Yes. She's a fine duelist (1vs1) but when there are more than a couple enemies and she can't one shot them, things get pretty meh as you start having to work hard to kill mobs... I would like a buff in the number of bullets she can shot after each sprint, or a complete rework on her kit (maybe make the current standard skill her ult and add something useful to kill mobs as her new standard skill....)
Yes Usagi Needs a buff. Also 6 things I want to see "adjusted" or "allocated" into Snowbreak. 1. Random stat rolled Epic weapon parts that can drop from C0-0P or C0-0P events as that would add a lot of replay-value. 2. For MORE Manifestations to have Skills that FOCUS on improving their Weapon Archetype's dmg & performance upon activation. 3. A heavier focus on the whole Post Apocalyptic Danger of Mutagenic "Snow" and horrors spawned from it You know WHAT the PLOT & Game Title are SUPPOSED to be about? Scroll --> 4. Solving the whole censorship issue by Adding an ON/OFF switch with a password Lock in the settings menu. 5. Adding Free cosmetic rewards thru progression. By making base outfits be the less revealing variation upon purcchase, simply adding a free "alternate" outfit for base outfits that is more "revealing" unlocked by simply playing as the character would add a "goal" to strive behind as their more eye candy base outfits wouuld be earned allowing players to further gain experience with said character the more they play with their final base outfit being the reward for their efforts. 6.Addiing More C0-0P focused game modes or fun m pvp Chibi mini-games to play,and being able to visit allied friend basees and just hangout. Also Making the game available for consoles would bring in more players.
Definitely :d You need time to aim for every skill including the ultimate to be effective on mobs which ends up having her eat a ton of bullets, and the damage reduction isn't that good. And for her to do good dmg you must hit weak points still which ends up being a lot to accomplish consistently. If she is a ninja they should have given her a clone when she uses E or something to take damage. The amount of shots you have under E should be doubled I feel like. Trying to hit mobs with the ultimate feels so damn brutal -_- I wish it worked more like Marian Riptide's
They need to make it so that she can shoot while sprinting. Apply the auto-aim to that as well. Right now, sprinting around feels awful because you're not doing anything else.
i agree if her damage is a bit underwhelming, but she does not feel clunky, skill issue. she is fun, most people not liking her are the sweatlords wanting to top that 1% chart.
I got her, because I love Fritia and I like the idea of a version of her that feels fun in co-op (4* doesn't feel like you're contributing, and 5* takes too long to power up). I don't mind the stop'n'pop style, but they need to tweak her movement. I think her fast movement halts when you jump, and that feels really bad. Especially for a 'hare'! It might also help if Seasun would go back and fix up the cover system. Too many things we can't take cover behind, too many glitches with cover (Firitia - Hush and cover do not play well together), cover that leaves your head exposed but doesn't let you crouch...what got me to try this game in the first place as not the waifus, it was that TPS *cover* shooter (w/ waifus). Then let us slide into cover, tie that back to work with characters like Turbo Hare and Katya. Shooting and cover have felt a bit like an afterthought in Snowbreak for a while. I still really enjoy the game, but I'd love to see them gravitate back in that direction.
The only way cover can work is if they make a rail shooter mode lol. That will guarantee the effectiveness of cover (unless they pull some shit like Nikke).
@@tacticalmechtank5556 They could do it if they made the damage model more punishing when out of cover, but that would make the game more difficult, and I'm not sure if they really want that. I don't know how well it works on phones now, but I could see it be too fiddly on phones. But, if they tuned it up and made the controls overall tighter, maybe it could work? I dunno. I'd like to see them try, but I expect nothing.
The ONLY complaint I have, and I've been playing her for several hours now, is that her Ultimate is VERY hard to aim. I wish it had an indicator so I at least had something of an idea of where the thing was going to land.
You can turn on skill cast indicator in the setting, the target will have a blue square around them so you can know which one is targeted. It prioritize your aiming direction.
I like the idea they had going for her and it definitely felt fun in some cases, but the main issue I experienced is that her movement feels clunky in a lot of maps that don't have the space to accommodate her swift dashes *(Mainly since when you dodge the initial dash is directionally locked and you can't change direction)* and I noticed that if you stop moving because of running into something, her supercharge stacks are not filling up for as long as you're not moving which is not good since it already takes a couple seconds to fill up to 3 charges. So basically she's underperforming right now since she's completely depending on her running state to fill up her supercharge shots but they fill up slow enough to where she can't reliably get those shots out as fast as you would want since the whole rotation doesn't flow very well 😔
I thought she was really fun to play and she pairs well with Fenny SS. I will say that she does require her signature weapon and M3 to be truly effective.
I tried her demo for a bit, and she seems really fun to play with. Though she does have her M3 and her signature weapon that may be helping push that enjoyment up for me. I like Turbo Hare, but at the state my account is at, I feel as though Shadow Ka would be a better pick up for me as I need her type of support than another DPS.
I been waiting for my queen to get a new exo suit so happy it finally here but I do understand how you feel about her playstyle :D She not broken but she fun and that what matters to me and she my favorite waifu as well!
To fix clunky part ,they need to add some passive that lasts about 15-20s after running it refiles auto those charged bullets ,so u don't have run constantly like that shit is annoying AF , how did anyone approve that .,also skill casting doing back step and u cant counter it, and make it more like katyas or fannys , cos that is also annoying ,her skill casting is basically old blue bolt ,so this 2 fixes would make Turbo hare much more fun to play , make passive for charging shots and remove back-step from skill activation
Don't really think she needs buffs, at most some QoL changes would be nice to have. For example, I think it would help if her cope gun would reduce stamina consumption by a higher percentage, which would help people who won't pull her weapon to at least be able to play her better. Another change I would like is if there was a way to charge her gauge faster. Using her on open maps is fine but when you're in small corridor on coop for example you really feel the awkwardness of having to be constantly moving. Something like having her spend S-energy every time she dodges to refresh her sprint in exchange for faster charge would go a long way, just balance the cost in a way where you eventually run out and have to fall back to running while it regens. Right now her S and U energies are (mostly) useless so give them a use. Numbers wise, I do think she's a bit behind the power houses we've been getting as of late, but I personally don't mind that since if all I wanted was to do damage, I would just get Cherno and call it a day. It's not like the game demands higher power atm unless you care for rankings. I do get tired of playing the same characters over and over so I appreciate the diversity. I am enjoying her gameplay and I do appreciate the need to aim in order to see the big numbers. Sure, it's a simplified version of aiming due to the auto targeting, but you still need to aim at the general area of the place you want the lock to latch to. I at least feel like I'm earning the damage unlike the other skill DPS. I do agree it can be a bit finicky but I rather not have a guaranteed aim on the target's weakspot. I'd say people should just give her a try on the trial stage and if they like how she plays, then roll for her. If you want more damage, hey, Lyfe is coming later this patch.
I like the way her kit feels in general but she would really benefit from a mairan swift type tagging system to allow for consistent weakpoint hits. She's absolutely horrible against any enemy with parts near their weakpoint. It takes way too long to charge her standard skill so it ends up feeling really bad running around doing nothing until you can do damage. She needs number buffs too as her damage is very mediocre.
For me the running is fine as she plays mostly the same way how characters of her type (run and gun) do in most games. TBH her issues would be some of the same issues as Hush (incompatible with bosses) and Yao (Needs critical hits to get the most out of her damage). They want you to hit critical Areas of the boss (the Yao issue) but most cases thats not possible. She doesnt do enough damage without her crit meaning you need Mauxir to make her do enough damage. But most bosses are incompatible with Mauxir. Running and blowing up mobs with her Ultimate is fun and landing head shots on mobs takes a little to get use to. Even more so if the critical area is not the head. TBH I think she should be able to stack up to 4 bullets and have a starting stock of 12 ammo. Im use to ADS when im fighting bosses for the first shot then coming out of it auto aim is already on the part that i neeed for the rest of the shots, similar to the same way Marian works even though their lock-ons work entirely different. (I also think she should be slightly even more faster but thats just me)
I think she is very strong as-is. If I would do anything, it would be to decrease the delay on her shots charging during her dash. Her skills aiming system is great. There is an amount of weight to maneuvering her during her dashing chargup, but it makes it feel more real. I dont really like the idea of having every movement a character makes being too twitchy. It ends up ruining how animations can look if you take the acceleration and deceleration out of a characters movement. If they buff her, fine, but i dont think they should touch the feel of her movement too much. I guess she can feel real bad using in more enclosed spaces, but she really isnt the only one in that case either. Infinite sight i always have issues with dodge shooting or standard skill sliding to where some crate blocks all the shots 😂 Im not going to ask for her to be able to shoot thru stage props, tho. I think its fine to incorperate skill use because they DO have powers associated with their exosuits and being manisfestations.
Personally i enjoy Fritia as she takes snipers as a character which Snowbreak has struggled to make good and and gave them a fresh playstyle that i think is pretty fun
As a gunner main in mh and kbm user in souls gamds (just got used to not using a controller) Your point is really good as its mostly the same sentiments to the games ive played that isnt really for keyboard and mouse but has a good advantage on certain playstyles. For me so far fritia hare reminds me slightly of gauss from warframe but isnt as good but i enjoy when games have characters that go fast. So far for me she's fun to play on boss missions but is not the best if theres too many enemies
When I did coop with fritia I out damaged a siris by about 5% more each game for 4 games. The only problem is that I don’t know how much investment the guy had on siris because he got the new skin bundle so I couldn’t tell if he had the 5 star weapon or not. I will say that in one of the games we played I was lower on total damage and it was because I spent too much time thinking about which perk to grab and the overall I feel like I needed to put more effect in than siris. I’m running around building up stacks and aiming slightly upwards so I land headshots with my skills and using my ult when I see 3 or more grouped together meanwhile siris just presses skill button walk forward and release for an instant multi kill and when tanky enemies appear he just used his ult and nearly destroyed it. Does she need a buff? Maybe, note sure yet. The only thing that disappointed me was that I was hoping one of her manifestions or neuronics would increase her skill charges to 4. Overall I find her fun to use. She feels like a mix between th sniper class of both 5 and 4 star Marian combined. She is a chaos sniper dps but she also about doing quick shots and even shares the same neuronic 5 star Marian has when she removes CC debuffs on the player when you use her support skill.
I was so excited for fritia but my instant first thought was regret for not using my pulls to get siris ksanas weapon. I'm still debating on whether to pull or not I might just save my pulls for lyfes guns.
i think her damage is underwhelming and overall her dmg is lower than other DPSer cuz she need to sprint and her first Supercharge gauge tooks longer to get which increaer her downtimes. i think that is the 2 major parts i want dev to buffs.
I compare her to Yao ya know the original busted sniper character. Yao at least has an indicator. Frita was supposed to feel like a fast paced Yao. where you dash and quick scope. she should be doing that
Basically players want easy head shots and the ability to run forever. So... They want a run and gun sniper...which sounds dumb... cause it is. Why not ask for a gatling gun that allows you to run at 70 mph and do head shots perfectly the entire time while running. Look... the Fritia auto lock works the same as Marian Swifts Oh i'm sorry...i forgot Swift didn't do enough dmg even though you can auto aim at head shots multiple times... so not many people use her. She needs to dmg like Yao Winter Soltice But Winter "takes too long to shoot" and "requires you to aim on your own..." So they gave you the best of both worlds and ask you to do only one thing... PUT A LITTLE EFFORT... INTO AIMING. The only difference is Swift doesn't have the little lock on box... BUT... so as long you AIM ABOVE THE TARGETS HEAD when you use Swift, the skill it will most likly auto lock on the targets head How does the work for Fritia? AIM THE SKILL BOX... ABOVE THE TARGETS HEAD... AND MOVE IT DOWN and it will, 90% of the time, aim at the head. why 90%? No idea... but if you are too lazy to take an extra sec to understand how to adjust for that margin of error then play one of you other broken a*s overpower tons of dmg characters that require little to no skill. =/ Thats it. Part of the "fun" of playing a sniper is doing the aiming yourself and knowing you have the skill and stability to make those long range shots. If you want the game to do it for you than you don't actually want to play a sniper... you just want to be able to say you do. Go back to infinite ammo Katya, energy blast Agave, or spin to win Lyfe if your auto-aim Fritia with her ninja run is too hard to play =/ Also! The Semi-auto Rifles do FAR LESS CRIT DMG than the "bolt action" Rifles cause they shoot much slower. The speed of the semi auto i meant to make up for the lack of fire power. And Fritia even has a buff to cancel that problem out... all you need to do... is take the time to learn to aim your skill.
Calling people lazy is an elitist take, coping around skill issue when she is just badly designed. Also, people asking about dumb gameplay is ok cause some people think it is fun to do. Tying to "aim" a auto aim box is cluncky AF and it is bad design. Specially when you say there is a chance you will not hit heads and you don't have an idea why. Marian Swift has a way to fix that issue and that is her Fractured Feater Mark which is a more accurate aimbot by using ADS to tag weakspots. So Yao WS, when was the last time we got a character that is very heavy on aiming just like her? Do you even need to sweat on aiming when Mauxir Shadow Ka is being used as a band-aid to that kind of gameplay? Sniping was fun at the start, but when they release characters that knockdowns enemies or drags them around like Siris, good luck aiming in coop. To explain why you sometimes can't hit weak spot with the auto aim box. If there are no destructable parts close to the weakspot of the enemy, you will hit it 100% of the time. If there are destructable parts around the weakspot, auto aim will try latch on to those too. If the enemy makes even a very small movement, you will miss the weakspot so it is better to just ADS ( or be like M1 Marian Swift and put a bullet magnet on that weakspot and you will never ADS again unless the duration falls off).
mobile, high single target dmg, high aoe dmg, free energy to use ult with other chars.. i realy dont know whats the problem of so many people, well i like her
Yeah, only got her for the costume :D But in terms of gameplay, I'm not a huge fan, and wouldn't mind seeing her buffed a lil. And I agree that her gameplay loop isn't that interesting.
Yeah, the running vs aiming is not a good combo in actual gameplay, although it looks cool in the showcase. Still, I think her aim should auto lock on the head. Currently she's very weak against enemy with extra armor as she would shoot those and lost a chunk of dps.
I want the target lock buff to focus on weak points because I'm annoyed when I shoot and don't get a critical hit. It makes the gameplay not fun. If you want to make a character to sell for laughs, it's ridiculous. I'm hurt. Vidya Agave is here. I don't want to have to go through this again. Wasted money and got an incompetent and boring character.
!:26 IMO the problem with her its the shitty running mec.. Even if she its a Ballistic Character she don't reward shooting.. She is also a sniper class... the irony. So maybe increase the max charge but let her shoot while running so that way she can charge the stack faster. Something like Lyfe infinite sight.
i dont agree about fritia feels bad to play. Well you see..., she has her ult right? she pretty much a like siris - ksana skill minus draging the enemy. Even better we can easily relocate and shoot from affar. What i like is, this is a sniper with easy relocation an quick shot. For me this kit is working fine.
Thank you Fritz for the break! I needed that after the swimsuit patch to recharge my digis. Praying for a meta-breaking, breathtaking, show stopping, jaw-dropping, most absolutely fun to play Yao🙌🙌
While I don't think every character should be Cherno or Siris tier broken, they could tweak her a bit imo. I think they should give her more bullets when she's in her stationary mode (up to 5) and up her ultimate damage a bit. Atleast she is pretty fun to play.
I disagree about the controller commentary. Every TPS is better with a controller. The actual problem you're describing is your personal lack of hand/eye coordination, and many people share that problem, but I do not. With a little tuning, Snowbreak has one of the most precise controller support implementations in the gaming world, no aim assist needed. Instant headshots with no effort.
I don't get why they gave her a Sniper Rifle, and the fast movement / skill set. I think her weapon of Shotgun would be more apt due to it's just weird that she's precision aiming with high speed movement. Just doesn't play well with how her kit is. It's fun to mess with but eh.
I like her gameplay. I like that she has the best mobility in the game. I like that she's a sniper, my favorite gun type in the game. I didn't pull Siris Ksana because that's the definition of clunky for me in this game. Literally feels bad gameplay mechanic: self debuff your movement to do any damage at all. If Fritia cannot clear content or is a DPS loss, then she would need buffs -- cough Marian Riptide cough. But not the kind of buffs people like Vic are concerned about -- IDGAF about a 0.9s clear speed improvement even if it as 10% DPS buff, jfc. And people complaining about her lack of autotarget when she can target heads, smh...
@@pkmdz Siris fail to do meaningful dmg to aerial enemy, and even in some Ground one like Joseph harden, frankly I fail to see why ppl dub her to be OP or broken, unlike Cherno when you can practically tell it from miles away that she's pure nightmare.
I TOTALLY AGREE, when I saw this character I felt that it would be fun with its mobility, but then when playing it I was disappointed, I mean they have to run a long time to use their abilities and charge batteries, when it is an "llife" while shooting it moves and jumps doing more damage and more fun. Its ulty is somewhat rough too (its animation also disappointed me since afterwards it is not seen anymore, it would be nice to see something more spectacular and sexy), its slow shots to be honest I already felt uncomfortable being a free shooter I never took it on the snowboard, they do not do damage they are very slow compared to other weapons U_U, at one point I thought it would be a support for energy recovery this cold, but well I find out that it is a ballistic dps that is practically not at the level of the previous dps... one thing people, I'm in this game for the fanservice and the ecchi too that is not minor... stop censoring the game!! Oh my god, ecchi and Chinese monkeys are the best thing that happened to the world. Sorry for my bad English. Anyway, thanks for the video.
As someone who play gacha for a long time, I am used to saving until they powercreep my existing characters. And Fritia clearly doesn't do more DPS than my M4 Cherno with +1 gun to worth investing from scratch.
They removed the need to aim, skill haste, s-energy regen, u-energy regen, and stamina regen, while making her a bluebolt copy (mobile but also turret) and have both aoe and single target capabilities, all 1-2 seconds of dashing away. Sounds plenty broken to me. However, while i would never ask for buffs, i do think its weird that shooting her normal bullets is actually meaningless iirc from reading her skills. Even riptide had an incentive to shoot non kraken shells, to lower cd time of std skill.
Yeah, she does feel clunky to use. I think they tried to do something like Lyfe infinite Sight but botched it. I have a ton of Digicash i saved up, but im not sure if im pulling for her. The main theme for this patch is awesome though.
If a character takes as much skill as it does to play new Fritters well, the DPS should be higher. A f'ing chimpanzee could play Lyfe IS and hit high numbers.
Do you think Fritter needs buffs?
Yes.
She's a fine duelist (1vs1) but when there are more than a couple enemies and she can't one shot them, things get pretty meh as you start having to work hard to kill mobs...
I would like a buff in the number of bullets she can shot after each sprint, or a complete rework on her kit (maybe make the current standard skill her ult and add something useful to kill mobs as her new standard skill....)
Yes Usagi Needs a buff. Also 6 things I want to see "adjusted" or "allocated" into Snowbreak. 1. Random stat rolled Epic weapon parts that can drop from C0-0P or C0-0P events as that would add a lot of replay-value. 2. For MORE Manifestations to have Skills that FOCUS on improving their Weapon Archetype's dmg & performance upon activation. 3. A heavier focus on the whole Post Apocalyptic Danger of Mutagenic "Snow" and horrors spawned from it You know WHAT the PLOT & Game Title are SUPPOSED to be about? Scroll --> 4. Solving the whole censorship issue by Adding an ON/OFF switch with a password Lock in the settings menu. 5. Adding Free cosmetic rewards thru progression. By making base outfits be the less revealing variation upon purcchase, simply adding a free "alternate" outfit for base outfits that is more "revealing" unlocked by simply playing as the character would add a "goal" to strive behind as their more eye candy base outfits wouuld be earned allowing players to further gain experience with said character the more they play with their final base outfit being the reward for their efforts. 6.Addiing More C0-0P focused game modes or fun m pvp Chibi mini-games to play,and being able to visit allied friend basees and just hangout. Also Making the game available for consoles would bring in more players.
Definitely :d
You need time to aim for every skill including the ultimate to be effective on mobs which ends up having her eat a ton of bullets, and the damage reduction isn't that good. And for her to do good dmg you must hit weak points still which ends up being a lot to accomplish consistently. If she is a ninja they should have given her a clone when she uses E or something to take damage.
The amount of shots you have under E should be doubled I feel like.
Trying to hit mobs with the ultimate feels so damn brutal -_- I wish it worked more like Marian Riptide's
Yes.
si , urgentemente >_
Don't think she needs a buff really, just needs her auto aim to only target heads instead of also parts and maybe not kicking her out of her dash
maybe even just make her aim bot guarantee crits
@@rawringkhris463....you do know that weakspot hit is 100% crit right?
They need to make it so that she can shoot while sprinting. Apply the auto-aim to that as well.
Right now, sprinting around feels awful because you're not doing anything else.
@@oldsoulbiz3526She should have been a dual wielding character like lyfe
lyfe dodge shot has auto aim already and is doing a rerun soon..
i agree if her damage is a bit underwhelming, but she does not feel clunky, skill issue.
she is fun, most people not liking her are the sweatlords wanting to top that 1% chart.
I got her, because I love Fritia and I like the idea of a version of her that feels fun in co-op (4* doesn't feel like you're contributing, and 5* takes too long to power up). I don't mind the stop'n'pop style, but they need to tweak her movement. I think her fast movement halts when you jump, and that feels really bad. Especially for a 'hare'!
It might also help if Seasun would go back and fix up the cover system. Too many things we can't take cover behind, too many glitches with cover (Firitia - Hush and cover do not play well together), cover that leaves your head exposed but doesn't let you crouch...what got me to try this game in the first place as not the waifus, it was that TPS *cover* shooter (w/ waifus). Then let us slide into cover, tie that back to work with characters like Turbo Hare and Katya.
Shooting and cover have felt a bit like an afterthought in Snowbreak for a while. I still really enjoy the game, but I'd love to see them gravitate back in that direction.
Same I got her like she my favorite character in Sb and I been waiting for a good sniper character it’s a win win for sure :D
The only way cover can work is if they make a rail shooter mode lol. That will guarantee the effectiveness of cover (unless they pull some shit like Nikke).
@@tacticalmechtank5556 They could do it if they made the damage model more punishing when out of cover, but that would make the game more difficult, and I'm not sure if they really want that. I don't know how well it works on phones now, but I could see it be too fiddly on phones.
But, if they tuned it up and made the controls overall tighter, maybe it could work?
I dunno. I'd like to see them try, but I expect nothing.
The ONLY complaint I have, and I've been playing her for several hours now, is that her Ultimate is VERY hard to aim. I wish it had an indicator so I at least had something of an idea of where the thing was going to land.
You can turn on skill cast indicator in the setting, the target will have a blue square around them so you can know which one is targeted. It prioritize your aiming direction.
Well i hope they buff her after they patch the story sabotage
I like the idea they had going for her and it definitely felt fun in some cases, but the main issue I experienced is that her movement feels clunky in a lot of maps that don't have the space to accommodate her swift dashes *(Mainly since when you dodge the initial dash is directionally locked and you can't change direction)* and I noticed that if you stop moving because of running into something, her supercharge stacks are not filling up for as long as you're not moving which is not good since it already takes a couple seconds to fill up to 3 charges. So basically she's underperforming right now since she's completely depending on her running state to fill up her supercharge shots but they fill up slow enough to where she can't reliably get those shots out as fast as you would want since the whole rotation doesn't flow very well 😔
I thought she was really fun to play and she pairs well with Fenny SS. I will say that she does require her signature weapon and M3 to be truly effective.
no way im skipping a peak human body type
I tried her demo for a bit, and she seems really fun to play with. Though she does have her M3 and her signature weapon that may be helping push that enjoyment up for me. I like Turbo Hare, but at the state my account is at, I feel as though Shadow Ka would be a better pick up for me as I need her type of support than another DPS.
I been waiting for my queen to get a new exo suit so happy it finally here but I do understand how you feel about her playstyle :D
She not broken but she fun and that what matters to me and she my favorite waifu as well!
To fix clunky part ,they need to add some passive that lasts about 15-20s after running it refiles auto those charged bullets ,so u don't have run constantly like that shit is annoying AF , how did anyone approve that .,also skill casting doing back step and u cant counter it, and make it more like katyas or fannys , cos that is also annoying ,her skill casting is basically old blue bolt ,so this 2 fixes would make Turbo hare much more fun to play , make passive for charging shots and remove back-step from skill activation
Don't really think she needs buffs, at most some QoL changes would be nice to have. For example, I think it would help if her cope gun would reduce stamina consumption by a higher percentage, which would help people who won't pull her weapon to at least be able to play her better. Another change I would like is if there was a way to charge her gauge faster. Using her on open maps is fine but when you're in small corridor on coop for example you really feel the awkwardness of having to be constantly moving. Something like having her spend S-energy every time she dodges to refresh her sprint in exchange for faster charge would go a long way, just balance the cost in a way where you eventually run out and have to fall back to running while it regens. Right now her S and U energies are (mostly) useless so give them a use.
Numbers wise, I do think she's a bit behind the power houses we've been getting as of late, but I personally don't mind that since if all I wanted was to do damage, I would just get Cherno and call it a day. It's not like the game demands higher power atm unless you care for rankings. I do get tired of playing the same characters over and over so I appreciate the diversity.
I am enjoying her gameplay and I do appreciate the need to aim in order to see the big numbers. Sure, it's a simplified version of aiming due to the auto targeting, but you still need to aim at the general area of the place you want the lock to latch to. I at least feel like I'm earning the damage unlike the other skill DPS. I do agree it can be a bit finicky but I rather not have a guaranteed aim on the target's weakspot.
I'd say people should just give her a try on the trial stage and if they like how she plays, then roll for her. If you want more damage, hey, Lyfe is coming later this patch.
Yeah she really needs her sig
I like the way her kit feels in general but she would really benefit from a mairan swift type tagging system to allow for consistent weakpoint hits. She's absolutely horrible against any enemy with parts near their weakpoint. It takes way too long to charge her standard skill so it ends up feeling really bad running around doing nothing until you can do damage. She needs number buffs too as her damage is very mediocre.
For me the running is fine as she plays mostly the same way how characters of her type (run and gun) do in most games. TBH her issues would be some of the same issues as Hush (incompatible with bosses) and Yao (Needs critical hits to get the most out of her damage). They want you to hit critical Areas of the boss (the Yao issue) but most cases thats not possible. She doesnt do enough damage without her crit meaning you need Mauxir to make her do enough damage. But most bosses are incompatible with Mauxir. Running and blowing up mobs with her Ultimate is fun and landing head shots on mobs takes a little to get use to. Even more so if the critical area is not the head.
TBH I think she should be able to stack up to 4 bullets and have a starting stock of 12 ammo. Im use to ADS when im fighting bosses for the first shot then coming out of it auto aim is already on the part that i neeed for the rest of the shots, similar to the same way Marian works even though their lock-ons work entirely different.
(I also think she should be slightly even more faster but thats just me)
I think she is very strong as-is. If I would do anything, it would be to decrease the delay on her shots charging during her dash. Her skills aiming system is great. There is an amount of weight to maneuvering her during her dashing chargup, but it makes it feel more real. I dont really like the idea of having every movement a character makes being too twitchy. It ends up ruining how animations can look if you take the acceleration and deceleration out of a characters movement. If they buff her, fine, but i dont think they should touch the feel of her movement too much.
I guess she can feel real bad using in more enclosed spaces, but she really isnt the only one in that case either. Infinite sight i always have issues with dodge shooting or standard skill sliding to where some crate blocks all the shots 😂 Im not going to ask for her to be able to shoot thru stage props, tho.
I think its fine to incorperate skill use because they DO have powers associated with their exosuits and being manisfestations.
I play Snowbreak with my ps5 remote. Her movement is not bad.
Shes fun i like her. The running around is cool, just the maps and everything are to small for it to work ;x
Personally i enjoy Fritia as she takes snipers as a character which Snowbreak has struggled to make good and and gave them a fresh playstyle that i think is pretty fun
As a gunner main in mh and kbm user in souls gamds (just got used to not using a controller)
Your point is really good as its mostly the same sentiments to the games ive played that isnt really for keyboard and mouse but has a good advantage on certain playstyles.
For me so far fritia hare reminds me slightly of gauss from warframe but isnt as good but i enjoy when games have characters that go fast. So far for me she's fun to play on boss missions but is not the best if theres too many enemies
I am more glad she didn't get massive balloons after getting a new suit
Got her in one pull. Seems fine so far, just wish that it wasn't very easy to get kicked out of her dash and targeting heads only.
I didn't know it was possible to get early pulls in this game lol
When I did coop with fritia I out damaged a siris by about 5% more each game for 4 games. The only problem is that I don’t know how much investment the guy had on siris because he got the new skin bundle so I couldn’t tell if he had the 5 star weapon or not. I will say that in one of the games we played I was lower on total damage and it was because I spent too much time thinking about which perk to grab and the overall I feel like I needed to put more effect in than siris. I’m running around building up stacks and aiming slightly upwards so I land headshots with my skills and using my ult when I see 3 or more grouped together meanwhile siris just presses skill button walk forward and release for an instant multi kill and when tanky enemies appear he just used his ult and nearly destroyed it. Does she need a buff? Maybe, note sure yet. The only thing that disappointed me was that I was hoping one of her manifestions or neuronics would increase her skill charges to 4. Overall I find her fun to use. She feels like a mix between th sniper class of both 5 and 4 star Marian combined. She is a chaos sniper dps but she also about doing quick shots and even shares the same neuronic 5 star Marian has when she removes CC debuffs on the player when you use her support skill.
Personally, I think she’s fun but the fun doesn’t outweigh the clear time she requires compared to my Siris.
I was so excited for fritia but my instant first thought was regret for not using my pulls to get siris ksanas weapon.
I'm still debating on whether to pull or not I might just save my pulls for lyfes guns.
you still own us a Nikke vid.
Just auto aim in heads or add more bullets for her skill make it 5 at least. Her ultimate needs more AOE.
I do play Monster Hunter on MKB, bow and bowgun main xD
She should at least have a higher base movement speed stat compared to other characters
Playing on PC. Pretty easy to use and I'm already used to doing weakpoint shots
I really hope she gets buffed
i think her damage is underwhelming and overall her dmg is lower than other DPSer cuz she need to sprint and her first Supercharge gauge tooks longer to get which increaer her downtimes. i think that is the 2 major parts i want dev to buffs.
You need to make vedio on top 5 dps, top 5 mobbing and top 5 support character in snowbreak
Her skill should charge with just 3 dash taps or something like that rather than having to wait for it to charge.
I compare her to Yao ya know the original busted sniper character. Yao at least has an indicator. Frita was supposed to feel like a fast paced Yao. where you dash and quick scope. she should be doing that
hoping her speed doesnt fall off, she feels clunky because her dash become slow after a bullet charge imo
Playing on controller she feels great
Can i ask?
What are the benefits of higher % weapon compability for Fritia?
mind empty, i just pulled straight away after seeing the skin since i could afford it after the bitgold refund
Question i can't start the Event quests it says "condition mismatched" currently i am n SP - 3 do i have to progress the story further?
Basically players want easy head shots and the ability to run forever.
So...
They want a run and gun sniper...which sounds dumb... cause it is.
Why not ask for a gatling gun that allows you to run at 70 mph and do head shots perfectly the entire time while running.
Look... the Fritia auto lock works the same as Marian Swifts
Oh i'm sorry...i forgot Swift didn't do enough dmg even though you can auto aim at head shots multiple times... so not many people use her. She needs to dmg like Yao Winter Soltice
But Winter "takes too long to shoot" and "requires you to aim on your own..."
So they gave you the best of both worlds and ask you to do only one thing... PUT A LITTLE EFFORT... INTO AIMING.
The only difference is Swift doesn't have the little lock on box... BUT... so as long you AIM ABOVE THE TARGETS HEAD when you use Swift, the skill it will most likly auto lock on the targets head
How does the work for Fritia?
AIM THE SKILL BOX... ABOVE THE TARGETS HEAD... AND MOVE IT DOWN and it will, 90% of the time, aim at the head. why 90%? No idea... but if you are too lazy to take an extra sec to understand how to adjust for that margin of error then play one of you other broken a*s overpower tons of dmg characters that require little to no skill. =/
Thats it.
Part of the "fun" of playing a sniper is doing the aiming yourself and knowing you have the skill and stability to make those long range shots. If you want the game to do it for you than you don't actually want to play a sniper... you just want to be able to say you do. Go back to infinite ammo Katya, energy blast Agave, or spin to win Lyfe if your auto-aim Fritia with her ninja run is too hard to play =/
Also! The Semi-auto Rifles do FAR LESS CRIT DMG than the "bolt action" Rifles cause they shoot much slower. The speed of the semi auto i meant to make up for the lack of fire power. And Fritia even has a buff to cancel that problem out... all you need to do... is take the time to learn to aim your skill.
precisely. Everyone just wish that the new characters be op
Very Good and fair answers. Okay maybe sniper isn't my type of gameplay.
Well said..
Calling people lazy is an elitist take, coping around skill issue when she is just badly designed. Also, people asking about dumb gameplay is ok cause some people think it is fun to do.
Tying to "aim" a auto aim box is cluncky AF and it is bad design. Specially when you say there is a chance you will not hit heads and you don't have an idea why. Marian Swift has a way to fix that issue and that is her Fractured Feater Mark which is a more accurate aimbot by using ADS to tag weakspots. So Yao WS, when was the last time we got a character that is very heavy on aiming just like her? Do you even need to sweat on aiming when Mauxir Shadow Ka is being used as a band-aid to that kind of gameplay? Sniping was fun at the start, but when they release characters that knockdowns enemies or drags them around like Siris, good luck aiming in coop.
To explain why you sometimes can't hit weak spot with the auto aim box. If there are no destructable parts close to the weakspot of the enemy, you will hit it 100% of the time. If there are destructable parts around the weakspot, auto aim will try latch on to those too. If the enemy makes even a very small movement, you will miss the weakspot so it is better to just ADS ( or be like M1 Marian Swift and put a bullet magnet on that weakspot and you will never ADS again unless the duration falls off).
@@Grindark_ Blablabla! cry me a river
mobile, high single target dmg, high aoe dmg, free energy to use ult with other chars.. i realy dont know whats the problem of so many people, well i like her
Yeah, only got her for the costume :D But in terms of gameplay, I'm not a huge fan, and wouldn't mind seeing her buffed a lil. And I agree that her gameplay loop isn't that interesting.
Been playing her like a point blank shotgun character 😂 run around charge up the skill then point blank use her skill.... 😅
the bullet charge's speed need to be buff. not enough space to run
Yeah, the running vs aiming is not a good combo in actual gameplay, although it looks cool in the showcase. Still, I think her aim should auto lock on the head. Currently she's very weak against enemy with extra armor as she would shoot those and lost a chunk of dps.
I want the target lock buff to focus on weak points because I'm annoyed when I shoot and don't get a critical hit. It makes the gameplay not fun. If you want to make a character to sell for laughs, it's ridiculous. I'm hurt. Vidya Agave is here. I don't want to have to go through this again. Wasted money and got an incompetent and boring character.
i just pulled for her and her weapon to tier 2. Only to find out that she's underperforming........
Hi can i know who do you compared her to? I wanna make decision to pull her or go for mauxir instead cuz i dont have her
Idk maybe make she regen battery after each dodge?
Still considering to pull her or no here... hmm
I think they need to buff the writing team instead
Do they even have one? Or just copy bad harem web novels
!:26 IMO the problem with her its the shitty running mec.. Even if she its a Ballistic Character she don't reward shooting.. She is also a sniper class... the irony. So maybe increase the max charge but let her shoot while running so that way she can charge the stack faster. Something like Lyfe infinite sight.
Good for boss, not good for mobbing...Since map spaces are to small outside of boss room.
i dont agree about fritia feels bad to play. Well you see..., she has her ult right? she pretty much a like siris - ksana skill minus draging the enemy. Even better we can easily relocate and shoot from affar. What i like is, this is a sniper with easy relocation an quick shot. For me this kit is working fine.
I got some skill issue with sniper users so I'm kinda skeptical about pulling her... Btw I'm playing on mobile
Thank you Fritz for the break! I needed that after the swimsuit patch to recharge my digis. Praying for a meta-breaking, breathtaking, show stopping, jaw-dropping, most absolutely fun to play Yao🙌🙌
the next banner would be qingying
knowing that mainly snowbreak players are PC player, I hope dev will release more speedster character who can do crazy stunts like slide aiming
While I don't think every character should be Cherno or Siris tier broken, they could tweak her a bit imo.
I think they should give her more bullets when she's in her stationary mode (up to 5) and up her ultimate damage a bit.
Atleast she is pretty fun to play.
I pulled her because she's cute, but i think Im skipping her weapon cos i wont be using her much anyway.
Greedy Game Dev Design.
She's only half a character without her weapon, and she's only complete once you Gacha for her and the weapon.
I disagree about the controller commentary.
Every TPS is better with a controller.
The actual problem you're describing is your personal lack of hand/eye coordination, and many people share that problem, but I do not.
With a little tuning, Snowbreak has one of the most precise controller support implementations in the gaming world, no aim assist needed.
Instant headshots with no effort.
I don't see a lot of ballistics on her though...
I don't get why they gave her a Sniper Rifle, and the fast movement / skill set. I think her weapon of Shotgun would be more apt due to it's just weird that she's precision aiming with high speed movement. Just doesn't play well with how her kit is. It's fun to mess with but eh.
she still bad after years? i am so sad as previous Fritia main since beta.
I like her gameplay. I like that she has the best mobility in the game. I like that she's a sniper, my favorite gun type in the game. I didn't pull Siris Ksana because that's the definition of clunky for me in this game. Literally feels bad gameplay mechanic: self debuff your movement to do any damage at all. If Fritia cannot clear content or is a DPS loss, then she would need buffs -- cough Marian Riptide cough. But not the kind of buffs people like Vic are concerned about -- IDGAF about a 0.9s clear speed improvement even if it as 10% DPS buff, jfc. And people complaining about her lack of autotarget when she can target heads, smh...
I think Siris Ksana is the best mobility
@@pkmdz Like saying an obese woman is the thinnest person ever... Siris' "mobility" is just walking around plowing snow.
@@pkmdz Siris fail to do meaningful dmg to aerial enemy, and even in some Ground one like Joseph harden, frankly I fail to see why ppl dub her to be OP or broken, unlike Cherno when you can practically tell it from miles away that she's pure nightmare.
i agree with the points you made. so far i feel she needs tweaks a lot more than buffs because she is fun to play but clunky.
for me she is an easy skip, especially with the IS rerun coming this month.
Same feelings, when I saw gameplay in her trailer it looked really fun, but when I played her trial her gameplay was just ok
I TOTALLY AGREE, when I saw this character I felt that it would be fun with its mobility, but then when playing it I was disappointed, I mean they have to run a long time to use their abilities and charge batteries, when it is an "llife" while shooting it moves and jumps doing more damage and more fun. Its ulty is somewhat rough too (its animation also disappointed me since afterwards it is not seen anymore, it would be nice to see something more spectacular and sexy), its slow shots to be honest I already felt uncomfortable being a free shooter I never took it on the snowboard, they do not do damage they are very slow compared to other weapons U_U, at one point I thought it would be a support for energy recovery this cold, but well I find out that it is a ballistic dps that is practically not at the level of the previous dps... one thing people, I'm in this game for the fanservice and the ecchi too that is not minor... stop censoring the game!! Oh my god, ecchi and Chinese monkeys are the best thing that happened to the world. Sorry for my bad English. Anyway, thanks for the video.
Fritia Turbo Skip.
Snipers are a pita to play, and don't fit into the high-paced combat.
Plus the milk didn't work.
🤣
As someone who play gacha for a long time, I am used to saving until they powercreep my existing characters.
And Fritia clearly doesn't do more DPS than my M4 Cherno with +1 gun to worth investing from scratch.
your avatar always looks a little sad. 😔
She lacks power...
They removed the need to aim, skill haste, s-energy regen, u-energy regen, and stamina regen, while making her a bluebolt copy (mobile but also turret) and have both aoe and single target capabilities, all 1-2 seconds of dashing away. Sounds plenty broken to me. However, while i would never ask for buffs, i do think its weird that shooting her normal bullets is actually meaningless iirc from reading her skills. Even riptide had an incentive to shoot non kraken shells, to lower cd time of std skill.
Fritia is very fun to play to me she reminds me of marian swift who is way more clunky
Yeah, she does feel clunky to use. I think they tried to do something like Lyfe infinite Sight but botched it. I have a ton of Digicash i saved up, but im not sure if im pulling for her. The main theme for this patch is awesome though.
I think this Fritia is the skin they promised to us, but they liked it so much, they make her a character instead LMAO
Skipp😅, this patch enjoy with marian scene😍 and siris school outfit
worth pulling? no.
she did spooked me though. and Fritia a cute, so there's that.
I had the same sentiment when I did the test. Very Clunky and besides I'm not a fan of the gameplay. Totally a skip for me.
Clunky
If a character takes as much skill as it does to play new Fritters well, the DPS should be higher. A f'ing chimpanzee could play Lyfe IS and hit high numbers.
FIRST :)
Pulled for her buy her skin i don´t know is she god or not yet, this was an act of loyalty bucouse all the bitgold they have reimbursed to me..
She needs qol