I'm a longtime Gara enjoyer and this is a good overview of what goes in to building her! There's a few things I would add. First, in addition to +elemental damage, +slash and +puncture work as well but only on the hold and tap versions of the ability respectively (can be useful if you get a riven with big +slash for example, just remember to use the right version of the ability). Arcane blade charger is a bigger melee damage buff (300%) and is worth considering, especially if you're set up to get primary kills to charge ceramic dagger's base combo. Lastly, the damage buff from eclipse, though much reduced from its glory days, applies directly to your melee and thus boosts the stacking splinter storm damage in a way that roar doesn't, so for people interested in that playstyle I think it's a solid choice.
I'm a Gara main since release I really enjoyed your video and your explanations, in term of building her as a nuke that is pretty spot on! in fact I do have the same exact build for nuking, Gara can be flexible on what you want to build her for, On longer missions you can go with melee crescendo arcane with Vazarin operator skill or mag pull to group enemies to preform aoe ground finisher to reach permanent 12 combo count for the rest of the mission and enjoy stronger aoe and 200k+ stack on splinter storm per cast, you would say it is hard to do ground finisher because your (2) splinter storm will kill them but actually it wont start damaging them until pull animation ends so you can preform finisher even if splinter storm stacked to millions, in general I like building Gara as a caster frame going for range and duration for everyday parkour mission (hybrid nuke+splinter storm) I prefer sentinel companion because you can apply splinter storm on them which effectively means double splinter storm damage and they don't run around losing their buff, plus it makes them more durable to mod more offensive bond mods, I like to use comfy builds, set up and forget, so I tend shy away from incarnon weps for convenience and fashion reasons so any melee wep can work as long as it have high riven disposition, there are plenty that are cheap option for those who want to try Gara's playstyle, if you do like her go above and beyond like this video and many more playstyles, sorry for writing long essay I guess you can tell I like this frame ^_^
Pretty good video. There are many ways to play Gara. I use the grouping utilities the Operator offers, Magus Anolamy/Lockdown + Vazarin Void Snare. To note, The wall is a great defensive ability since it absorbs the enemy armor, so it also scales infinitely, so in longer missions around a group of enemies you can effectively have a wall stay up for a long time allowing you time to regroup. As for damage builds, all the Universal Damage mods work: Vigorous Swap (165% Damage) Arcane Arachne (150% Damage) *The Melee-scentric Arcane* Primary Charger (300% Melee Damage) Arcane Fury (180% Melee)
imo grouping abilities won't help, they're all far lower range than the wall explosion. and enemy armor is now capped at 2700, so that doesn't scale infinitely anymore. good point about the universal damage buffs tho
Fyi im pretty sure that since the armor changes drekar manic bombard are the highest ehp enemy you can spawn in the simulacrum Just letting you know as its an even higher benchmark :)
Solid build. You could also mod for crit if you run Arcane Avenger, since it’ll take the crit chance from 0% to 45% when it procs. You’d have to mod for Crit damage since Lash has a 1x multiplier, but I find it does fairly well
@@vincentprajogo8677 The damage added to Splinter Storm is 50% of the shatter’s damage, which is is 800 true damage plus the damage of Shattered Lash. So if you run crit, you’ll stack Splinter Storm faster, meaning Shattered Storm will do more damage and ramp faster
I think I found a hidden gem amongst the Warframe creators! This video was really helpful to understand Gara's mechanics with a fun nuking playstyle! I enjoy playing frames with exalted or sudo exalted weapons a lot,so thank you👌🏻 Also, do you plan making a video on Baruuk in the future? I adore that "peaceful" monk a lot😆
yeh I probably would have made one for Baruuk before he caught a stray while DE was attempting to nerf the infinite combo Tandem Bond bug...now his old tech of stacking 12x combo on a stat stick for gladiator stacks no longer works, and I sort of lost all enthusiasm for him as a result lol. was kinda hoping DE would fix his combo counter mechanics first, but I might be holding my breath for a while there...
@@Malurth Oh, I didn't know that! Thank you for updating me about it, so it was not my imagination why my Baruuk "feels different" nowadays😆 Anyways,I hope they fix it soon🙏🏻
@@Malurth You can build up gladiator stacks on baruuk by activating and deactivating his 4 repeatedly while having the initial combo aura + coaction drift equipped. Dont think it has been fixed yet
nezha "needs a good weapon to go with it" he sasy as he strutters around with his ceramic dagger riven hahahah gara is one of my favorite frames cause i like to glask thing to heck
haha granted, good point I guess I more meant he actually has to use it too, which is kinda annoying for a nuke combo. like sometimes you have to recharge your incarnon before you can resume nuking, which I find to be something of a pain
@@Malurth Dark verse Nezha dosnt need weapons. or is there a stronger Nezha build but still need a weapon? (making it a worse build than Dark verse Nezha anyway) (reached the part of the video, i see what you mean )
@@BloodyDIMISIS55 yeh but I have tried DV Nez and been very underwhelmed with the results compared to my Boar incarnon. decent as an off-build for circuit/EDA perhaps but not something I would use when I can choose my equips.
ON that riven disposition, the fucking torid, THE FUCKING TORID has a riven dispo of 1.30. This is nearly the maximum amount of riven disposition anything can possibly have, and it's on the weapon that can easily orange crit without rivens
Modding your stat stick for cc and cd works and will significantly boost your damage, but it will only work with incarnon crit evolutions. But since you have that base crit w/ ceramic dagger, i would recommend using blood rush/sacrificial steel, organ shatter, and gladiator might if you can fit it on the build
it works for shattered lash direct hits, not mass vitrify explosions. we're focusing on amping the vitrify explosions (and indeed, shattered lash cannot crit a vitrify wall) so crit stats are not helpful.
For the stat stick if i dont have a riven, can i replace it with covert lethality ? Also is it better to have spoiled strike or 120% slash/ puncture mods in there as a replacement?
yea covert lethality is generally the next pick. you can replace with either the last elemental mod or a 120% punc/slash mod, from my testing sans-riven I get dmg #s of 7828 with nothing on, 8882 w/ covert, 8687 with a +90% and 8973 with a +120%. if you were already using a +120%, then covert lethality is the play (because it's either that or another +90%), otherwise it's a pick between slightly improved damage at the cost of being forced to use either tap or hold specifically. as for SS vs +120%, SS is better. even with my over +200% melee damage riven and my incarnon form activated (another +100%), I get #s of 18,304 with SS and 17,928 with a +120% instead. without all my extra +melee damage% it would be even more in the favor of SS.
What if you put Combat discipline in aura + arcane Avenger and Fury? I tend to use her 1st (the sweep one) to clear small groups of enemies and save on energy.
avenger doesn't really help, her 4 can't crit and while her 1 can it has a CD of 1x so without crit dmg that doesn't help either. you could also add CD but that's a lot of build-around just for a very niche use case
Thanks for the video. Always thought the Magistar was the superior stat stick for most characters, but I never actually looked at the numbers. I guess initial combo is pretty strong all on its own.
it depends on what you're trying to do. Magistar is usually better when crit stats matter, but Gara has very little use for crit stats, as the 4 explosion cannot crit.
Yep Magistar's main synergy is that pseudo-exalteds benefit from Magus Aggress without consuming stacks, so if you don't need the crit damage boost other options are just as viable.
relatively new player here, but watching this i feel confused. never played gara or sevagoth yet, but doesn't the seva vid you did before look easier/faster and more convenient with just 2 abilities to nuke? while gara has to hold 4 and use 3 skills. is the advantage here that gara deals more damage and longer range?
the cast loop is faster/easier on sev, sure, but yea the reason Gara will generally still outperform sev is the massive area it covers, without needing LoS. try both out on a Defense mission and see who can clean up sooner; it'll be Gara every time.
@@Malurth its not as good for defense missions i'd say since u need to kill 5 or so enemies manually before nuking everything but for basically any other mission its my go to nuke
22:36 Bro Garuda is such a Crazy Nuke If u know how to Play her and I can get a very similar Performance to yours but an Even better one against the only corrupted Heavy Gunners u used in the similacrum so Yea maybe Revisit garuda and if u cant figure it out I can give u a Build its really simple and u also have infinite Energy and dont need anything Else beside Ur warframe
I'm testing out these kinds of builds and I gotta say, very underwhelming if you dont cough up some p's for a riven. And so far, I've already invested in upgrading the ceramic dagger, the melee arcanes and archon shards and so far, it is not worth it. maybe im missing something?
I mean you aren’t wrong tbh I went all out bought a riven for ceramic dagger grabbed r5 crescendo formad her and the dagger slotted shards and I mean the damage is goofy but it feels like all gara does is die in harder content (void cascade). She feels niche and too slow paced for anything that isn’t survival or defense for me personally I would say this is worth building though and performs exceptionally well in what she is good at.
@VanguardPolicy gara has 90% DR and you're spamming a move that gives invulnerability and erects a defensive wall around you with the aid of an augur mod. she does not have survivability issues she's literally the most effective 40m nuker barring maybe nezha. perhaps y'all are forgetting to cast terrify? find me a build that does steel path defense faster pls :^)
@@Malurth Ok more specifically when I say harder content I meant like void cascade so maybe I should’ve clarified that a bit I also did say the damage is good (goofy) so I never said she was bad at defense or anything otherwise I did say that it felt niche outside of those modes so I did give her credit for that I actually still use this build when I play her to today when I get on warframe. I think when I was typing that comment I was frustrated trying to play her in cascade because I was getting killed coming out of the 4 in the few frames where you can’t press anything I’m sure you know what I mean. I wasn’t trying to like detract or shit on the build, your video or Gara I was just kinda being honest about how I felt after building her fully in a fair way I will remove the last part where I said I wouldn’t suggest this because I actually do after using it more it’s solid.
@@VanguardPolicy yeah void cascade is just a bad match in game mode for her. her damage does fall off as enemies scale in levels and she doesn't really bring anything you want for that game mode. she's much more of a Defense frame. and all good homie. just had to take issue with that part yea lol.
@@Malurth i use nourish instead of spectrorage not for the viral even though it is good, but mainly for the energy multiplier. One energize proc will fill your energy so you dont hav to worry about running out
so does melee crit dmg/rate mods doesn't benefit her Shattered Lash? I've seen it crit but also saw that you did nnot build any crit mods into Ceramic Dagger
it does benefit Shattered Lash, but not the Mass Vitrify explosion. lash can't crit a vitrify wall and vitrify itself can't crit, so crit doesn't really do anything on a nuke build.
18:40 To be fair it's a matter of taste For me fury is a must simply because I built my ceramic dagger to guarantee red crits at full combo which I can achieve after stacking gun and blade. Also ceramic dagger is a 5 dispo because literally no one used this before incarnons were a thing. Power creep is a bitch sometimes ... *But not this time because JFC latron is the greatest gun ever* Edit: It's 3am here I can't spell
@@closzy shattered lash can crit, mass vitrify cannot. those yellow numbers were from direct shattered lash hits. shattered lash isn't the nuke, the mass vitrify explosion is, so if we are trying to optimize the nuke's damage, there is little reason to bother with crit.
for defending things where you need kills (Defense) Gara is better, for defending things where you just need to defend (Excavate, Mobile Def) Frost is better imo
energy econ is the main issue, really. energize + flow + 175% efficiency + zenurik + Mystic Bond + even Synoid Gammacor entropy procs + energy pads when going gets tough seems to do the trick for me.
How does Gara work if you don't pay any specific mind to the stat stick and just use whatever? I hate the idea of stat sticks, so I always make all my builds to function in a void and any interactions between weapons and frames are more of a bonus.
well basically, if you don't use a stat stick, all your abilities will deal way less damage. Both 4 and 3 scale off 1, which in turn scales off your melee's relevant mods + incarnon stuff. most melee mods/arcanes literally don't do anything here (only +Dmg%, +Elem%, and +Initial Combo help), so not using a stat stick is like using a weapon with several empty mod slots. it sort of obviously won't do nearly as well as a weapon that actually uses all the slots. you can still do fine without one at low levels or just opt to play her as a defensive support, as her defensive tools and debuffs all always work in full. but you're definitely leaving a lot of power on the table by opting out.
@@joshwagner7263 I don't think I'd go so far as to say it's not for me. It seems to me like a regular melee weapon build should add enough to stack damage for base level Steel Path, and frankly that's enough for me. Stat sticks are an annoying and unintuitive legacy system that needs to go away, there's a reason new frames don't use it or have an exalted weapon of their own.
Are we sure that base damage, elemental damage, and initial combo are the only things that affect Shattered Lash? the wiki states that crit chance mods are able to affect it lie Sacrificial Steel, Blood Rush and Arcane Avenger.
@@Malurth Yes, but Vitrify takes the damage caused by Shattered Lash and distributes it, so does it not stand to reason that if through the Ceramic dagger giving it a crit chance, and then buffing that crit chance further with Sacrificial Steel and Blood Rush causing it to have a crit chance over 100%, wouldnt that then get thrown into Vitrify through the Lash? Its less about Vitrify causing crits, but Lash causing them and then the Vitrify explosion using that crit damage.
@@cyanide7270 crits can only occur when you strike an enemy; you can't crit a mass vitrify wall. crit stats do not affect Mass Vitrify, period. trust me, I have tested it myself.
I'd rather they delete stat-sticks. Make pseudo-exalts either true exalted skills or make them proper normal skills. Before anybody gets their knickers too much in a twist; this would also entail reworking the mods allowed on all exalted weapons and revisiting old skills. Ensure proper scaling for exalted weapons or skills from the relevant stat on the Warframe itself. Remove the restrictions on exalted weapon modding. Rebalance the stats. There is no reason to hold back too far on these skills. Saryn still exists and DE doesn't consider it a problem. The damage when using a stat-stick exists and DE doesn't consider it a problem. So why keep the weird and broken system? Just dump the stat-stick, make the skills do proper damage and get rid of the faff.
por que no los dos? but yea I agree there too, stat-stick frames now have the extra problem of being significantly less useful in the game modes where they don't let you pick your equips (Circuit, EDA). and it kinda disables your melee weapon and is often something of an expensive pain to optimize too. never really been a big fan
I'm a longtime Gara enjoyer and this is a good overview of what goes in to building her! There's a few things I would add. First, in addition to +elemental damage, +slash and +puncture work as well but only on the hold and tap versions of the ability respectively (can be useful if you get a riven with big +slash for example, just remember to use the right version of the ability). Arcane blade charger is a bigger melee damage buff (300%) and is worth considering, especially if you're set up to get primary kills to charge ceramic dagger's base combo. Lastly, the damage buff from eclipse, though much reduced from its glory days, applies directly to your melee and thus boosts the stacking splinter storm damage in a way that roar doesn't, so for people interested in that playstyle I think it's a solid choice.
dam, this guy's spittin facts
none of that had occurred to me at all, and these are all excellent additions
big ups my dude
+1 to deleting riven disposition!
riven dispo truly stopped making sense a long time ago
the godang Buston Prime incarnon and Dual Toxysit incarnon have 5 stars, how does this make any sense
They were quite mediocre before incarnons, chances are their dispo might get nuked like so many other weaps in the past have
@@tiasma4272 DE recently said they're completely fine with all the current dispos
@@tiasma4272 But DE said like a year ago that they wont lower riven dispos, so no, it wont be nuked, its just stupid
I'm a Gara main since release I really enjoyed your video and your explanations, in term of building her as a nuke that is pretty spot on! in fact I do have the same exact build for nuking, Gara can be flexible on what you want to build her for, On longer missions you can go with melee crescendo arcane with Vazarin operator skill or mag pull to group enemies to preform aoe ground finisher to reach permanent 12 combo count for the rest of the mission and enjoy stronger aoe and 200k+ stack on splinter storm per cast, you would say it is hard to do ground finisher because your (2) splinter storm will kill them but actually it wont start damaging them until pull animation ends so you can preform finisher even if splinter storm stacked to millions, in general I like building Gara as a caster frame going for range and duration for everyday parkour mission (hybrid nuke+splinter storm) I prefer sentinel companion because you can apply splinter storm on them which effectively means double splinter storm damage and they don't run around losing their buff, plus it makes them more durable to mod more offensive bond mods, I like to use comfy builds, set up and forget, so I tend shy away from incarnon weps for convenience and fashion reasons so any melee wep can work as long as it have high riven disposition, there are plenty that are cheap option for those who want to try Gara's playstyle, if you do like her go above and beyond like this video and many more playstyles, sorry for writing long essay I guess you can tell I like this frame ^_^
Pretty good video. There are many ways to play Gara. I use the grouping utilities the Operator offers, Magus Anolamy/Lockdown + Vazarin Void Snare.
To note, The wall is a great defensive ability since it absorbs the enemy armor, so it also scales infinitely, so in longer missions around a group of enemies you can effectively have a wall stay up for a long time allowing you time to regroup.
As for damage builds, all the Universal Damage mods work:
Vigorous Swap (165% Damage)
Arcane Arachne (150% Damage)
*The Melee-scentric Arcane*
Primary Charger (300% Melee Damage)
Arcane Fury (180% Melee)
imo grouping abilities won't help, they're all far lower range than the wall explosion. and enemy armor is now capped at 2700, so that doesn't scale infinitely anymore. good point about the universal damage buffs tho
you do good warframe builds keep up the good work!
brooo these videos are so good, i need a torid build rn
Max range gara nuke is so fun especially on hydron for leveling there’s isn’t really faster clear for it lol nothing keeps up but it falls off quick
Fyi im pretty sure that since the armor changes drekar manic bombard are the highest ehp enemy you can spawn in the simulacrum
Just letting you know as its an even higher benchmark :)
oh, really? 🤔
I will have to try that out, ty for the tip :)
lol you're funny, dude. subbed
at the point now where I wish all rivens would just be 3/4* dispo like the entire system doesnt make sense anymore
Whats worse is riven disposition used to start at 5! its automatically a 1 on new weapons now! But the some of the OP AF incarnons have a 5!
Solid build. You could also mod for crit if you run Arcane Avenger, since it’ll take the crit chance from 0% to 45% when it procs. You’d have to mod for Crit damage since Lash has a 1x multiplier, but I find it does fairly well
The damage of her 4 scales from the raw damage of her 1 not accounting for crits I think
@@vincentprajogo8677 The damage added to Splinter Storm is 50% of the shatter’s damage, which is is 800 true damage plus the damage of Shattered Lash. So if you run crit, you’ll stack Splinter Storm faster, meaning Shattered Storm will do more damage and ramp faster
@sparda4844 her 1 can crit but her 4 cannot. Splinter Storm stacks off her 4's damage so running crit does not help stack it at all.
I think I found a hidden gem amongst the Warframe creators!
This video was really helpful to understand Gara's mechanics with a fun nuking playstyle!
I enjoy playing frames with exalted or sudo exalted weapons a lot,so thank you👌🏻
Also, do you plan making a video on Baruuk in the future? I adore that "peaceful" monk a lot😆
yeh I probably would have made one for Baruuk before he caught a stray while DE was attempting to nerf the infinite combo Tandem Bond bug...now his old tech of stacking 12x combo on a stat stick for gladiator stacks no longer works, and I sort of lost all enthusiasm for him as a result lol. was kinda hoping DE would fix his combo counter mechanics first, but I might be holding my breath for a while there...
@@Malurth Oh, I didn't know that! Thank you for updating me about it, so it was not my imagination why my Baruuk "feels different" nowadays😆
Anyways,I hope they fix it soon🙏🏻
*pseudo
Sorry.
@@Malurth You can build up gladiator stacks on baruuk by activating and deactivating his 4 repeatedly while having the initial combo aura + coaction drift equipped. Dont think it has been fixed yet
nezha "needs a good weapon to go with it" he sasy as he strutters around with his ceramic dagger riven hahahah
gara is one of my favorite frames cause i like to glask thing to heck
haha granted, good point
I guess I more meant he actually has to use it too, which is kinda annoying for a nuke combo. like sometimes you have to recharge your incarnon before you can resume nuking, which I find to be something of a pain
@@Malurth Dark verse Nezha dosnt need weapons. or is there a stronger Nezha build but still need a weapon? (making it a worse build than Dark verse Nezha anyway) (reached the part of the video, i see what you mean )
@@BloodyDIMISIS55 yeh but I have tried DV Nez and been very underwhelmed with the results compared to my Boar incarnon. decent as an off-build for circuit/EDA perhaps but not something I would use when I can choose my equips.
@@BloodyDIMISIS55i like thermal sunder nezha
@@Malurtharca titron DV nezha 1 shots everything on lvl cap so... yeah
ON that riven disposition, the fucking torid, THE FUCKING TORID has a riven dispo of 1.30. This is nearly the maximum amount of riven disposition anything can possibly have, and it's on the weapon that can easily orange crit without rivens
De stated that they're deliberately not nerfing rivens unless it's actually game breaking
Modding your stat stick for cc and cd works and will significantly boost your damage, but it will only work with incarnon crit evolutions. But since you have that base crit w/ ceramic dagger, i would recommend using blood rush/sacrificial steel, organ shatter, and gladiator might if you can fit it on the build
it works for shattered lash direct hits, not mass vitrify explosions. we're focusing on amping the vitrify explosions (and indeed, shattered lash cannot crit a vitrify wall) so crit stats are not helpful.
@@Malurth gotcha, didnt know it didnt affect explosions
Been wanting a Gara build you got some good mf timing
I wish gara could benefit from lycath’s hunt like khora does
does melee elementalist affect the dmg in this case? or is it better to go 120 slash or puncture?
melee elementalist doesn't work, nah, better to go 120
not even 911 answers this quickly, ty🙏
For the stat stick if i dont have a riven, can i replace it with covert lethality ? Also is it better to have spoiled strike or 120% slash/ puncture mods in there as a replacement?
yea covert lethality is generally the next pick. you can replace with either the last elemental mod or a 120% punc/slash mod, from my testing sans-riven I get dmg #s of 7828 with nothing on, 8882 w/ covert, 8687 with a +90% and 8973 with a +120%. if you were already using a +120%, then covert lethality is the play (because it's either that or another +90%), otherwise it's a pick between slightly improved damage at the cost of being forced to use either tap or hold specifically.
as for SS vs +120%, SS is better. even with my over +200% melee damage riven and my incarnon form activated (another +100%), I get #s of 18,304 with SS and 17,928 with a +120% instead. without all my extra +melee damage% it would be even more in the favor of SS.
Bruh this TH-cam notification is not working , 2 videos up and I had to search Gara 2024 to find you have new videos uploaded lol
dam that's some shit. well I did just set up a bot in my discord that auto-posts my new vids in its own channel, if you want an alternate method 🤷♂️
Hey what's up bfznndsgtw your boys back
What if you put Combat discipline in aura + arcane Avenger and Fury? I tend to use her 1st (the sweep one) to clear small groups of enemies and save on energy.
avenger doesn't really help, her 4 can't crit and while her 1 can it has a CD of 1x so without crit dmg that doesn't help either. you could also add CD but that's a lot of build-around just for a very niche use case
Thanks for the video.
Always thought the Magistar was the superior stat stick for most characters, but I never actually looked at the numbers. I guess initial combo is pretty strong all on its own.
it depends on what you're trying to do. Magistar is usually better when crit stats matter, but Gara has very little use for crit stats, as the 4 explosion cannot crit.
Yep Magistar's main synergy is that pseudo-exalteds benefit from Magus Aggress without consuming stacks, so if you don't need the crit damage boost other options are just as viable.
relatively new player here, but watching this i feel confused. never played gara or sevagoth yet, but doesn't the seva vid you did before look easier/faster and more convenient with just 2 abilities to nuke? while gara has to hold 4 and use 3 skills. is the advantage here that gara deals more damage and longer range?
the cast loop is faster/easier on sev, sure, but yea the reason Gara will generally still outperform sev is the massive area it covers, without needing LoS. try both out on a Defense mission and see who can clean up sooner; it'll be Gara every time.
You should consider adding Swipe and Tandem Bond to your Vupulphyla.
yeh given the slots are pretty free that's not bad. tho I tried it out before and was pretty underwhelmed
Have u tried equinox nuking with terrify?
yea, albeit a while ago. I recall it kind of being a wonky pain in the ass, lol. but maybe I should take another look
@@Malurth its not as good for defense missions i'd say since u need to kill 5 or so enemies manually before nuking everything but for basically any other mission its my go to nuke
22:36 Bro Garuda is such a Crazy Nuke If u know how to Play her and I can get a very similar Performance to yours but an Even better one against the only corrupted Heavy Gunners u used in the similacrum so Yea maybe Revisit garuda and if u cant figure it out I can give u a Build its really simple and u also have infinite Energy and dont need anything Else beside Ur warframe
No shot bro Garuda doesn't have the range that Gara has, besides Garuda's 4 is LoS, Gara's 4 isn't
@SeekNeo well ur wrong twice I can get over 20 meters with my nuke without line of sight and through walls
I'm testing out these kinds of builds and I gotta say, very underwhelming if you dont cough up some p's for a riven. And so far, I've already invested in upgrading the ceramic dagger, the melee arcanes and archon shards and so far, it is not worth it. maybe im missing something?
I mean you aren’t wrong tbh I went all out bought a riven for ceramic dagger grabbed r5 crescendo formad her and the dagger slotted shards and I mean the damage is goofy but it feels like all gara does is die in harder content (void cascade). She feels niche and too slow paced for anything that isn’t survival or defense for me personally I would say this is worth building though and performs exceptionally well in what she is good at.
@VanguardPolicy gara has 90% DR and you're spamming a move that gives invulnerability and erects a defensive wall around you with the aid of an augur mod. she does not have survivability issues
she's literally the most effective 40m nuker barring maybe nezha. perhaps y'all are forgetting to cast terrify? find me a build that does steel path defense faster pls :^)
@@Malurth Ok more specifically when I say harder content I meant like void cascade so maybe I should’ve clarified that a bit I also did say the damage is good (goofy) so I never said she was bad at defense or anything otherwise I did say that it felt niche outside of those modes so I did give her credit for that I actually still use this build when I play her to today when I get on warframe. I think when I was typing that comment I was frustrated trying to play her in cascade because I was getting killed coming out of the 4 in the few frames where you can’t press anything I’m sure you know what I mean. I wasn’t trying to like detract or shit on the build, your video or Gara I was just kinda being honest about how I felt after building her fully in a fair way I will remove the last part where I said I wouldn’t suggest this because I actually do after using it more it’s solid.
@@VanguardPolicy yeah void cascade is just a bad match in game mode for her. her damage does fall off as enemies scale in levels and she doesn't really bring anything you want for that game mode. she's much more of a Defense frame.
and all good homie. just had to take issue with that part yea lol.
Also radial blind when using abilities as well
ye true. another reason she doesn't need to be very concerned about survivability
@@Malurth i use nourish instead of spectrorage not for the viral even though it is good, but mainly for the energy multiplier. One energize proc will fill your energy so you dont hav to worry about running out
Do you have any other recommendations for a melee bc nightwave rotation hates me🫠
Hi what jolly ranchers you slot in your Gara?
3x str, 1x cast speed, 1x energy on spawn
so does melee crit dmg/rate mods doesn't benefit her Shattered Lash? I've seen it crit but also saw that you did nnot build any crit mods into Ceramic Dagger
it does benefit Shattered Lash, but not the Mass Vitrify explosion. lash can't crit a vitrify wall and vitrify itself can't crit, so crit doesn't really do anything on a nuke build.
18:40
To be fair it's a matter of taste
For me fury is a must simply because I built my ceramic dagger to guarantee red crits at full combo which I can achieve after stacking gun and blade.
Also ceramic dagger is a 5 dispo because literally no one used this before incarnons were a thing.
Power creep is a bitch sometimes
... *But not this time because JFC latron is the greatest gun ever*
Edit: It's 3am here I can't spell
maybe a dumb question , but isn’t good one purple shard for crit on melee ??
mass vitrify explosion can't crit, so building any crit is fairly pointless imo
hm i see , but if some yellow crit appears, those aren’t affected by the purple shard ?
@@closzy shattered lash can crit, mass vitrify cannot. those yellow numbers were from direct shattered lash hits. shattered lash isn't the nuke, the mass vitrify explosion is, so if we are trying to optimize the nuke's damage, there is little reason to bother with crit.
For defending things, is Gara better than Frost or they both work in a different way ?
for defending things where you need kills (Defense) Gara is better, for defending things where you just need to defend (Excavate, Mobile Def) Frost is better imo
@@Malurth is the pseudo exalted ability in her 1st got patched? its so sad that mirage's pseudo exalted got patched
@@Malurth also does xoris also works?
@@DeezBaeNaeNae xoris does not work and idk what you mean by patched, still works the same last i checked
@@Malurth nvm its written in het 1st ability description, i may be stupid, so damn, i need incarnon melees then, thank you
its nothing new, but you should make a video about divine retribution nezha
i've been using him with the furis incarnon and hes sooooooo much fun
I actually already did a while back, before it got nerfed lol
I should redo that vid now tho yeh
@@Malurth oh nice i'll have to check that out
i only recently got nezha so idk how good it was pre-nerf, but even now, i think he's really strong
Why would you use over the riven on dagger?
just max attack speed imo
How can you spam all that skills without consuming Energy?
energy econ is the main issue, really. energize + flow + 175% efficiency + zenurik + Mystic Bond + even Synoid Gammacor entropy procs + energy pads when going gets tough seems to do the trick for me.
No torid video. Me sad.
*laughs on equinox*
I miss og Gara 😢
Any clue if melee crescendo stacks affect the abilty?
yup, your combo count matters, so any form of initial combo is helpful.
How does Gara work if you don't pay any specific mind to the stat stick and just use whatever? I hate the idea of stat sticks, so I always make all my builds to function in a void and any interactions between weapons and frames are more of a bonus.
well basically, if you don't use a stat stick, all your abilities will deal way less damage. Both 4 and 3 scale off 1, which in turn scales off your melee's relevant mods + incarnon stuff. most melee mods/arcanes literally don't do anything here (only +Dmg%, +Elem%, and +Initial Combo help), so not using a stat stick is like using a weapon with several empty mod slots. it sort of obviously won't do nearly as well as a weapon that actually uses all the slots.
you can still do fine without one at low levels or just opt to play her as a defensive support, as her defensive tools and debuffs all always work in full. but you're definitely leaving a lot of power on the table by opting out.
Gara is not the frame for you
@@joshwagner7263 I don't think I'd go so far as to say it's not for me. It seems to me like a regular melee weapon build should add enough to stack damage for base level Steel Path, and frankly that's enough for me. Stat sticks are an annoying and unintuitive legacy system that needs to go away, there's a reason new frames don't use it or have an exalted weapon of their own.
How do people get these testing rooms
most are sold by the main faction syndicates. "simulacrum" on the wiki has more details
what are u archon shards
3x str, 1x cast speed, 1x energy on spawn
Meanwhile Dante nuking at level cap with regenerating overguard invulnerability.
and needing line of sight
Are we sure that base damage, elemental damage, and initial combo are the only things that affect Shattered Lash? the wiki states that crit chance mods are able to affect it lie Sacrificial Steel, Blood Rush and Arcane Avenger.
Shattered Lash can crit, yes. Mass Vitrify cannot, however.
@@Malurth Yes, but Vitrify takes the damage caused by Shattered Lash and distributes it, so does it not stand to reason that if through the Ceramic dagger giving it a crit chance, and then buffing that crit chance further with Sacrificial Steel and Blood Rush causing it to have a crit chance over 100%, wouldnt that then get thrown into Vitrify through the Lash?
Its less about Vitrify causing crits, but Lash causing them and then the Vitrify explosion using that crit damage.
@@cyanide7270 crits can only occur when you strike an enemy; you can't crit a mass vitrify wall. crit stats do not affect Mass Vitrify, period. trust me, I have tested it myself.
No way this guy just apologized for calling a digital item in a video game "him". What has the world come to.
The sky is falling!
Sevagoth:
I'd rather they delete stat-sticks. Make pseudo-exalts either true exalted skills or make them proper normal skills. Before anybody gets their knickers too much in a twist; this would also entail reworking the mods allowed on all exalted weapons and revisiting old skills. Ensure proper scaling for exalted weapons or skills from the relevant stat on the Warframe itself. Remove the restrictions on exalted weapon modding. Rebalance the stats.
There is no reason to hold back too far on these skills. Saryn still exists and DE doesn't consider it a problem. The damage when using a stat-stick exists and DE doesn't consider it a problem. So why keep the weird and broken system? Just dump the stat-stick, make the skills do proper damage and get rid of the faff.
por que no los dos?
but yea I agree there too, stat-stick frames now have the extra problem of being significantly less useful in the game modes where they don't let you pick your equips (Circuit, EDA). and it kinda disables your melee weapon and is often something of an expensive pain to optimize too. never really been a big fan
deffo a good nuke frame but not the best
I don‘t think she‘s better at nuking than Frames like Equinox, Nezha, Sevagoth, Protea and stuff she‘s really good but not top tier nuking
Gauss better
The worst build ever 😅
wow rude >:(