You should do a search for the channel LOOK MUM NO COMPUTER (sorry for shouting, the channel name is in all caps so I thought I'd he accurate about it). He hooked up _24_ _GAMEBOYS_ and used every single channel that each of them had to make this enormous synthesiser to make music with. It's absolutely stunning. He also did one with dozens of Mega Drives (Genesissisis's, however you write that lol)
They must have gone down to the crossroads, to sell their souls to the devil in return for having actual magical programming abilities. This must be real magic. Cos no way did a regular human create this, right? Nah jk, I'm just always amazed and dumbfounded by how fantastic these are. They never dissapoint. And I love demoscenes that are on limited underpowered hardware like the gameboy and the NES and the Atari, because it makes it even more impressive then.
I love this demos make me wish for a new gameboy based game but exploding all this neat graphics and not just recreating limited graphics to emulate a gameboy experience on modern consols and... apparently that 2015 demo never come up. 😞
These are always so mindblowing. But I wish they could be done on a real gameboy. Or maybe they can already? I dunno, I've never tried to put one on my ever drive to see if it works on original hardware. So maybe they already do work? But as I understand it it doesn't really work most of the time, not without changing the code a bit. Thsts what I've heard. But to see what it'd look like on original hardware, with the amazing gorgeous gameboy screen where the pixels seem to "float" in between two other layers. It can be replicated virtually (there's a retroarch skin that makes it look literally exactly like a real gameboy, floating pixels and everything. It's absolute fucking magic, I can't even fathom how they managed to make that. I'm kinda dumbfounded by it) Maybe that's what I'll do. I'll download that skin and play the demoscene roms in retroarch and it'll look exactly like a real one anyway, and it should run perfectly because it's an emulator. But it's just a bit sad that when I do searches for "game boy demoscene on a real gameboy" I can't find _ANY_ examples of that. Does that mean it's only me who's enough of a weirdo to wanna see this?
Im 80% sure those demo programmers just make some spagetti code, wich dont do what it was intended to do, but it looked cool anyways so, lets just put that in a demo.
Jokes aside, these effects are all intentional, and a pain in the ass to program. These aren’t graphics glitches so much as they’re a delicate dance counting every last cpu cycle to get shit looking right
Nordloef NEEDS to release these songs on Soundcloud.
In fact, what happened to him? He hasn't been online for years...
The Gameboy could produce arbitrary dots and shapes on screen? I didn't know that!
the music is also very impressive. Great bass and tones consider the hardware, wow
You should do a search for the channel LOOK MUM NO COMPUTER (sorry for shouting, the channel name is in all caps so I thought I'd he accurate about it). He hooked up _24_ _GAMEBOYS_ and used every single channel that each of them had to make this enormous synthesiser to make music with. It's absolutely stunning. He also did one with dozens of Mega Drives (Genesissisis's, however you write that lol)
Oh! has some next level wave bass ngl
I've been doing some programming on DMG myself over the last half year, and damn. This stuff HAS to be witchery! It looks great!
They must have gone down to the crossroads, to sell their souls to the devil in return for having actual magical programming abilities. This must be real magic. Cos no way did a regular human create this, right? Nah jk, I'm just always amazed and dumbfounded by how fantastic these are. They never dissapoint. And I love demoscenes that are on limited underpowered hardware like the gameboy and the NES and the Atari, because it makes it even more impressive then.
these are always a joy to watch
Pocket rules!
I love this demos make me wish for a new gameboy based game but exploding all this neat graphics and not just recreating limited graphics to emulate a gameboy experience on modern consols and... apparently that 2015 demo never come up. 😞
My favorite is #3
1st #3
2nd #4
3rd #1
4th #2
Me in all the video: *:O*
nice
These are always so mindblowing. But I wish they could be done on a real gameboy. Or maybe they can already? I dunno, I've never tried to put one on my ever drive to see if it works on original hardware. So maybe they already do work? But as I understand it it doesn't really work most of the time, not without changing the code a bit. Thsts what I've heard.
But to see what it'd look like on original hardware, with the amazing gorgeous gameboy screen where the pixels seem to "float" in between two other layers. It can be replicated virtually (there's a retroarch skin that makes it look literally exactly like a real gameboy, floating pixels and everything. It's absolute fucking magic, I can't even fathom how they managed to make that. I'm kinda dumbfounded by it)
Maybe that's what I'll do. I'll download that skin and play the demoscene roms in retroarch and it'll look exactly like a real one anyway, and it should run perfectly because it's an emulator.
But it's just a bit sad that when I do searches for "game boy demoscene on a real gameboy" I can't find _ANY_ examples of that. Does that mean it's only me who's enough of a weirdo to wanna see this?
Mate there's videos out there of people running these demos on real hardware, and also clones, methinks they work.
It works on original hardware too down to the OG 1989 brick Game Boy. Put it in your everdrive and give it a spin
Im 80% sure those demo programmers just make some spagetti code, wich dont do what it was intended to do, but it looked cool anyways so, lets just put that in a demo.
Jokes aside, these effects are all intentional, and a pain in the ass to program.
These aren’t graphics glitches so much as they’re a delicate dance counting every last cpu cycle to get shit looking right
wtf
what is it?
It's just game boy demos.