[GBVSR] Avatar Belial Combo Exhibition

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 28

  • @gimmeyourrights8292
    @gimmeyourrights8292 ปีที่แล้ว +11

    He reclines on his swords, with his swords.

  • @kirudinh3736
    @kirudinh3736 ปีที่แล้ว +11

    Keep up the good work!! alwayse amazed by your cooking

    • @UFOrange
      @UFOrange  ปีที่แล้ว

      thank you! means a lot that people actually like how i style XD

  • @FAFRO
    @FAFRO ปีที่แล้ว +3

    I’m gonna have to download some of these into my gameplay

  • @JoKoBod
    @JoKoBod 11 หลายเดือนก่อน +1

    The stomp teleportation into light has a strict timing mid-screen, even when the opponent is crouched. Even the micro-walk doesn't work. It has to be frame perfect. Is there an easier way?

    • @UFOrange
      @UFOrange  11 หลายเดือนก่อน +1

      There shouldn't be a microwalk involved. 5L should come out right after stomp. Try limiting the hits you do before the stomp to reduce pushback

  • @leucanh4018
    @leucanh4018 11 หลายเดือนก่อน

    How to confirm break to SSBA in 2:56, is it only work on ferry because i can't hit it with other characters,

    • @UFOrange
      @UFOrange  11 หลายเดือนก่อน

      It can work on everyone. The trick is in the RC. Notice how it's delayed? It's not canceled immediately after c.5H. You have to wait a bit so the RC lifts higher, allowing you to connect SSBA after

    • @leucanh4018
      @leucanh4018 11 หลายเดือนก่อน

      Thx a lot! I just hit it in lab. >.

  • @seasons2of1
    @seasons2of1 11 หลายเดือนก่อน +1

    Wonderful video. For the dash buttons, (like dash light or medium), it appears as though in some of them, you do not dash yet the input comes out, any advice would be helpful thanks

    • @JP_KI
      @JP_KI 11 หลายเดือนก่อน +2

      Press both forward on dpad + dash macro at the same time, then the attack button right after. It registers the forward input and dash macro press as an instant 66 input and the move comes out without you ever actually seeing the run animation.

    • @seasons2of1
      @seasons2of1 11 หลายเดือนก่อน

      @@JP_KI thank you!

  • @vSpikeSpiegel
    @vSpikeSpiegel ปีที่แล้ว

    On the first combo I keep getting far l after the stomp. Is there anything i can do to get that close l?

    • @UFOrange
      @UFOrange  ปีที่แล้ว +1

      Stomp followups don't work on standing opponents. You either have to catch them crouching or force a crouch by starting the combo with a 66H, raw RS/RC, or 22X~L~stomp.

  • @rhinocheese7831
    @rhinocheese7831 ปีที่แล้ว +1

    How do you get into range for the close light?

    • @UFOrange
      @UFOrange  ปีที่แล้ว

      which part?

    • @metallicwind
      @metallicwind ปีที่แล้ว +1

      ​@@UFOrangeI think he is referring to the stomp followups. I have the same issue, after 214L or 236L into stomp, it always seems to be out of range and I get far light instead of close light. You seem to land it both in and out of the corner, too

    • @UFOrange
      @UFOrange  ปีที่แล้ว +6

      Ah in that case, there's a couple of factors to it.
      1. Corner pushback is strong here. The longer the ground combo is, the more it pushes you away from the wall - even if you didn't do everything in the corner. Make sure you do the u+U follow-up early into your combo to ensure you hit a c.L after
      2. Don't mash it. I'm not sure what the system mechanic is, but if you mash a link, it's not gonna come out fast enough for some reason. Wait til you see Abel go back to his neutral stance and press L as soon as you see it.
      3. You can only link L after stomp if the enemy is crouching. Crouching reduces pushback and increases hitstun by a frame. If they're standing, no matter how close you are or how fast you do it, you're not comboing after stomp. You can force a crouch with dash H, raw Raging Strike, and 22X~L ~Stomp.

    • @metallicwind
      @metallicwind ปีที่แล้ว +1

      @@UFOrange this is very helpful, thanks a ton! 🙂

    • @metallicwind
      @metallicwind ปีที่แล้ว +1

      @UFOrange quick update: the advice worked and I am now COOKING 🍳
      Thanks for the help! 🫡

  • @ishikami3631
    @ishikami3631 ปีที่แล้ว +1

    is it just me or theres just a few amount of ppl that plays belial/avatar belial? I barely find any at S+

    • @UFOrange
      @UFOrange  ปีที่แล้ว +5

      yeah, he's usage is pretty low. understandable since he's a glass cannon in a super aggro meta.

    • @Schiso13
      @Schiso13 ปีที่แล้ว +3

      I've seen some belial players, avatar belial players not so much

    • @MrRaposaum
      @MrRaposaum ปีที่แล้ว +8

      Avatar Belial full combos deal a little more damage than other character's equivalent, but you're only getting about 10% of the opponents health and paying 20%-25% of your own in ONE combo. You actually make the opponent kill you with less interactions than the "discount" you'd get for yourself for dealing just a little more damage with your skills. It makes no sense, the reward is mathematically not worth the cost.
      They need to lower the Health costs and give him MORE life than the normal 15k HP everyone gets since his specials costs life, not LESS.
      People play it because they like him, not because he is efficient. If you look at Siegfried, his life-paying skill can actually make you profit and, more important, it's not obligatory at all.

  • @Sourballen
    @Sourballen ปีที่แล้ว +1

    Hello, are these combos optimal ?

    • @kazunkai259
      @kazunkai259 ปีที่แล้ว +1

      Yes 👍

    • @FAFRO
      @FAFRO ปีที่แล้ว +2

      The last one is, and honestly the back to back back ultimate skill is a good one for fighting zoners