@@terrab1ter4 The thing is that as far as I know they would have to create a whole new class of units for this to happen, because they'd be coded as soldiers and villagers at the same time, which might be hard to write into the game. Another problem might be weird behavior from villagers on aggressive stance farming or chopping wood. When a single scout runs past they would all start to chase, destroying your entire eco, lol. I also wonder if this change might be a bit too strong. But I'd still like to see it happen.
the default for eco and new borns would have to be Stand Ground. You'd have to manually switch them to aggressive stance. But yeah, there's this problem with a whole new class of units...
whenever I watch viper on black forest he deletes his vils and I ask my self y?, but hera knows the true potential of the overlooked op trash unit of all time - Socrates
The onagers did not immediately attack all the trees you queued them on. That's true. But the first onager you made cleared a one-tile path to the castle. You didn't use it. You had 2~3k gold and wood floating. You didn't use that. Supremacy villagers still take 8 damage from a castle with only Fletching, while rams take 1 damage: you did not make any rams. Supremacy villagers are good at two things: taking low damage from skirmishers and halberdiers, and doing high damage to buildings (with Sappers). They are at best average at tanking castle fire and killing enemy units: they are slower and do less damage than a Karambit Warrior. You need other units, and not just a single unit type (Hussar) that you keep trying to make against its direct counter: a single Spanish villager can hit a building for 24 damage per hit, 720 damage per minute, but that villager can also build two military buildings in the back of an enemy's base that produce 20 military units that kill 50 villagers in the same one minute. The TC placement at 20:49 was a mistake. When doing Spanish villager rush, you're not placing TCs for efficient resource collection: you're placing them to quickly get more villagers into the fight, just like a military unit. It would have been nice to collect the boars after building the castle near them: a lot faster than waiting for wood to build farms. You may be the best in 1v1 Arabia, but in some other situations (like luring multiple boars), you still have room for improvement.
Can you try Burgundians in one of these 1vs scenarios, I think it would be quite interesting with the potential of Flemish revolution last stand, and Coustilliers.
Really love these 1v(x). They're very entertaining and some are fun to watch. I think there is a key difference there. Like 1v1s are super entertaining to watch but these and some challenges you do are both entertaining and fun. Although they can too get stale just like 1v1s. I think just like 1v1s in tournaments keep things fresh are the maps. So a way to keep these 1v(x) super fun and fresh would be map choices. For me there two maps that I would love to see from you. One would be four seasons. With the 2 tc start that would be interesting to watch you 1 v a team in that map. And another one is one where I really enjoyed how you played the map is El dorado from ttl. If somehow you could play it 1v(x) that would be fun to see I know it's meant for 1v1 tournament but I think it would be cool to see what you can do. I know this is really long and if you read it all I appreciate it man. You're definitely doing an amazing job keeping aoe2 fresh and fun love to see it and you actually listen to your viewers so without I doubt I know you will continue to improve both as a player and a content creator. Wish you nothing but the best.
Great game. Is there a way to have the mod give you a neutral market in addition to the extra population? A lot of these games you end up choking out and losing because of the lack of gold.
wait why did the boar not follow you? you attacked it twice, well, per animation that is which is of course not really when the hit happens in this game.. but still what happened there?
i think, in 1vX you should get an Gaia market + extra pop, so even if it´s a "bad" trade route you´re still able to trade for extra gold to keep it more even
Hey Hera! I don't for this message to sound judgemental or negative at all! I just thought it woud be really cool if you, seeing as you're palestinian, would do some tiny thing to raise awareness about the current situation! Wouldn't need to be political necessarily, just some small fundraiser for fans or something like that. And if you aren't able to do it right now, I completely understand your position. You're not really an activist but just a gamer, and we're all just human. Anyway, amazing content as always! Hope all goes well for you!
@@Robin-hp8pu That makes me happy to hear! I was completely unaware of that fundraiser. And yes, I am very well aware of it, that is why I'm trying to keep a very respectful tone when talking about the issue in this context/community. BTW, I appreciate that you also kept a friendly tone in your response to me.
Hera! This is Ben (the Red Portuguese player) we had an absolute blast in this game. We’d love to run it back again sometime.
Yeh would be fun to see on a different map.
@@Jay-lm3du if I can get up to 1,200 ELO, we’ll challenge him on Arabia
Real treat to watch Ben, glad you guys got the win.
Great game!
“There’s so much brain damage on my vils idk why” after 20 minutes of sending villagers to their deaths 😂
He was basically dealing with a peasant uprising at that point.
I've been saying this for years now: after researching Supremacy villagers should have the aggressive stance option.
This makes a lot of sense honestly
definitely... whats the point otherwise?
@@terrab1ter4 The thing is that as far as I know they would have to create a whole new class of units for this to happen, because they'd be coded as soldiers and villagers at the same time, which might be hard to write into the game.
Another problem might be weird behavior from villagers on aggressive stance farming or chopping wood. When a single scout runs past they would all start to chase, destroying your entire eco, lol.
I also wonder if this change might be a bit too strong. But I'd still like to see it happen.
the default for eco and new borns would have to be Stand Ground. You'd have to manually switch them to aggressive stance. But yeah, there's this problem with a whole new class of units...
@@darkaquatus I mean they do it with serjeants so it's not impossible
2:45, we absolutely did not see that Hera. Nice game. Keep this series up. Really love it.
Emperor penguin has advanced to the imperial age.
whenever I watch viper on black forest he deletes his vils and I ask my self y?, but hera knows the true potential of the overlooked op trash unit of all time - Socrates
Red was playing out of his mind here, absolutely cooking.
The onagers did not immediately attack all the trees you queued them on. That's true.
But the first onager you made cleared a one-tile path to the castle. You didn't use it. You had 2~3k gold and wood floating. You didn't use that. Supremacy villagers still take 8 damage from a castle with only Fletching, while rams take 1 damage: you did not make any rams.
Supremacy villagers are good at two things: taking low damage from skirmishers and halberdiers, and doing high damage to buildings (with Sappers). They are at best average at tanking castle fire and killing enemy units: they are slower and do less damage than a Karambit Warrior. You need other units, and not just a single unit type (Hussar) that you keep trying to make against its direct counter: a single Spanish villager can hit a building for 24 damage per hit, 720 damage per minute, but that villager can also build two military buildings in the back of an enemy's base that produce 20 military units that kill 50 villagers in the same one minute.
The TC placement at 20:49 was a mistake. When doing Spanish villager rush, you're not placing TCs for efficient resource collection: you're placing them to quickly get more villagers into the fight, just like a military unit.
It would have been nice to collect the boars after building the castle near them: a lot faster than waiting for wood to build farms. You may be the best in 1v1 Arabia, but in some other situations (like luring multiple boars), you still have room for improvement.
3:16
I feel with you, buddy!
THat is very painful in a 1vs4.
4:15 Hera's attention to detail is so second nature to him. He exercises excellent fine touches without a flinch on his face.
Sneaky Barracks so funny.
the silence after the first attempt at 6 boar lure was LOUD hahahaa
Hera saying "nothing works" when he leads 14k to 6k points on 2nd place while absolutely dominating the game with farmers lol
Can you try Burgundians in one of these 1vs scenarios, I think it would be quite interesting with the potential of Flemish revolution last stand, and Coustilliers.
3:10 Yeah...Hear does not play enough RF games from how he started that lure xDDDDDDDDD
Since you brought up mixing it up, you haven't played cumans or tatars in quite some time.
Really love these 1v(x). They're very entertaining and some are fun to watch. I think there is a key difference there. Like 1v1s are super entertaining to watch but these and some challenges you do are both entertaining and fun. Although they can too get stale just like 1v1s. I think just like 1v1s in tournaments keep things fresh are the maps. So a way to keep these 1v(x) super fun and fresh would be map choices. For me there two maps that I would love to see from you. One would be four seasons. With the 2 tc start that would be interesting to watch you 1 v a team in that map. And another one is one where I really enjoyed how you played the map is El dorado from ttl. If somehow you could play it 1v(x) that would be fun to see I know it's meant for 1v1 tournament but I think it would be cool to see what you can do. I know this is really long and if you read it all I appreciate it man. You're definitely doing an amazing job keeping aoe2 fresh and fun love to see it and you actually listen to your viewers so without I doubt I know you will continue to improve both as a player and a content creator. Wish you nothing but the best.
Why did you not do 350 max pop? Also, this felt like a 1v1. Red was MVP.
i expect a full 6 boar lure guide by monday mister
You can try to prewall your vill in, when you shoot the boars, and delete once you shot every one
aoe2 essay so litty
Love the video Hera
Why don't you garison low hp conqs for healing? Too little upsidecompared to the benefit of their dps?
Great game. Is there a way to have the mod give you a neutral market in addition to the extra population? A lot of these games you end up choking out and losing because of the lack of gold.
Emperor Zrrg FTW!LOL
portugese is the only s tier civ on everymap i feel like, they are so versatile and good they have so good eco bonuses and army.
gracias amigo
broooo your dark age looked like mine this time 900 elo btw XD
wait why did the boar not follow you? you attacked it twice, well, per animation that is which is of course not really when the hit happens in this game.. but still what happened there?
I only ever win when games get messy :P
hi hera, can u plz teel me how and where to cheak my rank in multiplayer??
plz tell me 🤨
i think, in 1vX you should get an Gaia market + extra pop, so even if it´s a "bad" trade route you´re still able to trade for extra gold to keep it more even
Hera España!
i think supremacy vills either need a buff, or to be a castle age UT, they are way too weak vs imp units. not to mention they dont even autofight
you should use goths, i bet that instant loom could be helpful for boar lures at your low elo 11
You should watch more t90, never spread few vills across too many dead deer, more efficient to eat one by one!!
I don't know why you put few villagers on the boars, the food expires for it and you lose potential food
Why didn't you attack the red player first?
ב"ה
If supremacy villagers could only get the option to have agressive stance or something so they wouldn't be so micro intensive.
Mongols would never get boring pls more mongols
For these type of games you should have Team Vision turned off.
where is T90?
The game was lost since the dead vil with the boar, honestly
fun game boar hurts
Disallow trade in 1vX
I bet you would of won if you played non explored
And didn't lose that vill to the boar
Def the worst 1v4 so far lol ggs tho love you hera. Free Palestine.
hera is sooooo bad
Hey Hera!
I don't for this message to sound judgemental or negative at all! I just thought it woud be really cool if you, seeing as you're palestinian, would do some tiny thing to raise awareness about the current situation! Wouldn't need to be political necessarily, just some small fundraiser for fans or something like that. And if you aren't able to do it right now, I completely understand your position. You're not really an activist but just a gamer, and we're all just human. Anyway, amazing content as always! Hope all goes well for you!
He made a fundraising once. Generally speaking: for politics pls just go to politics sites, not here. For aoe - come here. Keep it clean. Thanks.
2
@@Robin-hp8pu That makes me happy to hear! I was completely unaware of that fundraiser.
And yes, I am very well aware of it, that is why I'm trying to keep a very respectful tone when talking about the issue in this context/community.
BTW, I appreciate that you also kept a friendly tone in your response to me.
@@collaide good. case closed. 14.