Had this from it came out, oy has hreat exercises. Its aimed at those who would like to learn design. From my background as sn industrial designer this is exactly how we are trained. Every term we had 2 to 3 company sponsored projects where we were given a design brief. Every week we presented deliverables such as research (mood board), sketches, sketch models (prototypes), 3d models, presentation boards etc. In my opinion there is nothing more useful than project based learning when learning design. The only downside is noy have professional feedback but ask your friends, reach out to artist online or at a convention, or community art center. I'm thinking about starting a discord if anyone is interested, we can run through it together and grow. Great review.
This is fantastic information and very helpful to everyone I am sure! Thanks so much for writing a mini review. Out of curiosity do you work with illustration / organic designs, or being an industrial designer is this something you have no experience with? I just wondered on whether you think the book is more suited to one style over the other.
@SketchedbySte most if my professional work outside of product design has been single illustrations, instruction books, portraiture, and graphics. With the exception of a couple of self-published children's books. Though I have taken a few classes on character design on CGMA and online subscription to schoolism. Though from those classes, at least the book seems quite similar. Design in general you are spending months if now years producing variations of something in search of the best solution. It's a volume game. You spend some time doing research, and then you use that to come up with as many ideas as you can. Hopefully, you will find a great solution. Most of what you come up with will be disguarded, on this was I think this book provides you with appropriate approach, it's not about pretty drawings ( though everyone is expected to draw well enough to get the ideas across.) It's about the ideas. Sketch with speed and precision, once you have some good ideas you start refining them, if it's a product then you look on manufacturing processes, how it will affect cost, packaging marketing. If it's a character you dive deeper into character who they are and design how can you show the audience who they are. You accomplish this through posing, expression sheets tjat are unique to this particular individual. This book has a stronger focus on creatures though. I would recommend 3D total character design books for more more character focused projects. Tom bancroft and Stephen silver also have excellent books on the subject. Tom's book being the first book on character design I purchased almost 2 decades ago, he guides you through the design process. He gives you an assignments to effectively build your skills by designing the entire cast for his story by the end of the book and I'm his second book he takes a deeper dive into making your posing really sing with more assignments along the way.
Needed something to make up my Amazon order for free delivery and wanted a new art book. Well this’ll do nicely! And I also originally came from proko’s video with the list of books! I prefer modern books though
It's a great feeling when you can add an art book like this to your basket and justify it with the offset of free delivery! Yeah this is mentioned in the Proko video, asking the pros recommended art books or something similar? It's surprising that you don't see it come up in other videos more often too. Let me know what you think to it! :)
Oh yes I remember seeing that Proko video too, it's a good one! Do you have many others on the list? The Taro Holmes creature / character one is definitely one of the good ones out there! :)
@@SketchedbySte Hi! I just have two books on creature design for now, because I’m also interested in fantasy so I’d seen some of the reviews you’ve done for fantasy books. :)
That is an interesting point! Luckily for me I am more into organic characters and creatures, but I do still see the appeal of mech designs. Maybe there will be a book more aimed towards Sci-fi that might include more mechs? I will see what's out there
Had this from it came out, oy has hreat exercises. Its aimed at those who would like to learn design. From my background as sn industrial designer this is exactly how we are trained. Every term we had 2 to 3 company sponsored projects where we were given a design brief. Every week we presented deliverables such as research (mood board), sketches, sketch models (prototypes), 3d models, presentation boards etc. In my opinion there is nothing more useful than project based learning when learning design. The only downside is noy have professional feedback but ask your friends, reach out to artist online or at a convention, or community art center. I'm thinking about starting a discord if anyone is interested, we can run through it together and grow. Great review.
This is fantastic information and very helpful to everyone I am sure! Thanks so much for writing a mini review. Out of curiosity do you work with illustration / organic designs, or being an industrial designer is this something you have no experience with? I just wondered on whether you think the book is more suited to one style over the other.
@SketchedbySte most if my professional work outside of product design has been single illustrations, instruction books, portraiture, and graphics. With the exception of a couple of self-published children's books. Though I have taken a few classes on character design on CGMA and online subscription to schoolism. Though from those classes, at least the book seems quite similar. Design in general you are spending months if now years producing variations of something in search of the best solution. It's a volume game. You spend some time doing research, and then you use that to come up with as many ideas as you can. Hopefully, you will find a great solution. Most of what you come up with will be disguarded, on this was I think this book provides you with appropriate approach, it's not about pretty drawings ( though everyone is expected to draw well enough to get the ideas across.) It's about the ideas. Sketch with speed and precision, once you have some good ideas you start refining them, if it's a product then you look on manufacturing processes, how it will affect cost, packaging marketing. If it's a character you dive deeper into character who they are and design how can you show the audience who they are. You accomplish this through posing, expression sheets tjat are unique to this particular individual. This book has a stronger focus on creatures though. I would recommend 3D total character design books for more more character focused projects. Tom bancroft and Stephen silver also have excellent books on the subject. Tom's book being the first book on character design I purchased almost 2 decades ago, he guides you through the design process. He gives you an assignments to effectively build your skills by designing the entire cast for his story by the end of the book and I'm his second book he takes a deeper dive into making your posing really sing with more assignments along the way.
Well, concept artist is precisely what I am aiming for, so this looks like the perfect book for me to acquire, thanks.
You're welcome, I think you will like this one a lot! Thanks for watching!
Needed something to make up my Amazon order for free delivery and wanted a new art book. Well this’ll do nicely! And I also originally came from proko’s video with the list of books! I prefer modern books though
It's a great feeling when you can add an art book like this to your basket and justify it with the offset of free delivery! Yeah this is mentioned in the Proko video, asking the pros recommended art books or something similar? It's surprising that you don't see it come up in other videos more often too. Let me know what you think to it! :)
Thank you. This seems better than I thought.
Glad I could help, an excellent book! :)
Hi! Yes I saw the Proko video to and have added this book to my Wishlist. Now I’ve been able to see through it, I’ll definitely get a copy. :)
Oh yes I remember seeing that Proko video too, it's a good one! Do you have many others on the list? The Taro Holmes creature / character one is definitely one of the good ones out there! :)
@@SketchedbySte Hi! I just have two books on creature design for now, because I’m also interested in fantasy so I’d seen some of the reviews you’ve done for fantasy books. :)
I want this book!
It is a hidden gem this one, I am surprised I don't hear of it more!
The emblems mentions teirs. Is there a work sheet or something to keep track of your achievements?
I just put an x under them when I complete one
I thought there would be more mechas since there is one on the cover, but still seems like a good book
That is an interesting point! Luckily for me I am more into organic characters and creatures, but I do still see the appeal of mech designs. Maybe there will be a book more aimed towards Sci-fi that might include more mechs? I will see what's out there
@@SketchedbySte thanks mate I'd love to see a video on that
Do you any book with this kind of quality that dwells in mechas
Thank you 🙏
You're very welcome
Love your videos, very nice.
Helpful review sir. Thank you! 🙏🏿
you're welcome thanks for watching!
nics book.
Can you send me this book pdf.
I'm afraid I don't have a PDF of this book sorry
@@SketchedbySte okay.. if you want to sale your book after read it ?