Augmented Reality with Revit Model and Drawing

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  • เผยแพร่เมื่อ 5 ต.ค. 2024

ความคิดเห็น • 34

  • @ShivamsRealm
    @ShivamsRealm 2 ปีที่แล้ว

    Very informative and detailed video

  • @felipesalvadorjavillonarjr1475
    @felipesalvadorjavillonarjr1475 5 ปีที่แล้ว +1

    Cool! Thank you

  • @mohamedanany1660
    @mohamedanany1660 6 ปีที่แล้ว

    Great Work, Paul .. Thanks.

  • @iamcredy
    @iamcredy 4 ปีที่แล้ว

    Thanks!! Very helpful exercise : )

  • @deepakbhoi7904
    @deepakbhoi7904 6 ปีที่แล้ว +3

    Can you please create a complete video of how and what all things to install.I installed unity 3D and added ImageTarget but i am getting error message as "the associated script cannot be loaded".Can you please help?

  • @riaingarcia5018
    @riaingarcia5018 6 ปีที่แล้ว +1

    Could you explain the android sdk? Not working for me at the "build" part

  • @alioveysikian4899
    @alioveysikian4899 6 ปีที่แล้ว +1

    thanks for video . it is very nice , but where is the fbx file for download?

  • @ekanayakaconstructions
    @ekanayakaconstructions 10 หลายเดือนก่อน

    is t possible to make interior walkthrough using this

  • @karlhyo2475
    @karlhyo2475 3 ปีที่แล้ว

    hey dude i have a question is it possible to add import button in Unity to upload 3D designs for augmented reality.... i want my augmented app to upload 3D designs is it possible?? i need your feedback it is really important

  • @rakeshbollu1300
    @rakeshbollu1300 4 ปีที่แล้ว

    hello paul, can we upload .ifc BIM model files to vuforia and do some programming.. lets say selection of objects installed at site as compared to drawing

  • @ShivamsRealm
    @ShivamsRealm 2 ปีที่แล้ว

    Need more such content , bow should I contact you

  • @gowtham1508
    @gowtham1508 4 ปีที่แล้ว

    how do you created that 3d model ???

  • @jovillarroelb
    @jovillarroelb 6 ปีที่แล้ว

    Hi Paul, I want to do something similar with a QR Code. Is it possible using your workflow?

    • @PaulVesey
      @PaulVesey  6 ปีที่แล้ว +2

      Yes; might even be easier and more reliable. Just change the drawing image to your QR code and you are good to go. Good luck with your project.

  • @hoangqui1
    @hoangqui1 6 ปีที่แล้ว

    When I import package, I can not find "vuforia-unity-6-2-6.unitypackake" file. Can you help me? Please !
    Thank you so much !!

    • @PaulVesey
      @PaulVesey  6 ปีที่แล้ว

      Hi there!, Vuforia is now integrated into Unity, so you have what you need in the latest editions of Unity.
      You can still get the older version from developer.vuforia.com/downloads/sdk You need to login to get the package. I think it is at 6-2-10 now. Not sure of the changes, but it should work pretty much the same. I will get around to a vid using the inbuilt version soon.

  • @areebakhan6003
    @areebakhan6003 3 ปีที่แล้ว

    On 7:25 min, from where did that file come from?

    • @ShivamsRealm
      @ShivamsRealm 2 ปีที่แล้ว

      I also have the same question

  • @levakbob11
    @levakbob11 6 ปีที่แล้ว +1

    After upload the ImageTarget/My Database i can see just a white paper instead of my drawing. Can you help me with this?

    • @PaulVesey
      @PaulVesey  6 ปีที่แล้ว

      If I have understood you correctly, this is a bug that can pop up from time to time. The good news is that it is an easy fix. Using the project browser, goto Assest/Vuforia/ImageTargetTextures/ and select your image target. In the inspector, look for the 'Texture Shape' it should be the second one on the panel. Change from 'Cube' to '2D'. When you click away an onto another object, it should refresh and display correctly. Let me know this solution worked. It would be helpful to others. Thanks for watching.

  • @MertenNor
    @MertenNor 7 ปีที่แล้ว

    only works on unity 5.4?

    • @PaulVesey
      @PaulVesey  7 ปีที่แล้ว

      5.5 did not work. Asset package did not play nice, so I dropped back to 5.4 and all was OK. I suspect this is a temporary thing. I would expect 5.5 support is on the way.

  • @good04692003
    @good04692003 7 ปีที่แล้ว

    Why do your fbx model has been colorized?

    • @PaulVesey
      @PaulVesey  7 ปีที่แล้ว

      My model is has color because of the way it was created. The model came from Revit, then I put it through 3DS and a conversion utility to change the Autodesk Materials to 'Standard' materials. The 'standard' materials were then embedded in the fbx file and imported into unity. I have a video for the process at th-cam.com/video/6Z3tyROCchc/w-d-xo.html Perhaps it will help. Thanks for your comment, Paul

    • @good04692003
      @good04692003 7 ปีที่แล้ว

      +Paul Vesey thanks Paul!! But how can the conversion tool?

    • @PaulVesey
      @PaulVesey  7 ปีที่แล้ว

      Hi Ho Chi, The whole process is shown in the video at the link in my previous response. The link to buy the conversion tool is also shown in the description for the video.

  • @TakfarinasBIM
    @TakfarinasBIM 7 ปีที่แล้ว

    I can not follow it.

    • @PaulVesey
      @PaulVesey  7 ปีที่แล้ว

      Which part? I can't help unless I can understand your problem

    • @TakfarinasBIM
      @TakfarinasBIM 7 ปีที่แล้ว

      Thank you for the response. Now I use another app (Entiti) and get the same result.

    • @sunso1991
      @sunso1991 6 ปีที่แล้ว

      Anakin! you are going down a path i can not follow!

  • @safarbekrahmonov8193
    @safarbekrahmonov8193 ปีที่แล้ว

    vor 5 jahren 😮