2:43 I had no idea that was a makeshift walkable ramp. I think that changes my pathing for my weird challenge runs. I save all prisoners, don't use tranquilizers on humans, delete save file on unnecessary death. There's 90% chance of Fulton for me when I rescue these two, so I have to helicopter them out or risk having to delete my save.
2:43 I had no idea that was a makeshift walkable ramp. I think that changes my pathing for my weird challenge runs. I save all prisoners, don't use tranquilizers on humans, delete save file on unnecessary death. There's 90% chance of Fulton for me when I rescue these two, so I have to helicopter them out or risk having to delete my save.
That's quite the challenge! I hope that winds up helping at least a bit.