New to Tilemaps? Check out my playlist for great beginner resources - "Start with your 2D Game": th-cam.com/play/PLJBcv4t1EiSysOLQnh2AwqmD9QTg9Qlx-.html Do you also want a moveable player on your map? Use Unitys New Input System: th-cam.com/video/xrLlZ1mHCTA/w-d-xo.html
Thanks for providing information without wasting any time. Seriously, most tutorials these days waste 5 minutes without actually showing anything, and they don't even explain stuff that clearly. (or sometimes way too clearly, which wastes even more time) We need more channels like this.
These videos are hidden gems. first one I have found on the subject on TH-cam with updated versions and that is crystal clear. these combined with the information from the older videos from the brackeys channel is all one could ask for. thanks!
I love this, thank you so much. This is the most concise, efficient, and intelligent explanation I've been able to find. Your voice is also very soothing, while your diction is articulate, so its very pleasing to listen to and understand as well.
I've watched so many videos trying to wrap my head around the basics and trying different things, but this is the best video I've ever watched! Thank you!
This was the most straightforward tutorial for Tilemaps that I have found. I have been looking for a little while tonight. Thank you for this. Thank you so much!
Really good tutorial, i'm just getting back to unity after a few years break, and hear the tilemap function was good instead of the Tiled program, so i found you, you now have a new sub :D
Fantastic Video, for some reason I always forget how to create the tile maps, in this case Im coming back to Ol'Unit from messing with godot for a year or two, and again... couldnt remember, glad I found this channel, clear instruction, not digressing into other areas, and explained in a way that makes sense, eg. Always check the Active tile map. I remember always screwing that up, in previous projects.
Really helpful and very well explained, no tangents, straight to the point, loud and clear Aside from that, you kinda sound as if you were about to cry, you ok buddy?
@@bellywash6684 Ha interesting. I don't know how it works in the background, so if it depends on the used tiles or rather if Unity might have changed something. But that's what comments are for, so I am glad you told us about and it surely will help someone else as well :)
Thank you :) Yes, actually this is a great idea. I was planning on doing some more tutorials about tilemaps and already have some code lying around with this functionality. So this should come in one of the next episodes
@@VelvaryGames That's excellent! Thank you for considering it and for the quick response :) Do you have a Patreon or anywhere you can direct me to help support?
@@jimkincaidz Oh wow, that's really generous of you, nice to hear :) Currently not, but I was planning on doing a Patreon and a Discord Server. Seems like I should focus more on this :D
It won't allow me to drag my sprite (or the sprites individually) into the Tile Palette. Any idea why that might be happening? I created a rectangular palette in Tile Palette, but it just doesn't allow me to drag and drop.
Just needed to know where the Tilemaps went in the newest Unity version and this popped up on Google. Subbed :) Und schön auch Deutsche in der Szene zu sehen :)
Hello, thank you for this nice Tutorial. Just started again with Unity..and oh my gosh..unity changed so much in this years. Hast du geplant noch mehrere Tutorials zu machen ? Würde mich freuen darüber. Hab gerade im Video gesehen, es gibt nun eine Perfect Pixel Camera :o. Greets Van~
Haha, great to hear. Yeah, I also had a couple of years paused between using Unity, was very confusing. There will definitely be more videos, currently I just need a bit more time for making those. Danke dir ;)
Thank you for your comment :) Yeah, rotating is possible when you have selected a tile and want to draw. Unfortunately I just know the key for my qwertz-keyboard, there it's the ß, the key to the right of zero. I think it should be somewhere near there for other layouts. I hope this somehow helps :)
@@alopmemes1964 Yeah, it's simple but a great feature. Thank you for pointing out that a separate tutorial is a good idea, so people can find it easier :)
i have her a problem. i create a tilemap called ground and secand tilemap called "kisten" what is your "top". When i put a square on the tilemap "kisten" like you in a green area than i cant see the square anymore.... can you tell me what i am doing wrong? it should look like at 4:36 but it doesnt :/
Hello, I have a tile animation, but I would like to place it in a tilemap, I would like to do all this in code. But tilemap has only one function which is SetTile() which asks me for a TileBase, so the question, how can I convert my TileAnimatorData to TileBase?
New to Tilemaps? Check out my playlist for great beginner resources - "Start with your 2D Game": th-cam.com/play/PLJBcv4t1EiSysOLQnh2AwqmD9QTg9Qlx-.html
Do you also want a moveable player on your map? Use Unitys New Input System: th-cam.com/video/xrLlZ1mHCTA/w-d-xo.html
Thanks for providing information without wasting any time. Seriously, most tutorials these days waste 5 minutes without actually showing anything, and they don't even explain stuff that clearly. (or sometimes way too clearly, which wastes even more time) We need more channels like this.
One of the most beginner friendly tutorials. Straight to the point yet doesnt leave out anything. Thank you so much.
Thank you, happy it helped you :)
These videos are hidden gems. first one I have found on the subject on TH-cam with updated versions and that is crystal clear. these combined with the information from the older videos from the brackeys channel is all one could ask for. thanks!
I love this, thank you so much. This is the most concise, efficient, and intelligent explanation I've been able to find. Your voice is also very soothing, while your diction is articulate, so its very pleasing to listen to and understand as well.
Oh thank you for your kind words. It's really nice to hear and I'm glad the video helped you :)
This tutorial felt like a breath of fresh air. To the point and exactly what I was looking for. Du erklärst wirklich großartig. :)
That sounds great, danke :)
I've watched so many videos trying to wrap my head around the basics and trying different things, but this is the best video I've ever watched! Thank you!
This was the most straightforward tutorial for Tilemaps that I have found. I have been looking for a little while tonight. Thank you for this. Thank you so much!
Thank you for your nice words. I'm glad it helped you :)
This Channel will go big, I know it
Haha well, I hope for it, thank you :)
thank you so much. I can't believe you don't have more subscribers.
Thank you dear, unfortunately lots of unity official study guides are outdated, gladly this vid came out to be very useful
very well made tutorial. helping me with my university final year capstone project. thank you for your work!
Really good tutorial, i'm just getting back to unity after a few years break, and hear the tilemap function was good instead of the Tiled program, so i found you, you now have a new sub :D
i rarely subscribe a channel after the first video i watch of it, but this tutorial was so good, i cant lose your channel :D
This is very helpful to me as an artist, now I know how make sheets easier for the programmer to use! Thank you!!
Concise and clear, thanks very much!
Thank you I actually needed this I swear that most videos are super outdated
Fantastic video, straight to the point and so so helpful. Thank you so much!
Your tutorials are an absolute gold mine. Thak you very, very much!
Clear and proper explanation, thank you a lot!
Thank you :)
Fantastic Video, for some reason I always forget how to create the tile maps,
in this case Im coming back to Ol'Unit from messing with godot for a year or two, and again... couldnt remember, glad I found this channel, clear instruction, not digressing into other areas, and explained in a way that makes sense, eg. Always check the Active tile map.
I remember always screwing that up, in previous projects.
Thank you a lot for this video! Very quick and helpful!
This video is very enlightening to me, thank you Vevary!!
Thanks for this, the other videos I found looked outdated:) Keep it up!
Thank you :) Glad to hear this.
Really helpful and very well explained, no tangents, straight to the point, loud and clear
Aside from that, you kinda sound as if you were about to cry, you ok buddy?
This is the one i was looking for thanks
Thank you very much!
Shot and sweet. Good job !!👍👍
Subbed!! this videos was just what i needed, perhaps you can talk about animations sometimes, keep it going!!
Thank you, glad it helped you :)
Yeah, animations are definitely on the plan but not scheduled currently.
That is the best Tutorial i found, thank you.
Incredible and to-the-point tutorial thank you
I like your way of explaining! Good job!
Thank you :)
Thankyou so much this helped alot i was stuck on this for awhile and your video was very helpful!!!
Excellent video. Simple, informative and easy to follow. :)
This makes making levels a lot easier, viele danke
Very easy to follow. Thank you very much for this video!
Hey I really like your way of explaining && was delighted to see you have more tutorials
keep going:)
Thank you, I will :)
Great tut! thank you so much!
Thank you. Very nicely explained. Subscribed :)
This video is amazing. 10 out of 10
such a helpful tutorial! thank you!
explained exactly how it should have been. keep up the good work
Great! It's what I looking for!
I'm happy you like it, thank you :)
Sehr schönes Tutorial :D
Thank you soo much, you helped me a lot!
Thak you this video helped a lot I've never messed with 2d games before and had no idea what to do lol
Thank you very much for the great content, keep up the good work!
hi, how are you scrolling the values in the inspector 0:56
This is so helpful, thanks!
Really helpful video! Thank you very much :D Before this video i duplicated my gameobjects over and over again. This lagged out my game very much!
Oh then I'm happy you found this video. I think this is not only better for your performance but also for your mental health :D
thank you! so much! i now can make my game!
We love it! 🤙
NICE VIDEO! This helped me a lot! Thank you so much
When I place tiles in the tile palette, the order is messed up. How can I place them in the tile palette in the right order at once?
4:30 Quick tip for people where the different layers aren't working. Put the tilemap renderer mode to Individual instead of Chunk.
Oh thank you for pointing this out. I also stumbled across this lately on an isometric map. Did you have those problems on a rectangular tilemap?
@@VelvaryGames Ye on the regutangular, I was trying to work with different layers but the tiles just wouldn't show up.
@@bellywash6684 Ha interesting. I don't know how it works in the background, so if it depends on the used tiles or rather if Unity might have changed something.
But that's what comments are for, so I am glad you told us about and it surely will help someone else as well :)
Really helpful video.
This is a really well done tutorial.
Thank you, subscribed!
Would you be able to do one on an in-game tilemap editor, like a level editor?
Thank you :)
Yes, actually this is a great idea. I was planning on doing some more tutorials about tilemaps and already have some code lying around with this functionality. So this should come in one of the next episodes
@@VelvaryGames That's excellent! Thank you for considering it and for the quick response :)
Do you have a Patreon or anywhere you can direct me to help support?
@@jimkincaidz Oh wow, that's really generous of you, nice to hear :) Currently not, but I was planning on doing a Patreon and a Discord Server. Seems like I should focus more on this :D
Great tutorial!
It won't allow me to drag my sprite (or the sprites individually) into the Tile Palette. Any idea why that might be happening? I created a rectangular palette in Tile Palette, but it just doesn't allow me to drag and drop.
Thank you for this :D
Just needed to know where the Tilemaps went in the newest Unity version and this popped up on Google. Subbed :) Und schön auch Deutsche in der Szene zu sehen :)
Haha, glad to see Google knows the good stuff ;) Und über deutsche Abonnenten freue ich mich glatt noch mehr :)
Hello, thank you for this nice Tutorial. Just started again with Unity..and oh my gosh..unity changed so much in this years. Hast du geplant noch mehrere Tutorials zu machen ? Würde mich freuen darüber. Hab gerade im Video gesehen, es gibt nun eine Perfect Pixel Camera :o. Greets Van~
Haha, great to hear. Yeah, I also had a couple of years paused between using Unity, was very confusing.
There will definitely be more videos, currently I just need a bit more time for making those. Danke dir ;)
thank you so mutch your very underated
THANK YOU SO MUCH :D
True Gem Indeed
Thank you :)
u save my life bro
Amazing video!
Thanks!
3:00 how can I rotate for example the log to be vertical?
Amazing helpfull video btw! Easy thumbs up!
Thank you for your comment :)
Yeah, rotating is possible when you have selected a tile and want to draw. Unfortunately I just know the key for my qwertz-keyboard, there it's the ß, the key to the right of zero. I think it should be somewhere near there for other layouts. I hope this somehow helps :)
@@VelvaryGames Thank you!
ty 🙂
two words for you ..... thank you
your voice is great,fall in evol with your voice
you the goat fr
thanks dear
thanks bro
eres dios, gracias
Preciate it
god damn thats a good tutorial.
Thank you so much for these videos. Any chance you plan to go into possibly doing procedurally generated maps utilizing rule tiles?
Thank's
good tutorial
5:20 is not working for my character movement in the tutorial where we move the character oddly it will not collide with tiles, need help.
good one🍹
Reply best tutorial 👌
If you keep painting over your palette check the unclick the edit button in the Tile Palette.
Can you also animate tiles in a tilemap?
Yes, check out my video about Auto Tiling, this explains the setup and has a short part of where I show how you can do this.
@@VelvaryGames Oh nice! Thank youuu :D Because i want to animate a floating river but i thought you cannot animate in tilemaps xD
@@alopmemes1964 Yeah, it's simple but a great feature. Thank you for pointing out that a separate tutorial is a good idea, so people can find it easier :)
THANK YOU FOR THE VIDEO : ) , i was really in doubt about something, now i'm not lol
I think that sounds like a good result, glad it helped :)
The Drop tile/sprite/sprite texture does not pop up for me AT ALL.
so what do you do at 0:34 when the grid overlay for the tiles doesn't appear?
you are amazing
i have her a problem. i create a tilemap called ground and secand tilemap called "kisten" what is your "top". When i put a square on the tilemap "kisten" like you in a green area than i cant see the square anymore.... can you tell me what i am doing wrong? it should look like at 4:36 but it doesnt :/
awesome
it worked but the tiles are super small do you know how to fix this?
I TRIED EVERYTHING BUT THE TILES DONT GO INTO THE TILE PALLET UGHHH
i cant find any tutorial that tells me how to add the actual package please can u help
6:25 The Tilemap Collider 2D does not have a 'used by composite" option in 2023.1.0.. What should I use instead?
Hello, I have a tile animation, but I would like to place it in a tilemap, I would like to do all this in code.
But tilemap has only one function which is SetTile() which asks me for a TileBase, so the question, how can I convert my TileAnimatorData to TileBase?
how did you get that lighting effect?
buen video me zuscrivoi
During the sprite editor part the image is not showing up