Okmall, I have a challenge idea: "No dropping itens in town challenge" Imagine the villagers waking up, going to the market and seeing a shitload of random stuff at the ground, hah. Loving the content!
Am I the only one who actually does this? Wow I suck! I mean you get free chests in every town it's just rude IMO. Unless I am waiting for a shop to open, I will put items on the ground for a day or two but only what I want to sell.
@richarddraggan8290 😆 I doubt you are the only one. I think I'm just too lazy to place items away nice and neat. But this comment gave me a good laugh.
I made a similar build but i chose Joanna since she already comes with Staves/Magic Mastery/Electromancy :D Plus her passive is more consistent (Dirwin's only procs once on your first hit and vanishes after 8 turns). Never really paid attention to how much you can ramp up the backfire damage % xD Its 20% per cast if youre not standing still or skipping turns. So if you add up to 100% (Wich equals 5 casts over 15 turns) you reach +25% crit and +50% weapon damage bonus! Then you smack em with Hail of Blows ✊GG Good build ;)
Exactly! Build is op. I chose dirwin since his trait helps deal just a bit more damage. Most enemies will die before his trait even runs out. I would love to do this build again, but as jorgrim. His trait paired with the staff passive that adds crit upon enemy deaths would be op.
im playing this build on my current playthrough, but i did put some early points in athletics for Leg Sweep and have been focusing on moving around the battlefield, its the most fun ive had with any build so far
I was really considering leg sweep eventually as well. The fact that you can reposition is amazing. You pair that with the last skill in staffs and you can hit and run every battle lol.
Little sidenote, after confronting Odar you can return to Kromm and inform him to get a barrel as reward (i can only guarantee this for the first option with Odar though)
Yes, it's only the top option. The 500 gold is more worth it, though. Less walking that way. Unless they add some weird change where we take his bribe and he attacks brewery again, then there really isn't a need to select the top option.
Also, no idea if you know, but the trapper infront of the Osbrook/Manshire tavern has extra dialogue with Dirwin and give the location for his hut where you can get some free stuff (i remember a net and a fang iron at least)
@bunnyfist4697 I think I've done his dialogue once. It's definitely not something that I've kept in mind. Moving forward, I'll try to remember it to get some early game loot. Thanks for the reminder!
Yo Okmall, cool Stuff right there, this build SLAP, i will give it a try too! Nice video!
This build will have you laughing at the amount of damage you deal as enemies get melted. Just wait till the later episodes, and it gets even better 😁
Okmall, I have a challenge idea: "No dropping itens in town challenge"
Imagine the villagers waking up, going to the market and seeing a shitload of random stuff at the ground, hah.
Loving the content!
Now that's a challenge that would add so much difficulty to this game it may make the game unbeatable. 🤣
Am I the only one who actually does this? Wow I suck! I mean you get free chests in every town it's just rude IMO. Unless I am waiting for a shop to open, I will put items on the ground for a day or two but only what I want to sell.
@richarddraggan8290 😆 I doubt you are the only one. I think I'm just too lazy to place items away nice and neat. But this comment gave me a good laugh.
@@okmallgaming It can happen I swear! Glad you had fun either way, LOL.
@@richarddraggan8290 😁
Phunny conclusion, how you said two simple words just cracked me up.
I had forgotten I put that in there. But yes, rewatching had me cracking up, too
Impalers are one of the most terrifying enemies to see in proselyte dungeons. we feel u man.
That they are lol. That bleed chance is broken 😅
I made a similar build but i chose Joanna since she already comes with Staves/Magic Mastery/Electromancy :D Plus her passive is more consistent (Dirwin's only procs once on your first hit and vanishes after 8 turns). Never really paid attention to how much you can ramp up the backfire damage % xD Its 20% per cast if youre not standing still or skipping turns. So if you add up to 100% (Wich equals 5 casts over 15 turns) you reach +25% crit and +50% weapon damage bonus! Then you smack em with Hail of Blows ✊GG Good build ;)
Exactly! Build is op. I chose dirwin since his trait helps deal just a bit more damage. Most enemies will die before his trait even runs out. I would love to do this build again, but as jorgrim. His trait paired with the staff passive that adds crit upon enemy deaths would be op.
@@okmallgaming Jorgrim would be ridiculous, i agree xD
im playing this build on my current playthrough, but i did put some early points in athletics for Leg Sweep and have been focusing on moving around the battlefield, its the most fun ive had with any build so far
I was really considering leg sweep eventually as well. The fact that you can reposition is amazing. You pair that with the last skill in staffs and you can hit and run every battle lol.
@@okmallgaming thats exactly what im going for
@codbo1223landuca Those 2 abilities would allow free hits against the manticore, too. Get those free hits and reposition xD
Little sidenote, after confronting Odar you can return to Kromm and inform him to get a barrel as reward (i can only guarantee this for the first option with Odar though)
Yes, it's only the top option. The 500 gold is more worth it, though. Less walking that way. Unless they add some weird change where we take his bribe and he attacks brewery again, then there really isn't a need to select the top option.
Also, no idea if you know, but the trapper infront of the Osbrook/Manshire tavern has extra dialogue with Dirwin and give the location for his hut where you can get some free stuff (i remember a net and a fang iron at least)
@@bunnyfist4697 know of yes, but I totally forgot about lol
@bunnyfist4697 I think I've done his dialogue once. It's definitely not something that I've kept in mind. Moving forward, I'll try to remember it to get some early game loot. Thanks for the reminder!
Do you ever try geomancy?
I do, however I typically get to overconfident and die too soon. But I will make this my next playthrough!