What are affine transformations?

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  • เผยแพร่เมื่อ 24 ส.ค. 2024

ความคิดเห็น • 153

  • @altaroffire56
    @altaroffire56 3 ปีที่แล้ว +111

    Visualising matrix elements as dials is genius!
    Glad to see a new video and excited for what comes next. :)

  • @Adeith
    @Adeith 3 ปีที่แล้ว +64

    I kinda knew this but seeing it really helps. Especially that third row.

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +10

      Yeah, I was the same way! I was hoping this helped someone who was also in the same boat!

    • @AngryArmadillo
      @AngryArmadillo 3 ปีที่แล้ว +2

      Same here

  • @dosu5064
    @dosu5064 ปีที่แล้ว +10

    Best tutorial. It doesn't give you a formula to summarize, it gives INTUITION. Greate job

  • @dofalol
    @dofalol 3 ปีที่แล้ว +29

    Great visualization with the "dials" in the matrix and very nice way of connecting 2D transformations with the side of a 3D cube. I never saw it so neatly presented.

  • @swamihuman9395
    @swamihuman9395 15 วันที่ผ่านมา

    - Great job; well presented.
    - Does indeed get at good intuition.

  • @subramanyam2699
    @subramanyam2699 ปีที่แล้ว +1

    No budy in the world had ever taught math like this!! Thanks a lot ❤

  • @0hellow797
    @0hellow797 3 ปีที่แล้ว +5

    Please make more videos this is great

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +4

      New videos are on the way (along with chapters and other cool projects)!

  • @Magnasium038
    @Magnasium038 2 ปีที่แล้ว +5

    Wow, never thought of visualizing the elements as controling shearing and scaling. And consolidating 2D affine into 3D linear is just wonderful

  • @wargreymon2024
    @wargreymon2024 ปีที่แล้ว +2

    This is the best explanation of affine transformation out there

  • @ekurtoglu
    @ekurtoglu ปีที่แล้ว +1

    An excellent piece of video. Teaches you 2 days of studying the topic on the article. I can't imagine the effort being put onto these visualization tho. Thanks!

  • @abhideshmukh2182
    @abhideshmukh2182 3 ปีที่แล้ว +5

    Sometimes i really feel tht this is very underrated math channel ❤️🔥

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +2

      Glad you like the content!

  • @SpamTheHorse
    @SpamTheHorse 3 ปีที่แล้ว +5

    This was an interesting and helpful visualization of affine transformations. I liked linear algebra, programming, and their applications in games, and I always wondered how to visualize the points of the 2d affine transformation in 3d space. I also never noticed that the rotation matrix could also be a composition of shearing and scaling (but also I learned that it is also a composition of two reflections).

  • @Jimserac
    @Jimserac 3 ปีที่แล้ว +2

    My God, if only this sort of explanation was available back in the 70's when I was studying calculus and advanced math. Eventually, I even had a set of microfilms of Oliver Heaviside's notebooks and was working through and following his work. Eventually I moved on to software work and donated it all to the Brown Univ. Electrical Engineering Dept. where, I'm sure, it was long since lost and forgotten.

  • @kartikpodugu
    @kartikpodugu ปีที่แล้ว

    with visualizations, the affine transformations are illustrated in a very simple and easy to understand manner. very thanks

  • @rikkertkoppes
    @rikkertkoppes 3 ปีที่แล้ว +4

    My intuition is that the columns in the matrix tell you where the (tips of) the unit vectors end up. In my mind, I also picture it as viewing from the top at z=1 so that the last column works properly. That way I can quickly create a grid from those vectors and draw the shape in that transformed grid

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว

      Yeah, this was the way 3blue1brown showed it in his video on linear transformations. I didn't exactly want to tread the same ground ^^

  • @michaelcharlesthearchangel
    @michaelcharlesthearchangel ปีที่แล้ว

    I love the use of dialogy to solve the matrix math problem of representation. In a quantum system of adjustment, a "::" has toggles and sliders to shift coupled AI perception. Since a "::", ":;", ";:", etc. is bijective and modular between containers.

  • @duality4y
    @duality4y 3 ปีที่แล้ว +4

    That is so cool can't wait to see what's next.

  • @mossylikescake
    @mossylikescake 3 ปีที่แล้ว +3

    The science boss is back! I must say Jimmy that you are looking affine! Great video, but what I'm really wondering is..... how does this transformation relate to the tesseract?

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว

      The projection matrices from 4d -> 3d are kinda the same in a way. In addition, the transformation matrices used in my video on the topic are affine.

    • @mossylikescake
      @mossylikescake 3 ปีที่แล้ว

      @@LeiosLabs I feel a related tesseract video is in order! Also the youtube algorithm will love you

  • @waiyulai5392
    @waiyulai5392 2 ปีที่แล้ว +1

    You are talented. Please upload more of your videos.

  • @rupert7003
    @rupert7003 2 ปีที่แล้ว +1

    I really enjoyed this explanation - one of the best I have seen. I particularly liked your dial visualisation! I always knew it did that but seeing each dial and how the vertices moved accordingly really made it click - especially in the 3D mapped to 2D case.

  • @catbook628
    @catbook628 7 หลายเดือนก่อน

    actually great, and intuitively easy to understand, explanation

  • @user-vn7ce5ig1z
    @user-vn7ce5ig1z 3 ปีที่แล้ว +8

    That was a great explanation and clearly showed the connection and translation (pun intended) from numbers to graphics. 👍

  • @Mutual_Information
    @Mutual_Information 3 ปีที่แล้ว +1

    Very cool! The perspective of holding all matrix values except one constant and shifting it while seeing the effect on the square is new to me. Great stuff, keep it up, subscribed!

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว

      Happy to hear it was useful!

  • @nitinkumarmittal4369
    @nitinkumarmittal4369 2 ปีที่แล้ว

    Best explanation for affine transformations

  • @bentationfunkiloglio
    @bentationfunkiloglio 2 ปีที่แล้ว

    This visuals are great. Really enjoyed this video.

  • @mazegamerz3178
    @mazegamerz3178 3 ปีที่แล้ว +1

    Thats insane , a nother video about it please , the couple passed days ive just start digging about it , and yeah here u ar .
    More detailed video would be pleasuer.
    Great work man !

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +1

      Glad you liked it!

  • @user-hp6ls8qy6d
    @user-hp6ls8qy6d ปีที่แล้ว

    Great idea with the dials!

  • @hhcoyotle655
    @hhcoyotle655 3 ปีที่แล้ว +5

    This is a great video about tensors ! You should totally do a video about fluid mechanics and Reynolds stresses ^^

  • @sando_7
    @sando_7 3 ปีที่แล้ว +1

    So mesmerizing.. A beautiful intuitive explanation I've ever seen! Thank you bro!

  • @giusepperana6354
    @giusepperana6354 2 ปีที่แล้ว

    I was a little put off by the exaggeratedly compassionate soft warm voice but the visualization gave me a really nice mind blown moment. Thanks!

  • @sampritineog7787
    @sampritineog7787 3 ปีที่แล้ว +1

    That was a great video to get a intuition. Hope to see your next video soon.

  • @rjtimmerman2861
    @rjtimmerman2861 2 ปีที่แล้ว +1

    In my book, matrices were explained with some abstract definition (great for math student's first course...), and as a system of linear equations
    From 3blue1brown's videos I've learned to see the columns as where the basis vectors land, which helped a great deal in the visualisations
    Now this seeing the numbers as dials really makes me feel like I understand how to look at the numbers of a matrix and see it's effect as a transformation, especially combined with 3b1b's basis column visuals

  • @zmcai1978
    @zmcai1978 2 ปีที่แล้ว

    your detailed explanation in algorithm archive really amazed me!!

  • @gustavosilveirafrehse1508
    @gustavosilveirafrehse1508 3 ปีที่แล้ว +5

    woahh, was just learning opengl and wondering why the need of vec4/mat4 instead of vec3/mat3x3. Really well made video!

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +1

      Ah, that's a good application!

  • @muhammadtayyabtahirqureshi7186
    @muhammadtayyabtahirqureshi7186 7 หลายเดือนก่อน +1

    absolutely amazing

  • @breakdancerQ
    @breakdancerQ 2 ปีที่แล้ว

    visualisations just make this thing a whole lot more sensible!

  • @Hunar1997
    @Hunar1997 3 ปีที่แล้ว +2

    That was an amazing perspective to look at it..

  • @prathameshdinkar2966
    @prathameshdinkar2966 2 ปีที่แล้ว

    The concept is super awesome!! Hope every high school teacher introduces matrix in such intuitive ways!!

  • @SunnyGirl135
    @SunnyGirl135 3 ปีที่แล้ว +1

    Really useful - quick and comprehensible. Thank you!

  • @computer-love
    @computer-love 3 ปีที่แล้ว +2

    yay, new leios~

  • @EngideerTech
    @EngideerTech 9 หลายเดือนก่อน

    Absolutely amazing explanation, thank you so much! Way more intuitive than my course material.

  • @usama57926
    @usama57926 2 ปีที่แล้ว +1

    great explanation

  • @patrickstival6179
    @patrickstival6179 ปีที่แล้ว

    Awesome video. Super easy to follow

  • @aresharesh8671
    @aresharesh8671 3 ปีที่แล้ว +4

    Great video! Homogenous coordinates are an awesome topic and (in my opinion) not hacky at all! I'd love to see more on them

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +4

      To be fair, I played up the "hackiness" of them too much. You are 100% right!

  • @ManiacEditz
    @ManiacEditz 2 ปีที่แล้ว +8

    hi. james was it? anyways, im one of your mom's students

    • @LeiosLabsLive
      @LeiosLabsLive 2 ปีที่แล้ว +1

      Haha, that's great! From the elementary school?

    • @ManiacEditz
      @ManiacEditz 2 ปีที่แล้ว +1

      @@LeiosLabsLive yeah

    • @cringy7-year-old5
      @cringy7-year-old5 7 หลายเดือนก่อน +2

      crazy line of addressal

    • @ManiacEditz
      @ManiacEditz 7 หลายเดือนก่อน

      @@cringy7-year-old5 💀

    • @MushroomBase
      @MushroomBase 2 วันที่ผ่านมา

      Well she doesnt like her 6th grade students ..
      Just focus on Jesus man...
      Your mom and I are talking about what the next step is with you. We're concerned you may need meds

  • @pavelperina7629
    @pavelperina7629 3 ปีที่แล้ว

    I understand matrices in completely different way that allows me to construct them directly.
    Multiply matrix times vectors by hand writing down complete equations like v.x'=v.x*r1c1+v.y*r1c2+v.z*r1c3 (normally m11... or m00..., i wanted to make clear what is row and column)
    Now try unit vector v.x=1. You will notice that first column is basically how will transformed unit vector x look like. Second column is for vector y, third for z.
    If you take any vector you can write it as sum of unit vectors with some scale so it can transform any vector.
    Do you want rotation by 30 degrees? Ok. Let's start with x. Ok, unit vector x will be tranformed into cos30 in x and sin30 in y -> first column. vector y will be transformed into something pointing left and up, so -sin30 in x and cos30 in y -> second column. Do you want translation for points, but not vectors? Expand matrix to 3x3, assign z=1 to points and z=0 to vectors. Write translation in tx,ty to third column and let r3c3=1. Now if v.z is equal 1, it will be transformed into vector tx,ty and z will remain 1. If original vector had v.z=0 it won't be affected by translation and z will remain 0. You may ignore that z is "borrowed" from 3rd dimension and you may call it w to make it less confusing and compatible with 3D transformations.
    This way you can even do some stuff like align two 3D objects, e.g to align screw with hole in some mechanical part if you can measure some vectors and points for reference.

  • @kateluerken4109
    @kateluerken4109 2 ปีที่แล้ว

    You are a god at communicating this stuff dude, thank you!

  • @nohaelhaddad4425
    @nohaelhaddad4425 2 ปีที่แล้ว

    Great Visualization

  • @ETeHong
    @ETeHong 2 ปีที่แล้ว

    your visualization works are awesome!

  • @CaptchaSamurai
    @CaptchaSamurai 3 ปีที่แล้ว

    Great idea with matrix of dials!

  • @suprecam9880
    @suprecam9880 3 ปีที่แล้ว

    Thanks brother! Great video

  • @priyanshukumawat4142
    @priyanshukumawat4142 3 ปีที่แล้ว +3

    HOPE YOU WERE THERE IN MY COLLEGE AS MY PROF.

  • @RandomGuy-ie2cb
    @RandomGuy-ie2cb 2 ปีที่แล้ว

    Great video!! Jusr finished linear algebra course and watching those kind of explanations is awesome and inspiring!

  • @chrisbibat
    @chrisbibat 3 ปีที่แล้ว +4

    The way you explained how translation works with the homogenous coordinate was awesome, I finally understand it now :)
    If we're only concerned about 2D, what would happen if that third coordinate is not 1?

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +1

      Sorry, somehow only seeing this comment now. I show that in the algorithm archive (and also as a brief side-note at the end of the video), but this essentially scales the z axis.

  • @chaoukimachreki6422
    @chaoukimachreki6422 2 ปีที่แล้ว

    You are amazing brother ! Halelujah

  • @andrey730
    @andrey730 10 หลายเดือนก่อน

    Those are really cool ideas! I certainly like more the one that translation by using augmented matrix is basically a shear using 4th dimension.
    But the one about rotation = shear + scale is certainly adds to understanding to how a shear works for me.

  • @velocibeaver8537
    @velocibeaver8537 2 ปีที่แล้ว

    This is a very clear intuitive explanation man, thanks!

  • @rohanhabu
    @rohanhabu 2 ปีที่แล้ว

    Fantastically explained! 👍🙂

  • @Jack-dx7qb
    @Jack-dx7qb 2 ปีที่แล้ว

    "rotation = scaling + shearing"
    BAM!!!

  • @user-oj3eb5jx3v
    @user-oj3eb5jx3v 2 ปีที่แล้ว

    Thanks a lot,it's clear and intuitive.

  • @guyindisguise
    @guyindisguise 3 ปีที่แล้ว +1

    Great mental model with the horizontal/vertical/diagonal dials. Love it!
    Any teaser on what topics we get to look forward to with your videos in 2021?

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +1

      I guess the best teaser would be to "DNA digivolve my existing videos."

    • @guyindisguise
      @guyindisguise 3 ปีที่แล้ว

      ​@@LeiosLabs Had to google that (non-digimon-viewer), sounds interesting, can't wait!

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว

      @@guyindisguise in hindsight, I should have just said "mix." Sorry for the confusion!

  • @freddupont3597
    @freddupont3597 3 ปีที่แล้ว +1

    What a great and clear video!

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +1

      Glad you liked it!

  • @shanmukeshr1696
    @shanmukeshr1696 3 ปีที่แล้ว +1

    After too many long days

  • @protocol6
    @protocol6 3 ปีที่แล้ว +1

    Nice. I like the visualizations.
    You can also do this in an extended complex form with √k instead of i. If I remember correctly, k is cotangent to the angle of a line through the origin from the lower left to the upper right corners. The sign of k defines whether it is stretching or skewing and whether rotations are elliptic or hyperbolic. At 45⁰, it's circular rotation if negative. If positive, the angle is of the asymptote of the rotational hyperbola. It can be more computationally and space efficient than matrices in some cases.
    You might be able to do the same hacky combination of the affine using a similarly extended quaternion but I haven't tried that yet.

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว

      This is an interesting perspective I had not thought about. I need to look into it more! Thanks for the comment!

    • @protocol6
      @protocol6 3 ปีที่แล้ว

      @@LeiosLabs I have yet to find anyone else using them this way so that's nice to hear. I expect someone does, I just haven't figured out what they call it.
      People usually stick to a k of -1, 0, or 1 (Complex, Dual and Split-complex) and never mix them other than hierarchically but it's possible to generalize the algebra, the trigonometric functions and even flip the sign of k (swap the real and norm) and do operations between numbers with different k values. I find it useful for things like orbital dynamics and relativistic physics. Also unit conversions as |k| is effectively the ratio of the units of the real and imaginary part... such as k=1/c for dτ=||dt+dx√k|| which I find less messy than using cdτ (ds) and cdt everywhere-at least in software where I need to retain time and proper time in time units, for instance, rather than length units.

  • @vroomik
    @vroomik ปีที่แล้ว

    I've just started watching , it's so good, have you been teaching?

  • @saulesha123
    @saulesha123 2 ปีที่แล้ว

    so cool explanation!

  • @esaskhan95
    @esaskhan95 3 ปีที่แล้ว

    Its staying in the head for longer after watching this video!

  • @benediktrein8888
    @benediktrein8888 2 ปีที่แล้ว

    awesome explanation

  • @ashishjain871
    @ashishjain871 3 ปีที่แล้ว

    Beautiful :). Great animations; very intutive.

  • @mohammedbelgoumri
    @mohammedbelgoumri 3 ปีที่แล้ว +2

    Like before I even watch

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว

      I hope I didn't disappoint!

  • @timanb2491
    @timanb2491 3 ปีที่แล้ว +1

    great thank you

  • @alegian7934
    @alegian7934 3 ปีที่แล้ว +2

    Great vid! Ive been learning tensors recently so - are there any plans for a relative video?

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +1

      What do you want to learn about tensors?

    • @alegian7934
      @alegian7934 3 ปีที่แล้ว +1

      @@LeiosLabs :D I guess any practical application? Or (perhaps more theoretical than this channel usually posts) exploration of covariance / contravariance?

  • @annaly2318
    @annaly2318 2 ปีที่แล้ว

    thanks for making this video... makes math so much easier!

  • @lunafoxfire
    @lunafoxfire 3 ปีที่แล้ว +1

    interesting perspective!

  • @MrRyanroberson1
    @MrRyanroberson1 3 ปีที่แล้ว +1

    now if only there were a way to easily slice a geometric figure with an n-1 dimensional knife

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว

      Haha, yeah. I thought about adding that slice to the 3D visualizations. Looking back, I probably should have!

    • @MrRyanroberson1
      @MrRyanroberson1 3 ปีที่แล้ว

      @@LeiosLabs i was more wondering... if there were some kind of efficient way to start with a cube and end with an arbitrary polygonal cut of the cube

  • @nguyenbaodung1603
    @nguyenbaodung1603 3 ปีที่แล้ว

    so great !!

  • @esamalmohimmah3242
    @esamalmohimmah3242 3 ปีที่แล้ว +1

    Excellent!

  • @munemshahriar1493
    @munemshahriar1493 3 ปีที่แล้ว

    I really liked the graphic work you did in the video. Can you please tell me how you did it?

  • @poweredbysergey
    @poweredbysergey 3 ปีที่แล้ว +1

    Cooler!

  • @skit555
    @skit555 3 ปีที่แล้ว +1

    Could have been awesome if you tried the hypercube that way ^^

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +1

      Honestly, one of the main reasons I made this video was because of the confusion in the comment section for that video... but seeing the projection matrix from 4D -> 3D would be cool!

  • @OrenLikes
    @OrenLikes 6 หลายเดือนก่อน

    nice!
    i am looking for grid deformation due to straightening a function.
    say i am traveling along y=0, in our 3d world (z=0), using perspective, i'd see equally deformed "squares" on both my sides.
    in 2d, the cartesian grid will not change, as the line is straight and parallel to the x-axis.
    I would like to "see" what happens to the grid if i travel along y=x, and if i make the graph a straight horizontal line.
    same for y=x^2 and for y=x^3 and for y=sin(x).
    can you point me in the right direction?
    thank you!

  • @mastertine
    @mastertine 3 ปีที่แล้ว +1

    that was soo cool 😊

  • @user-wr4yl7tx3w
    @user-wr4yl7tx3w ปีที่แล้ว

    May be it was a bit fast but what is the benefit of adding an extra dimension in your last example?

  • @xoppa09
    @xoppa09 ปีที่แล้ว

    why do people say an affine transformation means to 'forget the origin' , when you are clearing using the origin.

  • @ahmetkarakartal9563
    @ahmetkarakartal9563 ปีที่แล้ว

    wow, super video

  • @mayabartolabac
    @mayabartolabac 3 ปีที่แล้ว +1

    eyyyyy you made a video

  • @StarLight_tu
    @StarLight_tu 3 ปีที่แล้ว

    I still have vague idea about matrix and sin/cos. Is there any visualize d material can help me get it easier?

  • @mj2068
    @mj2068 5 หลายเดือนก่อน

    good video.

  • @user-tj7hx6ps9s
    @user-tj7hx6ps9s 10 หลายเดือนก่อน

    hello what is the difference between affine and mathomogeneous matrix

  • @dutonic
    @dutonic 5 หลายเดือนก่อน +1

    This is a weird comment. But I feel like your voice doesn't match your face. Like I've never felt this way before in my life and it's really strange. It's not an insult at all. You have both a nice voice and nice face! It's just super weird seeing you sound like that. Idk how to describe it!!! It's crazy. Has anyone said this to you before?
    Awesome video btw. I'm studying fractal topology and this was super helpful!

    • @LeiosLabs
      @LeiosLabs  5 หลายเดือนก่อน

      Been on TH-cam and twitch for years and have never heard that specifically. I have been told I sound like a teenager / feminine / nerdy when it's just my voice.

    • @LeiosLabs
      @LeiosLabs  5 หลายเดือนก่อน

      And I guess the fractal work is with IFSs, which is why you need affine transforms?

    • @dutonic
      @dutonic 5 หลายเดือนก่อน +1

      @@LeiosLabs IFS is the goal I'm working toward! I'm still new to the subject. Working through the first chapter of "Fractal Geometry" by Kenneth Falconer.

    • @LeiosLabs
      @LeiosLabs  5 หลายเดือนก่อน +1

      @@dutonic yeah, IFSs are really fun. I actually use them all the time for various tasks. There will (hopefully) be a video later this year showing how useful they are

  • @karelissomoved1505
    @karelissomoved1505 5 หลายเดือนก่อน

    you cant rotate a square but you can rotate a cube and look only from the top

  • @m4y4nk
    @m4y4nk 3 ปีที่แล้ว +3

    Long time no see. 🤨

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +3

      Yeah, it has been a while! Sorry for the delay! I really do have a lot of plans for the rest of 2021 and intend to stick to them!

  • @brainfreeze7979
    @brainfreeze7979 3 ปีที่แล้ว +2

    How do you make animations like in this video? Could you do a “how to”?

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +1

      I used to stream the process every day, but stopped due to time constraints and low engagement

    • @brainfreeze7979
      @brainfreeze7979 3 ปีที่แล้ว

      @@LeiosLabs would any of those streams be available somewhere? A second channel or twitch or other? I’d love to see one. I don’t think I’d have the skill to do it anyway I’m just curious about the process. Thanks.

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +2

      @@brainfreeze7979 on mobile, but a lot of them are backed up on my youtube channel simuleios. The twitch link is in the description.

    • @brainfreeze7979
      @brainfreeze7979 3 ปีที่แล้ว

      @@LeiosLabs cool. Thanks very much

  • @shoam2103
    @shoam2103 3 ปีที่แล้ว +1

    Affine transforms are just a subset of 3D transforms projected into 2D.. Maybe n to n-1 D too? What does it all mean??? 😖

  • @dailymanb
    @dailymanb 2 ปีที่แล้ว

    wow!

  • @softviz
    @softviz 2 ปีที่แล้ว

    a green screen could help to look your demo better~?

  • @MaximeDELRIEU
    @MaximeDELRIEU 3 ปีที่แล้ว +1

    This is how graphic cards are working.

    • @LeiosLabs
      @LeiosLabs  3 ปีที่แล้ว +1

      Some operations are definitely done this way, yeah

    • @MaximeDELRIEU
      @MaximeDELRIEU 3 ปีที่แล้ว

      @@LeiosLabs and that's also why you can use graphic cards for machine learning because they have an efficient matrix multiplication pipeline.

  • @HighlandersUK
    @HighlandersUK 7 หลายเดือนก่อน

    Good

  • @davidzigmund9771
    @davidzigmund9771 ปีที่แล้ว

    Instant like :)

  • @EEBADUGANIVANJARIAKANKSH
    @EEBADUGANIVANJARIAKANKSH 3 ปีที่แล้ว

    may i know how to make these kind of videos ? this looks similar to 3b1b videos , is there any software for such video making ?