*watches the Striker move comparison* AAah, ma girl for a near decade now ^^ Also, I THOUGHT that move prior to Empress Fist was familiar! Not gonna lie, thought it was inspired from Lightning Flash with its impacts!
I love the attention to detail that’s in this fighting game. It makes me wish the main game would take on the look of the fighting game as well. I’m looking forward to the release so I can take my time and learn to play the fighter well. This current beta doesn’t have a training mode and online connections keep dropping matches.
For the Inquisitor dfo footage for firebomb why is she just throwing it, when she has the ability to throw mid jump during back step, which is why she does a back spin in dnf duel because they dont have back step lol
Throwing is more efficient i would say. I guess jumping when your opponent is about to hit the ground is bad idea because you would lose combo. I dunno, if it works, it works.
I was wondering why they didn't use named lore characters/designs for these characters,but I guess If this makes new people want to check out the MMO, they'll know just what they want to play.
DFO is free to play mmorpg dungeon crawler. DNF Duel is a console fighter games so its obviously not free it's gonna be 60$ like every other normal game most likely.
the game is very beautiful and I like it a lot it is very fun I just wish you guys would launch a mobile version to promote the game for more people to know, preferably in english or portuguese Brazil
Shame characters in dnf duel are missing moves from dfo. I guess that's to follow the simplification of fighting games trend. This game will get boring and stale very fast.
I see what your saying and yes it's possible of happening but it's also possible that it could do well if the right people in the FGC stick around to play it. just look at Dragonball fighterz it's whole system is nothing but auto combo's but people were able to work around that to create amazing combos and tech that shouldn't be possible.
Yeah, it is indeed a shame, there are so many moves they can use if they didn't simply it but I got faith it will be more to it. The conversion could be it, I couldn't figure out the full potential of it in the beta.
The whole system its not auto combos, the games are making a simple way to play for those that are casuals and dont have a lot of skills and there is an optimal amd harder way to play for those that want to go beyond that. Those combos were obviously always possible. In this game as well there are simple ways to do the commands and also the better way to do it, using for example the DP command instead of just one direction. It would certainly be good if they had more moves, but the way the game is they will still have a lot of options and combos.
@@raymondcampusano2991 it's mostly about the difficulty of fighters that doesn't sit well with a lot of people in the FGC. I'm one of those people because I've been playing competitive since 05 so I hate auto combos, I understand that not everyone can do combos or hard exactions because they are disabled or are just not committed to learning. But I think a good alternative would be they way they made ED in SFV just make one character that is easy for everyone to play and keep the rest of the characters different but hey that's just my suggestion.
I don't want to put words in your mouth, but to me, you seem to be implying that every char. in DNF Duel can or should be able to have access to all of their moves... ...from an MMO where each class has dozens upon dozens of attacks each. I don't think that's how fighting games work.
You guys should post this on the dnf duel channel too if you haven't already, it would probably get more people to check out the original game
I'm filled with so much nostalgia looking at this video its crazy. I'm so excited for DNF Duel >
Oh hey Jae! Good to know you have your eyes on this one. Knew you from fe cipher days
this is amazing! i love how in sync it is
This is such a neat video, and from the devs too.
I like how Ghostblade's Ultimate is the only 3A skill in here
That means there is a chance for Dragoon and M. Spitfire having NeoA skills! Loves those two NeoA animation.
no this is the second awakening Phantasmal Slayer it says so in dnf duel.
I love this man. I feel inspired
I like how you guys put spectre at the end. You know what we want. 👀👀👀👀
@Dungeon Fighter Online the awakening for Ghostblade is incorrect in the game it is the 2nd awakening Phantasmal Slayer.
🥲 My bad
man arcsys did a fantastic job adapting the sprites
5:46 you forgot spectral thrust before the half moon slash
*watches the Striker move comparison* AAah, ma girl for a near decade now ^^
Also, I THOUGHT that move prior to Empress Fist was familiar! Not gonna lie, thought it was inspired from Lightning Flash with its impacts!
So you know what I pick up from this? The MMO needs a taunt skill added and Mistress pllz because I'm me lol.
That's not spectral genocide
It's Phantasmal Slayer
If you take away the blood affects its the same movement
ikr
🙃 My bad
@@dfoneopleglobal no worries mate
I love the attention to detail that’s in this fighting game. It makes me wish the main game would take on the look of the fighting game as well. I’m looking forward to the release so I can take my time and learn to play the fighter well. This current beta doesn’t have a training mode and online connections keep dropping matches.
How many characters in final roster? 12 or 14?
arcsys doing comparison videos before everyone else inevitably does for the new characters in the 2nd beta
This is technically 8ing, not arcsys
@@86Fallowcp It's obviously Arcsys that worked on the visuals of the game. So I think 8ing is working on the gameplay and balance.
for comparison then it Neople actually
arc sys work on the graphic, 8ing in charge of gameplay and mechanic while Neople are the creator of DFO
For the Inquisitor dfo footage for firebomb why is she just throwing it, when she has the ability to throw mid jump during back step, which is why she does a back spin in dnf duel because they dont have back step lol
Throwing is more efficient i would say. I guess jumping when your opponent is about to hit the ground is bad idea because you would lose combo. I dunno, if it works, it works.
@@coqpit69 the video is just representation sake, not combo, so they should do it right.
오 이걸 공식에서
I was wondering why they didn't use named lore characters/designs for these characters,but I guess If this makes new people want to check out the MMO, they'll know just what they want to play.
Plz put the bloodmage or glacial master in dnf duel😭😭😭😭
moist
Cool the character I use are the mages
Hello i have a question this game Is free Forever or for the beta?
DFO is free to play mmorpg dungeon crawler.
DNF Duel is a console fighter games so its obviously not free it's gonna be 60$ like every other normal game most likely.
Bro where is the Female Mage and Male Mage classes?
Probably will be revealed later
Enchantress was on the box art I believe
Imagine this game in English dub
Can't lie i really want to play the original game but its not for mac 😭
How can GhostBlade's 2a "Phantasmal Slayer" be 3a "Spectral Genocide" 😂
No witches?
You get enchantress, close enough
Yeah i was pretty bummed as i was hoping for either Witch or Battlemage.
Probably for a future season pass/dlc
I thought of the mega mind meme when seeing this.
Female mechanic trailer tonight right right?? 😉
nobody cares give me that samurai chick or riot my soul to playing a shooting game :3
the game is very beautiful and I like it a lot it is very fun I just wish you guys would launch a mobile version to promote the game for more people to know, preferably in english or portuguese Brazil
ok but I did it first
nobody cares give me that samurai chick or riot my soul to playing a shooting game :3
Shame characters in dnf duel are missing moves from dfo. I guess that's to follow the simplification of fighting games trend. This game will get boring and stale very fast.
I see what your saying and yes it's possible of happening but it's also possible that it could do well if the right people in the FGC stick around to play it. just look at Dragonball fighterz it's whole system is nothing but auto combo's but people were able to work around that to create amazing combos and tech that shouldn't be possible.
Yeah, it is indeed a shame, there are so many moves they can use if they didn't simply it but I got faith it will be more to it. The conversion could be it, I couldn't figure out the full potential of it in the beta.
The whole system its not auto combos, the games are making a simple way to play for those that are casuals and dont have a lot of skills and there is an optimal amd harder way to play for those that want to go beyond that. Those combos were obviously always possible. In this game as well there are simple ways to do the commands and also the better way to do it, using for example the DP command instead of just one direction. It would certainly be good if they had more moves, but the way the game is they will still have a lot of options and combos.
@@raymondcampusano2991 it's mostly about the difficulty of fighters that doesn't sit well with a lot of people in the FGC. I'm one of those people because I've been playing competitive since 05 so I hate auto combos, I understand that not everyone can do combos or hard exactions because they are disabled or are just not committed to learning. But I think a good alternative would be they way they made ED in SFV just make one character that is easy for everyone to play and keep the rest of the characters different but hey that's just my suggestion.
I don't want to put words in your mouth, but to me, you seem to be implying that every char. in DNF Duel can or should be able to have access to all of their moves...
...from an MMO where each class has dozens upon dozens of attacks each.
I don't think that's how fighting games work.
nobody cares give me that samurai chick or riot my soul to playing a shooting game :3