That was surprisingly wholesome
You definitely show a lot of improvement from the last one,
Thank you for your work man, keep it up!
Thanks! I always love going back to watch my old animations to see how I've improved over time.
Looks like Zelda's Timetraveling Abilities have improved a lot.
How else would these two end up in this Kakariko? :P
I'll go with my go-to excuse whenever something doesn't make sense "it happened in Smash Bros"
@@lightswitchclash What If Zelda Experiments On Now The Body Works Can You Do That Please????????
Simple answer: The map used in TotK is just too much to render, so he used OoT3D instead.
@@linkfreeman1998 Actually I have a couple of BOTW maps, and I load in the environment after I finish animating, so it wouldn't be too taxing to render. It's just that I wanted a high place for them to jump off of, and it was more convenient to use this map because of the little tower they're on, lol.
@@lightswitchclash I see. Had this is an SFM usingt BotW maps would def too much for SFM to handle. Might as well using Gmod, if people who used it arent shitpost kind of guy.
certainly, I would stick to SFM even if Blender looks that good. Thing is for what I need SFM gets the job done and quick. Emphasize on the quick part.
The best skill of the arm
Link: I am so tired.
Zelda: What are you doing?
Link: I shrink you.
Zelda: Come and pick up.
Link: I shrink you again.
Zelda: You are very big link.
Link: Let's travel with paraglider.
Zelda: Okay Giant Link.
Its really nice bro
Can you make a video with the zelda of twiligth princess or ocarina of time model please?
I'll consider doing something with her. I do like mixing up which characters I use, and because I recently did one with BOTW/TOTK Zelda, I considered using Twilight Princess Zelda in this one, but unfortunately the scenario only really works in the context of TOTK.
Ok
Hmm, as a SFM animator, where did u get both Link and Zelda models? We're stuck with crappy HW:DE based BotW Zelda and a half-decent native BotW Link here...
Zelda's model is here www.deviantart.com/hakirya/art/Zelda-Tears-of-the-Kingdom-970128875
And Link's model is here www.deviantart.com/hakirya/art/Link-Tears-of-the-Kingdom-969446451
The same guy has a bunch of other Zelda models ripped.
Unfortunately, they're only in XPS format, and I'm not sure if that works in SFM. When I first started, I tried SFM a bit, but the limited models was a big reason why I switched away to Blender.
@@lightswitchclash thanks! Now its a matter of me reimstalling Blender and figuring out how to compile this model to Source.... 😂
Quisiera que link hiciera eso con la zelda de skyward sword esa ENGAÑADORA
How long does it take to make an animation? if i may ask
Sure. Generally it takes me around 5-7 hours to make each animation. I think this one ended up being around 5 hours. Then it I decide to add sound, it usually adds another hour on top of that.
Well the week I made this particular one I happened to have just finished up with work, and classes hadn't started yet. So yeah, I did have quite a bit of time to work.
Now that classes have started, production will probably slow down quite a bit though.
This was a whimsical animation of our favorite duo! I am looking forward to see more in the future!