Important: in a two player game you start the game with 3 meeples in each action and 2 in the actions rows refill column ... also after scorings you refill up to three (3).
3:52 the money bonus is 1 point for every 6k yen, not every 1k. Also, the "free" coal upgrade was noted, but unfortunately never corrected. Also the complete misunderstanding of the local market might change the game considerably.
Hi Rahdo ! At 30:10: the foreign influence number should not prevent you to place a lower influence marker. You could have placed the 1 influence in the paper slot of the second region ("coal bonus") also. Only other players influence needs to be beaten. See rulebook at the bottom of page 9. And at 02:30, I am not sure to understand how you reach that uneven starting configuration for bonus tiles. Maybe this come from the 2 players specal rules ? Or I may have missed something in the setup rules... Great video, as always (I have seen most of your runtrhoughs, but first time I dare intervening..) Alain
+Alain Rameau The first time the foreign influence number is incorrectly assumed to prevent you from placing a lower tile is ~11:00, if you want to add an annotation.
+Alain Rameau Yeah. This needs an annotation note. Influence of the overseas companies does not prevent you from placing a tile - this is in the rulebook, and in the official rules video :) It makes quite a big difference. :)
Hey Rahdo, how long would you say your transition to playing very heavy board games took? my family has been has been playing light board games for awhile, catan/pandimic/risk but I can't imagine us playing games this deep. The deepest thing we have is the cities and knights expansion for catan, and we don't play it that often(it is kinda long though). Would you say it took you a long time to gradually get into heavier games, or did you just jump into a really deep game at one point and have it click fine?
+thomassaurus we played co-op games only for the first 3 or 4 months of our boardgaming life, and then switches to some lighter competitive stuff. agricola was the big jump at about 6 months maybe, and we never looked back :)
Hi Rahdo, I just watched Nippon and Mombasa runthrough and final thoughts and it seems that both are similar heavy euro games. If you had to pick one, what would it be? you seemed more eager and excited with Mombasa comparing the two final thoughts. Thanks!
Making the coal cubes and the knowledge track markers and the income track markers and the coal production track markers all the exact same component was a horrible design decision.
+rahdo Richard you act as if this is your first What's Your Game? game...they are all very brown :) The color pallette on all of these games is very consistant.
+CardboardJungle they've never been quite so brown. asgard was pretty colorful actually, madiera had green islands, vinhos had the different colored regions. i guess the big surprise here is the brown island of japan itself... would have liked to see a bit more color there :)
Looks like the color of the workers can really ruin the game for a player when there's only 2 workers per space :\ PS. Read that there should always (to start) be atleast 3 workers per space, is that correct?
Important: in a two player game you start the game with 3 meeples in each action and 2 in the actions rows refill column ... also after scorings you refill up to three (3).
+Nuno Bizarro Sentieiro d'oh! paulo is on it like a sonnet
Thank you Rahdo for your passionated review and Paulo Renato for being Paulo Renato :)
3:52 the money bonus is 1 point for every 6k yen, not every 1k. Also, the "free" coal upgrade was noted, but unfortunately never corrected.
Also the complete misunderstanding of the local market might change the game considerably.
At 3:39 in, it is said that your only starting point bonuses at the endgame is for leftover coal, it is the Knowledge track that is shown :)
+Simon Svensson noted... thanks :)
good stuff from Portugal :) congratulations
we have this one, never played yet. We love madeira
Hi Rahdo !
At 30:10: the foreign influence number should not prevent you to place a lower influence marker. You could have placed the 1 influence in the paper slot of the second region ("coal bonus") also. Only other players influence needs to be beaten. See rulebook at the bottom of page 9.
And at 02:30, I am not sure to understand how you reach that uneven starting configuration for bonus tiles. Maybe this come from the 2 players specal rules ? Or I may have missed something in the setup rules...
Great video, as always (I have seen most of your runtrhoughs, but first time I dare intervening..)
Alain
+Alain Rameau The first time the foreign influence number is incorrectly assumed to prevent you from placing a lower tile is ~11:00, if you want to add an annotation.
+Alain Rameau Yeah. This needs an annotation note. Influence of the overseas companies does not prevent you from placing a tile - this is in the rulebook, and in the official rules video :) It makes quite a big difference. :)
+Gaming Rules! paulo is on it! :)
02:33 Coal.. not factory upgrades.
+Gaming Rules! -10 seconds later he corrects himself- ;p
Hey Rahdo, how long would you say your transition to playing very heavy board games took? my family has been has been playing light board games for awhile, catan/pandimic/risk but I can't imagine us playing games this deep. The deepest thing we have is the cities and knights expansion for catan, and we don't play it that often(it is kinda long though).
Would you say it took you a long time to gradually get into heavier games, or did you just jump into a really deep game at one point and have it click fine?
+thomassaurus we played co-op games only for the first 3 or 4 months of our boardgaming life, and then switches to some lighter competitive stuff. agricola was the big jump at about 6 months maybe, and we never looked back :)
Noooooo, now I want this.
even in 2 player game the action spaces must be filled with 3 workers!
Not sure to understand your comment at your 32:23 timestamp. Why does the sillk factory give you 2 more coal ?
+Alain Rameau That silk factory has an ability that says "Get 2,000 Yen when you consolidate"
+Gaming Rules! You are right. I thought he was talking about coal, not yen. Sorry for that.
26:03 i think this is the Knowledge track and not the coal track, right?
27:04 the same comment
+Benjamin Krämer right
You made a significant error in setup. Action selection spots have three workers, not two.
+Thomas Leitner it was already noted... thanks!
Hi Rahdo, I just watched Nippon and Mombasa runthrough and final thoughts and it seems that both are similar heavy euro games. If you had to pick one, what would it be? you seemed more eager and excited with Mombasa comparing the two final thoughts. Thanks!
+fran arce i'd go with nippon i think as it's the less sandboxey of the two
Making the coal cubes and the knowledge track markers and the income track markers and the coal production track markers all the exact same component was a horrible design decision.
I like your chicken bag!
Everything is so... brown. I wish they had taken the beautiful box art and used it as inspiration for the boards and cards.
+vrava agreed. not quite sure why the change...
+rahdo Richard you act as if this is your first What's Your Game? game...they are all very brown :) The color pallette on all of these games is very consistant.
+CardboardJungle they've never been quite so brown. asgard was pretty colorful actually, madiera had green islands, vinhos had the different colored regions. i guess the big surprise here is the brown island of japan itself... would have liked to see a bit more color there :)
at 18:30 you upgraded you coal production but didn't pay for it...
+creepyshadow it was already noted... thank you :)
The numbers depicted on the Influence slots, are not relevant while performing the Local Market action!
Looks like the color of the workers can really ruin the game for a player when there's only 2 workers per space :\
PS. Read that there should always (to start) be atleast 3 workers per space, is that correct?
+F4R207 yup, definite goof on my part there. paulo will be noting it, but he's a bit under the weather at the moment!