dark terror battler resistance: 100 health points: 5 armor: 100 damage: 150 walkspeed: 1.2 range: 25 firerate: 20 ability: super fear: if a enemy is hit by dark terror battler then they will die of heart attack. target MUST be in fatal health though. ability 2: facial teamwork. always stays near any ranged units. each ranged units nearby get a 250% firerate boost and 100% damage boost for 2 seconds but after that the boosted enemies will face a punishment of 250% firerate nerf and 5 second hellfire burn until terror battler's attack is ready. ability 3: shockwave: summon 5 waves of shockwave. for balancing purposes, each of them deal 23 damage and does not affect super fear ability 4: shock scare: summons a drak on death. drak resistance: 80 health points: 10 armor: 12 damage: 25 (punished by doing less damage to base) walkspeed: 2 range: 4 firerate: 3.5 ability 1: juggles 3 chainsaw and throws them. each dealing 30 and bleed (low damage hellfire). dark jester battler: resistance: 50 health points: 90 armor: 0 damage: 0 walkspeed: 1-8 range: 4 firerate: 1-12 ability: exciting terror: on spawn he will rush. speeds up his firerate and walkspeed but then needs to slow down ability: lockscare: juggles 5 fudge cakes and throws at the target. trips them for 6 seconds and does not stack. each of them deals 10 damage
dark terror battler
resistance: 100
health points: 5
armor: 100
damage: 150
walkspeed: 1.2
range: 25
firerate: 20
ability: super fear: if a enemy is hit by dark terror battler then they will die of heart attack. target MUST be in fatal health though.
ability 2: facial teamwork. always stays near any ranged units. each ranged units nearby get a 250% firerate boost and 100% damage boost for 2 seconds but after that the boosted enemies will face a punishment of 250% firerate nerf and 5 second hellfire burn until terror battler's attack is ready.
ability 3: shockwave: summon 5 waves of shockwave. for balancing purposes, each of them deal 23 damage and does not affect super fear
ability 4: shock scare: summons a drak on death.
drak
resistance: 80
health points: 10
armor: 12
damage: 25 (punished by doing less damage to base)
walkspeed: 2
range: 4
firerate: 3.5
ability 1: juggles 3 chainsaw and throws them. each dealing 30 and bleed (low damage hellfire).
dark jester battler:
resistance: 50
health points: 90
armor: 0
damage: 0
walkspeed: 1-8
range: 4
firerate: 1-12
ability: exciting terror: on spawn he will rush. speeds up his firerate and walkspeed but then needs to slow down
ability: lockscare: juggles 5 fudge cakes and throws at the target. trips them for 6 seconds and does not stack. each of them deals 10 damage
"Oh 300 black man for only 800$? I will have lefovers for titan!"
this is just a normal terror battler
bro lost his rights 😭😭
Terror in the classic?
Bro got blacker than Micheal Jackson
ITS MIDNITE’S FAULT!!!
its completely normal…