Making Advanced Tech, Magi-Tec, Tech-Magic, and More

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • What's the difference between magic and advanced technology? What does that mean in our stories? Can we have one and make it look like the other? That's what this livestream is all about. So get your questions ready and let's talk tech... or magic... whatever. See you there!
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ความคิดเห็น • 9

  • @sonicmaths8285
    @sonicmaths8285 3 หลายเดือนก่อน +3

    Finally, something I am thinking about for a long time
    Awesome! Thank you!

    • @themagicengineer5314
      @themagicengineer5314  3 หลายเดือนก่อน

      I hope it was interesting and helpful. Did it all make sense and is there anything you don't agree with?

  • @anubia-bastet8825
    @anubia-bastet8825 3 หลายเดือนก่อน +1

    I know I’m late to the party but I have a question. If you used magic to aid in a production process to create mundane items like furniture, (the item does not have magic inherent to it. Just created using magic) where might that fall in the magic-tech spectrum
    (Edit)
    Just reached the part in the video talking about firebenders in avatar which answered my question.

    • @themagicengineer5314
      @themagicengineer5314  3 หลายเดือนก่อน

      Excellent! That is definitely an example of where you're starting to blur the lines and take a magic system and find ways to make it function like technology in application

  • @lucasfv1357
    @lucasfv1357 3 หลายเดือนก่อน +1

    Dammit, my mind was somewhere else this time; too bad, there was some nice discussion there. I've been meaning to design a system that only worked through crafting, so the whole of this power would be divided and managed between the crafters and the users.

    • @themagicengineer5314
      @themagicengineer5314  3 หลายเดือนก่อน +1

      Nice! Now, given the conversation, are you looking to lean more toward the origin being in the world or in the individual?

    • @lucasfv1357
      @lucasfv1357 3 หลายเดือนก่อน +1

      @@themagicengineer5314 Well, right now I've just the barest phantom of an idea, but I'm leaning on internal: most of the magic itself happens during the crafting of a magical item, when the artisan "programs" the magic into the object while making it. That said, I'd like to give importance to categories of Materials, Technique and Purpose of the item so, for example, a Metal shield, Forged for Protection would have a different effect than a Wooden shield Carved for Protection. End users, those who get the items, wouldn't need to be mages to use them, just "tap" into the magic (... somehow).

    • @themagicengineer5314
      @themagicengineer5314  3 หลายเดือนก่อน +1

      @@lucasfv1357 Nice. So blurring the lines a bit. It sounds like the FUNCTION of the artifact is internal while the nuance and PROPERTIES of the item come from external materials and such

    • @lucasfv1357
      @lucasfv1357 3 หลายเดือนก่อน +1

      Yep, with the particular technique (weaving, carving, forging, drawing, etc.) serving as the bridge.
      Still gotta figure out effects and other stuff