally have more options, warlocks have magic plus edginess, rogues get to sneak and steal and unlock, fighters get to fight without regularly relying on DM mercy. Add in there druids are generally associated with wilderness which most don't care about, and you need a sizable party or someone wanting to try something odd.
I mean as far as main character goes
You really want the main character to have at least one of Int or Cha, you don't really have any high value skills in Druid, wildshape breaks certain social encounters, ect. But you CAN transform into a cat to get inside all those little holes!
Alone.
Hope you have a plan.
And a lot of people seem to act like reclassing isn't in the game for some reason, so you're stuck with Halsin or Jaheira which are later and require specific routing.
@@aprinnyonbreak1290 For what it's worth one of the patches has you transform back to you humanoid form for social encounters, then back into wildshape when you leave out, so it no longer breaks social encounters.
D&D druid seems to have multi-classed into barbarian during their talk
Well if you think about it Steel isn't naturally occurring, it's an alloy (a combination of iron and carbon).
(glad to help your algorithm)
The reason why Druids don't wear metal armor is simple...Heat Metal. It's also why the best melee weapon for a Druid is literally a wooden club or quarterstaff with Shillelagh cast on it.
Well, for my 2 copper pieces to throw into the *metal druid armor* ring.
1) while metal can be found in nature, the processes necessary to collect, refine, and forge the armor can be seen as distinctly harmful to nature, more so than killing an animal for its pelt to make leather.
2) I recall a video doing a deep dive on the lore of the forgotten realms, one talking about the elves' connection to the weave, and it mentioned that elves were uniquely sensitive to the weave, and that wearing metal armor would cut them off from the weave, at least in the areas covered. So spell casters that rely on the weave to cast their spells might be affected in a way that casters like clerics and warlocks (whom get their spells from their relationship with an external power) might not be.
In summary, metal armor might be too harmful to the environment and could possibly do something weird with a druid's magic, so they don't bother.
Me, Always OwlBear.
Still love how Larian made changes to pretty much every class to make it better (Well work for the game i guess and not become too underpowered) but barely changed Druid.
Then decided to scrap BOTH planned Bard Companions but keep BOTH Druid companions in xD
Yes there was a planned Halfling Bard Companion that was also a Werewolf and Alfira, the Tiefling Bard was planned to be a Companion as well (as revealed by a Mod that shows you the hidden Affection Modifiers and Alfira having one in a Conversation in Act 3 that she's not at all close enough to hear in the release version)
Also Ketheric was at some point recruitable, but meh xD
People loved Halsin and Jaheira's there for callback fanservice.
Whatever on the tiefling, but we had a Short that was axed?
Damn.
Probably good for me, since I can keep complaining that the entire party is nothing but an infestation of humans, elves, and tieflings, and I prefer being annoyed and complaining.
Also I just used mods to rip everyone apart and make more fun characters.
Making Karlach a short race is hilarious, I reccomemd, Kobold Karlach is fun.
I have a Lizardfolk Magus, a Goblin Artificer, and a Wight Fighter
NGL. "Grow some good berries" was a stellar line and I loved it
His voice is oddly natural on a wolf for some reason
Personal opinion is druids don't wear metal because they know what Heat Metal can do.
So, the thing about druids not being able to use metal is very mythologically simple: Fairies in myth are burned by metal, and Druids are connected to primordial nature like fey. Thus, their powers are also negated by metal weapons and armor. Should be metal generally, really, to be fair.
I believe that only applirs to ferrus metels- Irom amd steel. So copper and bronze armour should still be on the table.
I also think it has to do with the way it is gathered. If your whole purpose is the be a conduit and protector for nature, you can always make a dagger out of bone or chipped rock, or take the branch from a fallen tree as a staff, or use leather taken from an animal they killed as a part of the circle of life. Metals on the other hand requires mining, which is super invasive to nature.
@@nathanaelpoole1369 It usually only applies to ferrous metals dug up from the ground, with meteoric iron being ok.
These Dad puns were Super easy, BEARly an inconvenience
Oh REALLY?
I always figured druid was least played cause you can have two companion druids at the same time. You just kinda get an over saturation of druids. Though I do love both halsin and jahira and their different takes on being druids. Usually I give them completely different builds
I think Druids can't wear metal armor due to metals not really going fell with fey stuff, ergo nature stuff.
thus wearing metal armor basically temporarily severs the connection to nature.
I agree, and wish the had laid out why and what the consequences are in the PHB. Maybe no Wildshape, and a penalty to spellcasting.
-You want to know, why we don't use metal armor?
- Yes.
- Let me show you. *casts heat metal*
Druids, the main class know for using heat metal, doesn't like to wear metal armor. Its a mystery why!
Commenting about commenting about the algorithm is super easy! Barely an inconvenience!
Basically BG3 druids learned to be owlbears and then learn to brawl in a tavern, which makes Circle of Moon tremendously stronger.
Also some people might have invented the Owlbear Slam to make the strongest attack in game.
The reason for no metal I always saw was you draw powers from the realm of fairies and in mythology iron is the fairy kryptonite
Being an enlarged owlbear and jumping on my enemies from up high...or being a bar-bear-ian and jumping on my enemies from up high while raging, so fun
Leaning into the Pitch Meeting vibe is tight.
I love that the druids converse so well with each other. Its super easy, barely an inconvenience
Druid always made us happy with his sneaky snake dance
My mentality with metal equipment is the following for Druids: 1. Manmade material. By that I mean to make a fur coat or leather armor, you can realistically make it in a stone age esk setting. While metals require there to be a lot more advanced techniques in order to make (IE can it be made in a low tech town).
The second idea of metal equipment is more of a folk tale origin. To be blunt, Fae in fiction tend to have a similar role to Druids (guardians of nature and all that), so they had a weakness to manmade things. There are 2 main weaknesses known, which is poisons and... iron. To be specific, a Fae touching iron was similar to a Vampire touching silver.
Although often the Fey only have problems with cold iron, not iron that is still hot from the forge, and are sometimes unaffected by meteoric iron.
ew 21% runtime sponsor ad at the start of the video? 1:15 to skip.
I’m starting to suspect that Pitch Meeting may be the most popular sketch channel on TH-cam.
So... about all this metal thing.
It is considered to hurt feys, you know, nature spirits.
Like in Maleficent film. That is why I convinced, that druids shouldn't wear metals, at least dream circle ones.
I had a lot of fun as a Circle of Spore Druid. I brought an army into battle with me every single time. 7 standard allies once I got Us back and I could bring more if my first 4 zombies brought any "friends." No matter that a lot of the time they didn't hit anyone, they could just stand in the way of melee attacks.
I didn't realize Druids couldn't use metal armor in my last campaign - apparently neither did my DM because I slapped a Molten Bronze Skin on my Kenku boy for the benefit of being able to wear it while wildshaped and no one said a word to the contrary.
Them laughing at the beginning like "We rule this game in both forms! What do we care which one you play?"
2:06 had to double check what channel I was watching... lol. Hello Ryan George! xD
Warlock vs. Warlock when?
Well at least bg3 druids were just like "owlbear with it"
Wearing metal armor causes druids to explode
Commenting for the algorithm is super easy, barely an inconvenience !
Circle of the Land druids can choose any land's spells whenever they get higher spell slots, instead of being stuck with one land circle's spells throughout their career.
All druid's animal forms have a lot of utility options added (Like the saber-toothed tiger that can reduce enemy AC and passively regenerates hit points).
The owl bear form.
This right here. Being able to select the two spells you always have prepared (or which spells you don’t normally get as a druid) vs. making a decision early on and then having whatever spells come with that land category gives a lot more options for players.
might just be me but hoping for a warlock bg3 vs 5E
w-what about the giant owl bear from the top of the ropes?
I always thought Duke was like 5'7 maybe 5'8
Forget wearing metal armor as a druid, be a metal _warforged_ as a druid.
"Grow some goodberries" got a spit-take from me!
To be fair a lot of DMs just can't handle druids and a lot of groups aren't right for a class where your primary feature means you can't talk especially during online games, and finally there's the creepy furry side that pushes normal people away
Tldr druid isn't rarely played vuz of a lack of strength it just doesn't fit a lot of groups
Most druid subclasses don't even really get to use wildshape too. Like if I'm not a moondruid, it's actively bad for me to wildshape because I'm a spellcaster. It instead becomes a utility feature for "I'm turning into a house cat and walking through the streets to listen in." But from a core fantasy perspective, that does suck, but also being a druid is really hard to fit into a lot of narratives. "My character comes from a background of spiritual people who are into with nature and preserve it's balance" "Neat. What are you doing with the roaming band of adventurers who spend a lot of time in cities and act for personal gain often disrupting the natural order?" "Dunno, man."
That is until you find the Druid subclass that was made for the Eberron setting that let's warforged be Transformers and then you say whatever you need to say to convince your DM to let you be Optimus Prime.
[comment about my opinion being different than yours.] 😠
RAAAAAAAAA WTF IS METAL ITS JUST LIKE DIRT (im Toph) ((im not blind though))
…and he award for most insane comment on this video goes too….
Playing Dnd as a Druid is super easy, barely an inconvenience.
Yeah but bonus action spam on baldurs gate 3 sooo
I mean if the armor has to be natural then iron would be fine steel wouldn't right? Or mithril would be fine, I would imagine as long as it doesn't require a special process to modify it then it should be usable. Before the whole smelting argument you also have to tan leather before it can be made into armor so if tanning doesn't count than neither would smelting something down.
@theatricult okay but iron can be obtained from lava so by that logic you could still get iron in the same way that leather could tan itself and somehow get ammonia on it in steady enough intervals then be trampled. There is leather then there is hide armor. Leather must be cured and tanned natural hide still has to be scrapped in a specific way to prevent it from falling apart. My point is both require sentient intervention. Smelting is literally just super heating ore into a quasi liquid, tanning requires significantly more effort not in manual labor but in the process to turn hide to leather. Since druids can wear leather and not just hide armor then there is virtually no difference to using mythril and iron
Least played class. My friend likes that class but he's nobody now
Druids are my favorite class in eather game.
I hear some Ryan George here and that's TIGHT 😅
Yes but to use it to get steel tampered with in an unnatural manner i am happy they arent able to use heavy armor
warlocks next right?
One day, druids will be fun to play in a video game. They won't be a first class pick... or second... third or forth...
OK, they're not rangers. "I'll shapeshift and fight!" "Like a fighter?" "I'll summon some beasties!" "Like a summoner?" "I'll cast some sort of nature elemental magic!" "Like real magic?"
"OK, I'll stand back and heal!" "Like a priestling?" Wouldn't the best build for the class be able to do everything at once?
Every game ever: "NO!!"
one day there will be an amazing implemetation of wildshape/shapeshifting in a videogame that allows druids to cast spells while transformed and can change a varied number of shapes that don't suck in combat.
Big ups for the Pitch Meetings love!!
Gasp! Ryan George referenced 😮
you should make the cleric one next
This sketch sounded familiar starting at 2:07.
Moon druids are just goated as is
Referencing Ryan George is TIGHT!
I loved all the "Dad Jokes", those are the best part of this video.
Would like to see fighter next.
The number of 'dad humor' in this sketch amuses and hurts me at the same time.
So, BG III Druids are all bavarians?
No, NO, I said ba-VA-rians, not ba-BA-ria.....okay, there actually is not that much difference.
Wait, Druid is one of the least played classes?
Do I make up, like, a majority of Druid play time? XD
Druid's my favorite class in both 5e and BG3, lmao. All of my D&D chars have been some flavour of druid besides 3 and when ever I play BG3 I usually make a whole druid party of custom chars to ball out with good berry. lol
Enjoying this video was easy, barely an inconvenience!
2:05 honestly, I don't really have much of an opinion on the metal armor thing. lmao
I've never really thought about it. XD
would be kewl to see druids have an unarmored defense like Barb or Monk
Buuuut I do think the "You can not wear metal armor" may just be carry over from the older days where heavier types of armor cause more spell failure sorta deal, maybe?
EDIT: Also, did not know BG3 Druids can wear metal armor. lol
Ah yes Ryan George. Super EASY barely an inconvenience
Not having a Flying or Swimming creature isn't really a factor in BG3
There's like 3 places swimming could even be used
And all Flying does in game is let you ignore terrain penalties and effects (like fire), and you can usually Jump for a similar effect
Moon Druids as the least played? I'm surprised; that's my personal favorite druid subclass by a long shot, on a class I already like more than many.
My kinda of Humour! That was..ahem..WILD! aahahahhaha!!
Getting that little push of dopamine when i hear recognizable catchphrases from other TH-camrs is tight!
Come on, Moon Druid was already good in 5e. Strong wildshapes at 6th level, magical attacks at 6th level plus wildshapes with CR divided by 3, turning into freaking elementals at Level 10... ok the free Alter Self was kinda stupid for a level 14 feature. Plus, BG3 wildhapes like the Bear cannot multiattack before Level 5, which is the MOST OUTRAGEOUS THING!!
2:14 I didn't know they were of the Master of Many Forms class too (aka the original Shifter class in D&D 3.0).
as a druid main at the table.... I can't play druid in BG3 due to the limitations. lol I play druid for creative problem solving that's only limited by the party's imagination, dangit!!! And the avoid custard damage at the Witchlight Carnival! .... UNSUCCESSFULLY.