Voices of the Void with a side of salt
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- เผยแพร่เมื่อ 26 ก.ย. 2024
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Watched Charborg play the game, all he did was “sell stars” to his viewers, I had no idea that anything else was meant to happen until some sleep demon thingy attacked him because he never slept.
I immediately fell in love with the game.
Man I love Randy despite all the taxes he’s evaded
Man I love Randy because of all the taxes he's evaded.
Man I love Randy and all of the taxes he's evaded
Man I love Randy. I have no feelings about the taxes he evaded
Man I hate Randy in spite all the taxes he’s evaded
This is a game that really shows that jumpscaring the player constantly does not work. The true part of what makes a game scary is the build-up. This game is so quiet, and barely anything happens most of the time. So when something does happen, it hits like a train.
Kind of like real life. I don't get scared by anything, but anytime someone does manage to break my focus when I'm least expecting it, I do jump a little lol. It's honestly so much easier for a horror game to scare people if they really sneak up on them in a manner that isn't predictable or constant.
Prime example, the insomnia demon.
playing earlier today, i'm about 10 days in and haven't experienced any unnatural phenomena despite doing a lot of my outside work at night; i'm next to one of the satellite towers writing something down in my notebook when suddenly in my left ear, there's footsteps and they're approaching *very fast.* in a spontaneous fit of blind fear i accidentally drop my notebook instead of stashing it, pick up and throw the ATV instead of getting in, and when i start chasing it now rolling down the hill i trip on a physics object and go tumbling with it. when i finally got up there wasn't anything around to see or hear.
a sound effect was all it took to activate the primal instincts in my brain and make me go absolutely nuts. can't remember the last time a game has done that to me; it's absolutely a testament to how masterful the slow burn in VotV is
I hate it when horror games depend too much on jump scares, gore, monsters, ghosts, killers, the potential for characters to be physically harmed, creepy effects, fear, or sight.
I consider myself a horror game buff (elevated only) which is why my favorite horror game is listening to the PT soundtrack with my eyes closed.
So its the original jumpscare genre
The game gets progressively scarier, trust me. Also play with the date on your PC set to the 24th.
=)
24th of...any month?
@@Bulldozer0330 any
@@Bulldozer0330 yes
Ah, good, someone informing others of *EVERY 24TH*.
I really dig this game. It is cozy until the horrors happen
Flashy logo ✨
Okay. :|
I think it works to the horror’s benefit. Things happen when you least expect it, amplifying the scare.
its like real life
What’s the horror?
You should have saved for for the ANTI ALIEN ALARM™
PROTECTIVE SHIELD
PROTECTIVE SHIELD
PROTECTIVE SHIELD
No Draculas!
No Mummies!
No Duende!!!
*Anti Marcianito!!!!*
2:50 unsuspecting tutorial fans know whats up with talking about going in blind in this part. i threw my mouse i thought i was so smart crouching and ragdoll leaping to get up there TwT
A certain Swedish man got spooked solid
Eating hamburguers searching for space horrors while invisible catgirls and murderous navi try to break down my door 10/10 would check the bathroom again.
I'd give it a check the radar/did you see it?
Now the pizza reflects bites eaten. 10/10
my curse to slowly turn scott into the funne swedish man is working
I saw this video in my feed and I was like "wasn't it that super niche game Joel was playing"
Real 2013?!??!
Please do not curse ScottFalco
🤣
I vote to start identifying this kind of game as an Isolation Simulator. With all the self-entertainment, weirdness, and eventual paranoia that such a state of isolation entails.
the real secret formula of this games horror is it gives you a job, lets you goof off all the time, and then gives you the opportunity to go into that forbidden area that no one goes in at work
voices of the void is if you took a micromanagement sim, gave it a sandbox aspect but also from time to time added a good few reminders that this is still, indeed, a horror game. you could make your base a total memefest with posters and printer models but the game is not afraid to remind you "hey dickhead, you're not safe in there :)" ESPECIALLY in the later days of the story mode.
“I wouldn’t even have to worry about ending the video on a joke.”
Haha, Scott’s misery is funny :)
Jk, Scott. Love the idea of ya, and I love watching your stuff.
In my personal opinion its so fun because of the extremely slow burn, it feels like a sandbox if you were stuck in survival and yet had the ability to still do whatever you wanted, and lastly, if the game actually wants to scare you, it can cause you get used to the routine of scan for signal fix satellite servers go to bed meet creepy creature, when it finally wants to scare you it brings you out of that loop by sending an extremely offputting lvl 0 signal or taking you bed out to the middle of nowhere north carolina
Frickin' Arirals.
I have NO idea where my mattress is. I was gonna abandon it because I had just bought a sleeping bag, then thought better of it, then realized I no longer know where my mattress is, so I couldn't retrieve it any longer.
Oh well, I guess my sleeping bag feels safer anyway.
I can't believe VotV is really catching traction now with Charborg, the Librarian and now you playing. Thank you Dr. Nose, devs and based Vargskelethor Joey for creating this amazing horror game that is COMPLETELY *FREE*
That cutoff before the Ariral jumpscare
I cant believe they made a game about the thing in your closet
I need context😅
@@ldoumo9064 you know, the thing.
@@crusaderkaiser2000 the movie?
@@ldoumo9064:D
@@ldoumo9064 Nah, the thing.
Makes me supremely happy to see more people notice this game. It's so damn comfy, I love this game.
Until the unspeakable horrors happen
People keep saying "its comfy", I wasn't aware so many people found the SCP Foundation aesthetic cozy.
This game is fucking amazing, i know it from Joel's streams and holy fuck is it fun.
I dunno how much Falcon saw, but the dev REALLY loves to fuck with you, either in a silly or actually scary way
Always a treat when joel plays
I found this game thanks to The Librarian.
Excellent Video Scott. I wasn't aware of this game, but hearing the soundscape triggered my fight or flight response so you know it's a good game
The music is actually from Kirby lmao
But yeah, the game has plenty of spooks. Def recommend
Scott has become part of the cult of the Voice
Using THAT specific Kirby music all through out (except for the very end) was such a genius move
Care to share its name?
@@roboticjanitor3332 Eternal Echo of the Thrilling Tour-our-our - Kirby and the Forgotten Land OST
Just another example of Kirby experiencing horrors of the void, so pretty spot-on choice of music.
I think the best way to describe the feeling you mentioned at the start is, your right. Its not fun. But its compelling. A bit of media does not need to be fun to be engrossed in it. It presents a mundane gameplay loop sure, but it clearly has enough bones in its undercurrent of what things are going on to draw you in.
Kind of like a mystery novel or a slow burn horror.
Yeah!!! It's the first horror I can really get into, even though I like horror I can never enjoy actual horror games/movies, but this is so compelling I can't help but play more
I would count that as a type of fun.
I discovered this game by pure chance thanks to the youtube algorithm recommending me a video about it from Spazmatic Banana.
I then binged all of the videos and joined the Argemwell Cult.
I was initially attracted when Vinesauce Joel began playing the game on his streams, due to having previously enjoyed his series on *Signal Simulator; the game that helped inspire VOTV which was tragically abandoned by its developers a few years ago.*
But Spaz was definitely the final push needed to make me actually play the goddamn game.
Same! Except I watched one from Spaz and immediately got the game
As a scientist, you can have your own Robot Assistant.......
think about it.
Theres a weird satisfaction in completing virtual tasks for some reason. I assure you its the reason that games like Powerwash Simulator and Vicera Cleanup Detail are so popular
That was a perfect ending
Funny, I just finished bingewatching Vinesauce Joel's playthrough of the game. This game is his personal hell.
Last thing that happened to me while playing was I got a signal that showed the surface of a planet in red instead of grey, I got a paper mache alien trebuchet launched at me from my garage (probably an Ariral prank), I heard a guttural roar that shook my base, but nothing came of it, I hallucinated my base being in a pitch black void, and when I jumped off the perimeter I woke up at the security gate, but I had no stamina or food, luckily I found a circle of mushrooms, I still passed out anyways, I slept on the ground 'til I had fifty stamina and ran back to the base.
I can't believe the sequel to Tears of the Kingdom already came out.
They even got the master cycle back holy shit
I thought that was Echoes of The Eye?
watched vargskelethor bumble around through the game and definitely think that part of what makes the game so fun and unique is how goofy it is. It could just be joel working his charm or the game itself just letting you fuck around and throw rocks at aliens
It's funny to think how the stress of "oh my God I have to feed myself this week" really does actually take the fun out of mundane tasks. Just look at papers please. That game is enjoyable, because you're not the one living it.
I think the same thing applies here.
having goofy gmod physics and being able to ragdoll at will with no consequences also helps
@@pablopereyra7126
True.
This feels like a experience similar to iron lung but stretched out in to a slower burn
The lore is a lot more coherent than in Iron Lung.
@@theuncalledfor well it does get a lot more time to develop it.
I wish you'd play more of this on stream! I loved watching it
We need cash. What happened to our stash?
I appreciate the choice of music here. 👍
Just some wholesome Kirby Music. :)
This is literally what goes on in every SCP foundation
I just love that there's not really ANY sort of traditional jumpscare, as in nothing will fly into your screen with a loud ass music...CRASH. Though there are loud, sudden events, they're never handled as they are in many of today's scary games. It's a slow, slow, slooow burn all the way through, what COULD be is generally what's the scariest.
2:52
I almost died irl going there
"It would be so awesome! It would be so cool!"
i love this game but im always scared to go out outside at night if i need to or just going outside when you see a strange entity in the scanner
I've been following VOTV for a while now, glad it's getting some more recognition!
I think you enjoy it because you’re constantly getting the satisfaction of completing a task, after playing games like Pokémon where you have to grind, walk, talk, talk some more, go through a cut scene with bad animation and then talk before finishing anything, this game is a nice change of pace where you finish one thing and then it’s on to something else
We have looped back to animal crossing 1 games with minimal chores being the most fun thing in existence
This game really deserves more attention! Super glad to see a video made about it!!
I'm very cowardly yet this game is the only one bringing me out to play horrorgames
One day, I'll find Maxwell and be braver that way
you know the game has conditioned you when just your energy meter going under 30 is enough to make you panic
I think it's indicative that you enjoyed this more
@ScottFalco
guess your famous enough to get bots
If you find a deer skull: microwave it.
I think the ending of this video is the first time I've ever audibly laughed out loud at one of your videos.
If you go through some days ypu might learn that the sun isn't always a friend
I think the one thing you should spoil for anyone playing the game is to watch out for a *specific* signal.
If you refine that signal to level 3, it's a game over unless you delete it and any saves you have of it before you die from an instakill.
Does insta kill means I lose my save?
@@RiinzL not sure how it works, but I think maybe? It'd just be best to figure it out on your own.
The signal comes from a red asteroid, if that helps
@@llmkursk8254 well sure but I don't wanna loose my save, but I get it
It isn't even a joke how much I want to abandon civilization and get a job at a remote observatory
I really wonder how this game will turn out once it's done
This reminds me of something Jhonney RaZer said in a short, where its a horror game, but you can just avoid the horror if you don't want to.
"I've enjoyed this more than the new DLC for pokemon or Sonic." Speaks to the quality of this or the quality of that.
Spooky splatoon music casually plays in the background
I would say that space is a Horror on it's own right.
I think one of the funniest things of VotV is at this point it’s partially made just to fuck with Joel vine sauce. The option to pause being taken away during scary events literally seems to have been made to tailor to him. I would highly recommend his streams of this game, I don’t think I’ve even laughed harder than when he got terrified of Kerfus, which he bought and activated.
Firewatch but with Aliens
If you'd like to know there's been actually a couple of updates since the last video so I thought you'd like to know that
The game is telling him to relax and sleep and take breaks
the voice that came from the void
As an outer wilds fan I’m very well aware of “go in blind::)” ::)
::)
•:)
🦉🦌
This is spiritual successor to Signal Simulator, where you took the "boring" job as shown in Contact, but with a twist that you either are crazy or aliens are real and toy with you.
This game expands on the "horror" aspect of it, and you correctly noticed that with healthy sleep schedule and when keeping to your tasks there is not that much happening, but that's the point, the scare is almost optional, just how Postal 2 is only as violent as you want it to be.
If you explore, work at night, and so on, it might become a horror quite quickly.
Also considering 4:20 had one of mannequin events I choose to believe that Scott seen the horror elements but chooses to ignore them.
Mannequin, meet crowbar.
Nice to see more people cover this game.
This game is an insanity simulator. You end up doing the most insensible stuff in order to entertain yourself, like treating random objects as pets or sticking every piece of equipment into the microwave.
one must imagine Sisyphus happy.
And here we are
I think this game is genuinely one of the most innovative games I’ve ever played and deserves way more recognition
Oh god. I hear it. I hear the background music.
*And here we are!*
Kirby was, oddly the perfect choice of background music for this? totally got the vibes of the game from the track choice, good job!
I think this game feels more like a park ranger simulator than a research one, even the signal processing is a bit similar to stargazing but with computers
you forgot to mention the furry cat aliens that eat your shrimp
Not going to lie, this video just sparked some PTSD from a game I never played but a subreddit I browsed every now and again.
Like, not even 10 sec in and I felt like I was about to have a heart attack from pure fear :C
Microwave the deer skull at three AM.
YOOOOOOOOOOOOOOOOO Love this game. You explained my exact relationship with it. I just kind of like it. It has the perfect mix of creepy-peaceful isolated atmosphere and silly little things you can do.
I love this type of game so much, signal simulator started my love of this genre and voices of the void carried the torch onward
the noises ugh man they get me in ways cheap jump scares don't
The Voices got to him ☹️
Good use of Kirby music
Useless fact: I keep the doors unlocked and lights turned off
I regret nothing
Kid named solar orb thingy:
Basically it’s signal simulator but more shitpost-y and literally made to make a Swedish boy spooked
the whole draw of this game is the mundane gameplay combined with that constant fear of what's going on outside, and what you might encounter when you're inevitably forced to go out there
'cause one thing's for sure; you're not alone
and we never saw him again
This is the type of game that has to bake for a while to get really good
The thing i found most funny in this video is the fact that you have barely scratched the surface of this game
Aww hell nah they made Contact (1997) the game
just wait for the sun to attack
Enjoying this means you're becoming an actual adult.
Fun is engaging, but not everything that is engaging is fun.
"i wouln't even worry about ending a video on a joke" cretids start rolling => me: :D video ends => me: :o
I think a lot of the draw to this game is just how comfy it is to play. Its basically star scanner simulator but spooky and I love it
It's so weird seeing this game being talked about and played by someone that isn't Charborg or Joel.
thanks youtube for letting me know this is gmod
I think you started to transform. You started to enjoy dad games!
I love gameplay of it but i'm always crapping my pants when i saw all my mannquins in my bedroom disappeared and turned off all my lights
Tips and tricks:
After day 38. There will be snow falling. This means you could die from freezing to death. To prevent that, if you see floating yellow orbs outside, go hug them! They will provide all the warmness you'll need.
But then youd have to worry about being paid and then Unending bureaucracy of getting started getting paid
I'm amazed that a game made to mess with a sweedish man based off his previous antics is starting to spread to more people now. (Check the bathroom)
I think the game is trying to tell you that there's going to be official LEGO Animal Crossing.
Thank god this game has been getting the recognition it deserves
I screamed into the void and the void played jazz back