Devlog & Godot 4 quick tips: 2D graphics in a 3D world | #8

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  • เผยแพร่เมื่อ 26 ก.ย. 2024

ความคิดเห็น • 8

  • @MH-lr6ue
    @MH-lr6ue 5 หลายเดือนก่อน +2

    I like how the trees started popping up

    • @ScruffyOwlGames
      @ScruffyOwlGames  5 หลายเดือนก่อน +1

      Partly happy accident, but fits the "cute derelict" look I'm going for :D

  • @panos2794
    @panos2794 5 หลายเดือนก่อน

    The new trees look great!
    I think one thing you can do to improve then is either change their colours a bit so that they don't blend in with the background or change the colour of the grass so the trees pop out more.

    • @ScruffyOwlGames
      @ScruffyOwlGames  5 หลายเดือนก่อน

      That's great feedback, thank you!

  • @littleerichsenstudios2292
    @littleerichsenstudios2292 5 หลายเดือนก่อน

    Your new improved art looks really great!

    • @ScruffyOwlGames
      @ScruffyOwlGames  5 หลายเดือนก่อน

      Thanks! It wasn't hard to improve on what I had, though :D

  • @KamranWali
    @KamranWali 5 หลายเดือนก่อน

    Awesome video! The game is looking good. Really like the 2.5D artstyle of your game. The game world looks really nice and I like how the buildings go so well with the environment. Those tips are really helpful. Looking forward to your next devlog. Keep it up! :)

    • @ScruffyOwlGames
      @ScruffyOwlGames  5 หลายเดือนก่อน +1

      Thank you! Makes me feel I'm not entirely on the wrong track - with my game and the channel. Means a lot :)