SOG AI in Spearhead 1944

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  • เผยแพร่เมื่อ 10 ธ.ค. 2024

ความคิดเห็น • 26

  • @Chriscrh
    @Chriscrh ปีที่แล้ว +2

    Just in case anyone wanted to know.
    „schau mich an“ = “look at me”
    Kameraden Vorsorgen = essentially “man down“
    „Wir hohlen dich hieraus halt einfach durch” = “we’re getting you out of here, just hold on!”
    „Soldat, weiterkämpfen” = “fight on soldier” or “Keep fighting” you can just use weiterkämpfen
    „In Deckung“ = “take cover”
    A few single words or commands:
    Sofort = “Right this instant”
    Jetzt = “now”
    links = left, Rechts = right.
    Geradeaus = straight
    Vorne= in Front
    Zurück = go back
    Hinter = behind
    Oben = top or on
    Hoch = high
    Unten/r= under/below/lower
    Über = over/above
    Bleib = stay eg. „Bleib heir“ = „stay here“ or Sie bleiben oben = you stay up there (with the formal Sie). Amongst friends or informally it would be „du Bleibst oben/hoch“ = „you stay up/high“
    There are lots of false friends in German but if you think the word you hear is close to an English word that fits the context it’s very likely to be the same thing eg „Kapitulieren“ = to capitulate or “surrender”

  • @marcusgillespie8343
    @marcusgillespie8343 ปีที่แล้ว

    you're a hero keep them coming Johnny!

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      As Cliff Booth would say: "I try."

  • @arsletirott
    @arsletirott ปีที่แล้ว

    That's amazing. Ive hust started to play arma again, much thanks to your work. I have no friends to play with and to much of an introvert to find groups/units so this mod is a godsent

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว +4

      Right on. I'm the same way, and I created this mod specifically for us neglected single players. Plus immersion is important to me, so getting AI to behave as well as possible in ARMA is my ongoing goal.

    • @arsletirott
      @arsletirott ปีที่แล้ว

      @@johnnyboy8657 it's good to know we're quite a few in the same boat! Can I combine your mod with the C2 mod somehow? I reckon I just switch hotkeys, or do they conflict?

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว +1

      @@arsletirott I have no idea. The Tab key is default for hand signal menu in Prairie Fire, and it can be remapped to a key of your choice to avoid conflict.

  • @ScalespeederGaming
    @ScalespeederGaming ปีที่แล้ว +1

    Fantastic!

  • @TroyBlack-l1q
    @TroyBlack-l1q ปีที่แล้ว

    Awesome stuff man, if only we could get this to work with antistasi's recuitable ai would be great.

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      Thanks dude! It definitely works for Antistasi Plus recruitable AI. But I've only tested in Prairie Fire maps. I need to verify it works clean in Spearhead Antistasi (which requires IFS mod for some additional assets they need).

    • @TroyBlack-l1q
      @TroyBlack-l1q ปีที่แล้ว +1

      @@johnnyboy8657 awesome! Just presumed it didn't work before trying it haha. Gonna give it a spin.

  • @PVT_Barry
    @PVT_Barry ปีที่แล้ว

    Love it!

  • @francescopoggicavalletti2240
    @francescopoggicavalletti2240 10 หลายเดือนก่อน

    Hi Johnnyboy! Please can you advise something to me to increse fps in Spearhead? Thank you, Francesco

  • @Erinxh
    @Erinxh ปีที่แล้ว

    Hi Johnny, I had a question. In the steam description of your SOG AI mod one of the features says that I can use SOG AI on the vanilla campaign "East Wind''. But sadly when I activate the Prairie Fire DLC it makes all of the vanilla missions, showcases & campaign to disappear from my menu's. Considering that you need Prairie Fire DLC active to make your mod work, do you know how I can make the vanilla missions, showcases & campaign to reappear? I really would like to try East Wind campaign with your mod.
    EDIT: FOUND A SOLUTION!
    The mod "VET - SOG:PF - Restore Vanilla Missions"
    Restores access to vanilla missions, campaigns, showcases & challenges while having the Prairie Fire DLC active.
    Really can't wait to try your mod on the vanilla campaign! Absolutely going to enjoy it.
    Thank you for creating such an amazing mod Johnny!

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว +1

      Glad you found it. I should include that requirement in my description. Thanks and enjoy. Note in East Wind campaign, my mod only helps in the later missions where you command an AI squad.

  • @NewForGrow
    @NewForGrow ปีที่แล้ว

    Hello JBOY I am currently recreating the landing in Normandy a small mission. The problem is that when I put the boats with the units and I order them to go to the beach they advance until a certain point but then they go off the route and go back until they are static. causing everything to pause, any solution to this? I already saw the tutorial where you put the scripts for ship orders but it doesn't work like that

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      Is this a general AI question, or a question about SOG AI? SOG AI should have no effect on vehicle driving (I hope not anyway!). In general, vehicle driving AI can be problematic. I would suggest that the boat drivers be in different groups than crew or passengers. And boat drivers should be setBehaviour "CARELESS", and setCombatMode "BLUE". You can also try creating Agent units to drive boats rather than regular AI. Now if you are using my Boat scripts, then I suggest trying my sample mission, to follow as an example.

  • @fyodor2107
    @fyodor2107 ปีที่แล้ว

    How do I command them? Sorry my english is bad.

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      The Tab key brings up the radial wheel menu.

  • @timj2909
    @timj2909 ปีที่แล้ว

    Hi Johnny, the revive function is not working for me when playing the standard campaign using SOG AI. Is this issue common? What happens is I basically get stuck on the 'down' screen, cant acces the menu or anything

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      Are you referring to vanilla campaign or Spearhead campaign? And are you referring to the mod's revive function or vanilla or spearhead revive function? My mod disables vanilla revive capabilities, and uses my AI revive instead (where AI will come to revive player, or if they don't get there within 90 seconds, player gets a Withstand action to revive himself. But if entire squad is down, and player goes down, then player will bleed out or be executed by enemies).

  • @NHWK
    @NHWK ปีที่แล้ว

    Quick question does this work in 3den editor?

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      Absolutely. I test it there all the time and stage fights in different locations.

    • @johnnyboy8657
      @johnnyboy8657  ปีที่แล้ว

      If you place player as leader of a group of AI, SOG AI will automatically run at mission start in editor, and you command that squad using SOG AI. If you place player without AI grouped to him, then you will see the option to spawn an AI team in the Action menu.