Some things i didn't mention: (PLEASE READ THIS MIGHT ANSWER YOUR QUESTION) Turn off simple properties in settings!!! Having it on hides some of the properties!!! It's at the bottom of settings! (Scroll down) Consider that on high graphics stuff looks a lot better and your effects might look incredibly ugly on low graphics.(this is because less particles spawn on low graphics) Therefore you might want to make effects on high graphics. You can make a static image look cool by slightly modifying rotation and rot speed along with the low lifespan, fast rate and slightlly increasing size. Of course if this fits with what you're doing, Remember to experiment with it! Orientation IS useful. Especially for beams. if you want a beam to go upwards, obviously you dont want the beam to look horizontal from above. This is where CameraWorldUp comes in.Use velocity if it isnt going up. You can make stuff appear centre with shape too. Set it to sphere. (i prefer making a tiny part, your choice) To make stuff go inwards, make a big part, set to sphere, shape partial 1 and InOut = inwards. Spread = 360 is also shape = sphere and shape partial = 1. also, the cool ore thing at the end only has 26 ish particle effects! it isn't a lot. You dont need 100+ effects for the coolest thing in the world. Yes I'm making a video showing you how to make the cool star thing at the end
Great tutorial! However there's something that I'd recommend. If you're going to place a large list of IDs its important to have images next to them aswell, don't get me wrong i appreciate the effort to copy and paste all of those! But id pike to have images next to them to see which one I'd like instead of shifting through them for hours. Other than that good vid 👍
i think its easier putting the ids in the description, it would be easier copying and pasting them to obby creator. in change we will have all the id's saved and then we can see which ones are the ones we want, instead of putting the images
@@LSW3nYT ill try that out, thanks! :> (11:09 PM: it didnt work, the particles are just coming out of the part and for some reason spinning around the part?)
is there a way to copy and paste the same particle effects on other parts without having to manually change each setting everytime? similar to copying properties bascially but for particles (im having trouble with this)
Thank you for this. I think I can now create: Hollow Purple (Full Form) Red (Part of purple) Blue (Part of purple) Hollow Purple (When red and blue are close together.) Gimme more ideas and if I like me put here.
Is it me or is it something else that I don't have the shapes and motion part of the settings, I also don't have the orientation and squashed part on appearance
@@LSW3nYT but how does it stay on the ground ? i understand how to make it go in but how am i suppose to make it flat on the ground? [im prob stupid really sorry for asking]
under size press the "..." then under time = 0, value = 0. Then under time = 1, set the value to whatever you want. This makes the size of the particles increase over time
Pulsing effect didnt work, i tried everything but nothing good happened, im trying to make the red orbs from your video, but the pulse effect doesnt happen, i have max graphics.
@@LSW3nYT like I don’t know how to make the effect look like black holes and stuff, basically I want to make them look like those cool effects that everyone makes like your thing at the outro that is red
i used a massive box wtih shape = sphere, and inout to in, then duped it a bunch with rate (so theres a lot of particles but this MAY be inefficient) the circles are just circles going up with some spread, the outer squares are squares that spawn inside the core but just becomes visible and becomes bigger around the end of its lifetime. Look at the split up version of the ore.
No, I've heard of people making outlines around objects using particles, and I'm wondering whether that's possible and how to do it. Thank you either way.
@@WeHaveADoorsMission maybe the particles moved into the center of the part and continued moving outwards so it looks like it does nothing, try modifying speed and lifetime
let's say you have 2 particles put together. They will clip through each other and that is called z fighting. If you set a particles zoffset to 1 and the other 0, the particle with z offset 1 will render above the other, so it appears on top and stops this issue.
You see the "..." beside size? Click it and set the size to increase over time. For example time = 0 and value = 0, time =1 and value = 10. Then set shape to sphere
Speed 0, or if u mean make em just like mess with the propeties until you get a good result like think it in ur brain then change speed, transparency , size ect
do you mean the property or you can't find texture ids for your particles? The texture IDs are at the end and this should also appear on simple propeties
In settings, there is a feature called simple properties that hides a lot of the complex stuff in properties. Its automatically on so turn it off to see more complex stuff.
to get featured you need to get enough likes to rank as the top 2000th obby in terms of likes. Currently is somewhere between 4.2K I think. If you want to get on featured get your obby on trending. (Easiest way)
I mean I'm teaching you all the properties you need to use along with some things you might need to know so technically you are being taught to use it properly
@@LSW3nYT i was making a reference to an obscure cafe trolling youtuber named "BarneyHunter12" who always says it very goofily when people say "PROPERLY"
*Beams:*
1~12363818754
2~7216848219
3~7216848149
4~7216979807
5~7216979305
6~12363818579
7~12363860472
8~7216848401
9~7216848307
10~7216979420
11~12191903502
12~12363816694
13~12363817068
14~12363817624
15~12363818232
16~12713360567
17~12363816474
18~12363816837
19~12363817291
20~12363817944
21~12363860726
22~12363861216
23~12363861645
24~8599882518
25~11624551967
26~12363860289
27~12363860994
28~12363861398
29~12363857998
30~11829306338
31~4187906217
32~3517446853
33~7216980052
34~7216849788
35~12363860111
36~2316283203
37~4595131826
38~6091341623
39~7216979919
40~12363858224
41~1315202524
42~6091329360
43~7135001292
44~6091474388
45~11226108245
46~7216979807
47~13832105847
48~1849531275
*Shockwaves / Wind*
1~12363802624
2~12363805508
3~12363805954
4~12363806504
5~12363807038
6~12362801799
7~12363805299
8~12363805742
9~12363806228
10~12363806794
11~1266209618
12~1021559161
13~8187307109
14~10365550281
15~7216856158
16~7216856402
17~1266209745
18~10365549704
19~8047533775
20~1463903184
21~7216847765
22~7216847656
23~9263377611
24~1084963972
25~7216856025
26~7216852306
27~7216847514
28~3916186365
29~9573351641
30~10365549270
31~11350512497
32~7150932717
33~426653646
34~7216854486
35~7216854379
36~991687067
37~8789695013
38~7150933366
39~7447854952
40~7216854285
*Fog*
1~10171250424
2~10171246363
3~7216851879
4~7216851093
5~7216852031
6~122434532
7~10171248893
8~7216851225
9~7216851326
10~7216851605
11~10171299922
12~10171283653
13~10358280717
14~1077232141
15~355070266
16~10171303866
17~10171292904
18~10171305292
19~8097095679
20~468979644
21~933102662
22~10171282030
23~7216852799
24~7216851723
25~10171298485
26~8779210242
27~10171280567
28~7216855489
29~836060185
30~1525327413
31~3318493505
32~8187308218
33~965116971
34~7648565918
35~7405798505
36~9345352897
37~6119272027
38~5872447086
39~242102147
40~1012159668
*Stars / Glowy*
1~12363775961
2~12363776398
3~12363778394
4~12363778948
5~298984512
6~012363775822
7~12363776113
8~12363776603
9~12363776811
10~12363779123
11~12363773489
12~12363773801
13~12363774893
14~12363775251
15~12363775550
16~12363773284
17~12363773628
18~12363774696
19~12363775094
20~12363775390
21~1454292685
22~7216849594
23~12363796862
24~12363771993
25~12363772878
26~917186750
27~7948615545
28~12363853226
29~12363771712
30~12363772245
31~1075864321
32~7216849325
33~7216848960
34~7216853637
35~669133414
36~196969716
37~7216854691
38~7216849703
39~7216849075
40~7216848699
*Spinny*
1~12363855871
2~12363856104
3~12363855562
4~12363857176
5~12363857726
6~12363854289
7~12363694791
8~12363853508
9~12363856995
10~12363857500
11~12363848571
12~12363854043
13~12363852982
14~12363854794
15~12363855306
16~12363848347
17~12363853814
18~12363694442
19~12363854533
20~12363855094
21~6508928742
22~917207603
23~12363846452
24~12363847188
25~12363847797
26~9409091712
27~6700006778
28~12363853814
29~12363846934
30~12363847503
31~6700008769
32~6700005265
*Cracks*
1~12969168833
2~99941428
3~12841375850
4~162722971
5~78195410
6~5332944182
7~14568414319
8~406854020
*Bubbles / Sphere*
1~12363680162
2~12363680718
3~12363681102
4~12363681595
5~12363682132
6~12363679898
7~12363680549
8~12363673584
9~12363681380
10~12363681845
11~12363677375
12~12363677875
13~12363678475
14~12363679133
15~12363679659
16~12363677118
17~12363677618
18~12363678136
19~12363678832
20~12363679401
21~12363672492
22~12363673085
23~12363673826
24~12363676321
25~12363676882
26~12363685144
27~12363672748
28~12363673327
29~12363676005
30~12363676565
31~12363688664
32~12363687873
*Auras / Shapes*
1~12364089777
2~12364057765
3~917188138
4~321556991
5~6900421146
6~507021722
7~12364083458
8~12364073737
9~917189380
10~1525327413
11~8187306832
12~9563728434
13~7948622114
14~12364123924
15~12364132734
16~9533207455
17~9563795422
18~12364116395
19~12364099972
20~12364123584
21~12363979315
22~1244829143
23~12363979054
24~1266170131
*Lightning / Shafts*
1~332491482
2~6479313834
3~569507523
4~1803393098
5~1314109432
6~7946815986
7~528280947
8~243043229
9~2083452767
10~1380079888
11~6369896729
12~11736666805
13~7948619931
14~7948617084
15~13422919247
16~278520320
17~6354867625
18~7948621618
19~7948621618
20~7948618410
21~4662389250
22~15582192418
23~11292638606
*Orbs / Flames*
1~12362842062
2~7948830830
3~7948796697
4~7948793250
5~1851669703
6~12362842264
7~1463903184
8~7948825861
9~7948795210
10~7948792468
11~12362840124
12~12362840572
13~12362840990
14~12362841422
15~12362841822
16~12362839775
17~12362840364
18~12362840801
19~12362841191
20~12362841635
21~12362834417
22~12362836640
23~12362837968
24~12362839035
25~12362839523
26~12362834814
27~12362834594
28~12362837053
29~12362836198
30~12362839364
31~12362835787
32~12362835941
*Stars / Glowy*
1~917186750
2~8187307788
3~8180428772
4~12363774276
5~12363774696
6~1454292685
7~9563725822
8~9563725604
9~12363773962
10~12363774508
11~15049808201
12~4662389025
13~14776474399
14~10906540379
15~3631406479
16~554784717
*Shapes*
1~9563725311
2~5021159599
3~7948615765
4~5561954395
5~265788038
6~241778280
7~6475162564
8~6602413638
I did it for myself and for others.
Would be cool if you could ping this, so other people can see it and copy it👌
This took forever
wow just wow
@@LSW3nYT appreciate it :)
@@RxJ.thank you so much for this
@@RxJ. It must have been painful to type it all out.
Tysm!! I love your channel so much you are so underrated
Thx you man, i tried to understood how you make so good looking particles, and you helped me!
It took me forever to type the texture ID's, thanks! (3 hours)
dang glad to see someone actually bothered to do that
@@LSW3nYTcan u pls try my obby on a vid
(obby ID: 4419987247#5)
@@LSW3nYT some of them don't work but im not quite sure i could have just typed them wrong
@@LSW3nYT i forgot how particles work again, that sucks.
@@phar5366 you can watch it again, also I copy pasted the id so it should work
Ay its me "troll" the guy who viewed your awesome particles obby!
amazing digital circus guy hi
thanks for the tutorial!!
Some things i didn't mention: (PLEASE READ THIS MIGHT ANSWER YOUR QUESTION)
Turn off simple properties in settings!!! Having it on hides some of the properties!!! It's at the bottom of settings! (Scroll down)
Consider that on high graphics stuff looks a lot better and your effects might look incredibly ugly on low graphics.(this is because less particles spawn on low graphics) Therefore you might want to make effects on high graphics.
You can make a static image look cool by slightly modifying rotation and rot speed along with the low lifespan, fast rate and slightlly increasing size. Of course if this fits with what you're doing, Remember to experiment with it!
Orientation IS useful. Especially for beams. if you want a beam to go upwards, obviously you dont want the beam to look horizontal from above. This is where CameraWorldUp comes in.Use velocity if it isnt going up.
You can make stuff appear centre with shape too. Set it to sphere. (i prefer making a tiny part, your choice)
To make stuff go inwards, make a big part, set to sphere, shape partial 1 and InOut = inwards.
Spread = 360 is also shape = sphere and shape partial = 1.
also, the cool ore thing at the end only has 26 ish particle effects! it isn't a lot. You dont need 100+ effects for the coolest thing in the world.
Yes I'm making a video showing you how to make the cool star thing at the end
Niiiiice
can you like make a particle wave tutorial
@@Kanashi_Roblox551 u mean making the particles form a wave? Use a moving part.
@@LSW3nYT oh ok ty
@@LSW3nYT also i tried using moving parts and i could not figure out how to do it if you can could you do a tutorial?
How do you make one particle like it just stays there without Disapearing just stays there
the max lifetime of a particle is 60 seconds I think, but you can just make a part with particles, set to sphere and speed = 0
So the truth is the only limit is our mind and imaginations.. Truly we can make ANYTHING possible using this new particle tech I presume
Bruh i dont have some properties - squash, orientation, light emission, light influence, everything from shape, everything from motion
turn off ur simp[le propeties
ohhh simple properties tysm
can you make a community post with all the texture ids at 6:11? thanks
Thanks now I can make insane particles!
Can we just appreciate that he copied it in the video and the comments?
i cant find the squash effect on my particle properties
How do you get The Id kit? im talking about this 5:45. can you give the id of the id kit pls?
If you literally watched the video for another minute OR read the pinned comment you would have found it.
Thanks man! You earned a subscriber
the ammount of particles i need to copy exceeds image limit in my obby :( but luckily its just like 10 parts that i cant make
Great tutorial! However there's something that I'd recommend.
If you're going to place a large list of IDs its important to have images next to them aswell, don't get me wrong i appreciate the effort to copy and paste all of those! But id pike to have images next to them to see which one I'd like instead of shifting through them for hours.
Other than that good vid 👍
I'm gonna have to download 300+ png images but will consider.
i think its easier putting the ids in the description, it would be easier copying and pasting them to obby creator. in change we will have all the id's saved and then we can see which ones are the ones we want, instead of putting the images
@@omegalucator7381 description word limit:
oh i did not know that existed, but can you put the textures on a comment it would be really helpful. (only if you have time)@@LSW3nYT
and also, this could help me develop a more like photograpic memory cus im trying to copy all asap
4:59 wrong, when u do this, it makes it impossible to reselect so u cant edit the particle, instead, make the shape sphere and speed 0
for pc you can select it but your method is fine too although you need to set style to surface
You can make it be on the center without making it small: set the style to surface and set the shape to sphere
As stated in the pinned comment. True if you want to not suffer trying to grab a small part
how do you make the pulsing effect
Increasing size over time. Speed = 0, use the "..." feature.
@@LSW3nYTalso how do u nake it so it stays in one place
@despair-3 speed = 0, or if you means it spawns all over the part, shape = sphere or make the part super tiny
@@LSW3nYT hey bro how do you make the particles visible
@@LSW3nYT with buttons, when i try to make it visible with effects affected it doesnt work
in 4:44 , how do you make the particles go TO the part not going away from the part? (like a black hole, sucks something inside)
make big part shape sphere shape partial 1 and set out to In
@@LSW3nYT ill try that out, thanks! :> (11:09 PM: it didnt work, the particles are just coming out of the part and for some reason spinning around the part?)
maybe it's going through the centre as intended but the lifetime is too long so it continues going the direction it currently is and going out
@@LSW3nYT its not going through the center tho
cam you send the obby id and i try to find the problem
Can you do a more in depth pulsing tutorial?? or tell the configurations you use?
I have a questions, can you do this on mobile? And do you need a game pass for that or everything in the video is free
it's free and u can do it on mobile
is there a way to copy and paste the same particle effects on other parts without having to manually change each setting everytime? similar to copying properties bascially but for particles (im having trouble with this)
no, unless you simply clone the part
@@LSW3nYT dang that really sucks, i was tryna update my old 2020 obby to have like the jtoh kb part effect stuff, ig not 😭😭😭
how do you make a particle single all on it's own? i don't what setting stops it from having other particles keep spawning up and down or something.
speed 0. Set shape to sphere and volume to surfsce
@@LSW3nYT ok thx
Were did you get all these extra particle effect options from.
turning off simple properties.
Thanks
Thank you for this. I think I can now create:
Hollow Purple (Full Form)
Red (Part of purple)
Blue (Part of purple)
Hollow Purple (When red and blue are close together.)
Gimme more ideas and if I like me put here.
i'm using a spin part but I don't know how to make the particles spawn on only one end of the part, can you help me?
shape = sphere, shape partial = 0, style =surface
how do you make particles disappear upon button press?
modify effects true
@@LSW3nYT ty
Do you know any way to make the particles go around a big particle? Like a orb and another particle going actually around it
use spin parts
thx
@@LSW3nYT hi, i'm using a spin part but I don't know how to make the particles spawn on only one end of the part, can you help me?
How do you make the go in a ring? I tried to spawn a hollow ring and added particles, but it didn’t go in a ring how do you do it?
shape = ring ( not the part shape, particle propeties)
I dont see the ring option@@LSW3nYT
@@darkpurgeFrn simple propety off
Is it me or is it something else that I don't have the shapes and motion part of the settings, I also don't have the orientation and squashed part on appearance
simple propety off In setting
I cant seem to find the orientation option, does it require advanced tools? if yes im going to buy it
it's not advanced tools it's simple propeties shut it off
how do i make it so the particle just stays still. ima tryna make a nergy orb but everytime it respawns it goes diffrent places.
Speed = 0
@@LSW3nYT another question, who do I get the particles to perfectly time with each other
There isn't a offset or anything, but if you have 2 parts with both rate =1, it should perfectly time itself.
@@LSW3nYToh wait the simple properties why does that even exist omg now,I know thank god
how u did 5:31 this? im tryna make a spirit bomb thing (alr got the orb, just need to learn how to make the particles do that)
shape = sphere, set shape partial to 1 and inout to in.
How did you make it like that mine doesn't look like that@@LSW3nYT
@despair-3 I made the part big, set shape (in particles) to sphere, shapepartial to 1, inout to in. The square particle also has rot speed.
@@LSW3nYT another question how did u make the trail follow the orb at the end
@@LSW3nYT my trail just goes in a straight line
how to i make the particle looks like a only image and no moving to the camera?
either camera world up or Velocity parallel (set speed to 0.01 or it won't appear)
i still don’t understand how to make the pulsing not go above the part and stay inside the part
speed = 0
@@LSW3nYTok thanks
@@LSW3nYTcircle image id?
@Declanjhoulgrave It's a bad circle image, try getting one from shockwaves / wind at the end
@@LSW3nYTok 👍
im confused about the spin part how do you make it go inside?
change the direction the particle goes (front, back, left)
@@LSW3nYT but how does it stay on the ground ? i understand how to make it go in but how am i suppose to make it flat on the ground? [im prob stupid really sorry for asking]
rotate spin part to the same rotation as the floor
A little late but, how do you make the particles orbit like that?
use a spin part
i need help making the pulsar effect i just dont get it
under size press the "..." then under time = 0, value = 0. Then under time = 1, set the value to whatever you want. This makes the size of the particles increase over time
Pulsing effect didnt work, i tried everything but nothing good happened, im trying to make the red orbs from your video, but the pulse effect doesnt happen, i have max graphics.
Make thr size increase over time. If it spawns all over the place set particle shape to sphere Or make the part super small. Also speed 0
@@LSW3nYTyou didn't say "Press The Three Dots Near Size", but that's okay, thanks for the information tho.
The particles keep glitching inside each'other @@LSW3nYT
I don’t see in particles effect that says shape and motion there are only appearance and Emission
simple propeties isn't off, turn it off in settings
@@LSW3nYTty
how do you get the motion and the shape to appear because on mine it only has emmision and appearance
nevermind
Can u tell me how
@@PRISM_PLAYZ look at pinned comment
First :) also nice vid really helped me
I only have one question IS IT THIS ORIENTATION OF PARTICLES AND OTHER PROPERTIES IS ONLY ON PC??!! I DONT HAVE IT
its simple: turn off your simple propeties
This is a lot of 5 grade nostalgia for me
reminder for myself when i need to get vfx:
- go to 5:46 and pause
- use highest quality
guys can one of yall tell me, i still dont understand, i wanna make effects like hollow purple and red and stuff but i cant do it? how?
???? be more detailed
@@LSW3nYT like I don’t know how to make the effect look like black holes and stuff, basically I want to make them look like those cool effects that everyone makes like your thing at the outro that is red
@TSBGojobuilder just modify the propeties as though it's. A part or mess around
@@LSW3nYT thanks so much!
5:28 how do i make this?
i used a massive box wtih shape = sphere, and inout to in, then duped it a bunch with rate (so theres a lot of particles but this MAY be inefficient) the circles are just circles going up with some spread, the outer squares are squares that spawn inside the core but just becomes visible and becomes bigger around the end of its lifetime. Look at the split up version of the ore.
is there like, a way to make a single constant particle?
perhaps by adjusting the lifetime or something
like the black hole showed at the end
the max lifetime for a particle is 60 I think so if you want only 1 particle you can just set speed to 0
Just wondering how you make outlines using the particles?
certain texture IDs if you mean the orb thing around the ore
No, I've heard of people making outlines around objects using particles, and I'm wondering whether that's possible and how to do it.
Thank you either way.
@@bakedbeansman use shape = sphere and adjust the lifetime and speed of the particle. Use this to form a line and duplicate if thats what you mean
@@LSW3nYT I meant more like cartoony outlines on different shaped objects, since I only know how to make cartoony outlines on cube parts using images.
@@bakedbeansman I don't really know how to do that
Can you make a tutorial on how to make the thing in the thumbnail
replied to a recent comment, will consider
@@LSW3nYT TY
How do I make it pull INWARDS?
change out to in undrr shape somewhere
@@LSW3nYT but it just does nothing? Do I have to make spread a certain number?
@@WeHaveADoorsMission maybe the particles moved into the center of the part and continued moving outwards so it looks like it does nothing, try modifying speed and lifetime
@@LSW3nYT I did, never worked, I’m on mobile btw, graphics full.
@@WeHaveADoorsMission make the part big
Even how it have orientation? Gamepass?
no!!! Turn off your simple propeties in settings!!!
4:55 How do I do that aith the particles
just make the size increase over time (speed = 0]
How do you turn off simple properties
in settings ._.
how the heck do i use Z Offset.
let's say you have 2 particles put together. They will clip through each other and that is called z fighting.
If you set a particles zoffset to 1 and the other 0, the particle with z offset 1 will render above the other, so it appears on top and stops this issue.
@@LSW3nYT ah okay
wait how did you do the pulsing effect i dont understand
You see the "..." beside size? Click it and set the size to increase over time. For example time = 0 and value = 0, time =1 and value = 10. Then set shape to sphere
My particle effect isn't working, idk why
Bro I'm struggling, I need help man
??? give me context
Now door obbies will work :P
i cant see shape and some setting
off simple propeties omg
BUT HOW DO YOU MAKE THEM STILL
Speed 0, or if u mean make em just like mess with the propeties until you get a good result like think it in ur brain then change speed, transparency , size ect
I cant find any texture ids though
do you mean the property or you can't find texture ids for your particles? The texture IDs are at the end and this should also appear on simple propeties
I’m a bit confused, what do you mean by turning off simple properties? 0:10
In settings, there is a feature called simple properties that hides a lot of the complex stuff in properties. Its automatically on so turn it off to see more complex stuff.
@@LSW3nYT is it on pc only or mobile aswell?
(Edit: nevermind found it TY!!!)
How do you get light emission
Simple propeties... turn it off
I cannot see the other options HOWW
bruh turn off your simple propeties
I did that i month ago lol😅
I make auras now super useful
For some reason particles wont show up for me. nice vid tho.
were gonna make A-258 with this one!1!!1 (from interminable rooms)
YAYAYAYA I am G-26 from rooms low detailed! 1! 1! 11!
Entereimebul rumz
How to turn off simple properties?
settings
Where? @@LSW3nYT
@@NatureBacon-gaming Look at the top left buttons or ur edit mode stuff beside settings. Then under the settings scroll down
why my effect didn't have shape
simple propeties is turned on
yay
6:19
Hello @LSW3n, just asking how to get featured? Most of videos dont work
Edit: thank you i got featured!
to get featured you need to get enough likes to rank as the top 2000th obby in terms of likes. Currently is somewhere between 4.2K I think. If you want to get on featured get your obby on trending. (Easiest way)
what does style do?
Uhh so you have a cube right volume makes it spawn anywhere in the cube and surface makes it spawn on well, the surface
@@LSW3nYT what in the ohio does that mean
do this make 2 10X10X10 cubes and add particles to both, make 1 style surface and the other volume
@@LSW3nYT does it only work with box shape
No
how tf are you getting light emission
Off your simple propeties in settings!!!!!!!!!
It has 1.100 particle parts (lower)
My memory is full because i screenshot the ids
the funny thing that i use particles for lights
I mean you can do that
good tutorial but problem is that u really do everthing fast and its very hard to understand
@@ErikHolly you want an updated one
What's the texture for these? (4:00)
I don't remember, but this could be it: 12301752803
Now I can make ore now
impress me with that unfathomable tier ore :p
Diamond ore🤑🤑🤑
Me tryna figure out how they get more particles features (im on mobile):
simple propeti3s off
How to make the cool thing in da thumbnail
Please?
check description i went through the star there
@@LSW3nYTbtw can you put the same textures you used on the Red star video in desc or comment because idk what id it its
can you make a tutorial on how to make the final building
hmm will consider
I remember you (i met him before)
Me:DOMAIN EXPANSION
i dont have shape :( im on ipad
simple propetiess = off in settingsd
um how to simple propetiess@@LSW3nYT
I did a lag machine it crashed my pc
be careful you might get warned
Bro half of these arent on mobile somehow like the squash and upside down and more
that's because your not on simple properties
YOO I MET YOU ON OBBY CREATOR!. my name was masked lizard
yi
how to use it PROPERLY
I mean I'm teaching you all the properties you need to use along with some things you might need to know so technically you are being taught to use it properly
@@LSW3nYT i was making a reference to an obscure cafe trolling youtuber named "BarneyHunter12" who always says it very goofily when people say "PROPERLY"
I did that 1 month ago lol😅
yoo gimmie that particle kit
Particle emitter button
👇
Yo I didn’t understand Anything here (not trying to be mean)
the pulsing effect is hard on moblie but i am on moblie.
yeah its hard selecting a tiny part, try shape = sphere and style = surface
Thanks
I thought this helped me but i just did my own thing good tutorial tho just not for me
hard
Dots: (My Vision)
1~17327718403
2~17327806143