the speed card works in a weird way, you have to mark someone who doesn't have a mark for them to receive the speed boost from the card. There for in the late game where you have chronos 3 and possibly 4 marks, you may find hard use of it due to that factor
You should always be marking someone new anyway, marking the same person over and over is how you get your team to fall over. Keeping everyone healthy means your dps can continue to take pressure off your tanks by shooting back.
@@JenosToGM Yeah I largely agree, I do think he's on the slightly higher end though because of his ease of use and versatility compared to other supports
I think dmg jenos is the inly good way to play him. Solo supp or not.when i first started playing i saw a dmg jenos get top dmg and heals most games we played. This was before any buffs or nerds at all around early 2021
I disagree, his default weapon dmg is pretty good, so going the healing talent is better overall for your team extra heals is extra heals. plus Jenos get the biggest benefit from kill to heal since he can mark the whole team.
I think the shield card is shit The speed card is okay but not worth it in my opinion I use the card that increases the range of the heal and the one that increases the range of the lift The lift is really good and can get crucial kills so I have found that it is best to prioritize that regardless of the talent When I go for damage I always play binary star but use the cards for the lift, people usually don't buy resilience until they see how much value I get out of it
Jenos grip without cripple is only good against bums and people without movement. Any mid andro will just dash out and kill you. If you see there running a comp with like Viktor and tyra then yea your gonna farm them.
@@opfreak Jenos lift does do a lot without the cripple, its aim assisted and it interrupts movement abilities. I agree with the original poster, grip distance all the way is the play. Gives you a ton of utility aside from healbotting to carry with. Idk about binary star as solo heal tho, the extra healing everyone gets for being mark is kinda essential for team survival.
@@linklight2 I play luminary for solo heal but use the cards for the lift I play binary star with double healer and it works great, I get a lot of wins
@@opfreak The lift doesn't just get kills but it can also shut down dives by forcing the flank to retreat Andro tries to dive, but then I lift him and now he needs to retreat because my team is shooting him And that's with a flank that has the movement for that Maeve gets completely fucked because she has to waste her pounce on the escape, so she can't dive, or she already used it and then dies Gets easy kills against healers sometimes. A lot of them have long cooldowns on their movement ability Its a little OP tbh
at 5:32 Inara moving madd 🤣🤣
1:00 life of a support. Everybody needs healing. 💀
the speed card works in a weird way, you have to mark someone who doesn't have a mark for them to receive the speed boost from the card. There for in the late game where you have chronos 3 and possibly 4 marks, you may find hard use of it due to that factor
You should always be marking someone new anyway, marking the same person over and over is how you get your team to fall over. Keeping everyone healthy means your dps can continue to take pressure off your tanks by shooting back.
Quick question Mr JenosToGM, how good do you think Jenos is?
@@petergriffinsonic4825 he is pretty balanced imo, not too strong, not too weak
@@linklight2 idk why you are taking your time to write such comment, did you even read what i have wrote above?
@@JenosToGM Yeah I largely agree, I do think he's on the slightly higher end though because of his ease of use and versatility compared to other supports
RETRO GRADE REPLACED FOR 25% dr while hovering card
for me
but 200 shield ain't bad also
xd 2:29 👍 good game slava russia
my brro plays jenos better then support mains :) wp
0:57 cry baby andro spamming 😂
I think dmg jenos is the inly good way to play him. Solo supp or not.when i first started playing i saw a dmg jenos get top dmg and heals most games we played. This was before any buffs or nerds at all around early 2021
I disagree, his default weapon dmg is pretty good, so going the healing talent is better overall for your team extra heals is extra heals. plus Jenos get the biggest benefit from kill to heal since he can mark the whole team.
Nah luminary feels great
I think the shield card is shit
The speed card is okay but not worth it in my opinion
I use the card that increases the range of the heal and the one that increases the range of the lift
The lift is really good and can get crucial kills so I have found that it is best to prioritize that regardless of the talent
When I go for damage I always play binary star but use the cards for the lift, people usually don't buy resilience until they see how much value I get out of it
Jenos grip without cripple is only good against bums and people without movement. Any mid andro will just dash out and kill you. If you see there running a comp with like Viktor and tyra then yea your gonna farm them.
@@opfreak Jenos lift does do a lot without the cripple, its aim assisted and it interrupts movement abilities. I agree with the original poster, grip distance all the way is the play. Gives you a ton of utility aside from healbotting to carry with. Idk about binary star as solo heal tho, the extra healing everyone gets for being mark is kinda essential for team survival.
I feel the same way, I just give Jenos more health and extra range to heal, I also use the DR card for his movement speed ability.
@@linklight2 I play luminary for solo heal but use the cards for the lift
I play binary star with double healer and it works great, I get a lot of wins
@@opfreak
The lift doesn't just get kills but it can also shut down dives by forcing the flank to retreat
Andro tries to dive, but then I lift him and now he needs to retreat because my team is shooting him
And that's with a flank that has the movement for that
Maeve gets completely fucked because she has to waste her pounce on the escape, so she can't dive, or she already used it and then dies
Gets easy kills against healers sometimes. A lot of them have long cooldowns on their movement ability
Its a little OP tbh