i'm gonna use this method for feeding my animals in the beginning. I put up a chicken coop, but i don't want to buy food and it'll be months before anything grows. with this method, I'll buy a field of sorghum, harvest it, feed my chicks, and resell the field. Thanks for the tip!
Still looking forward to your fermenting silo, which in some ways is way more of a hack than field flipping, but has been a core of my game play through most of my time in fs22. Even though having other ways to make silage is somewhat realistic, it totally crushes the game economy. Now you can add in the forage harvester mod that allows you to just grab anything from any field you have a contract on, and we can literally just print money. You kinda have to play on hard mode just to slow down your steam roll to riches these days. Your mods have allowed many of us to enjoy this game when we really wouldn't at all without them. I can't imagine using a base game pickup wagon any more.
The funny thing about the Fermenting Silo is, that it is the old method to produce silage in reality, before there where bunker silos. But it didn't work as fast as with the mod and especially not with the new recipies, that I integrated like hay drying and mixing of TMR. My Fermenting Silo Mod is in testing right now, but I don't expect it to be released this year because of the winter holiday.
Some people consider this cheating...not really sure how I feel about it. I think I've done it once, maybe twice. Of course it really doesn't matter what other people think anyway. Everyone paid money for this game, play how you want too.
Really I don't see it as underhand etc.. you're esentially doing a contract in many ways, probably higher paying, but you're essentially gaining cash for doing a lap around a field.
i'm gonna use this method for feeding my animals in the beginning. I put up a chicken coop, but i don't want to buy food and it'll be months before anything grows. with this method, I'll buy a field of sorghum, harvest it, feed my chicks, and resell the field.
Thanks for the tip!
Still looking forward to your fermenting silo, which in some ways is way more of a hack than field flipping, but has been a core of my game play through most of my time in fs22. Even though having other ways to make silage is somewhat realistic, it totally crushes the game economy. Now you can add in the forage harvester mod that allows you to just grab anything from any field you have a contract on, and we can literally just print money. You kinda have to play on hard mode just to slow down your steam roll to riches these days. Your mods have allowed many of us to enjoy this game when we really wouldn't at all without them. I can't imagine using a base game pickup wagon any more.
The funny thing about the Fermenting Silo is, that it is the old method to produce silage in reality, before there where bunker silos.
But it didn't work as fast as with the mod and especially not with the new recipies, that I integrated like hay drying and mixing of TMR.
My Fermenting Silo Mod is in testing right now, but I don't expect it to be released this year because of the winter holiday.
I sometimes do field flipping , but as you say , I try to leave the field better than I received it. I plow it , prep it , I don't sow it thou.
It's not our fault improvements and the value of crops are not figured into the value of the land by the owner.
Some people consider this cheating...not really sure how I feel about it. I think I've done it once, maybe twice. Of course it really doesn't matter what other people think anyway. Everyone paid money for this game, play how you want too.
Really I don't see it as underhand etc.. you're esentially doing a contract in many ways, probably higher paying, but you're essentially gaining cash for doing a lap around a field.
capitalism is not cheating. as you say, its operating in the market as designed to maximize profit strategies.