The Legendary Exploding Axe Build on Hazard 5 Salt Pits | Deep Rock Galactic: Survivor Gameplay

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  • เผยแพร่เมื่อ 26 ต.ค. 2024

ความคิดเห็น • 43

  • @Marshi1
    @Marshi1 5 หลายเดือนก่อน +15

    “I’m a little bit low right now” *has 4 hp*

    • @bakudans4851
      @bakudans4851 5 หลายเดือนก่อน +1

      3 more than are needed.

  • @gaav87
    @gaav87 5 หลายเดือนก่อน +8

    Ammo rig works. I had ammo rig and +120% explosion radius. Did ok

  • @bananaspice1967
    @bananaspice1967 5 หลายเดือนก่อน +17

    I'm sure you've been axed a lot of questions

    • @martinstuvland8620
      @martinstuvland8620 5 หลายเดือนก่อน +2

      I moustache you a question. But I will shave it for later!

    • @buttkicker8512
      @buttkicker8512 5 หลายเดือนก่อน

      I almost signaled your comment for how bad it made me feel

  • @TheKerberos84
    @TheKerberos84 5 หลายเดือนก่อน +4

    Suggestion: Go cheap Challenge
    First Artifact: Gold tip Bullets.
    Don't spent any Gold.

  • @psluxton
    @psluxton 5 หลายเดือนก่อน +5

    Would've been better to get 2 Kinetic Guns (projectile weapons) for the Kinetic Firerate and Projectile Firerate upgrades.
    I did this before and got the Firerate of the axes up to 5/s and it was INSANE! 😁

    • @psluxton
      @psluxton 5 หลายเดือนก่อน

      I think for the game to offer Kinetic and Projectile Firerate upgrades the 2 weapons need to have a Clip Size - and the Axes are exempt even though they DO have a clip size.
      That's why I used 2 Kinetic Projectile guns to unlock the upgrades.
      I tested the build multiple times and recreated the "Mega Axes" ONLY with 2 guns (Shotgun, Deepcore GK2, Zhurkov, BRT, M1000, whatever Kinetic guns you like) while super-levelling only the Axes and ignoring the other weapons.
      They were just there to unlock the Firerate upgrades.
      The Hi-Ex Grenade can unlock the Kinetic Damage upgrades, but not the Firerate upgrades.
      I hope that helps.

    • @lordec911
      @lordec911 5 หลายเดือนก่อน

      ??? Axe's aren't classes as a projectile and Kinectic is a damage type, so there are no FR upgrades...

    • @psluxton
      @psluxton 5 หลายเดือนก่อน

      @@lordec911 no FR upgrades because of the axes, no.
      They aren't Projectiles, true.
      Get 2 Kinetic Projectile guns tho and the game offers you both Kinetic Firerate AND Projectile Firerate upgrades.
      It's the Kinetic Firerate you want, although the Projectile Firerate works with the guns and the Voltaic Sweeper.
      The Kinetic Firerate isn't offered because of Axes or the Hi Ex Grenade at all.
      And yes, you can get Kinetic Firerate even though it is a damage type, it's availability is tied to the Damage Element.
      Try it with 2 Kinetic Guns and you'll see the game start offering you Kinetic Firerate - it is a thing - and it applies to ALL Kinetic weapons you have which includes the Axes.
      It's literally the ONLY way to up the Axe Firerate.

    • @lordec911
      @lordec911 5 หลายเดือนก่อน

      @@psluxton Do you have a screenshot of this magical kinetic FR upgrade? I have never seen one and I constantly run Scout and Gunner builds that are generally projectile and kinetic based. There is projectile FR upgrades but that doesn't effect the axes.

  • @pippy6677
    @pippy6677 5 หลายเดือนก่อน

    Very fun to see your runs in the game, even if they are experimental and very challenging. Keep up the excellent streams.

  • @ppokll8524
    @ppokll8524 5 หลายเดือนก่อน +6

    yep was wondering about ammo rig

  • @Pyrenthius
    @Pyrenthius 5 หลายเดือนก่อน

    the thing that stood out to me is how often the axe wasnt even being thrown. i guess maybe as nothing was in range, even though the bugs were relatively close? but yeah that 1 per second seems stupid with an increased clip size being the ONLY final over clock. they need to introduce more final over clocks. maybe even build paths, you choose x to get a choice of y or z next

  • @anishnair1063
    @anishnair1063 5 หลายเดือนก่อน +1

    Your dodging is world class!

  • @ppokll8524
    @ppokll8524 5 หลายเดือนก่อน +2

    tbh explosives should target biggest clusters - then it could be pretty neat.

  • @johankarlborg2829
    @johankarlborg2829 4 หลายเดือนก่อน

    Came here for an axe run but stayed to hear you talk about eggs.

  • @xrampage16
    @xrampage16 5 หลายเดือนก่อน

    I think it was on stage 3, you can just hear the disappointment at the weapon build in his voice. When a sigh speaks louder than words

  • @martinstuvland8620
    @martinstuvland8620 5 หลายเดือนก่อน

    When you least expect it. The Spanish Inquisition? Nah.
    The Legendary Exploding Axe Build?! Hell yea.
    PS! Why did the ship depart 3 seconds before the time at 30:06?
    PPS! Could you do a grenade run again? Fire, Ice, Poison and HE for example. I want to see all the colors!

  • @kschris
    @kschris 5 หลายเดือนก่อน

    Interesting watch. You could see the axe throwing everywhere except for at the bosses. At the very least an OC that lets the axe target the highest HP enemy would be reasonable but that feels like it would become a necessary upgrade every time just to get it to decent effectiveness. Generally just looks like it needs some adjustments overall. Otherwise well played, that was tough.

    • @Pyrenthius
      @Pyrenthius 5 หลายเดือนก่อน

      there is an axe OC for highest HP targeting

  • @larrymccandless8723
    @larrymccandless8723 5 หลายเดือนก่อน

    Watchin this made my blood pressure go up...

  • @ricoreich9462
    @ricoreich9462 5 หลายเดือนก่อน

    What about 400% crit chance with goggles and nitra powder?

  • @kasperlaursen7005
    @kasperlaursen7005 5 หลายเดือนก่อน

    Is it just me or is the axe reload/fire rate bugged.
    I watched the clip a lot during the video and it appears to just not fire for at least a full second or more after each reload.
    Also, agree with the removal of clip size. The weapon would be much better. That or at least treat it as other weapons with clip size. Perhaps just add projectile tag to it?

  • @jonathandorsey
    @jonathandorsey 5 หลายเดือนก่อน +1

    What about getting two light pistols for light fire rate in addition to the artifact?

    • @psluxton
      @psluxton 5 หลายเดือนก่อน

      The Axe isn't Light, tho.
      Would be better to get 2 Kinetic Guns (projectile weapons) for the Kinetic Firerate and Projectile Firerate.
      I did this before and got the Firerate of the axes up to 5/s and it was INSANE!

    • @jonathandorsey
      @jonathandorsey 5 หลายเดือนก่อน +1

      @@psluxton Thanks for the correction. Looks like I am blind.

    • @psluxton
      @psluxton 5 หลายเดือนก่อน

      @@jonathandorsey not a problem.
      I make mistakes and small oversights easily, so I try to help others when I can.
      You are on the right track with 2 guns tho for Kinetic amd Projectile Firerates 😁.
      Have a great day! 👍

  • @nelsontubehun
    @nelsontubehun 5 หลายเดือนก่อน +1

    Ammo rig + Tripod may be the way.

    • @calebadam2576
      @calebadam2576 5 หลายเดือนก่อน

      A starting weapon shouldn't need two layers of rng to be more reasonably viable compared to others like that, though.

  • @FaceR0ll
    @FaceR0ll 5 หลายเดือนก่อน

    Watching this gave me AXeiety. BTW the axes were hitting 10k on stage 5 xD

  • @joshuaklein8429
    @joshuaklein8429 5 หลายเดือนก่อน

    My opinion, if you *need* an artifact to randomly be offered to you in order for a particular weapon to be bearable (not even necessarily good), then it is a bad weapon, full stop. Axe sucks and feels bad to use. I beat the SA Driller goals *only* because I left the axe at level 1 and went straight kinetic projectile. It would be better if it had no clip size like the rest of the throwables, since that would be a huge DPS increase and might even be reasonable.

    • @dodang_9147
      @dodang_9147 5 หลายเดือนก่อน +1

      agree. i don't know who is comment said that axe is good weapon. i am surprised he even won considering he had no cryo or lead buster.

  • @Willburr98
    @Willburr98 5 หลายเดือนก่อน

    why not level up the other items? otherwise theres no point in getting items of similar builds if you dont also focus them?

  • @themrmooch
    @themrmooch 5 หลายเดือนก่อน

    Impact axe “doesn’t feel impactful” 😏

  • @ZeroStas
    @ZeroStas 5 หลายเดือนก่อน

    Definetly devs need to put alteast one more OC for the Axe. Clip size is a bit meh.

    • @lordec911
      @lordec911 5 หลายเดือนก่อน

      Yep, it should have been a split(throw 3 mini axes with a smaller explosion radius) with a 50% FR increase.

  • @joshuakononoff2821
    @joshuakononoff2821 5 หลายเดือนก่อน

    can you do a stun sweeper build

    • @Trooperuss
      @Trooperuss 5 หลายเดือนก่อน

      He did one about 10 days ago, just look though his videos.
      Titled 13m dmg stun sweeper

  • @ikigai_games
    @ikigai_games 5 หลายเดือนก่อน +1

    Yea! You did it! You did this hard build!
    P.S. Axes are one of the most useless weapon in this game now. There have to be some adjustments to the axe overclocks.

  • @lecter7395
    @lecter7395 5 หลายเดือนก่อน

    Get carried by the explosive grenade tho=D Probably even killed the boss because of it=D

  • @lordec911
    @lordec911 5 หลายเดือนก่อน

    Axes aren't compatible with your playstyle nor did your weapon selection help. Edit- Noticed your positioning for target selection is really poor.
    Axes work best when you funnel the enemies into a chokepoint, which is why ammo rig and tripod are amazing for it.
    The knockback keeps enemies away from you and keeps them in the target area where you do crazy damage.