Honestly, I don't understand why it's up to people to create those mixes. This is something that the official soundtrack should have instead of the 30-second stingers.
The game doesn't have a definite soundtrack to listen to, the game automatically mixes these "stingers" dynamically based on the environment and threat level.
@@gavinmitchell3709 The game does have a "soundtrack". It comes with the deluxe edition of the game. But the official soundtrack is just the raw stingers and that's a shame.
@@gavinmitchell3709 The standard for video games soundtracks with dynamic music is to have the composer (or a composer) mix a linear track out of it so people can listen to it outside the game. Shoving the raw components onto a disc by themselves and selling it is usually called "engineering samples" in a separate release for people to experiment with them on their own.
Honestly, I don't understand why it's up to people to create those mixes. This is something that the official soundtrack should have instead of the 30-second stingers.
The game doesn't have a definite soundtrack to listen to, the game automatically mixes these "stingers" dynamically based on the environment and threat level.
@@gavinmitchell3709 The game does have a "soundtrack". It comes with the deluxe edition of the game. But the official soundtrack is just the raw stingers and that's a shame.
@@gavinmitchell3709 The standard for video games soundtracks with dynamic music is to have the composer (or a composer) mix a linear track out of it so people can listen to it outside the game.
Shoving the raw components onto a disc by themselves and selling it is usually called "engineering samples" in a separate release for people to experiment with them on their own.
Slow this to 0.75x speed and it is really awesome 5:05