Construction Yard - C&C Red Alert

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 80

  • @Greatdictator
    @Greatdictator 4 ปีที่แล้ว +167

    Ya know imma throw this out there ,i REALLY appreciate the extra effort in these with the 3D parts in them , adds a extra flair that most lore stuff for other things dont have

    • @Jethild
      @Jethild  4 ปีที่แล้ว +24

      I appreciate the kind words! I was hoping to try and give people an idea of how the structure would look and function at an on the ground level. I'm not sure if I really succeeded in doing that with this video but if I do future videos like this one that's certainly what I hope to accomplish.

    • @PhoenixAlaris93
      @PhoenixAlaris93 4 ปีที่แล้ว +4

      @@Jethild I truely would love to see more vids like this. I can only imagine what'd you'd come up with for some of the more exotic tech

    • @VitorSantos-fc1bq
      @VitorSantos-fc1bq 4 ปีที่แล้ว +3

      Yooo, didn’t expect you here ! You and “batman” do great content !

    • @LINJ638
      @LINJ638 4 ปีที่แล้ว +1

      Are you going to do a talk about other structures such as tech center, space command uplink, orbital deployment center, armory, barracks, etc..... in the near future?

    • @Jethild
      @Jethild  4 ปีที่แล้ว +2

      @@LINJ638 Yes, I would like to talk to about some of the other structures in detail but in the near future I can't say.

  • @nix207
    @nix207 4 ปีที่แล้ว +105

    Okay it didn't even register for a while that the 3d assets were your work. It fit so well with the rest of the aesthetic. Well done

    • @WindiChilliwack
      @WindiChilliwack 4 ปีที่แล้ว +6

      I legit thought it was part of the game's remastered work!

  • @NAGATO2044
    @NAGATO2044 4 ปีที่แล้ว +47

    Jethild this video is amazing , great job the MCV is a unique sci fi unit in RTS gams

  • @Max-ht4vc
    @Max-ht4vc 4 ปีที่แล้ว +23

    How did you just manage to make a 7 minute video about the construction yard interesting. You have a unique talent 👍

  • @Erreul
    @Erreul 4 ปีที่แล้ว +11

    Honestly man, your shit is solid. Been an absolute treat to binge your videos.

  • @ArchCone
    @ArchCone 4 ปีที่แล้ว +3

    Truly beautiful work my good man. So glad to see the C&C is not dead.

  • @derkatwork33
    @derkatwork33 3 ปีที่แล้ว +2

    I gotta say, for a building that doesn’t have much depth, you made it work.

  • @Nexus51325
    @Nexus51325 4 ปีที่แล้ว +13

    Some really precise explanations, that is awesome !
    If all the guys who are creating the models and the animations combine, there is potential to make some cool mods or even a interesting standalone game :X

  • @Janshevik
    @Janshevik 4 ปีที่แล้ว +4

    Honestly, at the start I thought it was discussion of build mechanics of c&c games, with its pros and cons, how it evolved, considering it was released shortly after the RTS video. Even ti was the first, the mechanic is still rather unique, since most RTS use main hall + worker style.

  • @SchazmenRassir
    @SchazmenRassir 3 ปีที่แล้ว +2

    Holy crap, I did not expect this to have THIS much effort behind it. Kudos, dude!

  • @JohnSagin-SimViDeLucis579
    @JohnSagin-SimViDeLucis579 4 ปีที่แล้ว +21

    Hail the algorithm

    • @nix207
      @nix207 4 ปีที่แล้ว +1

      Saaaame. Algorithm brought me to this channel a few days ago, and Im happy I got to see this content.

  • @CaveyMoth
    @CaveyMoth 4 ปีที่แล้ว +3

    It seems so limiting that the crane only operates in such a small space outside. In my Minecraft build, I devised a system that allows the crane to attach to a new gantry inside the warehouse. It's probably not true to the original design, but heck, it's so much more practical. XP

    • @Jethild
      @Jethild  4 ปีที่แล้ว +2

      Yeah that's one of the things I learned when I was working in the industry as an artist. Typically the art team has to come up with designs for things that are "cool" or "unique" looking. Even if they're not practical.

  • @comradepinko1155
    @comradepinko1155 4 ปีที่แล้ว +4

    This is amazing. The detail you have put into this is astounding!

  • @That80sGuy1972
    @That80sGuy1972 3 ปีที่แล้ว +1

    I pondered an alternative version of this, an MCV that builds slower, far slower, but also starts off as an initial power plant, harvester refinery/dock, and having rapid-fire cannon that is effective against any enemy. That faction would send multiple MCVs instead of a single one with funds/resources. That MCV would also have the initial building weapon in its vehicle form. Early advantage, crappy long-term potential because building speed would need multiple deployed MCVs to match the others.

  • @aproppaknoife5078
    @aproppaknoife5078 4 ปีที่แล้ว +9

    I need you to make a video on the rea 2 and 3. Now. I need a video on them. I have been waiting for so many years for somebody like you to come around and give these kind of deatailed videos on c&c content.

  • @bsherman8236
    @bsherman8236 4 ปีที่แล้ว +2

    Great design, i love since i was a kid, your model reminds of that red alert third person shooter.

  • @RENEGADEJon19
    @RENEGADEJon19 4 ปีที่แล้ว +7

    Dude, you make awesome C&C videos!

  • @Taki_4869
    @Taki_4869 4 ปีที่แล้ว +2

    Love the 3D assets and animations :D

  • @brothers_of_nod
    @brothers_of_nod ปีที่แล้ว

    Finally watching some of the videos I missed.

  • @404BYTE
    @404BYTE 4 ปีที่แล้ว +29

    When I was a kid I thought it was a chocolate factory.

  • @ErenisRanitos
    @ErenisRanitos 4 ปีที่แล้ว +3

    geezus my god I love this content!!!
    dude where have you been all my life? :D

  • @stylesrj
    @stylesrj 4 ปีที่แล้ว +8

    I just noticed that the crane makes no sense for the Red Alert 1 Construction Yard...
    The warehouse doors open up and a crate is wheeled out... then the crane lifts it up and moves it a few metres to the other end of the loading dock...
    So... what pushes the crate outside the Construction Yard and why can't that be used for pushing it the rest of the way?
    Especially considering how the external crane is on a set of tracks and doesn't go inside the warehouse itself...
    In the other games, the crane moves about and can pick up and carry crates with 360 degrees of movement. Also, in Tiberian Dawn, the warehouse part of the Construction Yard has an openable roof to which the crane can pick up goods directly from the elevator to the loading dock...
    So what purpose does the crane in the RA1 Yard serve except that the Engineers are too lazy to push the crates on rollers a few extra metres?

    • @stylesrj
      @stylesrj 4 ปีที่แล้ว +9

      Given some extra thought, the crane could be used to facilitate trucks but you're still having to push a crate outside which could be better served with a crane lifting cargo straight from the warehouse onto the dock or truck itself...
      I'm thinking too much about this...

    • @comradepinko1155
      @comradepinko1155 4 ปีที่แล้ว +3

      No your not. Its a perfectly reasonable question lmao. The design is still really cool though.

  • @desolane900
    @desolane900 2 ปีที่แล้ว +1

    Throwback to the content defining video. Absolutely love your channel and massively appreciate the attention to a series only known for its memes about the one place Capitalism has yet to taint. Please keep up the great work. If I had any request, do Red Alert like you do Generals and Tiberian series. Some detailed looks at Yuri's weird faction and what-not would be incredibly interesting in your style.

  • @krany_
    @krany_ 4 ปีที่แล้ว +1

    You're doing awesome dude!

  • @Crimsomreaf5555
    @Crimsomreaf5555 4 ปีที่แล้ว +2

    Haven't played that much of any c&c game except tiberium wars. But when I watch vids about mcv's I find it stupid how a little vehicle does not realistically turn into the huge ass building that it does.

  • @funnythings5454
    @funnythings5454 2 วันที่ผ่านมา

    Really wish you made more animations like this to explain the MCVs on CNC

  • @SoulScreamPlay
    @SoulScreamPlay 2 ปีที่แล้ว

    my love RTS in my childhood together with Warcraft 2 and Dune 2

  • @TMoDDD
    @TMoDDD 3 ปีที่แล้ว

    Beautiful 3D animations

  • @alialshehhi3288
    @alialshehhi3288 3 ปีที่แล้ว +4

    Love it!
    Can you do one on power plants? Either from the Red Alert or Tiberium timelines?

  • @nodsoldier5802
    @nodsoldier5802 4 ปีที่แล้ว +4

    need more vids like this

    • @Jethild
      @Jethild  4 ปีที่แล้ว +4

      I'd like too. The only downside to videos like this is that the 3D model and animations take awhile for me to make.

    • @lcoop9351
      @lcoop9351 4 ปีที่แล้ว +5

      I know 3d models and animations take time but your work is really good. 👍🏻

    • @Janshevik
      @Janshevik 4 ปีที่แล้ว

      @@Jethild yeah, this the concern, while video is well presented, it's still rather niche, covering one building of one c&c game. It'd take ages to cover them all.

  • @Laurence0227
    @Laurence0227 4 ปีที่แล้ว +6

    How is the concrete foundation established again?

  • @thennoth2860
    @thennoth2860 4 ปีที่แล้ว +6

    I really appreciate the work that goes into these. The 3D elements especially are fantastic, what did you use to make them?

    • @Jethild
      @Jethild  4 ปีที่แล้ว +3

      For the modeling of the structure, the room and the additional props like the barrels and sandbags, I use an older version of Autodesk Maya. Same for making the animations of the crane and doors as well. For the texturing I used Substance Painter and Substance Designer. And I rendered and captured the footage for it in Unreal Engine 4.

    • @thennoth2860
      @thennoth2860 4 ปีที่แล้ว +1

      @@Jethild Thanks for the reply. Very good work!

  • @kraken-sx2ys
    @kraken-sx2ys 4 ปีที่แล้ว +1

    Thanks for the video!! :)

  • @snowwhite7677
    @snowwhite7677 3 ปีที่แล้ว +1

    There are other ways to make $.
    You can find it; Box.
    You can steal it with engineers.

  • @fuzztsimmers3415
    @fuzztsimmers3415 4 ปีที่แล้ว +1

    yeah the war factory is a good defense. except just ignore them and blow up the yard.

  • @juanantonini2030
    @juanantonini2030 2 ปีที่แล้ว

    Subirás videos de Command AND Conquer Renegade también contando el modo historia..!!??

  • @miasma9751
    @miasma9751 2 ปีที่แล้ว

    Excellent video and amazing 3D work. where did you get the blueprints?

  • @sensen9900
    @sensen9900 4 ปีที่แล้ว +2

    you should focus on these 3D Art for your Lore Videos.... I know its a lot of Work but it differs your Work from everyone else, makes it uniqe and so much mor fun to watch.

  • @DirectandDominate
    @DirectandDominate 3 ปีที่แล้ว

    tiberian dawn construction yard lore next i hope

  • @DejectedCat
    @DejectedCat 4 ปีที่แล้ว +2

    How does the door even work on that thing? Looks like during opening they just retracts into none-existing spaces.

  • @fotppd1475
    @fotppd1475 ปีที่แล้ว

    More Red Alert please.

  • @lunarbreeze5019
    @lunarbreeze5019 3 ปีที่แล้ว

    Where do those blast doors go when they open? They can't fit on the sides unless they only open 20%.
    Trying to make sense of early CNC/RA clown car logic deployable tech is a bit silly.

  • @permavirgin3595
    @permavirgin3595 3 ปีที่แล้ว

    The deepest, most arcane lore

  • @ravezon
    @ravezon 3 ปีที่แล้ว

    I thought the door open by going down instead of slide to the side. Its more realistic that way. Or maybe thats just the remasted version.

  • @polasamierwahsh421
    @polasamierwahsh421 3 ปีที่แล้ว

    coooool

  • @ShardtheWolf
    @ShardtheWolf 3 ปีที่แล้ว

    Where do the doors of the warehouse go when it opens?

  • @paulwilliams916
    @paulwilliams916 3 ปีที่แล้ว

    Yes

  • @DeluxePrime
    @DeluxePrime 7 หลายเดือนก่อน

    "new construction options"

  • @projectliasystem
    @projectliasystem 3 ปีที่แล้ว

    its went well until imperial of the Raising son came...

  • @oblivionspartan
    @oblivionspartan 4 ปีที่แล้ว +1

    Where do the doors go?

    • @Jethild
      @Jethild  4 ปีที่แล้ว +3

      This was something I noticed when I was creating the model for the video. They apparently just disappear and it really doesn't make any sense. This kind of stuff happens in a lot of video games though.

  • @JeriDro
    @JeriDro 2 ปีที่แล้ว

    Those huge office windows are not practical for warfare, haha.

  • @lcoop9351
    @lcoop9351 4 ปีที่แล้ว +5

    second

  • @juanantonini2030
    @juanantonini2030 2 ปีที่แล้ว

    OTAN vs Russia...!!!. 😒