Opening a Restaurant in my Game!

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 7

  • @formerly_human
    @formerly_human 4 หลายเดือนก่อน +3

    That bloom animation is such a treat, it would motivate me to make good tea just to see it

  • @jostorys7425
    @jostorys7425 8 หลายเดือนก่อน +1

    I think it looks really good so far! Without the enemies the whole space of the café looks way too big though. Especially if it's supposed to be on a train.
    But aside from that it's really cool! I like the new enemy too :D
    Looking forward to the next update

    • @CaddysTeaService
      @CaddysTeaService  8 หลายเดือนก่อน +2

      Thank you so much :D ! I agree I think it's way bigger than a kitchen really needs to be hahaha. But yes factoring in with the enemies I think the space will help dodge or maneuver around enemies when making tea a bit better, and because it's a health system and the player can die, it might be difficult to stay alive with the enemies being in easy access to the player with the less space. In the next episode we will get to play inside the level and see how the space works with all the enemies, so I'll definitely consider how the space plays out in practice! Thanks for the advice, I really appreciate it :3

  • @Remiroid
    @Remiroid 8 หลายเดือนก่อน +1

    So pretty!

  • @LynnK2000
    @LynnK2000 8 หลายเดือนก่อน

    I absolutely love the look of this game! The thought that goes into the character and setting design is really interesting to hear about and it definitely shows in the working product! I really appreciate seeing the process of how you encounter and deal with problems as they come up in the artistic design phase!

    • @CaddysTeaService
      @CaddysTeaService  8 หลายเดือนก่อน +1

      Omyyygoshhh!!! Thank you so much >