7 Game Dev Mistakes I Won't Make in My Next Game

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  • เผยแพร่เมื่อ 12 พ.ค. 2023
  • A quick video filled with regret. Bathe not in the same frustrations as I, dear viewer. Share thy wisdom as well should you have any, so we may learn.
    👇Play the Secret Life of Dorian Pink on Steam!
    store.steampowered.com/app/18...
    🦆 LINKS
    Discord: / discord (Resident Narwhal is waiting for you)
    Instagram: / amberlimshin
    Twitter: / amberlimshin
    🍩 ABOUT SECRET LIFE OF DORIAN PINK
    A choices-matter narrative RPG set in an alternate universe of the Picture of Dorian Gray by Oscar Wilde. Save your boyfriend Basil from the Devil by making questionable choices, gaining allies, and making doughnuts explode.
    #indiegamedev

ความคิดเห็น • 17

  • @robertmoats1890
    @robertmoats1890 25 วันที่ผ่านมา

    As an obsessed developer that has built a full 3D game engine from the ground up, I can assist with such knowledge if you ever get stuck. I'm also pretty obsessive about clean code, which is one of the biggest reasons it's taken me so long to build my game and engine. When I see ugly code, I immediately have to fix it, which can get distracting, when you have 1900 source files.

  • @RobLang
    @RobLang ปีที่แล้ว +4

    Amber! Great to see you back. I love this list of points. So much of your self-assessment comes back to architecture - i18n, systems, separation of concerns etc. What principals are you going to use in your next game?

    • @AmberLimShin
      @AmberLimShin  ปีที่แล้ว

      Hi Rob! Thanks :) But what do you mean by principals?

    • @oskar8021
      @oskar8021 ปีที่แล้ว

      @@AmberLimShin I assume that was a typo and they meant "principles"

    • @AmberLimShin
      @AmberLimShin  ปีที่แล้ว

      @@oskar8021 Probably keeping it simple, separating concerns, and clean unrepetitive code :)

  • @oskar8021
    @oskar8021 ปีที่แล้ว +1

    Nice, concise and informative. Should have way more views! Thank you for sharing!

    • @AmberLimShin
      @AmberLimShin  ปีที่แล้ว +1

      thank you for watching :)

  • @DrNabeel20
    @DrNabeel20 ปีที่แล้ว

    love your style! useful ideas :D

  • @ragugar
    @ragugar 9 หลายเดือนก่อน

    Great video, love your aesthetics and your flow of thoughts!

    • @AmberLimShin
      @AmberLimShin  9 หลายเดือนก่อน

      Thank you :)

  • @catafest
    @catafest 11 หลายเดือนก่อน

    can you make a tutorial about how to put a game on Steam?

    • @AmberLimShin
      @AmberLimShin  10 หลายเดือนก่อน

      Hi, sorry for the late response!!! There are already a lot of tutorials on that, so I don't think a tutorial like that would be in the works on this channel. However, if you still need help, feel free to hop into our discord and we'll try our best to help. Steam can be painful.

  • @radioheadfan7279
    @radioheadfan7279 9 หลายเดือนก่อน

    Can you open up localization (1.) please? Can you talk more about this in reply? ❤

    • @AmberLimShin
      @AmberLimShin  9 หลายเดือนก่อน

      I haven't looked into localisation in godot 4. But if it's anything similar to godot 3, basically every dialog line should be replaced by a "key" (i.e. DIALOG_0001). So depending on which language the player chooses, the key will be SWAPPED with a the correct dialog line of that language. Godot uses CSV file format with specific language codes for this (i.e. ES for spanish, EN for english). You can make this CSV file in sheets/excel.
      There's many ways to go about this when coding your dialog system. There's no one right way.
      I hope this helps. if not, if you hop into our discord I'll try to explain more there.

  • @vhv3862
    @vhv3862 ปีที่แล้ว +1

    I don't know if you notice this, but watching a talking shit is really weird.

    • @AmberLimShin
      @AmberLimShin  ปีที่แล้ว +1

      Says something about you right? 😆