Not only does gamerboy80 upload, but he lost his leaderboard spot! This just broke my heart D: Literally it made me realize my childhood is leaving me really quick lol🥲
HEY Mr. 80!! You should get on hypixel when the dayly stats reset and dominate them for a little! They refresh every 15 minute I think. Thats a video right there, lets go, love youre Vids.
you could honestly make anything on hypixel kinda interesting to watch. I wont go as far as to say you can make watching paint dry interesting, but you definitely are a good commentator
Btw wild card makes it so you have a second life even if u die to like sword or void but i believe he used a teleport beam which isnt a second life and u have to manually trigger but tps u back to ur base
- wow, x-ray vision exploding chickens, many a punch V bow, and gb80 uploading this soon after the last one-this is both crazy AND exhilarating! what could happen next!? nobody is safe! - ????????????????????????????????????????????
So it says that I've played around 700 games of Lucky blocks bedwars and here's my tip on red blocks spawn 1st spawn - with the very 1st ems spawn 2nd - emerald 2 timer at 4:23 on scoreboard (in the game not the video) 3rd - emerald gen upgrade 4th 10-20 seconds after diamond gen 3 upgrade and after that it's a late game and reds just on crack
The Hog Rider is a fast ground troop with medium hitpoints, low damage, and the ability to jump over enemy Walls. He is unlocked at level 2 Dark Barracks. The Hog Rider (person) is a bare-chested dark-skinned man holding a hammer. He has a mohawk, wears a brown leather loincloth, a red belt, and a pair of leather sandals, as well as two large golden wristbands and a gold earring. His ride is a large hog, about half his height. It has a brown leather bridle looped around its tusks, which in turn is held by the Hog Rider. Hog Riders prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Hog Riders do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the activated Town Hall weapon (if any) to be defensive buildings. Once all defenses are destroyed, Hog Riders become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby. Strategy Offensive He can be used to jump over any level Walls, rendering them ineffective against Hog Riders. Note that while this allows Hog Riders free access to what lies behind the Walls, it does not open up gaps for other troops to move through. If the Hog Riders need the support of other ground troops, you will still need to deploy Wall Breakers, a Jump Spell, or Earthquake Spells in order to assist them. Hog Riders can be used en masse, i.e. a "Hog Rider Rush", without requiring any Wall Breakers to break Walls. However, such a strategy can be costly in terms of Dark Elixir, and sports weaknesses against defending Clan Castle troops, Heroes, and Skeleton Traps, a problem which only becomes more prominent at higher levels. At Town Hall 10 and above, Hog Riders can be combined with Miners in a strategy known as Hog Miner or Hybrid. Both troops are able to bypass Walls innately, but Miners do not have a preferential target, allowing them to cover for Hog Riders by dealing with defending Heroes and Skeleton Traps. The combination also has weaknesses against flying Clan Castle troops, as neither are able to target air. At lower levels, Hog Riders are quite capable of acting as distracting troops like Giants; they have nearly as much health as a similar-level Giant, move twice as fast, and do considerably more damage. They work well with the Healing Spell when you group several of them together. A good tactic for using Healing Spells is to place them strategically on a cluster of defenses (at least about 3 or more) and also deploy them shortly before the Hog Riders arrive in the area, i.e. deploy them ahead of the Hog Riders. This is so that the Hog Riders get the most out of the Healing Spell, and destroy the defenses without losing too much HP. Spots where Giant Bombs or Bomb Towers are/may be should be given special attention when deploying Healing Spells. Hogs of the same level as the Giant Bomb will survive a single Giant Bomb, but they're helpless against a pair of Giant Bombs even with a Healing Spell. Heal them after they've gone through a Giant Bomb blast. The Hog Rider is one of the best troop types for drawing out Clan Castle troops, as it can avoid Walls to penetrate deep enough to reach centrally-placed Clan Castles (and enough health to not die before it gets there). Deploy one or a few to trigger the Clan Castle troops, then lure the reinforcement troops to the corner side, and deploy multiple Archers or Wizards to slaughter them, and then deploy the remainder of your Hog Riders. This strategy is especially effective during Clan War raids. However, Skeletons from the Skeleton Trap and Heroes can also easily kill the Hog Riders, as they can only target defenses, so make sure to have some troops that target anything, such as Wizards, which can swipe out the Skeletons. Hog Riders don't target air so flying Clan Castle troops, especially Dragons, can be a big threat. Most mass Hog Rider strategies in Clan Wars require that the Clan Castle troops be killed first by luring. Bring other troops in addition to Hog Riders, such as Wizards, to deal with enemy Clan Castle troops and clean up the base. Poison Spells can be used to kill almost any enemy Clan Castle troop, but beware as the troops will attempt to flee the poison. If the Poison Spells are decently leveled, and you effectively keep the Clan Castle troops from escaping the Poison Spell with distracting troops, they can eliminate almost any troop. They can also be used to dispense of those pesky Skeletons risen from the Skeleton Traps. Time is also a factor to consider. With only 3 minutes in an attack, it is essential to make sure that this whole process and the remainder of the attack is done as quickly as possible to avoid running out of time. Defensive Defending against Hog Riders is tricky, as their ability to bypass Walls renders them irrelevant. However, the fact that they can jump over Walls and attack defenses means that they may leave behind their ground support (such as Barbarians, etc.), as they will not be able to follow. This will allow your interior defenses to concentrate on the Hog Riders. Another way to defend against Hog Riders is to exploit the fact that they will attack the closest defensive building. You can arrange your base in such a way so that you have high-powered defenses on the inside and lower-powered defense on the outside, with a layer of resources in between. That way, the Hogs will (in theory) complete a loop around your base before being able to attack your interior defenses (Inferno Towers, X-Bows, etc.), by which time they should have all been killed by the interior defenses. You can place Spring Traps in between defensive buildings to take out a few Hog Riders at a time; good usage of multiple Spring Traps can severely hinder a Hog Rider rush. Hog Riders can be easily killed using "forced pathing". Forced pathing is a strategy that manipulates the Hog Rider AI and makes them go to at least 2 defenses that cannot be prevented by surgical dropping or side clearing. Placing a set of Giant Bombs in between the two can most certainly hinder the attacker progress. They would not be able to heal the Hog Riders in time. Clan Castle troops, Heroes, and Skeleton Traps set to Ground Mode can be an annoyance to mass Hog Rider raids, as Hog Riders will not attack them unless all defenses have been destroyed. Make sure to centralize them if you want to beat Hog Riders. In Clan Wars, Dragons are excellent troops to place in Clan Castles against Hog Riders, especially for Town Halls 8 and 9. They have high HP, meaning they won't die easily and can kill mass quantities of Hog Riders swiftly if not properly lured. Most mass Hog Rider strategies require that the enemy Clan Castle troops be killed first, so if the attacker lures out a Dragon, but fails to kill it, then a 3-star win is next to impossible, much less a 1-star win via destroying 50% of the buildings. Multi-target Inferno Towers can be a severe hindrance to Hog Riders, having high HP to take several hits from Hog Riders, while hitting large groups of them. Although the Hog Rider is certainly not a liability on defense, the fact that all defensive troops are unimpeded by Walls negates the primary advantage of the Hog Rider. Still, for the space they take they are faster and more damaging compared to Giants. Upgrade Differences The Hog Rider undergoes significant visual changes at levels 3, 5, 6, 7, 8, 9, and 10. Initially, the Hog Rider is a dark-skinned man with a black mohawk and beard. He also has a gold earring in his right ear and sports two heavy golden wristbands, a red belt, and a brown loincloth. The Hog Rider's hammer has two brass bands. At level 3, his hammer increases in size and turns black. The brass bands on the hammer's head disappear, and the hammerhead goes further down onto the stick, creating a button looking object on the top of the hammerhead. At level 5, his mohawk turns from black to orange, making it similar to that of a level 5 Goblin. At level 6, his hammer gains three large, golden spikes and a bronze plating. At level 7, the edges of his hammer start to glow red, and he gains a brown headband but reverts to a black mohawk. At level 8, his hammer is now mostly golden. His hog also gains a headband. At level 9, the gold on his hammer is much thicker. His headband also lightens in color. At level 10, his hammer turns a bright light blue color that resembles the look of ice. This matches the theme of Town Hall 13. It also gains a small same-colored glow. At level 11, his hammer turns a light greenish color. This matches the theme of Town Hall 14. His hog gains gold armour on its face and muzzle.
I was doing homework and listening to gb80 and he said "ok I have this explosive chicken, so what I could do, is I'll eat this cookie." I'm so confused
At 3:13 he didn’t have a wild card he used a teleportation beam that you get from diamonds lucky block thats why when u looked at tab he didn’t have full hp
gb80: there's no skill involved
also gb80: destroys everyone while solo queuing
Thats why he said theres no skill involved
Exactly why there is no skill involved
i wouldn't call it skill, but theres definitely game knowlodge involved
@@eduardoxenofonte4004 And experience
It’s a combination of skill, luck, and knowledge of the game
Gamerboy80 is like my dad, he stays for a while then leaves for months, and comes back like nothing happened
Only like?
@@staraptor5418 GB80 is his dad..I knew it
@@brotha9128 you are right :)
Underated comment give this guy some likes
Did you get that from gb80? He said that in one of his vids
Not only does gamerboy80 upload, but he's playing lucky block bedwars! This just made my day :D
Not only
No cap
And the first thing he did was insult lucky block lol
Not only does gamerboy80 upload, but he lost his leaderboard spot! This just broke my heart D:
Literally it made me realize my childhood is leaving me really quick lol🥲
And then today he uploaded again must be our lucky month 😏
and we are back to regularly scheduled programming...
stand by for a while, I'm sure the breaks will be back shortly
@fastrally ≠ ?
Are you alive
gb80: i didnt kill him, my hands are clean
also gb80: 100,000+ final kills
W UPLOAD schedule, and awesome video idea. gb80 always seems to make the BEST (and funniest cause its gb80 duh) lucky block videos
8:41 that guy is like a cartoon character when they fall off an edge
i remember getting like 20 gauntlet upgrades in one game. one punch hit someone with prot iron for 5 hearts
oh yeah he did a video doing that too
I was in a private game and farmed the whole game and I think I like 5 tapped the dragon with my fist
Got a few dragon eggs that game too
Just the thing I needed while I'm home sick today!
hope you get better :(
HEY Mr. 80!! You should get on hypixel when the dayly stats reset and dominate them for a little! They refresh every 15 minute I think.
Thats a video right there, lets go, love youre Vids.
daily*
good idea
You should get some bitches
dayly
your*
you could honestly make anything on hypixel kinda interesting to watch. I wont go as far as to say you can make watching paint dry interesting, but you definitely are a good commentator
Rtgame
22:31 When gamerboy80 said "G-" i felt that 😔
Gb80 upload schedule is the real lucky block
LMAO TRUE
😂 Underrated comment
Fr
Btw wild card makes it so you have a second life even if u die to like sword or void but i believe he used a teleport beam which isnt a second life and u have to manually trigger but tps u back to ur base
We all knew they would be broken.
Holy frick, gamerboy80 uploaded! Nobody move, he might get away from us!
Babe wake up, gb80 just uploaded
ok i guess i'll rewatch this for the 36816th time until he uploads again
“let’s just hop into a game”
_date changes by a full on day_
this is probably one of my favorite videos of all time
- wow, x-ray vision exploding chickens, many a punch V bow, and gb80 uploading this soon after the last one-this is both crazy AND exhilarating! what could happen next!? nobody is safe!
- ????????????????????????????????????????????
i love the fact that gb80 actually uploaded
i love the lucky block players
untill they get a punch 5 bow, full diamond armour and 4 layers of obby from one lucky block
There is no full diamond in bedwars?
@@theamazingsjoerd1290 First of all, you woke me up, second of all, there is in lucky block mode :p
okay guys stay still he uploaded dont make any sudden movements
“That guy forgot to get internet”
That’s actually too funny lol
Guys, we should respect the 8 days difference between his uploads, mad respect bro
Cool vid. I used to play few games of experimental skywars in the past like 2017 and also with lucky blocks. Interesting game mode. Be careful.
cant live without gamerboy80 content
So it says that I've played around 700 games of Lucky blocks bedwars and here's my tip on red blocks spawn
1st spawn - with the very 1st ems spawn
2nd - emerald 2 timer at 4:23 on scoreboard (in the game not the video)
3rd - emerald gen upgrade
4th 10-20 seconds after diamond gen 3 upgrade
and after that it's a late game and reds just on crack
My favourite custom bed wars mode
Gb80 is my favorite mc youtuber, I love watching him. If you read this, thank you for uploading! Everytime you do it makes my day better.
2 videos in less and two weeks? Didn't expect it but I'm all for it
Imagine not being Rufusjack3 at 7:40 .
Look in the tab list!
I like how when ever he uploads everyone just talks about how happy they are that he finally uploaded.
The Hog Rider is a fast ground troop with medium hitpoints, low damage, and the ability to jump over enemy Walls. He is unlocked at level 2 Dark Barracks.
The Hog Rider (person) is a bare-chested dark-skinned man holding a hammer. He has a mohawk, wears a brown leather loincloth, a red belt, and a pair of leather sandals, as well as two large golden wristbands and a gold earring.
His ride is a large hog, about half his height. It has a brown leather bridle looped around its tusks, which in turn is held by the Hog Rider.
Hog Riders prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Hog Riders do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden and the activated Town Hall weapon (if any) to be defensive buildings.
Once all defenses are destroyed, Hog Riders become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.
Strategy
Offensive
He can be used to jump over any level Walls, rendering them ineffective against Hog Riders. Note that while this allows Hog Riders free access to what lies behind the Walls, it does not open up gaps for other troops to move through. If the Hog Riders need the support of other ground troops, you will still need to deploy Wall Breakers, a Jump Spell, or Earthquake Spells in order to assist them.
Hog Riders can be used en masse, i.e. a "Hog Rider Rush", without requiring any Wall Breakers to break Walls. However, such a strategy can be costly in terms of Dark Elixir, and sports weaknesses against defending Clan Castle troops, Heroes, and Skeleton Traps, a problem which only becomes more prominent at higher levels.
At Town Hall 10 and above, Hog Riders can be combined with Miners in a strategy known as Hog Miner or Hybrid. Both troops are able to bypass Walls innately, but Miners do not have a preferential target, allowing them to cover for Hog Riders by dealing with defending Heroes and Skeleton Traps. The combination also has weaknesses against flying Clan Castle troops, as neither are able to target air.
At lower levels, Hog Riders are quite capable of acting as distracting troops like Giants; they have nearly as much health as a similar-level Giant, move twice as fast, and do considerably more damage.
They work well with the Healing Spell when you group several of them together.
A good tactic for using Healing Spells is to place them strategically on a cluster of defenses (at least about 3 or more) and also deploy them shortly before the Hog Riders arrive in the area, i.e. deploy them ahead of the Hog Riders. This is so that the Hog Riders get the most out of the Healing Spell, and destroy the defenses without losing too much HP.
Spots where Giant Bombs or Bomb Towers are/may be should be given special attention when deploying Healing Spells. Hogs of the same level as the Giant Bomb will survive a single Giant Bomb, but they're helpless against a pair of Giant Bombs even with a Healing Spell. Heal them after they've gone through a Giant Bomb blast.
The Hog Rider is one of the best troop types for drawing out Clan Castle troops, as it can avoid Walls to penetrate deep enough to reach centrally-placed Clan Castles (and enough health to not die before it gets there). Deploy one or a few to trigger the Clan Castle troops, then lure the reinforcement troops to the corner side, and deploy multiple Archers or Wizards to slaughter them, and then deploy the remainder of your Hog Riders. This strategy is especially effective during Clan War raids. However, Skeletons from the Skeleton Trap and Heroes can also easily kill the Hog Riders, as they can only target defenses, so make sure to have some troops that target anything, such as Wizards, which can swipe out the Skeletons.
Hog Riders don't target air so flying Clan Castle troops, especially Dragons, can be a big threat. Most mass Hog Rider strategies in Clan Wars require that the Clan Castle troops be killed first by luring. Bring other troops in addition to Hog Riders, such as Wizards, to deal with enemy Clan Castle troops and clean up the base.
Poison Spells can be used to kill almost any enemy Clan Castle troop, but beware as the troops will attempt to flee the poison. If the Poison Spells are decently leveled, and you effectively keep the Clan Castle troops from escaping the Poison Spell with distracting troops, they can eliminate almost any troop. They can also be used to dispense of those pesky Skeletons risen from the Skeleton Traps.
Time is also a factor to consider. With only 3 minutes in an attack, it is essential to make sure that this whole process and the remainder of the attack is done as quickly as possible to avoid running out of time.
Defensive
Defending against Hog Riders is tricky, as their ability to bypass Walls renders them irrelevant. However, the fact that they can jump over Walls and attack defenses means that they may leave behind their ground support (such as Barbarians, etc.), as they will not be able to follow. This will allow your interior defenses to concentrate on the Hog Riders.
Another way to defend against Hog Riders is to exploit the fact that they will attack the closest defensive building. You can arrange your base in such a way so that you have high-powered defenses on the inside and lower-powered defense on the outside, with a layer of resources in between. That way, the Hogs will (in theory) complete a loop around your base before being able to attack your interior defenses (Inferno Towers, X-Bows, etc.), by which time they should have all been killed by the interior defenses.
You can place Spring Traps in between defensive buildings to take out a few Hog Riders at a time; good usage of multiple Spring Traps can severely hinder a Hog Rider rush.
Hog Riders can be easily killed using "forced pathing". Forced pathing is a strategy that manipulates the Hog Rider AI and makes them go to at least 2 defenses that cannot be prevented by surgical dropping or side clearing. Placing a set of Giant Bombs in between the two can most certainly hinder the attacker progress. They would not be able to heal the Hog Riders in time.
Clan Castle troops, Heroes, and Skeleton Traps set to Ground Mode can be an annoyance to mass Hog Rider raids, as Hog Riders will not attack them unless all defenses have been destroyed. Make sure to centralize them if you want to beat Hog Riders.
In Clan Wars, Dragons are excellent troops to place in Clan Castles against Hog Riders, especially for Town Halls 8 and 9. They have high HP, meaning they won't die easily and can kill mass quantities of Hog Riders swiftly if not properly lured. Most mass Hog Rider strategies require that the enemy Clan Castle troops be killed first, so if the attacker lures out a Dragon, but fails to kill it, then a 3-star win is next to impossible, much less a 1-star win via destroying 50% of the buildings.
Multi-target Inferno Towers can be a severe hindrance to Hog Riders, having high HP to take several hits from Hog Riders, while hitting large groups of them.
Although the Hog Rider is certainly not a liability on defense, the fact that all defensive troops are unimpeded by Walls negates the primary advantage of the Hog Rider. Still, for the space they take they are faster and more damaging compared to Giants.
Upgrade Differences
The Hog Rider undergoes significant visual changes at levels 3, 5, 6, 7, 8, 9, and 10.
Initially, the Hog Rider is a dark-skinned man with a black mohawk and beard. He also has a gold earring in his right ear and sports two heavy golden wristbands, a red belt, and a brown loincloth. The Hog Rider's hammer has two brass bands.
At level 3, his hammer increases in size and turns black. The brass bands on the hammer's head disappear, and the hammerhead goes further down onto the stick, creating a button looking object on the top of the hammerhead.
At level 5, his mohawk turns from black to orange, making it similar to that of a level 5 Goblin.
At level 6, his hammer gains three large, golden spikes and a bronze plating.
At level 7, the edges of his hammer start to glow red, and he gains a brown headband but reverts to a black mohawk.
At level 8, his hammer is now mostly golden. His hog also gains a headband.
At level 9, the gold on his hammer is much thicker. His headband also lightens in color.
At level 10, his hammer turns a bright light blue color that resembles the look of ice. This matches the theme of Town Hall 13. It also gains a small same-colored glow.
At level 11, his hammer turns a light greenish color. This matches the theme of Town Hall 14. His hog gains gold armour on its face and muzzle.
gg Gamerboy80, you inspired me to start youtube and upload regulary
OMGoodness, is that 2 gamboy uploads in 1 month? Rejoice!
3:42 idk why but thats so satisfying seeing him land on the other bridge lmfaoo
Best Moment of the day when you uploads
gamerboy80 upload. yay. clicked at light speed
wait what....gb80 posted a video just in 8 days
really love your vids bro keep it up
I have no clue what your upload schedule is but keep uploading!! 😂
arrival of the legend
Holy cow he just uploaded
I thought he would only upload 1 vid in april. I even commented in the 1st vid of april that it will be the only vid of april for gb80.
Disco armor make anyone (teamate too ) on fire when they hit you
I just wanna say, gamerboy80 looks, sounds, acts, and has the same humor as my history teacher, best teacher I’ve had btw
12:36 omg gb80 was about to say obamas last name
gamerboys upload schedule is broken...
Everyone stand still, be fukving calm, DONT make any sudden moves or we gonna scary him away and hes gonna disappear for another month...
OMG THIS IS CRAZY A GB80 UPLOAD!!!!
I recommend using the lantern island topper which you can place a bed inside a fence if you need a place to put it
I dont know why but i enjoy Lucky Block Bedwars more than normal bedwars.
Anyone else get excited when gamer boy 80 uploads
We gotta love gamerboy80’s upload schedule.
Wow, 10 uploads in 4 months. This is the dream :0
Idk but why Gamerboy80's games are the funniest.
Finally I can catch a break between watching old sweaty saturday videos!
Ain't no way you uploaded
Yoooo glad to see another vid makes my day❤️
today is a lucky day, gb80 uploaded 🤩
honestly thanks for uploading it's been a stressful day
incredible he uploaded a video
it was worth the wait, but tbh i forgot u had an recording software 💀
That is true, people do indeed break blocks in bed wars.
I was doing homework and listening to gb80 and he said "ok I have this explosive chicken, so what I could do, is I'll eat this cookie." I'm so confused
I really wanna play this mode, wish i had minecraft
thank you for posting dad
YOUR ALIVE!!
a gb80 video a day, keeps the doctors away
keep the skeletons away*
gb80: there's no skill involved
zyph: sadness intensifies
ikr they crash my minecraft lunar client.
GAMERBOY80 WE MISSED YOU SO MUCH
Real gamboy8 upload
What's your favorite fruit
Omg it’s famerboy 80 mph omg omg I’m freaking out man😅❤😅😂🎉😅😂😅😂😅😂😮😊❤😊❤😅
W UPLOAD SCHEDULE
The consitantcy
Teleport beam is the name of the thing you're looking for at 3:23
he meant it literally, lucky blocks are broken to get loot.
this is the best birthday present ever, a gb80 upload :D
At 3:13 he didn’t have a wild card he used a teleportation beam that you get from diamonds lucky block thats why when u looked at tab he didn’t have full hp
I CANT BELIEVE IT THERES NEW CONTENT I DONT HAVE TO REWATHC ALL HIS VIDS FOR THE 4TH TIME EEEEE
Please bring back finding the best bedwars player series
Btw the enemies in the first game were catching on fire from the disco armor
Bruh how did I miss this from 3 weeks ago lol, good vid gb
Dear GamerBoy80, you're cracked at Minecraft. Rock on brotha
fun fact: the second set of red lucky blocks spawn in at emerald II 4;26
epic, gb80 finally uploaded!
ive been waiting for this
bro what happened. i was gone from the mine craft scene for a while and i come back from you having 80 subs to almost 800k, good frigin job bro
two the best things in a whole world, gb80 and lucky blocks omg
Please make more lucky block videos, I love these cause they are so chaotic lol
7:35 epic movement epic charging 69%
12:36 probably the most professional edit
Yay gamerbo upload love it your videos are always so calming and nice
0:37 countryboy80
i’m so surprised gamerboy80 doesn’t have 1mil yet he’s such a great youtuber
Nah to get 1m you need to upload constantly
@@Sam_8_6 Technoblade - Are you sure about that?
@@verybigman28 yes but techno is techno he does other things like dream smp and sky block Gb80 is only bw
@@Sam_8_6 but you said "to get 1m you need to upload constantly" you didn't mention bedwars. But alright
@@verybigman28 what I meant was Gb80 is only bedwars meaning if u don't like bedwars you won't sub whereas techno has bedwars dream smp sky block etc
10:42 Anyone see that grey player on top of red’s base?