I'm not confident it was *always* this way, but I can say for certain at least as far back as Season of the Haunted the fan knives did give ability energy for each hit on the same target. So 100% tripmine energy on a fan knife throw if you hit a single target (as long as it didn't die from the first or second of the 3 knives). I absolutely loved this build on the Leviathan activity because there were so many yellow bar enemies that I could spam down with near-infinite tripmine combos
Came to confirm this. I would always flick up as I tossed the fan of knives. As long as the enemy was alive while landing all 3, i had a trip mine ready.
I do wanna say that even pre nerf, landing all 3 knives on a single large enemy would still give 3 instances of grenade energy, I used to spam it on champions with it
As a YAS main Dragon's Breath does sorta work with tripmines. You must hit the boss with the tripmine first so the scorch stacks start ability based Then the scorch from dragon's breath will fill the rest up to give tripmine energy on ignition. Runs true for knives as well if you hit an enemy with it, then ignite through weapons, the ignition counts as ability damage and thus gives another tick of energy.
Highly recommend Ember of Char too to let the pipebomb scorch and create ignition combos, more grenade energy, and potentially back to back ignition procs with just tripmines on the same enemy :)
@@raiankeiji6954 I personally rock OYM instead of Knock Em Down for more fragment slots and you get your melee back through dodges anyway so, it'll be a bit different but as of right now. Ember of Ashes, Char, Singeing, Resolve and Torches
the reason that the tripmine is giving itself two instances of refund is because both scorch and ignitions count as abilities. I don't think it counts weapon perks, but it does count gunpowder gamble for both if you use the ignitions scorch fragment. Edit: forgot to mention this. They have to live long enough for the scorch to actually tick and do damage. Edit #2: you have never needed to fan the knives to individual targets. I've been playing since D2 released, and for the longest time my only build was young ahamkara's spine. I have more hours using this build than many people do playing the game, and I can say definitively that this has always been the case. the original loop before Solar 3.0 was tripmine, knives, tripmine, dodge while the grenade was in air, knives, trip, dodge, rinse and repeat. back then there was no scorch or ignitions, and you could do this loop to any enemy in any scenario. boss dps was especially potent with a demolitionist rocket launcher, but now we have dragon's breathe... Edit #3: I should really just reformat this entire comment, but I'm too lazy. Ember of singing vs ember of benevolence: which one? the answer is actually both if you are trying to do boss/champ dps. you can't get the dodge back fast enough from one or the other, but with both it's possible to do the aforementioned ability cycle. you really need the 400% from singing and the 400% from benevolence in order to pull off the infinite combo, otherwise you start having weird breaks where you need small amounts of passive regeneration. and you could fill that hole with actual weapons (weapons? in my shooter game!?!?), but it's more fun to do both. Final note. the build is really fun and highly nuanced. highly recommend. there is also a pvp version of the build using the proximity knife, but the price we paid to have this build returned to us was that build staying in hell where it (probably) belongs. it took me to many flawless lighthouse runs, though. it still kinda works, too. just not as much as it used to.
Some handy tips I have found, kinetic with tremors and attrition orbs pair well, Khastov rifle works great as well, use a fusion or rocket side arm with incandescent, and if not using other exotic use dragons breath still loads of damage.
I have a Will it build idea. It’s a Strand subclass one that I used a lot. It’s a very flexible build that can be altered however you want. The main focus is the aspects: Threaded Specter Whirling Maelstrom I used Mothkeepers as my exotic armor piece, and a weapon with Demolitionist. But you can use any weapons and exotic armor that you think would work better. But the aspects is essential. You basically dodge to make a clone to get away from the enemies that are focused on you, or shoot the clone to make threadlings. And turn enemies into tangles, and throw the tangle at groups of enemies. It will shred them. That’s the 2 main core mechanics behind this strand build. Fragments can be whatever you want.
I use a build very similar to this one with YAS and Eriana for nightfall activities, and will be taking it into contest as well, so I'm happy to see this get some recognition once more! One thing I will note is that Ember of Ashes is largely unneeded on this build, as a fan knife (3x20 scorch) and tripmine (40 scorch) at base will inflict enough scorch to cause an ignition. It provides some breathing room for missing a knife (from 20 scorch to 30 for knives, and from 40 scorch to 60 for the tripmine), but considering how large Unstoppable Champions are, and how close to enemies this build plays, missing a knife doesn't usually happen, and a second tripmine / GG will usually clean up the rest of the scorch needed. Hence, I usually replace this fragment with Ember of Resolve to inflict cure when getting a grenade kill, as this will count for Gunpowder Gamble too. YAS builds can struggle with healing, especially when Monte Carlo isn't available to make up for any champion stuns and allow for a heal clip weapon, so any healing i can get is very important Definitely gonna have to try this with Golden Gun now! Thanks for the build update!
Hi I’m super happy these are back! The roaming super buff might even pull me away from the throwing knives on its own but also the golden gun procs the grenades so you can mix the shots with grenade throws, managing around 5/6 grenades for every super activation! so the damage goes way up with it
YEEAAHH!!! This was the first Mactics build I ever used and the thing that started my journey away from Titan and made me realize how fun the other classes could be. So happy to see it restored to it's glory.
love yours and all the communities builds, I'm a hunter main so whenever I switch to Titan or Warlock I really have no clue what to build and your videos really help me out man really easy to understand and thorough with the rotation. I really appreciate you man! keep them builds coming!
I want bungie to make base trip mines deal more damage to PvE combatants when stuck to walls instead of the enemies themselves. (Also, have them build up more damage the longer they are on the wall as part of the YAS exotic) It would give incentive to use them like they are in cutscenes and make them feel more trip mine-y. The most effective way to use this build in PvE just turns them into sticky nades, and that just makes the hunter trap fantasy disappear.
I saw this emblem on another guardian and wanted it so bad. Searched it up and the window was closed on getting it. Solid build as well 10/10 I’ll be running it for some fun
Both knock em down and benevolance can be replaced by the fragment that gives you your dodge when you scortch targets, and using the 3 fragment aspect makes this free
I’ve been using warlock solar harmony, dragons breath/parasite, calus mini, kenetic is dealers choice. Solar nade, snap, and class is dealers choice but I use dive. Helion, and the buffed nades one. Stats to aim for 100 discipline, strength, and as much resil and recov as possible. Ashes,bigger ignitions one, char, last is dealers choice. Mod legs: reaper, pwr att, bomber Boots: better already,recoup, Helm: heavy ammo scout and finder and solar siphon(I think the siphon mods or on helms) Chest: dmg reduction mods Other mods are dealers choice to fill in the slots. Super I use song of flame but ultimately dealers choice.
I stopped playing Destiny nearly a year ago, but I loved this build so much before that it makes me want to play again. I ran it with the pirate season heavy gl, as I’m sure that had demo and incandescent
I’m so glad they reversed the PvE nerf to this! Glad it’s back baby! Love your videos Mac❤! Oh also, how do you feel about the nerf to combination blow? Tip: The defusing of fake mines will also say “deactivating” vs “defusing” just another visual cue aside from the blue glow effect on them 😉
I dont know what they did to Fan Knives but it seems like they are less reliable to hit with. Like i throw them directly at an enemy and its like they simply pass through the target. Did they neef them or something? And one of the things i would change is instead of the handcannon, i use BXR-Battler because it has incandescent and Pugilist which also raises the melee fast if youre out of class ability. And resolve which heals on grenade kills. It keeps you alive so much.
l have a void warlock build I KNOW will build. I've been using it for months and always a pleasure. Exotic: Briarbinds Aspects: Feed the Void, Child of the Old Gods Fragments: Persistance, Harvest, Instability, Starvation I run with healing rift and vortex grenade weapon: the recluse with repulsor brace and destabilizing rounds stats focused on resilience, discipline, and recovery. everything else your choice mod wise focus more on dropping rifts, throwing and grabbing the void soul (weakening and charging your abilities) and repeat
Triple knife definitely did energy for same target previously. I remember specifically melting bosses by grenade > knife > grenade > dodge > knife > grenade
Fun video, always enjoy the will it build. The thumbnail confuses me though, why does your hunter have those bongs in front of him? 😂 admit it, they look like bongs right?
I love running this with lunas howl, healclip + incan + the origin trait that gives you yoyr grenade energy back is great. Then i use mountain top with demo and then just hot swap between those two, i also have dragon age in my back pocket that i use aswell.... absolutely amazing build.
I'm not one to keep up with the minor patch notes, but I ran YAS in GMs this week and was wondering why it felt so good. Great to see this classic build back in action
Reminds me of an old Ophidia Spathe build w/Blade Barrage that focused on getting as many melees off to get as many supers off from running double hands-on back in Shadowkeep. Good times
So far my main build with YAS has Pardon Our Dust (Blinding+Demo), Summoner with Incan+HC for heals and Dragons Breath for exotic interactions. Feels real good.
Hey maybe you should use the super that refunds ammo on ignition final blows and replace those two end mods with one that causes ignitions on final blows and one that spreads scorch with those ignitions. That’s how I would personally do it but good on ya for staying strong and sticking to the build
WE ARE SO BACK OH MY GOD, I discovered this build SEASONS ago and mained it to getting 4 day one raid clears, them they made it only give grenade energy from kills and it sucked for a while, but we are so back now
I don't play my hunter often, but I'm definitely going to try this out when I do! And I'm definitely going to share this with my son who is a beast on his hunter. 😁 Thanks for the chance to win an emblem!
This build might actually get me to play D2 for a little bit, I'd been totally checked out since before revenant came out but man do I ever miss tripmine builds and explosions.
I'm not confident it was *always* this way, but I can say for certain at least as far back as Season of the Haunted the fan knives did give ability energy for each hit on the same target. So 100% tripmine energy on a fan knife throw if you hit a single target (as long as it didn't die from the first or second of the 3 knives). I absolutely loved this build on the Leviathan activity because there were so many yellow bar enemies that I could spam down with near-infinite tripmine combos
I miss the leviathan patrol from that season. It was the first time i grinded for a weapon religiously (Calus mini tool)
Came to confirm this. I would always flick up as I tossed the fan of knives. As long as the enemy was alive while landing all 3, i had a trip mine ready.
they did. part of my consistent top damage for day one raids consisted of having this in my rotation for rockets
always have been
Yep, tie in the elemental wells that can get your stuff back and you basically couldn't lose.
I do wanna say that even pre nerf, landing all 3 knives on a single large enemy would still give 3 instances of grenade energy, I used to spam it on champions with it
This. lol. I kept thinking this the whole time.
As a YAS main
Dragon's Breath does sorta work with tripmines. You must hit the boss with the tripmine first so the scorch stacks start ability based
Then the scorch from dragon's breath will fill the rest up to give tripmine energy on ignition.
Runs true for knives as well if you hit an enemy with it, then ignite through weapons, the ignition counts as ability damage and thus gives another tick of energy.
Highly recommend Ember of Char too to let the pipebomb scorch and create ignition combos, more grenade energy, and potentially back to back ignition procs with just tripmines on the same enemy :)
@@Spicysparrow1 What would you replace though?
@@raiankeiji6954 I personally rock OYM instead of Knock Em Down for more fragment slots and you get your melee back through dodges anyway so, it'll be a bit different but as of right now.
Ember of Ashes, Char, Singeing, Resolve and Torches
I’ve been using this build even when ignitions were broken, and when they fixed it it’s 10x better
@@EightballHimselfyes
@@EightballHimself read the patch notes
Finally
the reason that the tripmine is giving itself two instances of refund is because both scorch and ignitions count as abilities. I don't think it counts weapon perks, but it does count gunpowder gamble for both if you use the ignitions scorch fragment.
Edit: forgot to mention this. They have to live long enough for the scorch to actually tick and do damage.
Edit #2: you have never needed to fan the knives to individual targets. I've been playing since D2 released, and for the longest time my only build was young ahamkara's spine. I have more hours using this build than many people do playing the game, and I can say definitively that this has always been the case. the original loop before Solar 3.0 was tripmine, knives, tripmine, dodge while the grenade was in air, knives, trip, dodge, rinse and repeat. back then there was no scorch or ignitions, and you could do this loop to any enemy in any scenario. boss dps was especially potent with a demolitionist rocket launcher, but now we have dragon's breathe...
Edit #3: I should really just reformat this entire comment, but I'm too lazy. Ember of singing vs ember of benevolence: which one? the answer is actually both if you are trying to do boss/champ dps. you can't get the dodge back fast enough from one or the other, but with both it's possible to do the aforementioned ability cycle. you really need the 400% from singing and the 400% from benevolence in order to pull off the infinite combo, otherwise you start having weird breaks where you need small amounts of passive regeneration. and you could fill that hole with actual weapons (weapons? in my shooter game!?!?), but it's more fun to do both.
Final note. the build is really fun and highly nuanced. highly recommend. there is also a pvp version of the build using the proximity knife, but the price we paid to have this build returned to us was that build staying in hell where it (probably) belongs. it took me to many flawless lighthouse runs, though. it still kinda works, too. just not as much as it used to.
As a ahamkara spine main, the correct order to spam a tier 3 or tier 4 is:
Grenade
Melee
Grenade
Dodge
Melee
Repeat
Some handy tips I have found, kinetic with tremors and attrition orbs pair well, Khastov rifle works great as well, use a fusion or rocket side arm with incandescent, and if not using other exotic use dragons breath still loads of damage.
I have a Will it build idea. It’s a Strand subclass one that I used a lot. It’s a very flexible build that can be altered however you want.
The main focus is the aspects:
Threaded Specter
Whirling Maelstrom
I used Mothkeepers as my exotic armor piece, and a weapon with Demolitionist. But you can use any weapons and exotic armor that you think would work better.
But the aspects is essential. You basically dodge to make a clone to get away from the enemies that are focused on you, or shoot the clone to make threadlings. And turn enemies into tangles, and throw the tangle at groups of enemies. It will shred them.
That’s the 2 main core mechanics behind this strand build. Fragments can be whatever you want.
Bringing back YAS has been so satisfying. I hope if Bungie were to expand Prismatic that Tripmines would be our next grenade.
I use a build very similar to this one with YAS and Eriana for nightfall activities, and will be taking it into contest as well, so I'm happy to see this get some recognition once more!
One thing I will note is that Ember of Ashes is largely unneeded on this build, as a fan knife (3x20 scorch) and tripmine (40 scorch) at base will inflict enough scorch to cause an ignition. It provides some breathing room for missing a knife (from 20 scorch to 30 for knives, and from 40 scorch to 60 for the tripmine), but considering how large Unstoppable Champions are, and how close to enemies this build plays, missing a knife doesn't usually happen, and a second tripmine / GG will usually clean up the rest of the scorch needed. Hence, I usually replace this fragment with Ember of Resolve to inflict cure when getting a grenade kill, as this will count for Gunpowder Gamble too. YAS builds can struggle with healing, especially when Monte Carlo isn't available to make up for any champion stuns and allow for a heal clip weapon, so any healing i can get is very important
Definitely gonna have to try this with Golden Gun now! Thanks for the build update!
He shows ember of resolve at the end
Monte Carlo can get heal clip?
Love it! Keep feeding us these videos, they inspire us to play all classes and never get bored with one load out.
Hi I’m super happy these are back! The roaming super buff might even pull me away from the throwing knives on its own but also the golden gun procs the grenades so you can mix the shots with grenade throws, managing around 5/6 grenades for every super activation! so the damage goes way up with it
YEEAAHH!!! This was the first Mactics build I ever used and the thing that started my journey away from Titan and made me realize how fun the other classes could be. So happy to see it restored to it's glory.
gonna have to make a build for YAS now, thanks for all the builds, you are a cornerstone of the build community and we appreciate it :)
love yours and all the communities builds, I'm a hunter main so whenever I switch to Titan or Warlock I really have no clue what to build and your videos really help me out man really easy to understand and thorough with the rotation. I really appreciate you man! keep them builds coming!
thank you! i want to give you the emblem from the giveaway of this video! join my discord server linked in the description and shoot me a DM :D
Everytime this thing comes back I yell YOUNG like I'm Jay-Z in his prime
Damn. There really is someone just like me out there.😂
Throwing a tripmine is a “YOUNG” throwing knife trick gets a “CHUYEAH” and a GPG gets a “HOV”
😂😂😂😂😂. Black destiny gamers we meet in the comments lol
@@rileysfreeman"fists up, guardian" ✊🏾
@@rileysfreemanwe out here. Lol
Finally a solar hunter build! I’ve been waiting for what feels like years for another great solar hunter loadout.
I want bungie to make base trip mines deal more damage to PvE combatants when stuck to walls instead of the enemies themselves. (Also, have them build up more damage the longer they are on the wall as part of the YAS exotic)
It would give incentive to use them like they are in cutscenes and make them feel more trip mine-y.
The most effective way to use this build in PvE just turns them into sticky nades, and that just makes the hunter trap fantasy disappear.
Miss this build so much, very cool to see it return
I HAVE WANTED THAT EMBLEM SINCE IT CAME OUT!! BEEN A LONG TIME SUPPORTER AND WILL CONTINUE TO! LOVE SEEING THESE BUILDS MAN :)
the fan of knives also gives 33% per hit on the same target
He said it on the video.
I saw this emblem on another guardian and wanted it so bad. Searched it up and the window was closed on getting it. Solid build as well 10/10 I’ll be running it for some fun
Thank you for keeping Hunter builds coming while everyone else is showcasing Titans
Great, a new hunter build for me to main for weeks xD love the videos! Thanks for the carry last week!
I love that emblem and the builds you have. I actually have used some of the builds you've made and it's so fun, keep uploading amazing videos ❤
Both knock em down and benevolance can be replaced by the fragment that gives you your dodge when you scortch targets, and using the 3 fragment aspect makes this free
Legendary content even for quiting a while you content keeps the fun alive, thank you mactics
I’ve been using warlock solar harmony, dragons breath/parasite, calus mini, kenetic is dealers choice.
Solar nade, snap, and class is dealers choice but I use dive. Helion, and the buffed nades one.
Stats to aim for 100 discipline, strength, and as much resil and recov as possible.
Ashes,bigger ignitions one, char, last is dealers choice.
Mod legs: reaper, pwr att, bomber
Boots: better already,recoup,
Helm: heavy ammo scout and finder and solar siphon(I think the siphon mods or on helms)
Chest: dmg reduction mods
Other mods are dealers choice to fill in the slots.
Super I use song of flame but ultimately dealers choice.
I love this build every time it comes back. Trip mines everywhere.
These videos are always so fun to watch especially when underused weapons and exotics are used, nice to see them shine
I stopped playing Destiny nearly a year ago, but I loved this build so much before that it makes me want to play again. I ran it with the pirate season heavy gl, as I’m sure that had demo and incandescent
14:11 nope. it was any knife that hit. it was like that for many many seasons until they changed it to only count kills for a while.
I’m so glad they reversed the PvE nerf to this! Glad it’s back baby! Love your videos Mac❤! Oh also, how do you feel about the nerf to combination blow?
Tip: The defusing of fake mines will also say “deactivating” vs “defusing” just another visual cue aside from the blue glow effect on them 😉
Thanks for the build vids, I would have totally missed this change to the exotic!
I dont know what they did to Fan Knives but it seems like they are less reliable to hit with. Like i throw them directly at an enemy and its like they simply pass through the target. Did they neef them or something?
And one of the things i would change is instead of the handcannon, i use BXR-Battler because it has incandescent and Pugilist which also raises the melee fast if youre out of class ability.
And resolve which heals on grenade kills. It keeps you alive so much.
I love these guides, been helping me fly through content!
Miss the Young Ahamkara Spine and glad that Ignitions are working as they should. This was the main build of mine back in the day
l have a void warlock build I KNOW will build. I've been using it for months and always a pleasure.
Exotic: Briarbinds
Aspects: Feed the Void, Child of the Old Gods Fragments: Persistance, Harvest, Instability, Starvation
I run with healing rift and vortex grenade weapon: the recluse with repulsor brace and destabilizing rounds
stats focused on resilience, discipline, and recovery.
everything else your choice mod wise focus more on dropping rifts, throwing and grabbing the void soul (weakening and charging your abilities) and repeat
Triple knife definitely did energy for same target previously. I remember specifically melting bosses by grenade > knife > grenade > dodge > knife > grenade
This is honestly my favorite solar hunter build and I’m sooooo glad it’s back!
one of my first builds i played when i got into destiny 2
This build looks fun just for the grenade/knife trick spam. It's a little touchy range-wise, but you can adjust based on weapons you're using.
Fun video, always enjoy the will it build. The thumbnail confuses me though, why does your hunter have those bongs in front of him? 😂 admit it, they look like bongs right?
Love all your builds and content! Keep up the good work!
I love running this with lunas howl, healclip + incan + the origin trait that gives you yoyr grenade energy back is great.
Then i use mountain top with demo and then just hot swap between those two, i also have dragon age in my back pocket that i use aswell.... absolutely amazing build.
Was just thinking about trying to bring this build back and then i saw your video. Perfect timing
I'm not one to keep up with the minor patch notes, but I ran YAS in GMs this week and was wondering why it felt so good. Great to see this classic build back in action
Sick art on that emblem. I can't wait to try this build.
Nice to see this back. Long needed to fix.
Reminds me of an old Ophidia Spathe build w/Blade Barrage that focused on getting as many melees off to get as many supers off from running double hands-on back in Shadowkeep. Good times
Legendary build… been running it for couple years now 👍
glad to see the builds! Always strong.
So far my main build with YAS has Pardon Our Dust (Blinding+Demo), Summoner with Incan+HC for heals and Dragons Breath for exotic interactions. Feels real good.
You know it's a good day when there's a new will it build video
I haven't thought about this build in a minute. I'll be using this for sure.
Hey maybe you should use the super that refunds ammo on ignition final blows and replace those two end mods with one that causes ignitions on final blows and one that spreads scorch with those ignitions.
That’s how I would personally do it but good on ya for staying strong and sticking to the build
So glad its back! Great video
Great build! That emblem is ❤🔥 Love the videos 🥰
Great video man!Thanks for the content! Will be trying this build later today for sure 🤙🏼
So glad they finally fixed ignitions I have a build just like this and have been so hyped to use it at it's best.
Glad to see these are back
As a new player this was very informative
You could also always try switching erianas with a heal clip weapon, or even the support frame.
17:11
I'm here for all of this. Thank you.
What up Mac. Keep up your great work dude
The Drip is crazy, goes with the build, been waiting for another ignitions hunter.
I’m so excited to watch a new will it build!
Hey I am a new viewer but really been enjoying the content.
WE ARE SO BACK OH MY GOD, I discovered this build SEASONS ago and mained it to getting 4 day one raid clears, them they made it only give grenade energy from kills and it sucked for a while, but we are so back now
Love that Young Ahamkara just keeps finding a way to come back!
I don't play my hunter often, but I'm definitely going to try this out when I do! And I'm definitely going to share this with my son who is a beast on his hunter. 😁
Thanks for the chance to win an emblem!
I wish I can get that emblem, reminds me of my home, Maui. ❤
So happy to see this exotic making a comeback, definitely gonna try this build out!!
The gameplay loop is just so much fun with this exotic.
This looks great, can't wait to give this a try tonight 😊.
I've been waiting so long for solar hunter to come back!!
Love to see the spines back in action ❤
I love watching these build videos!!
When I get home from work I'm definitely slapping Tommy's matchbook on to my build 😂.
Solid vids bro. Keep up the solid work
Love all your videos, keep up the great work
I’m so happy this build is finally back
For sure one of the funniest way to play solar hunter 🧨💥
I'm getting into using hunter more for certain content so these will it build vids are great
This build might actually get me to play D2 for a little bit, I'd been totally checked out since before revenant came out but man do I ever miss tripmine builds and explosions.
Love these videos, I basically only use mactics builds
The Only place I come to and look up builds for hunters and warlocks since I main Titan 😅
This build is souley getting me back into destiny I literally downloaded D2 to try this build out
This build will keep me in Destiny 2 in perpetuity lol
YAS is one of my favourite Hunter exotics. So glad they brought it back to its former glory!
Was a great build, glad to see it back
Thanks for posting the updated build
IT JUST REFUSES TO GET NERFED AND I LOVE IT !! ITS LIKE AN OLD FRIEND COMING IN AT THE LAST MOMENT !
I've started using this build and WOWZERS
Love the vids keep up the great work Mac!
I've been waiting for an updated spine build, hell yes
I’ve been running that build for a while with Dragons Breath and a Heal Clip/Incan Heliocentric. Lotsa fun
Thanks for your consistently solid content sir.
Love it. Definitely using it. Good video.
I love this build and I cannot wait to try the new and improved version, great stuff.