Mortdog took Soju out of context. Obviously anyone with eyes can see Soju loses this fight. The complaining Soju did was because this guy had a shit board, went down to 8hp and hit a miracle Warwick. Even with his crappy board, Warwick alone was enough to stabilize him and let him live long enough to get a strong board.
@@jeritoburritohow the f is that guy’s board is shit ? 6 scrap with lots of item all 2 stars unit with the best 5 cost and the best 4 cost in the game
@@jeritoburritoSo what? He had to be very lucky to hit that warwick, the odds are very low. Luck is part of TFT and everyone is subject to luck on the game, being good or bad luck
@@Heliojr1 that's exactly the point though? Hitting that miracle WW is nothing but luck. If you go top 4 or bot 4 this set depends much more on luck than last sets cause Chembaron and 6 costs exist.
i lowkey agree with mort , backline dummy is very ??? and it makes no sense why he is playing a random morgana 1 instead of more frontline coz black rose 4 or black rose 3 no diff in stage 6
moving that dummy up does not change the fight. morg is in because he did not find jayce on his rolldown. if you just watched the vod you would notice he says a round or 2 before he died that morg and a sett on his board are open slots. he replaced sett with nunu but never found the jayce to replace morg.
People keep missing the point on this one, it's not about this specific fight, its about when the person found warwick and how much this one champion changed his entire game from going bottom 4 to top 2 because he found him so early and it gave him extreme tempo.
He took a risk. It doesn't always pay off. And it should pay off sometimes when you're willing to take a risk to ruin your entire economy to do so. So I don't see his point.
Warwick did nothing in this fight, but the problem is when you get him you are saving gold + hp, same with victor and early mel. Rumbl 2 is super broken he isn't nerfed is a crime tbh
yeah I don't get why he doesn't address the lottery issue behind 6 costs, hitting 1, costing only 6 gold compared to 12 gold for a 2 star 4 cost then rushing 9 potentially 10 is broken
@@hunglee7529 Lol because there's nothing to address. 6 costs are a flawed design concept (like Dragons in Set 7) and it's basically impossible to say "adding 6 costs improved the gameplay of set 13" with a straight face. So he's avoiding the topic and instead analyzing a player's in-the-moment rant.
@@ethanliu7644 Well because he’s already addressed it, he said they’re glad they tried implementing them, but that after seeing how they affect the game, they’re never coming back.
@ yeah fair enough, not saying the lead dev of a game should dwell on design mistakes or shit on design choices made by the team. But it's also a bit weird to see the lead dev critically analyze a streamer's rant, and focus on nitpicking a poor example of the very true idea that 6 costs are bad for the game. It sends the message that 6 costs aren't a problem - they may not have been in this particular case but they certainly are in many other cases.
if you cant take seriously one of the best players in the world then you re the one that cannot be taken seriously... OH WAIT this is the era where EVERYONE KNOWS EVERYTHING AND HAS EVERYTHING FIGURED OUT dear god waste of oxygen
@@Laonaadoo the vast majority of ppl agreeing with mort are gold or plat peakers. None of them has even seen a master boarder and certainly not a challenger one. You can't be a real challenger that's invested and think a random bail that's worth 40-50 gold is ok for a ''high-roll''. There are too many components at play beyond the deceptive one fight that Mort showed.
it makes me think about if sorcerer comp is supposed to trade frontline for damage, while scrap is a comp with both frontline and utilities/damage, they are both at 6 piece and if the power of the comps is about equal or balance, with the same fight happening again but soju with proper mana items, will it be a 50/50 or should soju still lose the fight?
Nunu 2, Morg 2, Elise with proper tank items, training dummy in the front, malz with mana items, and should be just abt 50/50 although he might still be needing some more tank items on his frontline since 3 item Elise still might not be enough. Just my take tho I could be wrong
Sorcs Power is to burst the enemy comp and win fast Scrap Power is all defensive stats with shields so even in equal terms Scrap should have slight advantage over Sorcs
@@shaanix4811 Exactly, Scrap is also a burst heavy comp and Soju has basically 0 frontline, obviously he is going to get blown up Warwick or not. Anything that can get throught Sorcs lackluster(most of the time) frontline quickly will be favored to win that fight.
Couldn't care less about WW, but Ekko was absolutely egregious on this patch. Why was this champ allowed to tank 15k dmg, deal 20k dmg, heal 9k dmg for multiple consecutive weeks.
@@velgard. It is statistically much easier and more consistent to hit a 2 star 4 cost. You cannot reliably hit a 6 cost every game. That's the problem.
Mortdog has sort of addressed that 6 costs aren't good design. I'm sure his hands are somewhat tied because this is the Arcane set but he made it pretty clear that this was a set mechanic and not the norm
I get why some people dislike Mortdog since hes quite vocal on his opinions, I do find it interesting that some people are ignoring his reasoning just cause its coming out his mouth. Hate truly does blind a person's senses. Neat
Someone asked him a really basic question, "are you going to go for rank 1 this set?" and he called them a no life basement dweller who doesn't have the authority to ask him that question. I'm not even exaggerating, theres a clip on youtube if you want to find it. So yeah, anything that comes out of his mouth I take with a grain of salt.
literally the opposite is true. most upvoted comments under this video is people glazing mortdog's take because it came from him despite never playing the game themselves
Mort literally purposefully misinterprets stuff , then goes on to "destroy" his misinterpretation with obvious arguments and then everyone praises Mort. It's quite incredible to witness.
the problem with 6 cost is their philosophy, yes they're arguably the same as a 2 star 4 cost but why is the guy getting a 2 star 4 cost in his shops? At least if someone high rolls 3 of the same 4 cost in 1 shop it takes 3 tiles. Then he talks about a 2nd corki 2 second ekko 2. Those have bag sizes and are contested, the 2nd corki 2 is much harder to hit than the first and you can hold units and counter play. making them so rare that they are not expected to ever 2 star means you just find one and you're set, its a lottery. Thanks for listening to my ted talk.
This 100%. Imagine if they shipped a set where the mechanic was: 0.5% chance your shop contains a 2 star 4 cost regardless of level. Like I'm not really sure how anyone can defend that being a good design choice - and I don't think even Mortdog particularly wants to defend it.
Ikr this is what happens when streams get clipped. People only see this one fight and judge based on this. Meanwhile those streamers played like hundreds of games and they rant based on those experience. Do people really think that soju seriously thought that his board should win there? Yes he's a yapper but he's not that stupid. But yeah again, one of the downside of clipping I guess. Can't get the whole information from it.
@@luismoreira4682 except he wasnt. He ranted about how the guy highrolled ww early game and saved so much hp and gold that he became stable enough to hit that board
Zoe casted on ww like 3 times, a 2* 4 cost would not have tanked this and healed, also he does not have another 2* 4 cost to olay becuse the guy is true 0 on 8, he just got in a shop a unit that would cost 12 gold + rolls for 6 gold that went on to tank zoe during her most important casts and lost by a few units that would have die to zoe if she didnt lost time with ww The game is balanced when you see the bord and say "hey it is a 2* 4 cost" but firstly no unit like that would do what ww did, and the guy just got a unit that should be a 2* 4 cost by a fraction of the cost with a .5% chance 6 costs are not balanced and never will be, i got 2 games with 2 players reamening and a carrosel with 6 costs, one i got a mel and the guy i was winning against a Victor and i just lost from that, shit felt terrible, the Second one i was losing and got the Victor, and still felt terrible
2* 4cost would have tanked it also. First Zoe didnt cast that much on him + without JG.. Sorcs want JG so much bcs flat AP they get from trait. Yes GB give him 15+10 dmg amp but JG will give you 140% crit dmg which is same as 40% dmg amp. Soju had 1 combat augment which give him front line a little but not much but zero dmg boost bcs by the time AS go to backline it is too late to boost them bcs that means front line is dead. Enemy had 1 combat BIS with Scrap bcs dmg red. when shielded + items which for scrap is more combat power. So they all got dmg red. WW firstly trapped so he didnt get dmg. After that he dropped aggro + he had shields from crownguard + steraks which are more powerfull bcs augment + augment give him shields if he drops below 50% health. Dummy back line didnt do anything idk what was he thinking maybe had something in mind but didnt work out.. Morgana also didnt do anything she didnt provide shield red. on start, then she cast on GP then Vi and at the end when ekko was already at 100hp (dead) she cast on him so basically worthless casts so she would also be better in front line just couple HP + then shield to Swain and she could drag WW faster from trap position and he could be killed before unstoppable. If you really breakdown fight and everything then its not WW diff.. Even with some 1* 4cost like ambessa/elise instead of WW he would win that fight bcs Steraks + hoj would go on Vi so she would survive more and deal a lot more dmg maybe even whole WW 2k dmg which would be missing+ crownguard on loris/trundle + with elise 100hp whole team and stun or ambessa 14 armor and mr which is multiplicate with shields. Firelight rumble with upgrades is diff here.. And for your example stage 5+ carousel are rng and can screw you over. There could be some emblem or something else which could also give him out and win against you.
@marekbuhla6729 i see, the enemy bord really was better then soju but there is not really the point i was trying to make, i could have worded better as well, yes i agree that soju should lost this round, and the fact it was close says a lot about sorcs or soju beeing able to play things we didnt noticed but zoe casted twice in ww after the Frontline died and once before it, ambessa with those itens is not tanking thease, the last 2 casts should have hit corki or another more important target and such, what i am trying to say is that ww does something no other unit can. He pulls a lot of agro and in a fast fight one auto from lb and one cast from zoe in a bord so damage focused means a lot, by definition sorcs does not have a real Frontline since Br nerfs, and this is fine and a reazon for why scraps beeing so strong but this is also not the point What i am saying with those exemples is that TFT is a game were you play what you get, sorcs does not have a front, soju had a malz 2 so he played that, those take resources and the player use the resources the best he can, 6 costs just work completely different You dont have to look for a 6 cost, the game always has a spot for a +1 unit and soju is stucked there with a malz 2 that does absolutally nothing but it is what he can and the enemy +1 is a absolutally free at least 2* 4 cost (with the exeption of emissary value), that the total amount of resources you need to spend for it is 6 gold. You cant really balance that, a 6 cost will either do something no other unit can or be absolutally useless we can argue around what ww was in this fight but it does not change the fact that 6 costs give the value of 20+ Gold (12 Gold + 4 rolls for a 2* something) for no investment and no loss of resources since every comp has a +1 slot
@@raulfonseca3299 This just seems biased. Soju is not stuck with 'useless' Malz 2, he got Malz 2 randomly that did 7k dmg, without that Malz 2 he gets completely blown up(likely would not even be in this fight without it and would be already eliminated). The guy is not stuck on 8, he is 9 + he has extra components from his first augment(which is insane for scrap) and has powered shields as his second augment which is completely nuts in scrap comps. Soju wasn't looking for the Malz 2 but he got him and it kept him in the game, I myself have been bailed out many times by hitting a random 2* 5cost and improving my placements that way. You can argue that 6 costs are more valuable because they cost less then that, but you still need to itemize them(unless its Victor) which in most situations means taking items of your secondary carries unless it's really lategame + you definitely lose some power in alot of comps if you just put them in without items instead of a trait bot unit, so there is opportunity cost there. I agree with the notion of it being way too random to hit them, but I'm not sure what to do about that. I think they are a cool concept just way too random in the way you get them. They tried something new and it didn't quite land and that's fine, they will be only in this set and the TFT team/devs can learn alot from it so I don't see why fuss about it so much(I mean the community as a whole, not you).
@@petrsobotka5528 yeh it is not that bad since it is hard for you to get bot/top 4 only becuse of a 6 costs with the exeption of mel, as you said itens are needed and i am not saying that soju should have won this round, extra components + powered shelds and all, in fact the opposite should take place since it was a lot closer and it is arguable if ww was the deciding factor but this is the point, a "free" something always take place becuse every comp has a +1 slot for some unit, ambessa/Elise or some 5 cost you can get 2*, the thing is that a 6 cost is trully free, every comp you have to find something to put there but the diference that a no sinergy 5 cost and a 6 cost is insane, and you just hit those without any investment or control, there is nothing better then a random 6 cost and the fact it alone can change your placement is just a lot. I didnt realize the guy was 9 but you really dont have anything better to play there other then ww, and 6 costs didnt hit but i agree they are ok for what it could have been, the thing with this set is that the whole thing is so balaced and well done you get really wrecked with variance sometimes, the fact it is rare makes you relember so much when it happens and this might made the origin for my bias
@@marekbuhla6729 Hey buddy crit chance with jg is 60%, with 1.4 modifier, 1.4*60% + 1*40% is 1.24, thats equivalent to 24 damage amp, I think guardbreaker gives 20? With guardbreaker giving attack speed, so arguably better. And please learn to use paragraph, you cant be going out there writting 20 sentences in a single paragraph.
You have a short of Soju complaining about a hypothetical that hasn't even happened in his game, so I'm not surprised he's complaining about this. Right now he's saying the sorc comp should have won, but I bet if the roles were reversed, and he was the scrap player and lost there, he'd be complaining about the fact scrap lost to sorc and he'd probably point to how weak the front line is and how it didn't even matter because sorc is busted etc.
Very interesting to see mortdogg be critical because malz is not bis, when his entire backline is almost full bis, with only 1 shojin you always do zoe shojin because malz can only hold 2 items and the best gunblade is leblanc, so it is the only option. Meanwhile ww has 3 random ass shit items and says nothing about that. Yeah a bis corki 2 or a bis ekko 2 would be better than this ww, but no shoot a corki 2 with these items outperforms ww, and all that for 6 gold less.
Oh no Riot bad, even tho the points he made were pretty reasonable if you play the game and understanding the basics. strong backline but weak frontline, in league terms fed ADC/APC without any peels.
@@hughswanson2354 I just love hearing him berate his playerbase just to whine and cry when they talk about how much they hate him, very positive community
@@faaltov If that's what you consider to be berating then no wonder why you have such a god awful view of the community. Do all of us a favor and get off the fandom, you're not an exactly good influence on others here.
The argument that he would still lose the fight if his opponent instead had a 2-star 4 cost that requires finding 3 of the same unit and costs twice as much gold as the Warwick isn't as strong as Mort thinks here. The complaint is that his opponent lucked out and got to put in a unit that is just as strong for drastically less investment solely because they got lucky. Mort is very disingenuous about Soju's actual complaints in this video. Soju wasn't complaining that he lost because he thought his board was stronger and he should have won. He was complaining because his opponents boards were stronger because of high-roll and luck that you can't compete with through skill. Mort does this a lot where he ignores the actual complaints that people have. The balance of the fights can be perfect but the experience for a player will still be bad if what led up to that fight doesn't feel fair. That was the complaint that Soju had and he doesn't address that at all here.
Wow, some people get luckier than others in TFT? Who could've known! It's almost like TFT has had wild degrees of variance since the very first set. Soju finds something to cry about every single set
Isnt tft a game based on luck and gambling? I'm confused as to why he's complaining about someone high rolling when soju himself also high rolled two, two-star 5 costs that fit his comp, but didn't have an optimized board to beat his opponent. Why does he keep playing tft if luck is a pretty core part of the game, and soju dislikes that?
Me when I say that Mortdog ignores actual complaints but lies about what was said. Soju solely blames WW for the loss, claiming that he dumpsters the other person and their front line immediately crumples without WW, and that TG WW does 12k while drain tanking. He wants a WW nerf, but says jack about feeling unfair about High Rolling a WW or the gold value being skewed and complains solely about fight balance. It's cool that YOU don't like 6 costs, but why lie about Mort when the complaint in the clip (and VOD) was WW fight balance rather than the idea of 6 costs.
@@tmored Im sorry, I get what you're trying to say but did you just say hitting 2 star 5 costs at level 9 is highrolling? lol, cmon man. I'm sure you can make your point without trying to force it like this
As if him getting zero tank item components isn't a problem right now. This game is fking garbage for competitive gameplay. At least have the decency to balance item choices instead of making it fking random.
@@thebuzz567you think target dummy with 800 hp makes a difference frontline or rear? He has Morg in because it’s the strongest board for black rose given he didn’t hit on a previous roll down. Did he mention unoptimal things about his board? Of course. But absolutely none of the things he mentioned would have made any difference whatsoever to the outcome of the fight because Warwick is flying the fuck around pulling aggro and drain tanking 12k, which no other 2 star 4 cost can come close to doing, all because the other player hit a random 1% chance unit. How the fuck does that make any sense?
tristana 4 cost confirm next set 3:38min
W mortdog for this one. Incredibly analysis and absolutely correct.
"Incredibly analysis" Ahh yes
Mortdog took Soju out of context. Obviously anyone with eyes can see Soju loses this fight. The complaining Soju did was because this guy had a shit board, went down to 8hp and hit a miracle Warwick. Even with his crappy board, Warwick alone was enough to stabilize him and let him live long enough to get a strong board.
@@jeritoburritohow the f is that guy’s board is shit ? 6 scrap with lots of item all 2 stars unit with the best 5 cost and the best 4 cost in the game
@@jeritoburritoSo what? He had to be very lucky to hit that warwick, the odds are very low. Luck is part of TFT and everyone is subject to luck on the game, being good or bad luck
@@Heliojr1 that's exactly the point though? Hitting that miracle WW is nothing but luck. If you go top 4 or bot 4 this set depends much more on luck than last sets cause Chembaron and 6 costs exist.
Mortdog 1-0 profesional yapper
i lowkey agree with mort , backline dummy is very ??? and it makes no sense why he is playing a random morgana 1 instead of more frontline coz black rose 4 or black rose 3 no diff in stage 6
4 black rose give black rose units more dmg
And visionary malz
Its the augment that generates gold while the dummy is alive, isn't it?
@@felipebraga5159yeah which is great to do early but if you are still backlining the dummy on 6hp late game then you are dying for your greed
moving that dummy up does not change the fight. morg is in because he did not find jayce on his rolldown. if you just watched the vod you would notice he says a round or 2 before he died that morg and a sett on his board are open slots. he replaced sett with nunu but never found the jayce to replace morg.
People keep missing the point on this one, it's not about this specific fight, its about when the person found warwick and how much this one champion changed his entire game from going bottom 4 to top 2 because he found him so early and it gave him extreme tempo.
that is called a high roll
As it should. You have no point.
He took a risk. It doesn't always pay off. And it should pay off sometimes when you're willing to take a risk to ruin your entire economy to do so. So I don't see his point.
Warwick did nothing in this fight, but the problem is when you get him you are saving gold + hp, same with victor and early mel. Rumbl 2 is super broken he isn't nerfed is a crime tbh
yeah I don't get why he doesn't address the lottery issue behind 6 costs, hitting 1, costing only 6 gold compared to 12 gold for a 2 star 4 cost then rushing 9 potentially 10 is broken
@@hunglee7529 Lol because there's nothing to address. 6 costs are a flawed design concept (like Dragons in Set 7) and it's basically impossible to say "adding 6 costs improved the gameplay of set 13" with a straight face. So he's avoiding the topic and instead analyzing a player's in-the-moment rant.
@@ethanliu7644 Well because he’s already addressed it, he said they’re glad they tried implementing them, but that after seeing how they affect the game, they’re never coming back.
@ yeah fair enough, not saying the lead dev of a game should dwell on design mistakes or shit on design choices made by the team. But it's also a bit weird to see the lead dev critically analyze a streamer's rant, and focus on nitpicking a poor example of the very true idea that 6 costs are bad for the game. It sends the message that 6 costs aren't a problem - they may not have been in this particular case but they certainly are in many other cases.
No need for a Rumble nerf. He was prepared better for this scenario as a 2 star versus low grade tanks
Can we just tell soju to go an entire set without dieing to krugs before we take his rants seriously
We can tell him that but he still is one of the best players in the game if not the best
if you cant take seriously one of the best players in the world then you re the one that cannot be taken seriously... OH WAIT
this is the era where EVERYONE KNOWS EVERYTHING AND HAS EVERYTHING FIGURED OUT
dear god
waste of oxygen
@@Laonaadoo the vast majority of ppl agreeing with mort are gold or plat peakers. None of them has even seen a master boarder and certainly not a challenger one. You can't be a real challenger that's invested and think a random bail that's worth 40-50 gold is ok for a ''high-roll''. There are too many components at play beyond the deceptive one fight that Mort showed.
why complain about a Rumble 2 when he has LB 2 and Malz 2??
Because Rumble is by far the best 5 cost this set, it’s not even close. That being said, that’s not the only reason he lost that fight lol
Because only one of them is disgustingly overturned, and has been for the whole set????? Have you played the game in a lobby above bronze 2?
rumble did more dmg than both while being a tank
rumble is the best 5 cost, and he high rolled that rumble early then got 2* on 8
it makes me think about if sorcerer comp is supposed to trade frontline for damage, while scrap is a comp with both frontline and utilities/damage, they are both at 6 piece and if the power of the comps is about equal or balance, with the same fight happening again but soju with proper mana items, will it be a 50/50 or should soju still lose the fight?
Nunu 2, Morg 2, Elise with proper tank items, training dummy in the front, malz with mana items, and should be just abt 50/50 although he might still be needing some more tank items on his frontline since 3 item Elise still might not be enough.
Just my take tho I could be wrong
Sorcs Power is to burst the enemy comp and win fast
Scrap Power is all defensive stats with shields
so even in equal terms Scrap should have slight advantage over Sorcs
@@shaanix4811 Exactly, Scrap is also a burst heavy comp and Soju has basically 0 frontline, obviously he is going to get blown up Warwick or not. Anything that can get throught Sorcs lackluster(most of the time) frontline quickly will be favored to win that fight.
@@petrsobotka5528 how would you upgrade soju's frontline? the only way I can see it being better is if swain items were on elise
@@drewskeezlol this guy thinks morg 2 and nunu 2 are doing anything lmao
LETS REMOVE VOTING FROM PORTALS DENTGE
6g for a random unit that can appear in people level 5 shops that’s worth >= 2 star 5 cost ? And only costs 6g mortdog is missing the point
And one that saves them from rolling 30 gold for an actual 2 star 5 cost. Its indeed crazy that Mort can think like this.
soju is the biggest crybaby
is this when soji yap for 10 minutes straight to stop playing this game and then choose to play it again and sayin "this game is kinda fun tho"?
Rumble still not getting nerfed is a joke and the only problem with this board
Couldn't care less about WW, but Ekko was absolutely egregious on this patch. Why was this champ allowed to tank 15k dmg, deal 20k dmg, heal 9k dmg for multiple consecutive weeks.
Corki2 or Vi2 are 12 gold. 6 cost is 6 gold.
How to find corki 2? Roll on 8 or better 9.
How to find 6 cost? Luck
Thats the problem
Dead ass pretending holding 4 cost and hitting a 2* is the same as hitting a random 6 cost is so stupid
@@ottersaurusyeah, cause statistically hitting a 2* 4 cost is easier than hitting a 6 cost.
hitting 2 star 4 cost is also luck, anything is luck whats your point
@@velgard. It is statistically much easier and more consistent to hit a 2 star 4 cost. You cannot reliably hit a 6 cost every game. That's the problem.
Mortdog has sort of addressed that 6 costs aren't good design. I'm sure his hands are somewhat tied because this is the Arcane set but he made it pretty clear that this was a set mechanic and not the norm
I get why some people dislike Mortdog since hes quite vocal on his opinions, I do find it interesting that some people are ignoring his reasoning just cause its coming out his mouth. Hate truly does blind a person's senses. Neat
Someone asked him a really basic question, "are you going to go for rank 1 this set?" and he called them a no life basement dweller who doesn't have the authority to ask him that question. I'm not even exaggerating, theres a clip on youtube if you want to find it. So yeah, anything that comes out of his mouth I take with a grain of salt.
literally the opposite is true. most upvoted comments under this video is people glazing mortdog's take because it came from him despite never playing the game themselves
Mort literally purposefully misinterprets stuff , then goes on to "destroy" his misinterpretation with obvious arguments and then everyone praises Mort. It's quite incredible to witness.
I think the scrap shield is the problem, kinda too much imo
can anyone please name the two songs, I'm dying trying to remember where they're from
2nd one is dj sona skin i don't know first
@@pokefreak261 thanks, dude! that's right
anyone know about the other one?
@@Coooouri That would be Sneakman from the SEGA game Jet Set Radio
@emmire8986 thanks, man! I realize now that I remember it from Dunkey's videos, but appreciate it still
im a big fan of soju bitching
the problem with 6 cost is their philosophy, yes they're arguably the same as a 2 star 4 cost but why is the guy getting a 2 star 4 cost in his shops? At least if someone high rolls 3 of the same 4 cost in 1 shop it takes 3 tiles. Then he talks about a 2nd corki 2 second ekko 2. Those have bag sizes and are contested, the 2nd corki 2 is much harder to hit than the first and you can hold units and counter play. making them so rare that they are not expected to ever 2 star means you just find one and you're set, its a lottery. Thanks for listening to my ted talk.
This 100%. Imagine if they shipped a set where the mechanic was: 0.5% chance your shop contains a 2 star 4 cost regardless of level. Like I'm not really sure how anyone can defend that being a good design choice - and I don't think even Mortdog particularly wants to defend it.
translation: warwick wasn't op in this one particular fight so therefore he isn't op
he complained that warwick was op in this one particular fight so mortdog answer that warwick was not op in that one particular fight
@@luismoreira4682 half the lobby had ww but hes also not disagreeing with soju in the fact that warwick may be strong
Ikr this is what happens when streams get clipped. People only see this one fight and judge based on this. Meanwhile those streamers played like hundreds of games and they rant based on those experience. Do people really think that soju seriously thought that his board should win there? Yes he's a yapper but he's not that stupid. But yeah again, one of the downside of clipping I guess. Can't get the whole information from it.
@@luismoreira4682 except he wasnt. He ranted about how the guy highrolled ww early game and saved so much hp and gold that he became stable enough to hit that board
@@luismoreira4682 Except that he literally didnt, thats just how Mortdog straw-manned his argument like he usually does to his critics
3:40
fatwizardcat1337 o7 for him
Almost instant ban LOL
Seju is just an unwatchable crybaby
Might be good at tft but God i have no idea how people watch him, he's insufferable
Mortdog has a point.
3:10 But Rumble is a 5 cost, is full itemized, his trait is complete, and idk how much upgrades he has but for sure that dmg is deserved.
Zoe casted on ww like 3 times, a 2* 4 cost would not have tanked this and healed, also he does not have another 2* 4 cost to olay becuse the guy is true 0 on 8, he just got in a shop a unit that would cost 12 gold + rolls for 6 gold that went on to tank zoe during her most important casts and lost by a few units that would have die to zoe if she didnt lost time with ww
The game is balanced when you see the bord and say "hey it is a 2* 4 cost" but firstly no unit like that would do what ww did, and the guy just got a unit that should be a 2* 4 cost by a fraction of the cost with a .5% chance
6 costs are not balanced and never will be, i got 2 games with 2 players reamening and a carrosel with 6 costs, one i got a mel and the guy i was winning against a Victor and i just lost from that, shit felt terrible, the Second one i was losing and got the Victor, and still felt terrible
2* 4cost would have tanked it also. First Zoe didnt cast that much on him + without JG.. Sorcs want JG so much bcs flat AP they get from trait. Yes GB give him 15+10 dmg amp but JG will give you 140% crit dmg which is same as 40% dmg amp. Soju had 1 combat augment which give him front line a little but not much but zero dmg boost bcs by the time AS go to backline it is too late to boost them bcs that means front line is dead. Enemy had 1 combat BIS with Scrap bcs dmg red. when shielded + items which for scrap is more combat power. So they all got dmg red. WW firstly trapped so he didnt get dmg. After that he dropped aggro + he had shields from crownguard + steraks which are more powerfull bcs augment + augment give him shields if he drops below 50% health. Dummy back line didnt do anything idk what was he thinking maybe had something in mind but didnt work out.. Morgana also didnt do anything she didnt provide shield red. on start, then she cast on GP then Vi and at the end when ekko was already at 100hp (dead) she cast on him so basically worthless casts so she would also be better in front line just couple HP + then shield to Swain and she could drag WW faster from trap position and he could be killed before unstoppable. If you really breakdown fight and everything then its not WW diff.. Even with some 1* 4cost like ambessa/elise instead of WW he would win that fight bcs Steraks + hoj would go on Vi so she would survive more and deal a lot more dmg maybe even whole WW 2k dmg which would be missing+ crownguard on loris/trundle + with elise 100hp whole team and stun or ambessa 14 armor and mr which is multiplicate with shields. Firelight rumble with upgrades is diff here.. And for your example stage 5+ carousel are rng and can screw you over. There could be some emblem or something else which could also give him out and win against you.
@marekbuhla6729 i see, the enemy bord really was better then soju but there is not really the point i was trying to make, i could have worded better as well, yes i agree that soju should lost this round, and the fact it was close says a lot about sorcs or soju beeing able to play things we didnt noticed but zoe casted twice in ww after the Frontline died and once before it, ambessa with those itens is not tanking thease, the last 2 casts should have hit corki or another more important target and such, what i am trying to say is that ww does something no other unit can.
He pulls a lot of agro and in a fast fight one auto from lb and one cast from zoe in a bord so damage focused means a lot, by definition sorcs does not have a real Frontline since Br nerfs, and this is fine and a reazon for why scraps beeing so strong but this is also not the point
What i am saying with those exemples is that TFT is a game were you play what you get, sorcs does not have a front, soju had a malz 2 so he played that, those take resources and the player use the resources the best he can, 6 costs just work completely different
You dont have to look for a 6 cost, the game always has a spot for a +1 unit and soju is stucked there with a malz 2 that does absolutally nothing but it is what he can and the enemy +1 is a absolutally free at least 2* 4 cost (with the exeption of emissary value), that the total amount of resources you need to spend for it is 6 gold.
You cant really balance that, a 6 cost will either do something no other unit can or be absolutally useless we can argue around what ww was in this fight but it does not change the fact that 6 costs give the value of 20+ Gold (12 Gold + 4 rolls for a 2* something) for no investment and no loss of resources since every comp has a +1 slot
@@raulfonseca3299 This just seems biased. Soju is not stuck with 'useless' Malz 2, he got Malz 2 randomly that did 7k dmg, without that Malz 2 he gets completely blown up(likely would not even be in this fight without it and would be already eliminated). The guy is not stuck on 8, he is 9 + he has extra components from his first augment(which is insane for scrap) and has powered shields as his second augment which is completely nuts in scrap comps. Soju wasn't looking for the Malz 2 but he got him and it kept him in the game, I myself have been bailed out many times by hitting a random 2* 5cost and improving my placements that way. You can argue that 6 costs are more valuable because they cost less then that, but you still need to itemize them(unless its Victor) which in most situations means taking items of your secondary carries unless it's really lategame + you definitely lose some power in alot of comps if you just put them in without items instead of a trait bot unit, so there is opportunity cost there. I agree with the notion of it being way too random to hit them, but I'm not sure what to do about that. I think they are a cool concept just way too random in the way you get them. They tried something new and it didn't quite land and that's fine, they will be only in this set and the TFT team/devs can learn alot from it so I don't see why fuss about it so much(I mean the community as a whole, not you).
@@petrsobotka5528 yeh it is not that bad since it is hard for you to get bot/top 4 only becuse of a 6 costs with the exeption of mel, as you said itens are needed and i am not saying that soju should have won this round, extra components + powered shelds and all, in fact the opposite should take place since it was a lot closer and it is arguable if ww was the deciding factor but this is the point, a "free" something always take place becuse every comp has a +1 slot for some unit, ambessa/Elise or some 5 cost you can get 2*, the thing is that a 6 cost is trully free, every comp you have to find something to put there but the diference that a no sinergy 5 cost and a 6 cost is insane, and you just hit those without any investment or control, there is nothing better then a random 6 cost and the fact it alone can change your placement is just a lot.
I didnt realize the guy was 9 but you really dont have anything better to play there other then ww, and 6 costs didnt hit but i agree they are ok for what it could have been, the thing with this set is that the whole thing is so balaced and well done you get really wrecked with variance sometimes, the fact it is rare makes you relember so much when it happens and this might made the origin for my bias
@@marekbuhla6729 Hey buddy crit chance with jg is 60%, with 1.4 modifier, 1.4*60% + 1*40% is 1.24, thats equivalent to 24 damage amp, I think guardbreaker gives 20? With guardbreaker giving attack speed, so arguably better.
And please learn to use paragraph, you cant be going out there writting 20 sentences in a single paragraph.
I really don't understand how people can watch this clip and immediately take mortdog's side.
You have a short of Soju complaining about a hypothetical that hasn't even happened in his game, so I'm not surprised he's complaining about this. Right now he's saying the sorc comp should have won, but I bet if the roles were reversed, and he was the scrap player and lost there, he'd be complaining about the fact scrap lost to sorc and he'd probably point to how weak the front line is and how it didn't even matter because sorc is busted etc.
He also complained about the game being too balanced, so who knows what he actually wants from the game lol.
Very interesting to see mortdogg be critical because malz is not bis, when his entire backline is almost full bis, with only 1 shojin you always do zoe shojin because malz can only hold 2 items and the best gunblade is leblanc, so it is the only option.
Meanwhile ww has 3 random ass shit items and says nothing about that. Yeah a bis corki 2 or a bis ekko 2 would be better than this ww, but no shoot a corki 2 with these items outperforms ww, and all that for 6 gold less.
Ok cool but this is ignoring that everyone agrees on the premise that a 6 cost should be equal in strength to a 2 star 4 cost.
Oh boy, another egotistical mortdog rant
Oh no Riot bad, even tho the points he made were pretty reasonable if you play the game and understanding the basics. strong backline but weak frontline, in league terms fed ADC/APC without any peels.
@@hughswanson2354 I just love hearing him berate his playerbase just to whine and cry when they talk about how much they hate him, very positive community
@@faaltov doesn't make his points hit less. It's literally tft fundamentals
@@faaltovyou are commenting this under a clip where he uses very little emotion and mostly speaks in fact. You deserve to be berated
@@faaltov If that's what you consider to be berating then no wonder why you have such a god awful view of the community. Do all of us a favor and get off the fandom, you're not an exactly good influence on others here.
yeah your reasoning cant be "it is what it is", sorry bud L
Soju is a crybaby, shouldn't be paying him this attention tbh
As a dev, you should. As a viewer or player yeah you shouldnt
he is yapping about malz mana item as if the outcome would change just admit the game is unbalanced old beard
average emerald player comment
@@luismoreira4682 Emerald? no, @abamclovin4567 is gold 2 at best.
@@luismoreira4682 average mortdog rider
Soju literally complained about the set being TOO balanced but okay mister pisslow.
@ fr, besides soju LITERALLY gets paid by twitch to complain.
The argument that he would still lose the fight if his opponent instead had a 2-star 4 cost that requires finding 3 of the same unit and costs twice as much gold as the Warwick isn't as strong as Mort thinks here. The complaint is that his opponent lucked out and got to put in a unit that is just as strong for drastically less investment solely because they got lucky. Mort is very disingenuous about Soju's actual complaints in this video. Soju wasn't complaining that he lost because he thought his board was stronger and he should have won. He was complaining because his opponents boards were stronger because of high-roll and luck that you can't compete with through skill. Mort does this a lot where he ignores the actual complaints that people have. The balance of the fights can be perfect but the experience for a player will still be bad if what led up to that fight doesn't feel fair. That was the complaint that Soju had and he doesn't address that at all here.
Wow, some people get luckier than others in TFT? Who could've known! It's almost like TFT has had wild degrees of variance since the very first set. Soju finds something to cry about every single set
Isnt tft a game based on luck and gambling? I'm confused as to why he's complaining about someone high rolling when soju himself also high rolled two, two-star 5 costs that fit his comp, but didn't have an optimized board to beat his opponent. Why does he keep playing tft if luck is a pretty core part of the game, and soju dislikes that?
Me when I say that Mortdog ignores actual complaints but lies about what was said. Soju solely blames WW for the loss, claiming that he dumpsters the other person and their front line immediately crumples without WW, and that TG WW does 12k while drain tanking. He wants a WW nerf, but says jack about feeling unfair about High Rolling a WW or the gold value being skewed and complains solely about fight balance.
It's cool that YOU don't like 6 costs, but why lie about Mort when the complaint in the clip (and VOD) was WW fight balance rather than the idea of 6 costs.
@@tmored Im sorry, I get what you're trying to say but did you just say hitting 2 star 5 costs at level 9 is highrolling? lol, cmon man. I'm sure you can make your point without trying to force it like this
As if him getting zero tank item components isn't a problem right now. This game is fking garbage for competitive gameplay. At least have the decency to balance item choices instead of making it fking random.
He used six belts as backline items instead of frontline.
He made 6 belts into offensive items so that's on him not the game
LOW elo take.
everything made some sense, then “ww is fine” yep gonna move on and wipe this dogshit take from my memory.
The mortdog spin machine in full effect, gaslight gaslight gaslight
What did he say that was wrong?
@@thebuzz567you think target dummy with 800 hp makes a difference frontline or rear? He has Morg in because it’s the strongest board for black rose given he didn’t hit on a previous roll down.
Did he mention unoptimal things about his board? Of course. But absolutely none of the things he mentioned would have made any difference whatsoever to the outcome of the fight because Warwick is flying the fuck around pulling aggro and drain tanking 12k, which no other 2 star 4 cost can come close to doing, all because the other player hit a random 1% chance unit. How the fuck does that make any sense?
@@Korisnik-z6c one of the most condescending person ive ever seen