@@BrokensPlayzyou should be popping your skill more often before you grab those orange potions. Not that it’s really needed on that difficulty with dark. It does get you a lot more xp though. I think you were just focused on figuring out what skill was doing what animation.
@@BrokensPlayz yeah that build was OP but my OCD was kicking into high gear every time you took the orange potion the rest of the video and didn’t use the skill first. That’s how you build up insane exp. It takes 2 orange pots to fill the skill bar to full per charge so anytime you see an orange pot or two pop that room clearing skill before grabbing them
Played a lot of the demo version. You can see that it is very qualitatively made. I also like how it is made between races - the city with pumping buildings, abilities and a lot of other things. I like how the map is made, you can choose where to go, endless mode as well. And a lot of other things that I haven't seen yet. The price is very low now as for such a quality product.@@BrokensPlayz
@taN4ik1 I agree. The way the meta progression is done and displayed is awesome and the mix of the slay the spire gameplay with map.routine is awesome for this type of game.
Another game that been on my Wishlist for awhile, be awhile before i can afford. I been waiting for a rogue like with different paths to choose as it add a lot of replay-ability for different outcomes. Idr the last game i played that did this sense i think "curse of the dead god".
I know slay the spire and rogue genesia have this type of gameplay. There are a few even like Peglin but this is the first Bullet Hell that is graphically amazing as well
Why? You shouldn’t care if art is AI lmao you’re not an artist, it doesn’t effect you. The art looks fine. God I hate people who bitch about AI art and aren’t even artists
@@Yoru-k9j lmaooo, i just said I didn't like the style of the characters in the menu, I even complimented the gameplay, what the fuck kind of overreacting response is that? Are you part of the dev team? Chill dude
I like the home screen, the detail is awesome.
Yeah it is a graphically good game. Especially the final boss fight, Pretty insane
glad this game finally dropped been waiting for it
And there so many more artifacts and characters than what playtest had its insane
Yeah I just grabbed this yesterday too. It’s a fun game. I like the style
It is a really good price for the amount of content it brings as well
@@BrokensPlayzyou should be popping your skill more often before you grab those orange potions. Not that it’s really needed on that difficulty with dark. It does get you a lot more xp though. I think you were just focused on figuring out what skill was doing what animation.
@master_zar haha I get distracted easily especially when you hit a range shrine and everything is massive
@@BrokensPlayz yeah that build was OP but my OCD was kicking into high gear every time you took the orange potion the rest of the video and didn’t use the skill first. That’s how you build up insane exp. It takes 2 orange pots to fill the skill bar to full per charge so anytime you see an orange pot or two pop that room clearing skill before grabbing them
@@master_zar haha I will try to remember that for future
A classy game with a beautiful style.
And for such a good price!!
Played a lot of the demo version. You can see that it is very qualitatively made. I also like how it is made between races - the city with pumping buildings, abilities and a lot of other things. I like how the map is made, you can choose where to go, endless mode as well. And a lot of other things that I haven't seen yet. The price is very low now as for such a quality product.@@BrokensPlayz
@taN4ik1 I agree. The way the meta progression is done and displayed is awesome and the mix of the slay the spire gameplay with map.routine is awesome for this type of game.
neat game, I like the graphic style of it
Yeah and it has a lot of meta progression but you dont need to fill it all out at once as u can freely refund and reuse stuff
Game looks great, hope they have a visibility option like in Soulstone so that you can see where the enemies are underneath all the effects
They do have one. I remember seeing it the settings along with a 2x speed as well
Another game that been on my Wishlist for awhile, be awhile before i can afford. I been waiting for a rogue like with different paths to choose as it add a lot of replay-ability for different outcomes. Idr the last game i played that did this sense i think "curse of the dead god".
I know slay the spire and rogue genesia have this type of gameplay. There are a few even like Peglin but this is the first Bullet Hell that is graphically amazing as well
not a huge fan of card style games like spire, but i forgot about the rogue genesia
@pandanecromancer4098 yeah I think rogue is the closest thing to this game
Been looking to get this game, it looks a bit complex though.
I think getting synergies correct can be, but the combat is simple haha
The playable characters seems a bit AI-ish, not a fan of that style, but the gameplay in general is pretty good, awesome video
They changed the original art. I'm not sure why bit it does look different to the gameplay model so it's alright
Why? You shouldn’t care if art is AI lmao you’re not an artist, it doesn’t effect you. The art looks fine. God I hate people who bitch about AI art and aren’t even artists
@@Yoru-k9j Do you know them personally outside of this comment they made? How, EXACTLY, do you KNOW they are not, in fact, an artist?
@@Yoru-k9j lmaooo, i just said I didn't like the style of the characters in the menu, I even complimented the gameplay, what the fuck kind of overreacting response is that? Are you part of the dev team? Chill dude
Hello nerds.
Imagine that's my intro