Unity NavMesh Tutorial - Basics

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  • เผยแพร่เมื่อ 13 มี.ค. 2018
  • Learn how to create AI pathfinding using the Unity NavMesh components!
    This video is sponsored by Unity.
    ● Watch on Unity's website: goo.gl/jUsU8D
    ● Example project: github.com/Brackeys/NavMesh-T...
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    ♪ "Dress Code_ Black - oomiee" by Epidemic Sound (www.epidemicsound.com)’
    ♪ "Straight Out The Basement 1 - Axel Ljung" by Epidemic Sound (www.epidemicsound.com)’

ความคิดเห็น • 1K

  • @OdysseyHome-Gaming
    @OdysseyHome-Gaming 6 ปีที่แล้ว +512

    For those following the tutorial who are new to Unity3D. Adding the box collider to the ground object is an essential step.
    The tutorial makes it seem optional during explanation of what "Use geometry --> physics colliders" setting of the navemeshsurface component does (2:19), but it's latter required for the raycast to hit the floor. If you forget this step (like I initially did) you will only be able to move your player by clicking the player during play mode.

    • @MaxBabilunga
      @MaxBabilunga 6 ปีที่แล้ว +16

      man, thank you! It really does look like it's optional

    • @InnovativeWorld
      @InnovativeWorld 6 ปีที่แล้ว +2

      Life Saviour... Thanks

    • @ashrafshah8576
      @ashrafshah8576 6 ปีที่แล้ว +4

      Thanks! You saved my time

    • @afzainizamzahari
      @afzainizamzahari 6 ปีที่แล้ว +2

      thanks so much!

    • @vasheer26
      @vasheer26 6 ปีที่แล้ว +2

      Thanks man!

  • @ckay7816
    @ckay7816 4 ปีที่แล้ว +828

    Im gonna put Brackeys in the credits of all the games i make

  • @lindseyscruggs8303
    @lindseyscruggs8303 ปีที่แล้ว +96

    Man, I miss this guy. Out of all the unity tutorials I went through, this guy had the clearest explanations, was the most entertaining and, in general, his positive, supportive attitude bolstered my confidence with something I thought I would never be able to do. He is the best teacher anyone could ask for and an inspiration.

    • @lights6040
      @lights6040 ปีที่แล้ว +2

      me too fr

    • @amosf.2780
      @amosf.2780 ปีที่แล้ว +1

      so true.....

    • @Lost_inTime
      @Lost_inTime ปีที่แล้ว +1

      He was the like the god of tutorials for Unity R.I.P Brackeys we will miss you

    • @bsythdd4754
      @bsythdd4754 ปีที่แล้ว

      @@Lost_inTime what?! he passed away? when?

    • @TripleAAA_54
      @TripleAAA_54 11 หลายเดือนก่อน

      he didn't he gave up his youtube career@@bsythdd4754

  • @TheCurious36
    @TheCurious36 5 ปีที่แล้ว +16

    thank you so much dude. Literally when im trying to make a game, I'm like, "Dang I need a way to make AI that can navigate the world" and bam, a navmesh tutorial pops in my recommended, you're a life saver man!

  • @Oli_Thompson
    @Oli_Thompson 6 ปีที่แล้ว +4

    Your videos are incredibly helpful! Been learning Unity for about a month now and wouldn't be close to where I am right now without your content. Thanks man!

  • @pirulainen991
    @pirulainen991 5 ปีที่แล้ว +5

    I have to say, thanks a bunch Brackeys for your effort to put together such informative tutorials! I have learned so much from you, getting a better and better game designer. So once again, a big thanks!

  • @silentiumdingo
    @silentiumdingo 6 ปีที่แล้ว +1

    Im so glad I found your channel I was locked in a box not knowing where to move on to next till I watched some of your tutorial/walkthrough videos and now I know where to go and how to actually use unity I couldn’t hang on to most of the other instructors but I understood you perfectly and I thank you so much you’ve inspired me to keep making games and learning different coding languages. Again thank you

  • @zionen01
    @zionen01 3 ปีที่แล้ว +2

    Excellent tutorial on yet another great feature. I really appreciate how much Unity does, I gave building my own engine a go for about 8 months and it is a ton of work, finally caved into Unity and I'm glad. Now I really appreciate all these little things that the engine does.

    • @user-dm1pr2qn5c
      @user-dm1pr2qn5c 2 ปีที่แล้ว +1

      about yyou building yyour own engine, thats fire. what inspired that?

  • @youknowedo
    @youknowedo 6 ปีที่แล้ว +580

    wow
    Sponsored by Unity
    You’re doing Unity bro!

  • @matthewspencer6669
    @matthewspencer6669 5 ปีที่แล้ว +46

    Your simple scenes always look so beautiful. You should do a tutorial just on the post processing you use for a scene like this.

    • @lens3973
      @lens3973 3 ปีที่แล้ว +3

      I know this is old BUT PLEASE DO THIS

  • @nalig-fortnite4718
    @nalig-fortnite4718 6 ปีที่แล้ว +1

    I really like that you put alot of work in the scenes you make before you start the video. That's why you are my favorite youtuber that does tutorials! keep up the good work

  • @SilverHaze5X
    @SilverHaze5X 6 ปีที่แล้ว +2

    Holly molly.. just when i need it..
    No wonder your videos are now sponsored by Unity, you're doing a great job at teaching people how to use it well !

  • @EritoKaio
    @EritoKaio 6 ปีที่แล้ว +7

    Brackeys, you're a life saver. Thank you so much for all these tutorials.

  • @nerdin8or
    @nerdin8or 6 ปีที่แล้ว +9

    I love your tutorials! Thank you so much! If you haven't done one before, could you do a tutorial on grid-based movement like in XCOM or Fire Emblem?

  • @salvatorebutera7453
    @salvatorebutera7453 4 ปีที่แล้ว +1

    Three days struggling with this ...Brackeys always saves my life!

  • @garethrhodes7830
    @garethrhodes7830 4 ปีที่แล้ว +1

    Brilliant Tutorial! I can't believe how easy this process is. Thank you. I think I'm going to have to subscribe because I always land up on your tutorials.

  • @itsnotbloodborne1237
    @itsnotbloodborne1237 4 ปีที่แล้ว +10

    Updates: Instead of Baking your NavMesh his way, Unity has now integrated it into to the main toolbar under "Window", AI > Navigation. From there, navigate to the Bake tab, press bake, and youre good!

  • @Hotseewt
    @Hotseewt 6 ปีที่แล้ว +656

    I swear u scare me. You always make tutorials when I need to learn something for my game...

  • @danishsinha401
    @danishsinha401 6 ปีที่แล้ว +1

    I think he should really be making official Unity Tutorials I really find them boring and I love the way he explains everything. Crisp Clear with detail and good examples. @Brackeys Thanks Alot!

  • @terrybuchan7568
    @terrybuchan7568 6 ปีที่แล้ว

    Seriously the best Unity tutorials on TH-cam! So easy to follow! Thank you

  • @PiyPowKachou
    @PiyPowKachou 6 ปีที่แล้ว +44

    Cool! Could you make a more advanced tutorial on runtime nav-mesh generation, please? (I see now in the end of the video there are more advanced things. I hope runtime nav-mesh will be included (In repository I see runtime, GREAT! )). You and your team are awesome!

    • @installwastaken
      @installwastaken 5 ปีที่แล้ว +1

      He has a team?
      who are they?

    • @outviteslb8143
      @outviteslb8143 5 ปีที่แล้ว

      @@installwastaken allah w akhbar

    • @ringzero3260
      @ringzero3260 2 ปีที่แล้ว

      @@outviteslb8143 what the heck?
      please dont tell me it was your little bro

  • @SAW10
    @SAW10 6 ปีที่แล้ว +6

    sponsored by unity? aweasome!

  • @Thermacon
    @Thermacon 6 ปีที่แล้ว +1

    I was just wondering when you were goin to upload this last night. How funny! Great job ;)

  • @thalesGog
    @thalesGog 6 ปีที่แล้ว

    You have the best channel for Unity Developers (Specially for beginners like me). Thank you so much!

  • @lukaasg3476
    @lukaasg3476 6 ปีที่แล้ว +49

    Would you ever do a video to save any game? That would be terrific :)

    • @Mr.Adhesive
      @Mr.Adhesive 6 ปีที่แล้ว +1

      sulindvas for now, Google player prefrences... It's extremely easy to use. If you need help just reply and I will try my best to answer any questions you may have.

    • @stephansetup6238
      @stephansetup6238 6 ปีที่แล้ว +3

      I personally found this quite helpfull. This goes over Player Preferences as well as Serializing to Json. It helped me understanding the Pro's & Cons of either option
      th-cam.com/video/-fAqBNeEWjs/w-d-xo.html

  • @V0LAT1LE_
    @V0LAT1LE_ 11 หลายเดือนก่อน +5

    Legend has it that brackeys will return one day

    • @blacknwhite1313
      @blacknwhite1313 2 หลายเดือนก่อน +1

      and yup he is here

  • @Crashtopher
    @Crashtopher 6 ปีที่แล้ว +2

    Nice video as usual. Initially I did not add a box collider to the ground as he did because the NavMesh was using geometry rather than physics colliders to bake. However, it took me a minute to realize this breaks the raycast from the camera to the mouse position because the object needs a collider for the raycast to return true. Just a tip if your NavMeshAgent seems unresponsive to input.

    • @FredrikBusklein
      @FredrikBusklein 6 ปีที่แล้ว

      Thanks man, couldn't figure out why it didn't work, now I just feel dumb.

  • @crownprincetaze
    @crownprincetaze 3 ปีที่แล้ว

    Love your channel. Might need to update this video since NavMeshSurface no longer exists in Unity 2020. Keep up the awesome work!

  • @farziverse4209
    @farziverse4209 10 หลายเดือนก่อน +6

    remember to install AI navigation from package manager

  • @paspiregamer5114
    @paspiregamer5114 6 ปีที่แล้ว +11

    Very nice you get sponsored be unity 😉

  • @TheToadSpinner
    @TheToadSpinner 6 ปีที่แล้ว +1

    I legit just started working on my enemies today! Good timing. :)

  • @SamuraiWormGaming
    @SamuraiWormGaming 6 ปีที่แล้ว

    My Nav Mesh Surface is COMPLETELY different to the one in the video! And i used the link in the description too!

  • @hidemat5141
    @hidemat5141 3 ปีที่แล้ว +10

    Also, don't forget to add a collider to your terrain, otherwise the Ray won't hit anything.

    • @igorklukin4126
      @igorklukin4126 3 ปีที่แล้ว +1

      That's what missed! Thank you for the comment. I skipped that part, because it looked like Brackeys made a collider just to show that it also could be used in NavMesh Baking.

    • @metinyldran366
      @metinyldran366 3 ปีที่แล้ว

      Thank you!

  • @MrCody-vx9be
    @MrCody-vx9be 4 ปีที่แล้ว +3

    How can I have a line which shows the way of the agent?

  • @HappyTimesWithHank
    @HappyTimesWithHank 5 ปีที่แล้ว

    bruh. This channel has the best videos for early beginners! Thanks too much!

  • @ShockWave2048
    @ShockWave2048 3 ปีที่แล้ว +1

    This is great! Simple, fast, from scratch! Ideal tutor!

  • @danielcurry6228
    @danielcurry6228 6 ปีที่แล้ว +5

    Any chance to see a way or suggestions as to limiting the pathfinding to strict angles and straight lines, basically so it doesn't move diagonally and only straight?

    • @Wohodix
      @Wohodix 5 ปีที่แล้ว

      do some straight narrow path ? some kind of rail layout,

  • @jackpeterson1909
    @jackpeterson1909 6 ปีที่แล้ว +733

    "Coding your own games is easier than you think." Anyone?

    • @kitthekat6844
      @kitthekat6844 6 ปีที่แล้ว +14

      It kinda is.

    • @Coda02
      @Coda02 6 ปีที่แล้ว +42

      yea that anoying ad

    • @LeMustache
      @LeMustache 6 ปีที่แล้ว +23

      "You know what?"

    • @rgizinski
      @rgizinski 6 ปีที่แล้ว +4

      I allways mute it.

    • @ignat7740
      @ignat7740 6 ปีที่แล้ว +4

      Nope.

  • @PeterFurstenberg
    @PeterFurstenberg 6 ปีที่แล้ว

    Awesome tutorial! Thanks... Would love to see how to use the navmesh system in one-directional navigation, for instance, how to create a road network where the agent would always favour driving on the right-hand side of the road.

  • @yahia1355
    @yahia1355 4 ปีที่แล้ว

    this seemed like so hard , but with Brackeys ..it's easy ! thank you very very much dude you are so good at this !!!

  • @_luceoon
    @_luceoon 6 ปีที่แล้ว +20

    Why you have to import a NavMeshComponent when you have it already integrated? Is this a new System?

    • @crowbarska
      @crowbarska 6 ปีที่แล้ว +8

      MadAurion Yes this is a pack of work-in-progress updates to the basic navigation system. It's still in development which is why it's not part of the main Unity software.

    • @stoui6160
      @stoui6160 6 ปีที่แล้ว +5

      MadAurion It would be better if he did the tutorial with the naviagtion window to set the walkable area.

  • @Sebastian-jt2kq
    @Sebastian-jt2kq 6 ปีที่แล้ว +6

    How did you do these childish '2D' graphics for the game? Is there a component that you have to attach or something?

    • @RobotwithBrainz
      @RobotwithBrainz 6 ปีที่แล้ว +3

      If you want to make a simple map like in the tutorial you should just make a bunch of cubes and size them accordingly. Or you can download ProBuilder from the Asset Store for free, which can help you make simple maps easy

    • @noahjames9457
      @noahjames9457 6 ปีที่แล้ว +4

      Rocioiu Sebastian Go to camera and select orthographic view.

    • @noahjames9457
      @noahjames9457 6 ปีที่แล้ว +3

      Rocioiu Sebastian Trust me, I was you at one point.

    • @petter9078
      @petter9078 6 ปีที่แล้ว +1

      Slightly rounded edges? You sure he's not baking shadows?

  • @Slayer4640
    @Slayer4640 6 ปีที่แล้ว

    i really like how you explained everything in detail in this tutorial😁

  • @chetmcgovern9985
    @chetmcgovern9985 6 ปีที่แล้ว

    Few months late but fantastic stuff. Brackeys is the best.

  • @Denissheferf
    @Denissheferf 5 ปีที่แล้ว +71

    i dont have navmesh surface

    • @donhelfrich6910
      @donhelfrich6910 5 ปีที่แล้ว +28

      Hi Julia. You have to download the component from github.com/Unity-Technologies/NavMeshComponents and copy it to the Assets folder of your project.

    • @saltyegg4204
      @saltyegg4204 5 ปีที่แล้ว +5

      @@donhelfrich6910 thank you so much! i though i had to create one by myself you saved my times!

    • @jiakhan
      @jiakhan 4 ปีที่แล้ว +7

      The video is outdated

    • @jareevoldemort2373
      @jareevoldemort2373 4 ปีที่แล้ว +2

      @@jiakhan so? Has unity changed 🤔

    • @dmudda90
      @dmudda90 4 ปีที่แล้ว +1

      @@donhelfrich6910

  • @cyanberry5603
    @cyanberry5603 ปีที่แล้ว +6

    question: how do you access the navmeshsurface component? I can't find it anywhere

    • @brethogan3832
      @brethogan3832 ปีที่แล้ว +5

      So they kind of changed where to find it. There is a simple version you kind under: window - AI - Navigation. To find the more advanced version Brackeys is using here, in the Navigation menu, there is an experimental package URL at the bottom of the window.

    • @bratpfanne8232
      @bratpfanne8232 ปีที่แล้ว

      @@brethogan3832 Thank you for that!

    • @kozavr
      @kozavr ปีที่แล้ว +1

      navmeshsurface component doesn't exist anymore

    • @whupps
      @whupps ปีที่แล้ว

      @@brethogan3832 omg thank you

    • @pythonian9977
      @pythonian9977 ปีที่แล้ว

      @@brethogan3832 Thanks

  • @abhijitranjan4479
    @abhijitranjan4479 4 ปีที่แล้ว

    Just wow. Thank You Brackeys for your awesome tutorials.

  • @MatrixQ
    @MatrixQ 4 ปีที่แล้ว

    Ok, this is just amazing and opens up so many possibilities.

  • @igorthelight
    @igorthelight 6 ปีที่แล้ว +16

    New insult unlocked:
    "I'l bake you like a navmesh!"
    :-)

    • @mineeagle2651
      @mineeagle2651 3 ปีที่แล้ว

      Ezequiel Ciamparella n o

  • @LostStylus
    @LostStylus 4 ปีที่แล้ว +6

    Nothing shows up when I try to add NavMeshSurface

    • @sollillevang5871
      @sollillevang5871 4 ปีที่แล้ว

      same

    • @imsKo
      @imsKo 4 ปีที่แล้ว +1

      @@sollillevang5871 It's now in the Navigation Tab next to Inspector.

  • @chitrang7228
    @chitrang7228 6 ปีที่แล้ว

    AWESOME "Your Explanation for the lesson is Out of this world".
    :)

  • @user-ii1cn4ib9b
    @user-ii1cn4ib9b 6 ปีที่แล้ว

    I've been wating for this since I started following you . Thanks !

  • @ninobrouwers1818
    @ninobrouwers1818 4 ปีที่แล้ว +5

    For people who can't see thei Navmesh, turn on Gizmos. in 2019.3 (earlier maybe aswell) it is outomatically turned off

    • @nv7287
      @nv7287 4 ปีที่แล้ว +1

      Aww thanks :) I was going nuts!

    • @Feather3
      @Feather3 4 ปีที่แล้ว +1

      You just saved me hours of hardship and rage. THANK YOU.

    • @zaydvision4183
      @zaydvision4183 4 ปีที่แล้ว

      Dude, thank you so much!

  • @ktsp2538
    @ktsp2538 6 ปีที่แล้ว +94

    There is no Nav Mesh Surface on mine

    • @VideosMarkin
      @VideosMarkin 6 ปีที่แล้ว +10

      0:47

    • @johnhunsberger9567
      @johnhunsberger9567 6 ปีที่แล้ว +13

      It's in the "Example project" link. #1. Download project from GitHub. #2. Navigate to Asset Folder. #3. Copy the NavMeshComponents folder into your Unity project.

    • @minnimangaming7684
      @minnimangaming7684 6 ปีที่แล้ว

      Thanks man

    • @Broski682
      @Broski682 5 ปีที่แล้ว +2

      Hi sorry to restart the convo but am i supposed to download all the files in the example project? I want to use it for my own project

    • @Broski682
      @Broski682 5 ปีที่แล้ว +2

      Ah nevermind, I found another way. Just went to agent types then object then i select things in the hierarchy and set them as walkable/nonwalkable/jump

  • @jummagamedeveloperbeginner6509
    @jummagamedeveloperbeginner6509 4 ปีที่แล้ว

    Very very very thanks!!! I was trying to find a tutorial like this one, it really helped me a lot!

  • @Oxmond
    @Oxmond 4 ปีที่แล้ว +2

    This is an awesome NavMesh tutorial! 👍🤓🧡

  • @mangoalias608
    @mangoalias608 6 ปีที่แล้ว +11

    how do you do realtime NavMesh? like if enemies are walking around or if the walls move

    • @sunkillersharkny
      @sunkillersharkny 6 ปีที่แล้ว +1

      OnlineShopping I think it's a beta feature

    • @arrowinaknee8510
      @arrowinaknee8510 6 ปีที่แล้ว +6

      OnlineShopping, as he said, we will see it in the next video

    • @mangoalias608
      @mangoalias608 6 ปีที่แล้ว

      Oh cool. I didn't hear that part. Good to know. :)

    • @crowbarska
      @crowbarska 6 ปีที่แล้ว +3

      OnlineShopping You can add a NavMeshObstacle component to have objects dynamically change the nav mesh.

    • @MatheusLB2009
      @MatheusLB2009 6 ปีที่แล้ว

      You can use unityengine.ai.navmesh.buildnavmesh(). But it gets though to update in realtime, more practical in turns

  • @Thefuryspeed100
    @Thefuryspeed100 6 ปีที่แล้ว +32

    - Makes his own scene for around 15 minutes -.
    Me: "Ok, i can keep going"
    Brackeys: "You can use the link on the description to get this example scene"
    Me: *c:*

    • @yaboinachin7198
      @yaboinachin7198 3 ปีที่แล้ว

      It just fucking happened to me lmao

  • @medhavimonish41
    @medhavimonish41 3 ปีที่แล้ว

    You are gone for 2 months and still helping us out

  • @arjunmehta2853
    @arjunmehta2853 6 ปีที่แล้ว

    Wow this is amazing i needed this. Do more cool tutorials. I love this channel!

  • @HypeGamer-rv6ub
    @HypeGamer-rv6ub 6 ปีที่แล้ว +4

    How did you make the walls one object?

    • @swatisen8507
      @swatisen8507 6 ปีที่แล้ว

      He used ended to make the walls and used a cube to make the ground

    • @darusius
      @darusius 5 ปีที่แล้ว +3

      What do you mean by "ended"? I am stuck with the same problem.

  • @ShimiShimiALD
    @ShimiShimiALD 6 ปีที่แล้ว +5

    Can you please do a city building game tutorial???

  • @smackjam6646
    @smackjam6646 6 ปีที่แล้ว

    I love all your tutorials. Request: Audio Tracker Modules

  • @lux2640
    @lux2640 5 ปีที่แล้ว +1

    You're such an amazing tutor, man.

  • @neelimgoswami6336
    @neelimgoswami6336 6 ปีที่แล้ว +4

    man, the nav mesh surface component is not coming. what should i do

    • @swatisen8507
      @swatisen8507 6 ปีที่แล้ว

      I also

    • @swatisen8507
      @swatisen8507 6 ปีที่แล้ว

      Does anybody have a suggestion on what to do

    • @swatisen8507
      @swatisen8507 6 ปีที่แล้ว +1

      To use the NavMesh Surface component, navigate to GameObject > AI > NavMesh Surface. This creates an empty GameObject with a NavMesh Surface component attached to it. A Scene can contain multiple NavMesh Surfaces. I got this from the unity scripting api

    • @Kal_El_Dorado
      @Kal_El_Dorado 6 ปีที่แล้ว +2

      AI is not showing up. Not under GameObject and not under Add Component.

    • @swatisen8507
      @swatisen8507 6 ปีที่แล้ว +4

      Go to git hub ,unity technologies and there you will find it

  • @serglit10229
    @serglit10229 4 ปีที่แล้ว +12

    Why is the video called "English"??

    • @lavque
      @lavque 4 ปีที่แล้ว

      ikr

    • @lavque
      @lavque 4 ปีที่แล้ว

      @Peter Calabrese weird..

  • @sumbuddy4088
    @sumbuddy4088 6 ปีที่แล้ว

    Sweet, this is what I was hoping for! This will be very useful

  • @GameOver7853
    @GameOver7853 6 ปีที่แล้ว

    You don't have to put the player in a separate layer to make the navmesh ignore it, you just need to add the navmesh agent component to the player :) good tutorial

  • @greglyons288
    @greglyons288 6 ปีที่แล้ว +6

    "Orgre" ;-)

  • @LUMINA3
    @LUMINA3 4 ปีที่แล้ว +8

    why is the video called "english"

  • @michaelschepens3750
    @michaelschepens3750 6 ปีที่แล้ว +1

    Thank you so much for your videos. They are awesome and extremely informative.

  • @frostmusicofficial
    @frostmusicofficial 6 ปีที่แล้ว

    I swear every time I need to know something for my game, you seem to upload that exact topic every time...

  • @ProjectV95
    @ProjectV95 6 ปีที่แล้ว +1

    JUST RELEASED WHEN I NEED IT!

  • @Amadeone
    @Amadeone 6 ปีที่แล้ว +1

    O.O Thank you! This is the perfect tutorial! Perfect sound, simple to understand and just awesome. I love you videos! I have one question however: how to make this in 2D?

  • @dharmeshkumar2763
    @dharmeshkumar2763 6 ปีที่แล้ว

    Superb explanation. Really helpful. Make your all upcoming videos like this. 😊

  • @thegordoloco
    @thegordoloco 6 ปีที่แล้ว

    Awesome! A little bit closer to a Point and Click Adventure tutorial

  • @braxtonsdev9564
    @braxtonsdev9564 6 ปีที่แล้ว

    We did this in the RPG Series, btw great video👌🏼

  • @LittleBiscuitt
    @LittleBiscuitt 6 ปีที่แล้ว +1

    I love your videos, you're doing such a great job! I was wondering if you could show how to do a simple quest system in a 2D game (collecting an item for an NPC and get a reward like another item) it would really help a lot with my exam project :) thanks

  • @trantruonggiaphat3704
    @trantruonggiaphat3704 9 หลายเดือนก่อน

    Thanks for your tutorial, it's comprehensive and incredible. Luv u.

  • @alexanderlinderson2655
    @alexanderlinderson2655 6 ปีที่แล้ว

    Nice haha i just started a new project and was looking for videos about navmesh!

  • @MrRayWolf
    @MrRayWolf 6 ปีที่แล้ว

    Great Tutorial, nice to see Sponsoring is working well! We still need inDepth Playmaker Tutorials wiith explanations about some principles and usages in using Playmaker.

  • @matteosberna735
    @matteosberna735 ปีที่แล้ว

    Note: different agents require DIFFERENT nav mesh GAMEOBJECTS, each one with a navmesh map on italso it's base to gather all navmes in a commen script, even better with a script that andles ALL key presses

  • @LeNumberJ
    @LeNumberJ 6 ปีที่แล้ว

    sooo nice of unity to sponsor you

  • @gamedesignwithmichael
    @gamedesignwithmichael 6 ปีที่แล้ว

    Great video, keen for the next one.

  • @Hersatz
    @Hersatz 3 ปีที่แล้ว

    If you are curious about the maths going on behind the scene search for:
    A* algorithm
    It is the algorithm for movement path finder and AI actions path finder.

  • @PEDRO4075
    @PEDRO4075 4 ปีที่แล้ว

    your are the best teacher bro, seriously

  • @t10097
    @t10097 3 ปีที่แล้ว

    note: if you are having issues at the last stage change the input if statement to
    if (Input.GetKeyDown(KeyCode.Mouse0))
    resolved the issue for me

  • @passhub
    @passhub 6 ปีที่แล้ว +2

    That's really useful, thank you! But what about 2D play mode? Would you create the same videos for 2D games? Or maybe we cannot use this NavMesh for 2D?

  • @jeffhan4119
    @jeffhan4119 6 ปีที่แล้ว

    This video is awesome!! Always thank you for your tutorial!!!

  • @devlask5643
    @devlask5643 4 ปีที่แล้ว +1

    Hey! Following this tutorial I had some errors, like "Failed to create agent because it is not close enough to the NavMesh". The problem was my prefab, a robot that I downloaded for free and imported on Unity. I solved the problem setting the "Base offset", "Radius" and "Height" of the Nav Mesh Agent component. I hope that it will help :D

  • @Toopa88
    @Toopa88 4 ปีที่แล้ว

    Set your player's rigidbody to kinematic if you want to prevent "jittering" when you touch other objects/walls.

  • @theoc6837
    @theoc6837 4 ปีที่แล้ว

    Hello, I was wondering how would you have done if you wanted the character to move towards another game object instead of towards the clicks? I can't quite find the answer on any forum on which I'm used to go.

  • @randomperson65
    @randomperson65 4 ปีที่แล้ว

    HI! I have a problem. in Unity 2019 there is no "include layers" option, so I can't select an exact layer to exclude. The trouble is that I add my objects on scene dynamically, and one character becomes an obstacle to another. Help please!

  • @renatobottini9535
    @renatobottini9535 5 ปีที่แล้ว

    hello, this tutorial and the others, are amazing.
    Is there a mechanism for move the object or character, without the "click", but in "random modality"? Thank you

  • @AnxietyDuck
    @AnxietyDuck 6 ปีที่แล้ว

    Congrats on the Unity sponsorship

  • @Piquerrs
    @Piquerrs 6 ปีที่แล้ว +1

    Awesome explanation, thank you so much

  • @candygonemad
    @candygonemad 6 ปีที่แล้ว

    Oooh so many ideas for this. Just need to finish the game I am making rn.

  • @equiaux_music
    @equiaux_music 4 ปีที่แล้ว +1

    Started using unity 3 days ago and now i understand a lot

    • @equiaux_music
      @equiaux_music 4 ปีที่แล้ว +1

      I see you want to argue a lot , seems like you had a bad day ,

    • @equiaux_music
      @equiaux_music 4 ปีที่แล้ว +1

      Yeah ,

    • @equiaux_music
      @equiaux_music ปีที่แล้ว

      Been two years now i can create Games

  • @moreira3249
    @moreira3249 6 ปีที่แล้ว

    Congratulations on the unity sponsorship :D

  • @TheRyanSmee
    @TheRyanSmee 2 ปีที่แล้ว

    Really great video as always! Thank you mate :)