No Limits 2 Coaster - Uplifting - Intamin Giga-Tilt Coaster
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- เผยแพร่เมื่อ 11 ก.ค. 2024
- Oh boy! A two year gap between videos, that ought to be a new record.
"Uplifting" is a concept for a coaster that requires a lift hill with a compact footprint, also I threw in a big loop for some reason. For the past two years this coaster was sitting on my hard drive unfinished until this summer, which is when I suddenly decided to finish it and upload it here to TH-cam. Yes, the friction brakes and wheels on the tilting track are not realistic, irl those would not be there and some sort of special device to grab onto the train would be present instead, however that is beyond my NL2 expertise, especially so two years detached from coaster making.
Steam Workshop: steamcommunity.com/sharedfile...
0:00 - Intro
0:11 - Offride
1:07 - POV
2:55 - Night POV
4:48 - Outro - เกม
God this might be the most terrifying lift / drops on a ride ever. They way you flip under yourself only to end up 300 feet in the air staring face first with the floor is insane.
1:57 has an insane head hopper!
Incredible layout. Just wish the video was more than 12 fps
I wish too sorry about that, blame my computer for being slow and overworked. If you have no limits, I’ve included the steam workshop link for the coaster in the description.
Cool concept, nice work!
This ride is so cool
Ive ridden a lot of coasters and I have no fear but you couldnt pay me to ride this. Lol
That’s dope!
I saw the thumbnail and I thought lame. I watched the video and it was incredible. Wish this was a real coaster. Only thing is that I would’ve made the track rotate under instead of over to make it more scary.
I do recall making it rotate that way but it looked too weird imo. Also, I tried to make it rotate in place for like 3 rotations but I didn’t like the pacing.
I don’t see why you wouldn’t just make the drop 90° instead of 88°?
Oh shoot. Me-from-two-years-ago clearly wasn't thinking when he made this, he should have made it 90.
My headcanon for the 88 degree drop is that the park wanted to scam investors. They advertised 90, got the money, designed and built it at 88 for cheaper, and pocketed the rest of the money.
@@maxorca24 Funilly enough in this case, the cost difference would nonexistent, and might actually be more expensive to have it be that close to vertical but not quite vertical
@@ryan_n05The rails would be even closer together if both ends were vertical
@@Filipolis that would end up reducing the amount of steel used actually
@@ryan_n05 and that is why their scheme failed.
Nope