Dragon Ruins II Gameplay (WIP)

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  • เผยแพร่เมื่อ 15 ม.ค. 2025
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ความคิดเห็น • 53

  • @mayuzanevideos
    @mayuzanevideos 21 วันที่ผ่านมา +63

    imagine being so bad at playing trumpet it causes a zombie apocalypse

    • @rosesareredbutzerglingssti9290
      @rosesareredbutzerglingssti9290 20 วันที่ผ่านมา +4

      That is nothing. Turning a blessing spell into a demon summoning spell just because you are dumb enough to not know how to read and pronounce magic worlds is even worse.

    • @xenonworkshop
      @xenonworkshop 20 วันที่ผ่านมา

      @@rosesareredbutzerglingssti9290 i see what you did there!

    • @rosesareredbutzerglingssti9290
      @rosesareredbutzerglingssti9290 20 วันที่ผ่านมา

      @@xenonworkshop "Hey, that was not my fault! It was your dumb apprentice the one that started this mess, Holland! He was the one that read your book." 😂

  • @volchonokilliR
    @volchonokilliR 20 วันที่ผ่านมา +24

    The art style is glorious

  • @avvthebizarre7978
    @avvthebizarre7978 21 วันที่ผ่านมา +17

    The art looks so insane, I pray there'll be an digital artbook for this

  • @DataSparrow
    @DataSparrow 23 วันที่ผ่านมา +30

    Yeah, we're thinking peak fiction.

  • @NekotTheBrave
    @NekotTheBrave 23 วันที่ผ่านมา +12

    Looking great, Can't wait to play this!

  • @DragonBoi3789
    @DragonBoi3789 21 วันที่ผ่านมา +25

    So, if Im reading this right, the combat is automatic while you explore the dungeon areas?

    • @joshuasteward6672
      @joshuasteward6672 15 วันที่ผ่านมา +4

      Yeah I'd much rather a Final Fantasy style turn based combat. I realize that's not for everyone, I just don't really like auto battlers.

  • @mirghan
    @mirghan 21 วันที่ผ่านมา +3

    I bought and played the first game after seeing this, this is the perfect chill dungeon crawl experience i severely missed. The sequel looks even better, keep it up dude, cant wait for the release!

  • @Grasses0n
    @Grasses0n 12 วันที่ผ่านมา

    I adore this art style. Torio is amazing. I can't wait to play this!

  • @iammichaeldavis
    @iammichaeldavis 16 วันที่ผ่านมา +1

    This art style is super rad

  • @adriansibucao5162
    @adriansibucao5162 19 วันที่ผ่านมา +5

    I love Ken. He's just straight up a Muay Thai fighter Haha. Amazing art and I love the UI. A sure game that I will follow its development.

    • @danlet
      @danlet 19 วันที่ผ่านมา

      class: demon kicker

  • @ericosterberg7176
    @ericosterberg7176 22 วันที่ผ่านมา +3

    Stoked for this merry christmas

  • @Theophonis
    @Theophonis 22 วันที่ผ่านมา +4

    Been waitin for this one.

  • @TouhouEXPolaros
    @TouhouEXPolaros 16 วันที่ผ่านมา +2

    That looks like a very promising game the art and General feel to it, feels very inspired by the First Wizardry games but modernized and made to look more Grimm.

    • @GraverobberFoundation
      @GraverobberFoundation  15 วันที่ผ่านมา +1

      The game is actually inspired by Mordor: Depths of Dejenol and Demise: Rise of the Ku'tan, which were single-player successors to the Avatar (1979, PLATO).

  • @brandonmcnaughten223
    @brandonmcnaughten223 18 วันที่ผ่านมา

    just got the first game and wishlisted this, love the tone with art and music score

  • @johnsmith8055
    @johnsmith8055 19 วันที่ผ่านมา +1

    Looks very good.

  • @joaopedroziliottomartinez3399
    @joaopedroziliottomartinez3399 23 วันที่ผ่านมา +1

    Looking Awesome! Loved the fisrt game, the sequel looks really promissing!

  • @derelictshouse
    @derelictshouse 22 วันที่ผ่านมา +4

    erm, yeah, peak department??? we got something for you

  • @GodlyAxe
    @GodlyAxe 5 วันที่ผ่านมา

    People seem torn on the auto battle nature of the combat, but I personally think it's brilliant. In an old dungeon crawler like Shining in the Darkness, the specific choice of attack, spell, item, etc. in each encounter felt almost vestigial to me. Dragon Ruins streamlines the entire combat experience so that the focus of the gameplay stays on resource management, which is what fundamentally made dungeon crawlers into exciting games. I personally don't need to press A to attack 5,000 times to enjoy the risk-reward calculation of choosing between pushing deeper or attempting a retreat back to home base.

  • @howiedenaven
    @howiedenaven 17 วันที่ผ่านมา

    I look forward to the update

  • @lufuoena
    @lufuoena 20 วันที่ผ่านมา +1

    this reminds me of buried bornes

    • @brothercoconut6599
      @brothercoconut6599 15 วันที่ผ่านมา

      Same wonder if they(graverobber foundation) even have the right to use it or not?

  • @Garl_Vinland
    @Garl_Vinland 21 วันที่ผ่านมา +4

    Buried Bornes?

    • @GraverobberFoundation
      @GraverobberFoundation  21 วันที่ผ่านมา +5

      Uses the same free artwork by Torio.

    • @Garl_Vinland
      @Garl_Vinland 20 วันที่ผ่านมา

      @@GraverobberFoundation He made that artwork for Buriedbornes though

    • @kienminhle8914
      @kienminhle8914 19 วันที่ผ่านมา +4

      @@Garl_Vinland I heard that Torio originally made it for Javardry (Java clone of the game Wizardry) but lets anyone use it commercially

    • @GraverobberFoundation
      @GraverobberFoundation  19 วันที่ผ่านมา +2

      Javardry, actually. Please check the artist's page and bio (can be translated via Google Translate to get the general gist of things) for full information.
      www.pixiv.net/en/users/5887541

    • @Garl_Vinland
      @Garl_Vinland 19 วันที่ผ่านมา

      @@kienminhle8914 Ahhh

  • @LaCantinadeltarlo
    @LaCantinadeltarlo 18 วันที่ผ่านมา

    Good works, good future, you have fans

  • @Fine_Mouche
    @Fine_Mouche 52 นาทีที่ผ่านมา

    What is the number botom right of monsters ? And where are theirs HP ? How and who in yr team attack them ? How and who their attack you ?

  • @Aczie042
    @Aczie042 17 วันที่ผ่านมา

    HELL YES!!!! LET'S FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!

  • @jabrielmilner
    @jabrielmilner 21 วันที่ผ่านมา +2

    what does the yellow bar do?

    • @GraverobberFoundation
      @GraverobberFoundation  21 วันที่ผ่านมา +3

      It's a United Attack bar. The UI is still WIP, so it's not communicated well at this point.

  • @ArkayneShad0w
    @ArkayneShad0w 17 วันที่ผ่านมา

    ost reminds me of smt nocturne mixed with smt 1

  • @IAmCaligvla
    @IAmCaligvla 15 วันที่ผ่านมา

    So this is an autobattler dungeon crawler blobber?
    This is certainly an... _Interesting_ choice for gameplay.

  • @eugenechelovechniy
    @eugenechelovechniy 17 วันที่ผ่านมา

    It's not very clear from the video how the fight happens, is it like in that incredibly old zombie game about the original zombie movie?

  • @ixthlegiondeserters5178
    @ixthlegiondeserters5178 20 วันที่ผ่านมา

    Can you be a Dwarf in this one?

  • @WildWestSushi
    @WildWestSushi 17 วันที่ผ่านมา

    Do you have to move to progress in battle? So, like, the battle is automatic?

  • @omnomamouse
    @omnomamouse 20 วันที่ผ่านมา +1

    You should add achievements to your games just as a little extra. You'll get more sales from people who want that as well. I like to buy games that have them so the game has longer staying power.

  • @brothercoconut6599
    @brothercoconut6599 15 วันที่ผ่านมา

    A lot of these art are from Nussygame (buriedborne 1 & 2)..??

    • @GraverobberFoundation
      @GraverobberFoundation  15 วันที่ผ่านมา

      Both games use free artwork by Torio, originally created for Javardry: www.pixiv.net/en/users/5887541

    • @brothercoconut6599
      @brothercoconut6599 15 วันที่ผ่านมา

      @GraverobberFoundation got it

  • @itsafish4600
    @itsafish4600 20 วันที่ผ่านมา +1

    cool

  • @SinOfAugust
    @SinOfAugust 20 วันที่ผ่านมา +1

    I’m… Not entirely sure what I am seeing here.

  • @Desert2252
    @Desert2252 18 วันที่ผ่านมา +1

    Nice art but that terrible game play....