so could u actually go into detail the techniques for luring the ghosts towards the pacman before reaching power bullet thingies??? U mention it but dont go into detail which is a little unhelpful ...
How sure are you about Pac Man moving slower while eating dots? The 11 dots/s vs 10 dots/s seems wrong. I've played this game "a lot" on and actual arcade machine and have never noticed it. Perhaps it's a difference only in emulation?
Slowing down footage makes it very visible. Pac-Man fraazes for 1/60th of a second for ever dot eaten and 3 frames for every power pellet. You can easily tell the ghosts gain on you while eating dots, while you're faster with no dots in the way.
Good stuff
Great information!
Nice tips and narration
good job, many thanks
On tip number 9 a frightened ghost turned up at a "forbidden corner." Is it just frightened ghosts that don't apply to that rule??
Yes, frightened ghosts can ignore that command. Fleeing, chase/scatter, and elroy modes do follow that rule, but frightened ghosts are exempt..
so could u actually go into detail the techniques for luring the ghosts towards the pacman before reaching power bullet thingies??? U mention it but dont go into detail which is a little unhelpful ...
How sure are you about Pac Man moving slower while eating dots? The 11 dots/s vs 10 dots/s seems wrong. I've played this game "a lot" on and actual arcade machine and have never noticed it. Perhaps it's a difference only in emulation?
Slowing down footage makes it very visible. Pac-Man fraazes for 1/60th of a second for ever dot eaten and 3 frames for every power pellet. You can easily tell the ghosts gain on you while eating dots, while you're faster with no dots in the way.