For those who can't make it: The commands have changed a bit since 2016. These are the correct commands right now: 1st block: particle happy_villager 0 44 0 0.6 1 0 0 1000 force You can use / before the commands, but it's not necessary. I chosed the happy_villager particle instead of portal, because I built my portal from prismarine. The "0 44 0" are the coordinates of the block where the particles are placed. The "0.6 1 0 0" changes the size of the effect. You can play with it. The "1000" is the number of the particle. The higher number you use, the more performance heavy it becomes, so be careful. 2nd block: This is the part where the game changed the most. There's a new format for teleportation. The new command is: teleport @a[x=0,dx=1,y=42,dy=1,z=0,dz=1] 0 63 -1 , where x, y and z are the starter coordinates. I don't know what dx, dy and dz do, I didn't change those. In my case 0 63 and -1 are the coordinates of the destination. 3rd block: Just like in the 2nd block, you need to use the new destination and effect format here as well. The command is: effect give @a[x=0,dx=1,y=63,dy=1,z=-1,dz=1] nausea 6 1 true x, y and z are the destination coordinates again, nausea is the dizzy effect which you get at the nether portals, 6 is the duration of the effect in seconds. It won't last that much time though, because the effect won't "charge". You know, the more time you spend in the portal, the dizzier you become. 4th block: playsound entity.enderman.teleport hostile @a[x=0,dx=1,y=63,dy=1,z=-1,dz=1] ~ ~ ~ 10 1 x, y and z are the destionation coordinates again. I don't know what 10 and 1 are, but if you wan't to hear the actual enderman teleport sound, don't change those. Be aware of the spaces between the ~s. I don't know, if it changes anything or not, but if you write dz=1]space~space~space~space 10space1, it should work. Hint: You can make your portal toggleable, if you set the first block to redstone mode. Place a lever, button or anything next to it, and you can save ram by running the command blocks only if you need it. I hope this helped you all. :)
@@csabaczibere697 You’re a life saver! I have a world where I wanted to be able to teleport to a fair area my friend had built, and I was getting really frustrated not being able to figure it out. Thanks!
Okay, so, I tried this, and the second command block didn't work. Something's changed since 2016, I guess. After a lot of experimenting, a lot of trial and error, and a _lot_ of pain and suffering, I found a command that _does_ work. teleport @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] x y z Replace all the #s with your entry coordinates. Replace 'x y z' outside the brackets with your exit coordinates. You're very welcome.
You can keep the chat off using the /gamerule command. This will get rid of chat messages that tell you what the command block is doing, such as testing for blocks, and leave things on such as /tellraw messages or /say messages. Put this into your chat: /gamerule commandBlockOutput false
/testfor unfortunatly doesn't exist anymore, use /execute if @a[distance=..1] in a repeating command block instead, or /execute if @a[x=,y=,z=] in repeating command block, or, if you want to check for a player in an area instead of a single block, use /execute if @a[x=,y=,z=,dx=,dy=,dz=]
@@notedcorpse I have. It doesn't work for me, and I had to keep changing it until it did. That's why I'm curious; I wanted to see if other people had the same problem, if the discrepancy was a product of time.
This is out-dated in 1.12+, in the brackets for the second command, put /tp @a[x=168,y=66,z=67,dx=1,dy=1,dz=1] 191 64 108 inside the brackets is where the portal is while outside is where you want to go.
the coordinates in brackets where accepted with the formula you posted. However, the second part (where you want to go) doesn't work anymore. I don't know how to make the teleport command block work
@@pokilopakata5981 Try this: teleport @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] x y z TitanReborn was on the right track, it seems. This version of the command has all the same components, but in a different order. I don't know if that'll make a difference, but try it out.
For 1.9 here are the commands. You will have to change out all my cords with yours. /particle portal 494 5 -584 0 1 0 .7 35 force /tp @a[494,4,-584,1] 490 4 -584 /playsound minecraft:entity.endermen.teleport hostile @a[490,4,-584] ~ ~ ~ 10 1 /effect @a[490,4,-584] nausea 6 1 true
force at the end of particle command makes it so if you disabled particles, you can still see them, so it forces them to be displayed, if you use normal anyone can disable them in settings
If you arent in the correct version, in 1.14 its ez, /execute if entity @a[x=,y=,z=,dx(for the 3 block portal)=,dz=] run tp xyz (if you want also to face whatever you want, just search it, I dont remember)
ok guys so ive worked this out for 1.11.2! the first command block can be placed anywhere thats not an issue. the teleport block onwards was the hard part. i place mine flat on the ground with redstone on top linked into a pressure plate (just the way mine was designed) the code you'll want is as follows: TELEPORT: /tp @p X Y Z SOUND: /playsound minecraft:entity.endermen.teleport hostile @p ~ ~ ~ 10 1 NAUSEA: /effect @p minecraft:nausea 6 1 true try it for yourselves but this works great for me. its placed infront of a nether portal and just looks fantastic!!
Yep, I tried it AND IT WORKED. Now the dude on my server playing the "Mad Scientist" role, can pursue his dream of linking our world together with teleporters. Thank you BenHolland91.
1° coordinates dont work exactly as normal in my case, I adjusted all the code just trying coordinates with numbers near mine. 2° for the nausea and the sound let them work 1 time with "conditional" than set them unconditional. Hope this can help you. Work 29/07/2024 block4 =playsound entity.enderman.teleport hostile @a[x=-5907,dx=2,y=65,dy=2,z=-481,dz=2] ~ ~ ~ 10 1 1 block 3=effect give @a[x=-5906,dx=2,y=65,dy=2,z=-481,dz=2] minecraft:nausea 6 1 true block 2=tp @a[x=-5905,dx=3,y=79.5,dy=3,z=-457,dz=3,limit=1] -5908 65 -482 facing -5926 65 -480 (chain/repeat,cond/uncond,always) block 1= particle minecraft:portal -5906 80 -458 0 1 0 0.7 35 force (repeat, uncond, always/need redstone) There is a limit in the tp, in this way you prevent the loop teleporting, and I added a third element: the facing. You can put here x y z of a place and you will be faced in that direction, in this way your character will be in the right position after the teleport.
For anyone having problems with getting this to work, this is how I finally did it. Thanks to F.I.R.E for the coords fix :) block 1 repeat unconditional always active (particle minecraft:portal # # # 0 1 0 .7 35 force) block 2 chain unconditional always active (teleport @a[x=#,dx=1,y=#,z=#,dz=1] # # #) block 3 chain conditional always active (execute at @a run playsound entity.enderman.teleport master @a[x=#,y=#,z=#] ~ ~ ~ 10 1) block 4 chain conditional always active (execute at @a run effect give @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] minecraft:nausea 6 1 true)
if you still dont get it to work change all commands with commas to @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] and replace #`s with your coordinate. also, the last command block, just type effect, no slash. the FIRST command block is the same as in the video the SECOUND command block: /tp @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] x y z the THIRD command block: /playsound entity.endermen.teleport hostile @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] ~ ~ ~ 10 1 the FOURTH and last one: effect @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] nausea 6 1 true.
After troubleshooting the problem then i found out the problem, it's pretty obvious. 2nd Command: teleport @p[x=#,dx=0,y=#,dy=1,z=#,dz=0] # # #. dx, dy and dz has to be 0, only change xyz, aka only change the #'s Command in [Brackets] where the teleporter is, outside bracket, teleporter to specific location
teleport @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] x y z Replace all the #s with your entry coordinates. Replace 'x y z' outside the brackets with your exit coordinates.
Good job Bob De Bouwer, you beat me to it. By like, a year. xD but yeah, you could have just done /gamerule CommandBlockOutput false and it wouldn't have spammed your chat. Nice vid though! Keep up the good work!
Guys if the teleportation part doesn't work for you because of the recent update all you have to do is [x=?,y=?,Z=?] Please leave a like if on found this helpful, because your an amazing person!
@@Gabriel-hh1pw Maybe. Try this one: teleport @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] x y z Replace all the #s with your entry coordinates. Replace 'x y z' outside the brackets with your exit coordinates.
IMPORTANT!!!!!!! the portal in this video kinda sucks cause if you get teleported, you're not facing the right direction and that is a really big deal. i don't know or this works in 1.9+ but 1.9 or higher sucks anyway. instead of '/tp [player] [pos.]' you could use: '/tp [player] [pos.] [direction you're facing horizontal] [direction you're facing vertical]. usually the side you're looking at is north i guess but if you type like 90 you'll face the east, if 180 you face the south and if -90 (270 works to) you'll face the west. my english is bad so i don't know how to explain the second number after the [pos.] but you will see what it does if you change it. so for example: /tp @p -134 68 21 135 100
I don't know if you still look at comments, but I am having an issue. I do everything step by step, triple-check every coordinate before input, check that the particle effect is in order... but when I stand in the designated spot, nothing happens. It does not teleport me away. I do not have any mod installed.
on the 4th command block i tried this with my friends, it was giving us all nausea when one person walked through the portal, and i checked i had the command right. idk if it glitched but my friend fixed it.by changed @a to @p, then it worked fine
Can you also show us how to add title thing that is on the portal and it's always facing the way we look on the screen (I'm not saying about /title tho )
You could make the portal but make the floor different and just make it to when someone stands on that type of block it teleports them where u want them to go
To fix the commands popping up, type /gamerule docommandblock output false or feedback false just type /gamerule hit tab find the command block ones and turn them to false
hi i know this was so long ago but i just wanted to know was it only a teleport for urself? i want to put it in my realm but my friends cant use it for some reason
For those who can't make it:
The commands have changed a bit since 2016. These are the correct commands right now:
1st block: particle happy_villager 0 44 0 0.6 1 0 0 1000 force
You can use / before the commands, but it's not necessary. I chosed the happy_villager particle instead of portal, because I built my portal from prismarine. The "0 44 0" are the coordinates of the block where the particles are placed. The "0.6 1 0 0" changes the size of the effect. You can play with it. The "1000" is the number of the particle. The higher number you use, the more performance heavy it becomes, so be careful.
2nd block: This is the part where the game changed the most. There's a new format for teleportation. The new command is: teleport @a[x=0,dx=1,y=42,dy=1,z=0,dz=1] 0 63 -1 , where x, y and z are the starter coordinates. I don't know what dx, dy and dz do, I didn't change those. In my case 0 63 and -1 are the coordinates of the destination.
3rd block: Just like in the 2nd block, you need to use the new destination and effect format here as well. The command is: effect give @a[x=0,dx=1,y=63,dy=1,z=-1,dz=1] nausea 6 1 true x, y and z are the destination coordinates again, nausea is the dizzy effect which you get at the nether portals, 6 is the duration of the effect in seconds. It won't last that much time though, because the effect won't "charge". You know, the more time you spend in the portal, the dizzier you become.
4th block: playsound entity.enderman.teleport hostile @a[x=0,dx=1,y=63,dy=1,z=-1,dz=1] ~ ~ ~ 10 1
x, y and z are the destionation coordinates again. I don't know what 10 and 1 are, but if you wan't to hear the actual enderman teleport sound, don't change those. Be aware of the spaces between the ~s. I don't know, if it changes anything or not, but if you write dz=1]space~space~space~space 10space1, it should work.
Hint: You can make your portal toggleable, if you set the first block to redstone mode. Place a lever, button or anything next to it, and you can save ram by running the command blocks only if you need it.
I hope this helped you all. :)
Thank you so much!!
@@frodidaniels1354 You're welcome. :)
Your awesome thanks so much!!!
@@csabaczibere697 You’re a life saver! I have a world where I wanted to be able to teleport to a fair area my friend had built, and I was getting really frustrated not being able to figure it out. Thanks!
@@midnightdoodles No problem! :)
4:55 I love me some *porticle partifects*
xD
I kind of like the way he said that
🤣🤣
lol
Btw you can have the chat on and have it on by saying /gamerule commandBlockOutput false. Hope it helps!
Thx due
/gamerule commandBlockOutput false
@Therewillalwaysbelightoverdark
@Therewillalwaysbelightoverdark he just said the command
Okay, so, I tried this, and the second command block didn't work. Something's changed since 2016, I guess.
After a lot of experimenting, a lot of trial and error, and a _lot_ of pain and suffering, I found a command that _does_ work.
teleport @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] x y z
Replace all the #s with your entry coordinates. Replace 'x y z' outside the brackets with your exit coordinates.
You're very welcome.
thanks F. I. R. E. ... now i can make my portals with a better way to code ; )
@@victorarellanopena3836
No problem! Glad I could help.
Any idea why my portal particle will disappear after sometime and then the portal just stops working?
@@Poji0707
Afraid not.
Try re-entering the particle command.
YAY! Thank you so much! But, for some reason only the first two for me are working, the sound and the effect wont work! Any idea why?
You can keep the chat off using the /gamerule command. This will get rid of chat messages that tell you what the command block is doing, such as testing for blocks, and leave things on such as /tellraw messages or /say messages. Put this into your chat: /gamerule commandBlockOutput false
*/gamerule commandBlockOutput false* to disable the command messages.
+LightningEmerald omg ur right i was just about to comment that
I was like...um...gamerule...lol
+LightningEmerald i was just about to comment that, lel
He put that in the description
Gamerivan Stop spamming
2:27 way to scare everyone..
Hahahaha
WAY easier way to do it
/particle
/testfor -> tp
/testfor ->
/playsound
/effect
My uoy
My TH-cam chanuol is yin
All in one block tho?
/testfor unfortunatly doesn't exist anymore, use /execute if @a[distance=..1] in a repeating command block instead, or /execute if @a[x=,y=,z=] in repeating command block, or, if you want to check for a player in an area instead of a single block, use /execute if @a[x=,y=,z=,dx=,dy=,dz=]
Thanks! I was worried I would need to write a plugin to do this for my friends server.. this saved me like 2 hours! Thank you 😊
I'm curious: does it still work? A lot of people on the comments are saying it doesn't.
@@f.i.r.e.5119 just test it
@@notedcorpse
I have. It doesn't work for me, and I had to keep changing it until it did. That's why I'm curious; I wanted to see if other people had the same problem, if the discrepancy was a product of time.
@@f.i.r.e.5119 test it again
@@f.i.r.e.5119 It starts teleporting me without a break in 1.15 so i guess it doesnt work like that anymore
cough cough */gamerule commandblockoutput false* cough cough
+ThEndGuy ikr that nub
+ThEndGuy cough *yep* cough
+ThEndGuy Lol
How didBeckBroJack not know that command???
+ThEndGuy haha i was thinking the same thing
i did get that thing in the chat but there was no particals and it did not teleport me
Who's watching in 2024?
Me shawty
It works but there are some differences now!
Oh becbrojack, you are the best.
This is out-dated in 1.12+, in the brackets for the second command, put /tp @a[x=168,y=66,z=67,dx=1,dy=1,dz=1] 191 64 108 inside the brackets is where the portal is while outside is where you want to go.
TitanReborn with that updated one do u still have to have the 4 command blocks?!
ye
Still doesnt work for me. it says i must specify the player. Ive tried @p @a @r and my ign but nothing works heLp
the coordinates in brackets where accepted with the formula you posted. However, the second part (where you want to go) doesn't work anymore.
I don't know how to make the teleport command block work
@@pokilopakata5981
Try this:
teleport @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] x y z
TitanReborn was on the right track, it seems. This version of the command has all the same components, but in a different order.
I don't know if that'll make a difference, but try it out.
Yes!!! Thanks realllyyyy a lootttt!!!! i love it!! More Tutorials pls :)
You said 'loot' not 'lot'
Commands:
/give minecraft:command_block
/particle portal < z> 0 1 0 .7 35 force
/tp @a[,,< z>]
/playsound entity.enderman.teleport hostile ~ ~ ~ 10 1
/effect @a[,,] nausea 6 1 true
To git rid of the command block output:
/gamerule commandBlockOutput false
THE RED ENGINEER!!!!!!!!!! I LOVE YOUR COMMAND VIDEOS I HAVE BEEN USING YOUR OP ARMORS COMMAND
im gonna try it now
For 1.9 here are the commands. You will have to change out all my cords with yours.
/particle portal 494 5 -584 0 1 0 .7 35 force
/tp @a[494,4,-584,1] 490 4 -584
/playsound minecraft:entity.endermen.teleport hostile @a[490,4,-584] ~ ~ ~ 10 1
/effect @a[490,4,-584] nausea 6 1 true
Me watching when I’m in 1.20
does it still work ? @@natalielewis5369
U can stop the spamming in chat if u type in chat /gamerule docommandblockoutput false
You just failed in so many ways
*Comment Deleted*
it isn't working for me. Please help.
Yeah, TheDerpyCornDog , I tried and the repeating command block keeps teleporting me in a loop so I used a third-party programme(MCEdit) to remove it
+TheDerpyCornDog do /gamerule commandBlockOutput false
force at the end of particle command makes it so if you disabled particles, you can still see them, so it forces them to be displayed, if you use normal anyone can disable them in settings
5:48 command 1
5:59 tp command
6:43 find the portal place
6:59 2nd command block
7:08 3rd command block
Who’s watching in 2019
me and i can't do it in 1.14.4
me
Savy Durrant me and it won’t work =< I needed it for my sever
Me
me ofcourse
It gives me particle effect but I cannot be tp idk why
same
Yay another video on the internet that doesn't work
night marcher yeah
If you arent in the correct version, in 1.14 its ez, /execute if entity @a[x=,y=,z=,dx(for the 3 block portal)=,dz=] run tp xyz (if you want also to face whatever you want, just search it, I dont remember)
ok guys so ive worked this out for 1.11.2! the first command block can be placed anywhere thats not an issue. the teleport block onwards was the hard part. i place mine flat on the ground with redstone on top linked into a pressure plate (just the way mine was designed) the code you'll want is as follows:
TELEPORT:
/tp @p X Y Z
SOUND:
/playsound minecraft:entity.endermen.teleport hostile @p ~ ~ ~ 10 1
NAUSEA:
/effect @p minecraft:nausea 6 1 true
try it for yourselves but this works great for me. its placed infront of a nether portal and just looks fantastic!!
Yep, I tried it AND IT WORKED. Now the dude on my server playing the "Mad Scientist" role, can pursue his dream of linking our world together with teleporters. Thank you BenHolland91.
Mine Worked Perfectley Because I wrote Everything myself Thanks BeckBroJack for The Tuotorial
1° coordinates dont work exactly as normal in my case, I adjusted all the code just trying coordinates with numbers near mine.
2° for the nausea and the sound let them work 1 time with "conditional" than set them unconditional.
Hope this can help you. Work 29/07/2024
block4 =playsound entity.enderman.teleport hostile @a[x=-5907,dx=2,y=65,dy=2,z=-481,dz=2] ~ ~ ~ 10 1 1
block 3=effect give @a[x=-5906,dx=2,y=65,dy=2,z=-481,dz=2] minecraft:nausea 6 1 true
block 2=tp @a[x=-5905,dx=3,y=79.5,dy=3,z=-457,dz=3,limit=1] -5908 65 -482 facing -5926 65 -480
(chain/repeat,cond/uncond,always)
block 1= particle minecraft:portal -5906 80 -458 0 1 0 0.7 35 force
(repeat, uncond, always/need redstone)
There is a limit in the tp, in this way you prevent the loop teleporting, and I added a third element: the facing. You can put here x y z of a place and you will be faced in that direction, in this way your character will be in the right position after the teleport.
fix the chat by typing in chat /gamerule commandBlockOutput false
Peter Eberhard that don’t work
@@Esiere dont use capetal
it did every thing except teleport me
It dident do anything for me
I think sence they made this a while ago you can’t do it anymore
got j@@Lc_Siphen kj u asb
Bruh this video is 5 years old i wont work in new versions of minecraft
Bro Do /gamerule commandBlockOutput false, and then it will not show
2:27 - You nearly gave me a heart attack lol
just saying, that intro is dope!
Do /gamerule CommandBlockOutput false ;) just Fix
can't you just do /gamerule commandblockoutput false to stop the spam of the commands...
Julia I Know Right
For anyone having problems with getting this to work, this is how I finally did it. Thanks to F.I.R.E for the coords fix :)
block 1 repeat unconditional always active
(particle minecraft:portal # # # 0 1 0 .7 35 force)
block 2 chain unconditional always active
(teleport @a[x=#,dx=1,y=#,z=#,dz=1] # # #)
block 3 chain conditional always active
(execute at @a run playsound entity.enderman.teleport master @a[x=#,y=#,z=#] ~ ~ ~ 10 1)
block 4 chain conditional always active
(execute at @a run effect give @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] minecraft:nausea 6 1 true)
Thxs
Tried on bedrock, only part I could make work was the teleport
works on java 1.16.5 tysm
What would you need for this to work on the Nintendo switch version
Wow nice portals
if you still dont get it to work change all commands with commas to @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] and replace #`s with your coordinate.
also, the last command block, just type effect, no slash.
the FIRST command block is the same as in the video
the SECOUND command block: /tp @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] x y z
the THIRD command block: /playsound entity.endermen.teleport hostile @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] ~ ~ ~ 10 1
the FOURTH and last one: effect @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] nausea 6 1 true.
thx man
Which version
After troubleshooting the problem then i found out the problem, it's pretty obvious. 2nd Command: teleport @p[x=#,dx=0,y=#,dy=1,z=#,dz=0] # # #. dx, dy and dz has to be 0, only change xyz, aka only change the #'s Command in [Brackets] where the teleporter is, outside bracket, teleporter to specific location
Does this work on 1.14 or Xbox Minecraft ?
For 1.14.3 it's execute run entity @e[x=X,y=Y,z=Z,dy=..1] run tp @e[x=X,y=Y,z=Z,dy=..1] X Y Z
Thank you! You are one of my favorites right now! It works for me
in the command that says /tp @a[x,y,z] it allways has an argument for the x so the portal never works.
teleport @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] x y z
Replace all the #s with your entry coordinates. Replace 'x y z' outside the brackets with your exit coordinates.
Not bad. I’ll use it in my Minecraft world thanks
,,Thank BeckBroJack now i can make a awesome maps,thanks again
my command block is saying "invalid selector argument" when i try any x coordinate
me in 1.10 works but in 1.11 same :(
Afro Bro in 1.11 you have to write the coordinates like this: x=123,y=456,z=789
just replace the numbers with your coordinates
what about 1.12?
what about the 1?
Is that what I have to do in 1.12?
To make it not spam chat do /game rule Commandblockoutput false
+Awesomejosh12345 Thanks. I had no idea how to fix that :D
Added it to the description
+BeckBroJack Your welcome. No space, phone auto correct.
+BeckBroJack what is your intro music called on tobu's channel
+BeckBroJack what if u activate the portal with redstone? shouldnt spam then anymore but i dont know if this would work
+Awesomejosh12345 No, no! /gamerule CommandBlockOutput false
HOW DO YOU DO THIS IN 1.12?!!?!?!?
It still doesn't work for me!
Here's my TP command I put in, is there anything wrong with it?
/tp @a[x=14,y=71,z=-1,r=1] -11 63 -10
Same dont work
Good as usual
Good job Bob De Bouwer, you beat me to it. By like, a year. xD but yeah, you could have just done /gamerule CommandBlockOutput false and it wouldn't have spammed your chat. Nice vid though! Keep up the good work!
Every Game and all gurop all .2and
I have a question... Why is it @a and not @p, it is supposed to tp only one player when he enters, not all
Nothing works for me it’s 1.14 in pocket edition
this was 3 years ago
it did not work
Mine does absoloutely nothing
You figure out how to get it working buddy?
Mine too
Mine makes the...
Guys if the teleportation part doesn't work for you because of the recent update all you have to do is
[x=?,y=?,Z=?]
Please leave a like if on found this helpful, because your an amazing person!
Cool!
it did not work is not teleporting me :(
+hennessy esguerra IDK ;(
same =(
Me to
Me 3 :(
me 4 :(
i keep getting a syntax error: unexpected 0 how do i fix that??
Maybe because he is in *1.9*
@@Gabriel-hh1pw
Maybe. Try this one:
teleport @a[x=#,dx=1,y=#,dy=1,z=#,dz=1] x y z
Replace all the #s with your entry coordinates. Replace 'x y z' outside the brackets with your exit coordinates.
@@f.i.r.e.5119 Thanks man
it dose't work for me!?
A more easy way to put use the numbers (if you have other player on your world) is, Ctrl a then Ctrl c then paste it with Ctrl v
thx ive never understod tp commands
Who’s watching in 2020?
2023
2023
First 2024 here
2024
2024
IN 1.11 INSTEAD OF [X,Y,Z,1] YOU NEED TO HAVE [x=X,y=Y,z=Z,r=1]
YEEEEEEEEEES! THAAAAAAAAAAAAAAAAAAANNNNNNNNNNNNKKKKKKKKSSSSSSSSSS!!!!!!!!!!!!!!!!!
TY TY TYYYYYYYY
TY
THANK YOU SO MUCH!!!!!!!!!!!!!!!!!!!!!!!
Can someone explain that better u replace numbers with those letters or what?
WAAAA its not tping me ={
and me :(((((
it's for older versions, says 1.9, 1.10 in description :c
IMPORTANT!!!!!!! the portal in this video kinda sucks cause if you get teleported, you're not facing the right direction and that is a really big deal. i don't know or this works in 1.9+ but 1.9 or higher sucks anyway. instead of '/tp [player] [pos.]' you could use: '/tp [player] [pos.] [direction you're facing horizontal] [direction you're facing vertical]. usually the side you're looking at is north i guess but if you type like 90 you'll face the east, if 180 you face the south and if -90 (270 works to) you'll face the west. my english is bad so i don't know how to explain the second number after the [pos.] but you will see what it does if you change it. so for example: /tp @p -134 68 21 135 100
Love your vids so helpful
u destroyed our server
we are stuck on one place the hole time
spell "whole" right, dumb
omg, dont be rude
I think I did what you did lmfao. Were you literally stuck in the portal and couldn't move or anything??
yes, we was stuck the same place the hole time.
the owner took Comandblock: true to Comandblock: false
Btw this is my second channel
I don't know if you still look at comments, but I am having an issue. I do everything step by step, triple-check every coordinate before input, check that the particle effect is in order... but when I stand in the designated spot, nothing happens. It does not teleport me away. I do not have any mod installed.
3:58 command blocks start
Nice intro 😉
To make the chat thing, you have to do the following command: /gamerule CommandBlockOutput false.
Thanks i love you man
Thank you so much this just helps out so much
on the 4th command block i tried this with my friends, it was giving us all nausea when one person walked through the portal, and i checked i had the command right. idk if it glitched but my friend fixed it.by changed @a to @p, then it worked fine
I LOOOOOOOOOVE THAT INTRO
Can you also show us how to add title thing that is on the portal and it's always facing the way we look on the screen (I'm not saying about /title tho )
Thx bro I like the video so much
Portal
Thanks for this!!!
Guys the command tower does not have to be facing up it can face down,north,south,east,and west
To turn off your command block notifs you can just use the command "/gamerule commandblockoutput false" I'm pretty sure
your amazing thx for making this vid
You could make the portal but make the floor different and just make it to when someone stands on that type of block it teleports them where u want them to go
I NOTICED EPIC MINIGAMES AT THE END!
Thx I need this for my map
I Too. For My Map
What I like to do is use /particle to create clouds or fog that when you walk into them it teleports you
To fix the commands popping up, type /gamerule docommandblock output false or feedback false just type /gamerule hit tab find the command block ones and turn them to false
OMG I've been looking for a command to teleport me instently now this ortal looks so cool.
Portal not ortal
btw by using the command /gamerule commandBlockOutput false stops all of the command updates from showing and doesn't effect the command repeating
Is this available kn mcpe or bedrock?
Cool intro
thanks dude
Nice dude
Your intro is like exotic gaming
because its a intro you can get from a site that sells these kinds of intros
hi i know this was so long ago but i just wanted to know was it only a teleport for urself? i want to put it in my realm but my friends cant use it for some reason
learning minecraft for my 11 year old son so I can chow him all this stuff. Thanks :)
Dis is sooooooooooooooooooooooooooooooo good
Nice bro
Thx i will use this commands for my dropper map thx
beck bro jack if you need to fix the cta spaming do /gamerule commandBlockOutput true
4:56
*Portical Partifects*
U can just do /game rule CommandOutput false. To stop the updating command output
awesome!