Arnold tutorial - How to use the user_data_string shader in C4DtoA

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 ธ.ค. 2024

ความคิดเห็น • 13

  • @cgpov
    @cgpov 3 ปีที่แล้ว +9

    Love seeing the native C4D nodes being used!

  • @seko7788
    @seko7788 3 ปีที่แล้ว +3

    Yaay!! C4D tutorials... waiting for more.

  • @sajjadabouei6721
    @sajjadabouei6721 2 ปีที่แล้ว

    Yeessss.
    I am using arnold for a while now and i didn't knew it supports C4D native node editor, I was using old network editor, it was functional but pain in butt.
    Now i tried it and see the node editor.
    I really appreciate that.
    Another thing beside that there are userdata nodes (thank you by the way, i didn't know about them)
    There is another awesome thing is that with node material (not old material) you can easily make a user data on the material to drive its parameters outside of the node editor with expresso.
    Thank youuuuuu!

  • @daviddmotion
    @daviddmotion 3 ปีที่แล้ว +2

    Loving it. Gonna use right now!

  • @splizer101
    @splizer101 3 ปีที่แล้ว

    Glad to see you're using C4D! :)

  • @paulnicholas8789
    @paulnicholas8789 8 หลายเดือนก่อน

    Thank you so much for your job sir! Sorry, could you clarify how I can apply this approach in case when I use Cloner. For example, I have 100 clones of one plane and I need to apply 20 different textures to it. How can this be accomplished? Hope you'll answer sir. Thank you!

  • @ladopretoebranco8333
    @ladopretoebranco8333 2 ปีที่แล้ว

    hello? I called(imagealpha)>geometry>opacity) E (imagenormal)>bump>Geometry normal, um grid alpha using bump e alpha e now I want to use uv transfrome in both how do i do it?? I want to use uv transform to increase the size of my alpha grid1

  • @Charlie-tt2tf
    @Charlie-tt2tf 3 ปีที่แล้ว +3

    me who uses r23 and haven't seen the new ui : that's no c4d

  • @eggsclusive12
    @eggsclusive12 3 ปีที่แล้ว

    Probably a dumb question but.....Does this work the same way in Maya ?....Thanks

    • @cedricnivoliez8988
      @cedricnivoliez8988 3 ปีที่แล้ว +3

      Yes it does.
      Some MtoA's documentation to the nodes used in the video :
      docs.arnoldrenderer.com/display/A5AFMUG/Ai+UserData+Shaders
      docs.arnoldrenderer.com/display/A5AFMUG/Utility

    • @arnoldrenderer
      @arnoldrenderer  3 ปีที่แล้ว +2

      Yes: docs.arnoldrenderer.com/display/A5AFMUG/Ai+User+Data+String

    • @eggsclusive12
      @eggsclusive12 3 ปีที่แล้ว +2

      @@arnoldrenderer Thanks to both of you

    • @itsthatYEStoogoodguy
      @itsthatYEStoogoodguy 3 ปีที่แล้ว

      It's an Arnold tutorial not C4D so yeah you can apply it in MAX Maya whatever.