2:17 So if you get 100 bugs, Timon starts throwing out 1ups and it ends when you miss a 1 up or you get to 8 lives. I know this because I have accomplished it exactly once.
"2nd level isn't that hard", then proceeds to do some of the most complicated/convoluted platforming in any game with the monkey flipping, backtracking, etc.
Oh man where do I even begin. Been trying all these years and today I managed to beat it for the first time thanks to you!!!! Have no words. Instant subscription! And I don’t even watch “youtubers” guess I do now
Additional tips to debunk the difficulty. The ostrich double jump: wait till the ostrich’s beak gets to the blue tree in the background, then double jump. You can skip almost every bad guy and damage boost through almost every level. There are LOTS of full healths. Kid Simba fighting hyenas: let them bite you, use your invincibility frames to have them bight at you again, then jump on them… insta kill without them jumping. Look at speed runs to see what I’m talking about. Level hakuna matata: ALWAY go as far right as you can when going down water slides (there are 2 sections). Hold right as you go down. This will let you skip big chunks of the level. You can skip the floating log part completely and go straight to the log waterfall. The log waterfall: You can climb the waterfall fast and easy. Stick to the middle row of logs that fall in a repeating pattern. You can see Ryu jump straight up a few times to the log above him (that’s the one and only row you can do that in). Stick mostly to that row of logs and it’s easy. The pattern is 1,1,0,1,1,0,1,1,0. Jump to ANY other log for the 0, then jump back the the repeating row and do a straight up jump. The lava level: one of the easiest levels in the game. Just damage boost through EVERYTHING. Don’t stop for anything. There is a full health every 10-20 seconds if you run at full speed. Do slow down to avoid anything. Ryu skipped the 1st checkpoint. Hit the 1st stalagmite not the 2nd one. This will open a path the the CP. Difficulty changes the number of lives and continues. Easy= 8 lives. Normal= 3 lives. Hard= 0 lives. It also changes how many hits the hyenas take to kill. By the time you get to adult Simba, the difficulty makes no difference. The Pumba mini game CAN drop a 1 up… but this has only happened once for me.
I'd also add that for the lava level, while riding the rock no the lava, instead of jumping which is risky, jsut stand still and spam X to do the double swipe attack. Kills the bats almost every time and even if you get hit you won't fall into the lava like you would if you jumped like Ryu did.
i got past that point I think maybe ONCE as a kid in a pure stroke of luck, but I inevitably died later at the second ostrich jumping segment. I tried it again as an adult on the lion king/aladdin game for the switch, and I still was so bad at it so I abused the heck out of those save states and farmed health and lives lmao
As a young kid I got to the last level and could never figure out how to throw him off. Every few years I TH-cam how to do it, in hopes of feeling the void in my heart.
The stalagtite section got me as a kid. It was no platforming section, no difficult fight, I just couldn't figure out how to get those stupid stalagtites to fall. That still haunts me to this day.
"Its not that hard": The guy who memorized every enemy location, boss pattern, and who knows cheaty tricks like standing in a particular area of the screen to auto-win a level. "Just despawn the fire"
I'm here only to comment, that if You will master the bonus level and catch more than 99 bugs, instead of bugs, there will be falling only extra lives. So You can get as many extra lives as you will catch.
A few things that will make things easier for newbies: 1) Young Simba can roll into the porcupines and flip them over - just make sure they're facing you. There's no reason to take damage when you can plow throw them easily. 2) The log jump in Hakuna Matata. Notice how the logs exactly in the middle (4th column) fall in a pattern? Usually there are two you can jump straight up on without leaving that column, then you need to jump to another column before hopping back to the centre. Focus on the log column in the middle. You can clear the waterfall in less than 30 seconds this way. Watching you jump and back forth was so incredibly frustrating lol 3) When the Hakuna Matata gorilla is on his final platform, don't bother rolling into the coconuts he throws. Just tank the slaps and jump on his head. He can't hurt or knock Simba back when he's in his invincibility frames. 4) You don't always have to jump to attack the bats as adult Simba in Be Prepared (especially on the moving platform). The X button lets you pull off an overhead swipe. Taking unnecessary risks while jumping makes no sense you have access to this move. The bats high up in the moving platform section you'll have no choice but to jump at them but the lower ones? Just press X to overhead swipe when you're floating past.
29:25 I believe someone actually managed to talk to the people who worked on this, where they asked them about the difficulty and they apparently actually admitted they did make some hitboxes less forgiving cause some higher up told them they wanted it harder so that it would make money through repeated rentals. Since it was back when they had actual licenses with those stores so they would receive a portion of the rental fee.
13:00 - An additional tip on the log one. You can develop a pattern of jumping up a log on the center one as the pattern remains the same. Large gap, short gap, large gap, short gap. If you aim for the center's on the start of the short gap you can jump straight up and gather distance, then jump to the side and aim for the center agin. For example at 13:28 Ryu does this action by jumping straight up on the log. Times Ryu misses this free action by *not* jumping straight up are: 13:08, 13:11, 13:14, 13:21, 13:25, 13:30, 13:34, 13:40, 13:43, 13:54, 13:59, 14:04, 14:09, 14:20, 14:26, 14:29, 14:33, 14:29, 14:46, 14:49 Times Ryu takes the free action are: 13:28, 13:38, 13:51, 14:01, 14:07, 14:11, 14:51 If you look around the times when he does take the free middle up log action, particularly around the 13:51 - 14:10 section is when he gets a major height gain. The idea is to time yourself so you hit the bottom log and jump straight up in the center, then jump out to a slower moving one where you can just jump right back to the center and repeat this action. Also if you ride down the waterfall 'plinko' paths earlier in the right order you can start from a bit way up the water fall rather than at the bottom (Upper left platform at 13:21). This way you don't have to get too crazy with trying to jump on the floating logs to the foot of the fall.
Man, when I was a kid I literally toughed this game out to the fight with scar, beat him up, then couldn't figure out what to do. I didn't know you could throw him like that. I kept luring him the the edge and trying a bunch of different things, but never stumbled upon the throw. It was a sad day.
@@bombkirby Yup it's all BS for the views. It's clearly full of cheap instant deaths and dodgy design. And I promise you he had guidance the first time he went trough it. As he said, Level 2 is the same as the TMNT damp level. Eh kinda, but the lion king is much much worse. The damp level has one bomb that you can miss the first time you reach the end, and the electric corridor you just ignore and rush trough quite easy. The hard part is how the game becomes a maze in the airport forwards, and you start taking a lot of damage. (Did complete that game as a kid with my brother)
Two things that help: When swinging on a tail you can let go without holding a direction and get a shorter distance than if you did hold the dpad. It is massively useful for clearing small jumps reliably. You can push the direction after and gain a little more distance. For the log jumping there are 2 tips: by holding right on the rightmost waterslide when you're way up just before the log section, you'll start up halfway. I think there was a health upgrade you missed which requires an attempt from the bottom of the waterfall, but after that you can take the shortcut. The other tip is that the fast falling log in lane 4 has a pattern of short distance (where you can directly jump up) then long distance (where you can't). These go back and forth. You can use the slower logs to not lose height and then immediately jump back to the next fast log that lets you go up directly. Difficulty affects starting lives and continues as well as enemy health. I find it is only really relevant in the graveyard where three hyena's is much more health intensive.
I owned the game as a kid and played through it many times. I never thought it was horribly difficult, the puzzles in the second level are quite simple and obvious and the ostrich bit are a matter of memorization. The level that I usually struggled with was the lava level towards the end, because it has a lot of potential instant deaths. The final boss fight is great and so is the music. I think you're also right that the "grab from the left" thing threw off a lot of players, especially if they first tried it as adults. Basically you have to aim Simba's paws at the thing you're trying to get to, which actually does make sense. There's also quite a few secret items to help you along (I think you missed a few big ones in Simba's exile). Another thing: I don't think you need to roll into the coconuts with the gorilla, simply jumping on them enough times will make the gorilla give up and move to the next platform.
I honestly think the issue is "rom players" who have the whole library to try out on an SD card, and experience the slightest difficulty in a game and give up and move onto the next game on their rom list. Back in the 90s, you probably owned 5-8 games on the console and you played the death out of them, and got really really good. The Lion King just takes playing the game for a day or two, and its a breeze after you know a few of the games tricks.
@@jackrussell3084 Yeah probably, I often feel the same way when I'm just trying some random game I feel no nostalgia for and it fails to grab me. As a kid I was just like "holy fuck it's Simba, I can jump around and roll into hedgehogs and fight hyenas and stuff" and i didn't care if I died a few times on trial and error bits
The first debunking game you've done that I actually won! Great game, though I played it on Sega Genesis and honestly games back then were pretty different console to console.
Looks like the hardest thing about this game is finding the way and janky hit boxes. Also that waterfall section, like imagine trying to find your way in a maze and the exit is blocked by something so obnoxious, you just assume it must be the wrong way. I love the "Extraordinary hard games" and "Debunking the difficulty" series. I thought I played a lot of retro games, but somehow I've never heard from like half the games you played. Keep them coming, it's always a highlight of my day
Man this game was nightmare fuel for me as a kid. The death animation of kid simba was so scary for me, his face looks so weird, and the continue screen with rafiki, something about the sprites in the dark background would make me very uneasy. Those things made me get scared of dying in the game, and since the volcano stage had the same music as the continue screen, that stage was terrifying for me. All the stuff trying to kill you, it was nightmare.
i beat this a few months ago, I game overed on the last level once and still came back through the whole thing again. I was pretty glad I brought it home eventually.
Yeah... that cave with the volcano level was a pain in the gut for my bros and myself back in the day, thanks to those stupid bats, and Scar himself much later when we managed to reach the end because we didn't know how to do the grab move.
Aladdin, I think on the Sega Genesis was so tough! I remember the damn monkey fanning Aladdin with the magic carpet every time I died (which was a lot).
The dude standing off-screen is really getting all the sweet Lion King strats from Ryu. What a lucky guy. Yes, that's a joke about Ryu looking at the wrong camera for most of the video.
I surprisingly had no problems with this game when I was 7. I was a kid and had all the time in the world to figure it out and it became engraved in my mind. I played it so much, though. I picked it up last year at 32 for the first time in 20+ years and thought it was too hard and couldn't believe I thought it was easy as a kid. Great game!
Ryu complained about the monkeys puzzle, assuming that's what most people found hard from the level. But that's no hard thing. Nor are hippos tails. That ostrich, instead.... Ugh... I used to think it was a hard game. Years later, I matured and realized it's a bad game (sure, perhaps hard in purpose, but you can't just have such a difficulty spike that early)
Ooo, Ryu starting on the SNES games now. The Lion King was actually fairly challenging as a kid, the stupid tail swinging was annoying as all hell, not to mention finicky. I am kind of hoping to see the Super Star Wars games in the future.
He played it on his other channel but it was his first time, so not really the same style as the Debunking series th-cam.com/video/KuBVS-K7kEc/w-d-xo.html
@@burzum2649 I think so, I have not played the Sega version myself so I cannot confirm. I know the Aladdin game is different for both systems, unless I am mistaken.
I've been able to beat this game since I was in my early teens. Blew my friends minds a few years ago when I brought my SNES to a meetup and, after a few tried to make it past Can't wait to be King, I just casually beat the game while chatting with them about it. All that said, the speedruns I've seen of this game are very impressive. Very interested to see if Ryu and I share any strats lol Edit - A tip for those looking to beat this game (that Ryu didn't mention if he's aware of it); as kid Simba the hyenas will jump when he jumps, so you can manipulate them into tiring themselves fairly consistently. In fact they'll often jump straight up, so you can avoid being hit by them most of the time too Edit #2: There are 2 check points in "Be Prepared", Ryu skipped the first one. It's in the area @19:46 where he was swiping the stalactites to drop down onto the lava ride section. He made the far right one fall, but if you swipe the one to the left it leads to a checkpoint. Edit #3 - I'd love to see Ryu go through Toy Story for the SNES, makes this game seem like a cakewalk lol
Always remember being a frustrated young kid trying to get through the monkey maze and the double jump...maybe that's why the title screen cheat code of "BARRY" to select any level was probably the easiest thing to remember. 😆 Another great video!
I love this video because it reinforces everything I have always thought when I hear how hard this game is. It is hard if you're new to it, but there is nothing random about this game whatsoever. Every single thing moves exactly the same way every time you play. So essentially it's just remembering what to do. Nothing is too terribly difficult to pull off. There are still Nintendo games I've played a hundred times I've never beaten (robocop!). This one I mastered at 11 or 12 and used to be able to pull off no damage runs. Although I do remember the last bit being a bit more difficult, but that could just be because it's at the end so not a lot of time to practice
Chrono Trigger is one of my favorite RPG's!! I wish I could play this game on my Switch. 1995 was a great year when I first played this game on my Super Nes. 😎👍 Here's two more games that I play on my Switch, Zelda: A Link to the Past and Super Metroid. I've finished both games 100% complete with 0 deaths.
Off of memory, difficulty effects some enemy health. Hyenas and the buzzards, for example, takes 1 jump to defeat them on easy, 2 jumps on normal, and 3 on hard.
I remember when I was playing this game as a kid. I actually beat this game. With my cousin. We did play on easy, but we did it. I remember all the levels you just played, as well as the nervous break down this game gave me, and my cousin. Lol. Good times.
I remember the "Just Can't Wait to Be King" stage being deeply frustrating. It's kind of like that sewer scene in TMNT where you need to hit some of the jumps just so in order to proceed.
Back in the days me and my sister managed to get to the maze level a few times right before the last level. unfortunately we never could find the way through that maze. A map could have been very helpful 25 years ago.
I got this in a games collection recently and I’ve been struggling an embarrassing amount on it so I’m glad I stumbled upon this video! Your channel seems pretty great so you’ve got yourself a sub!
Super solid content. Some things I never realized were revealed like the effectiveness of pouncing on hyenas and scar lol I just slapped them forever. I also didn't know you could roll into the gorilla's coconuts to counter them. Just endured the onslaught and he moves on anyways. Cool content as always. Ever try sunset riders on the snes?
Regarding the monkey puzzle section, according to Louis Castle, the co-founder of Westwood Studios, that section of the game was originally quite short and only required you to roar at a couple of monkeys. Development of the game was nearly done, but when Disney saw it, they asked them to make it more difficult. This is because at the time, Blockbuster were renting games out, and Disney had data that showed that if people got a certain way through a game before having to return it, they were unlikely to go on to buy it. So, Westwood Studios extended that monkey section to make the game harder near the beginning, as that was a relatively quick/easy way to do it that wouldn't eat up a lot more dev time.
Facts I played this as a kid on my brother’s sega and it was so cool as a kid being in awe at the chance to play the official game to the best movie as kid possible and now playing hyper realistic games on a super computer 😂 I THINK IT JUST MEANS WE’RE OLD BRO SMH 😭😭😭🤷🏽♂️💪🏽
This game took me back to my middle school days, it can get hard as fuck, but we got our boy Ryu debunking it, thanks for the good memory you brought man, always a pleasure to watch your content
It's funny. I played this so much growing up that I got to the point where I could blast through it and survive the Scar fight as long as I wanted to just beat on him for fun (since he won't die until you throw him off the cliff). To be fair though, he is super easy once you get him to panting. It is always weird to hear people regard this as one of those super hard games. Also, he skipped the checkpoint in lava level. "No checkpoint yet." lol
Ryu said at 21:30 there were no checkpoints yet in the stage, but at 20:25 if you knock down the first stalagmite wouldn't you be able to get the checkpoint there?
I remember getting stuck at the lava part for years where you have to jump and hit the stalagmite. I couldn't figure it out for the life of me. Eventually I came back as a teenager and BEAT IT! Thanks for the walkthrough Ryu. This series is awesome.
It's mainly because it's artificially hard and it is marketed at kids. They didn't want people beating it in one rental and there are quite a few not intuitive parts that you just need trial and error to figure out.
@@homsar5675 I consider Aladdin much harder than Lion King. The boulder level was really hard and intimidating for kids, and I don't think many checkpoints. The bosses are generally a lot longer and harder, but you have a large health bar.
Had this game as a kid and only ever completed it once. Still don't know how I managed that as a child. To this day the movie still brings me to tears, such a masterpiece.
Ryu goes through this incredibly complex memory puzzle full of "barking", remembering which monkeys to turn, which rhinos to jump on, backtracking over hazardous logs, and has the GALL to say "Honestly not that hard". Hmmph! Seriously though, really enjoying this series!
There is a trick to the waterfall section on the Hakuna Matata stage. For every second log that comes down in the middle column, there is ALWAYS a log you can jump directly up on to. So if you can keep your height up on some of the logs to the sides you can always make progress up the waterfall using the middle logs. Hope that helps!
Some games that were on the Sega Master System that might be challenging: Space Harrier, Zillion, Rambo: First Blood Part 2, Captain Silver, Vigilante, Choplifter, and After Burner.
The logs on the waterfall are actually really easy. Every other time, the logs in the middle have a distance between them that you can cover instantly. Take those everytime they come up and you're at the top a lot faster!
These videos are awesome. All of these games should be inducing major rage but the most chill-ass dude ever is playing them. Maybe that's the secret to beating them.
There's a way to get to that last scar fight by jumping to the right and climbing straight up. Skips all the lightning and makes it easier. Might be a strat for your speed runs.
Timon's Bug Hunt (one of the bonus games) is another key to success. One of the Bug Hunt maps offers a max-health extension if you grab enough bugs -- which is fairly easy to do.
20:14 i recommend dropping the rock that's on the left of your rock to open the left passage way because there's a CHECKPOINT there. For most it's far more useful than the 1up on the right.
I love playing the Lion King when I had the Genesis I got hooked on playing The Lion King, and Aladdin. It's easy to beat the game back then when I was 9 lol.
The next SNES game should honestly be Jurassic Park II The Chaos Continues. Its difficulty is known for being absolutely brutal. It's one of the very few games I've never been able to beat without cheating. I'd love to see you tackle it!
I, literally, just fired this up on an emulator yesterday, for the first time. I had played the one on sega, so I thought I was prepared... Nah... I was not prepared lol.
@@EarnestEgregore JPII Chaos Continues is ruthless. It's a shame because the game looks great and the OST is AMAZING. But the difficulty turns a lot of people off.
I actually did beat this game when I was younger! I was stumped for a bit in the second level, but eventually I got it after doing random stuff, and somehow I memorized and optimized it little by little, figuring out which monkeys were actually needed to progress. The cave level is indeed the worst, and I couldn't help remembering how similar it was to Alladin's cave level, it even had the same annoying bat enemy to deal with. I still believe one just took the assets from the other, the background, the lava spewing rock, the lava drops from the ceiling, the platform your ride on are all incredibly similar! The final fight with Scar took me some tries, until I eventually figured out you just have to throw him in the pit, then it's incredibly easy, you can do it in seconds by going near the edge and judo throwing him when he jumps at you :D
@ryu In the volcano level there is another checkpoint if you drop the left stalactite instead of the right one, and the bats are dispatched easier if you hit the X button, Simba does a double slash on his hind legs, I had no idea you could roll into the oranges to hit the monkey, I always waited till he was done throwing and exposed his back to jump on, great videos, love your content and this series
13:22 there is a super simple trick to this. Only concentrate on the two logs that are sort of on top of each other here. You can jump straight up on the upper log, then have patience and see which side has logs to jump to and then jump back to where you were because there's the same log pattern again where you can jump straight up again. Then jump to the other side as before because the pattern is mirrored and back to the log where you can jump up again. When you notice it it gets perfectly easy. And the key is to not panic and not rush jumping forwards right after jumping vertically to the log. Because jumping up those horizontal logs in the middle takes you up in a second and it will take like 5 seconds for the logs to fall to where you jumped up.
Thanks to your videos I finally finished the karate kid game, and also got a lot better in the megaman one, didn't knew about the select glitch, I hope you keep uploading this type of content
Thank you for the video. I was always able to get to the final battle with Scar but could never beat him. A friend of mine actually learned a trick, not sure if it's really well known. But in the first level you get the health extender, and the roar meter extender. You'll have to make sure you get the continue in the hidden area as well. You then purposely use up all your lives. Continue the game. When you start back up, you'll see that you have the extended health meter. Go back through grabbing the extenders and the continue. Then purposely die. It takes 7 or 8 times, but you'll have a massive energy bar and road meter.
15:11 I didn't know about the roll, but it seems not very efficient in the second half. On the Sega version you simply jump over the nuts until he tries something different and you jump on his back, and you won't take damage.
The log-jumping section is easier if you skip part of it. Instead of starting at the very bottom of the waterfall, you can start halfway up it. Just before Simba hits the log-jumping section, he'll cruise down some streams in the jungle. Hold "right" on the control pad whenever he hits a new stream -- he'll be taken to a ledge that feeds right into the middle of the waterfall.
One of my favorite old school platformers. I love lions, and it was the only game you could play one, so I had mastered it. I never realized it was considered hard, unlike some other NES games.
I never found I just can’t wait to be king to be hard as a kid. Maybe I was just so enamored with the film that playing the game endlessly was good for me. I also LOVED the stampede level.
I remember when I was younger. after a long time of dying to be prepared, I finally passed it and I got to the last level on the Megadrive version with the 3 button controller. Got all the way up to scar at the end and I didn't know how to do the throw. I kept hitting him with nothing happening , ended up losing al my lives and got game over. Its a lot easier on SNES coz you have the dedicated buttons. It wasn't until years later I found out from someone in school how to do the throw. This was my 1st megadrive game.
I beat this game when it came out and I was 9. It was hard but if you practiced you'd get it. Spent months playing this game with my older sister. Still recall the feeling and memory of beating this game. Great video and playthrough Ryu.
Hi, I'm someone who played this as one if my very first games besides flash games. Tried beating it recently, I have the sega version on mobile phone emulator right now. I have alternate strategies and things I would think would be good to add to this! First, not sure if any of this exists in the SNES version, or if you already mentioned any of this but, in level 6 there is a max hp upgrade in the waterslides before logs, and not sure if you mentioned that you can skip half of the logs by taking the right path. Also, I found a better way to damage the gorilla. Jumping on top of him after he does his ground slam. It's way more consistent at not getting you hit. Also, in level 8 taking the checkpoint path is better than extra life, since you can repatedly get your extra life back in the autoscroller. And strategy I found to be 100% consistent for the lava raft was looking right and spamming attack button. Never fall off. And another 2 things I never noticed until late: you need to hit the attack button really fast to kill hyenas with pounce attack more consistently, and also that you can't throw scar unless he's panting. I just got to the final level today without losing any continues and died repeatedly and got game over because I did not know he was supposed to be panting for you to throw him 😅
Love this series Ryu. There is a Sega game that I played as a kid and never could beat. I don't see many people talking about this game, and I would love to see you tackle it one day. It's called Grenada and it's a tank game with powerups. It's fun but gets difficult in later stages and lives are not very plentiful. I think I rage quit after getting a game over and being returned to the start haha.
Part of what made it difficult is that there weren't easily accessible guides like this back when it came out. Now all it takes is one person to figure out you can stand in the same spot on the stampede level, and with the magic of the internet, everyone has access to that knowledge instantly. So yeah, it's an easyish game if you know which specific monkeys to roar at, the unintuitive ostrich and rhino timings, techniques for fighting each enemy, how not to get insta-killed by boulders, level shortcuts, paths through mazes, how to despawn fire, etc. etc. etc. But it's a super hard game if you play it on its own without ever looking anything up.
I was not a great gamer as a kid. Could never beat a lot of the really tough ones: Ninja Gaiden, Castlevania I for example. But I did beat this one without a guide, pushing through on my own. Man that segment on the volcanic platform took me back. Some hard moments, but Simba handled really responsively and if you could master his jumping you could deal with most of the issues. I was a superfan of the movie and loved the heck out of this game!
2:17 So if you get 100 bugs, Timon starts throwing out 1ups and it ends when you miss a 1 up or you get to 8 lives. I know this because I have accomplished it exactly once.
That seems nearly impossible unless it’s always the same. If it’s rng each time… ouch
"2nd level isn't that hard", then proceeds to do some of the most complicated/convoluted platforming in any game with the monkey flipping, backtracking, etc.
Facts!! That monkey part made me give the game up as a kid
Once you learned how the monkeys worked you would always breeze that level. The worst part is the final ostrich.
The irony of a level with a name that means 'no worries' being one of the hardest levels in the game.
“Don’t worry about ever beating this game, just relax and keep eating shit nooooob!” - the devs probably
He should try moist Cr1tikal challenge for $20,000
@@Jonathan_Lawyer a@£@AAAAaAaA£@
Oh, they knew what they were doing.
"We don't want kids beating it in one rental."
"No. Worries."
No worries on endless game overs..
Oh man where do I even begin. Been trying all these years and today I managed to beat it for the first time thanks to you!!!! Have no words. Instant subscription! And I don’t even watch “youtubers” guess I do now
Hell yeah!
"It's simple." Yeah, because you have how to do it laid out in front of you. Imagine being 8 or 9 years old and having to figure it out yourself.
In the first Level by the 1 Up, if you roll to the right you get to a secret area with an extra continue, which also helps alot
Heck yeah! Important
He should try moist Cr1tikal challenge for $20,000
@@JuicyJenitals bruh
I came here to say that too!
@@JuicyJenitals Came here to say this. Great Lion King tip!
Additional tips to debunk the difficulty.
The ostrich double jump: wait till the ostrich’s beak gets to the blue tree in the background, then double jump.
You can skip almost every bad guy and damage boost through almost every level. There are LOTS of full healths.
Kid Simba fighting hyenas: let them bite you, use your invincibility frames to have them bight at you again, then jump on them… insta kill without them jumping. Look at speed runs to see what I’m talking about.
Level hakuna matata: ALWAY go as far right as you can when going down water slides (there are 2 sections). Hold right as you go down. This will let you skip big chunks of the level. You can skip the floating log part completely and go straight to the log waterfall.
The log waterfall: You can climb the waterfall fast and easy. Stick to the middle row of logs that fall in a repeating pattern. You can see Ryu jump straight up a few times to the log above him (that’s the one and only row you can do that in). Stick mostly to that row of logs and it’s easy. The pattern is 1,1,0,1,1,0,1,1,0. Jump to ANY other log for the 0, then jump back the the repeating row and do a straight up jump.
The lava level: one of the easiest levels in the game. Just damage boost through EVERYTHING. Don’t stop for anything. There is a full health every 10-20 seconds if you run at full speed. Do slow down to avoid anything. Ryu skipped the 1st checkpoint. Hit the 1st stalagmite not the 2nd one. This will open a path the the CP.
Difficulty changes the number of lives and continues. Easy= 8 lives. Normal= 3 lives. Hard= 0 lives. It also changes how many hits the hyenas take to kill. By the time you get to adult Simba, the difficulty makes no difference.
The Pumba mini game CAN drop a 1 up… but this has only happened once for me.
He should try moist Cr1tikal challenge for $20,000
@@Jonathan_Lawyer Stop spamming, bot.
There's also a continue in the 1st level. Where Ryu got the 1-up, you just roll against the right 'wall' to go right through it.
I'd also add that for the lava level, while riding the rock no the lava, instead of jumping which is risky, jsut stand still and spam X to do the double swipe attack. Kills the bats almost every time and even if you get hit you won't fall into the lava like you would if you jumped like Ryu did.
I think on Genesis the extra lives are common with the Pumba game
That ostrich double jump made me rage as a kid!
i got past that point I think maybe ONCE as a kid in a pure stroke of luck, but I inevitably died later at the second ostrich jumping segment. I tried it again as an adult on the lion king/aladdin game for the switch, and I still was so bad at it so I abused the heck out of those save states and farmed health and lives lmao
Me to! I quit after that!
After you get past it it's not bad, the stampede seemed bad but really wasn't. For me I could never get past simba exile.
As a young kid I got to the last level and could never figure out how to throw him off. Every few years I TH-cam how to do it, in hopes of feeling the void in my heart.
Its not complicated when u know exactly what u are doing which u clearly do know
The stalagtite section got me as a kid. It was no platforming section, no difficult fight, I just couldn't figure out how to get those stupid stalagtites to fall. That still haunts me to this day.
"Its not that hard": The guy who memorized every enemy location, boss pattern, and who knows cheaty tricks like standing in a particular area of the screen to auto-win a level. "Just despawn the fire"
I'm here only to comment, that if You will master the bonus level and catch more than 99 bugs, instead of bugs, there will be falling only extra lives. So You can get as many extra lives as you will catch.
A few things that will make things easier for newbies:
1) Young Simba can roll into the porcupines and flip them over - just make sure they're facing you. There's no reason to take damage when you can plow throw them easily.
2) The log jump in Hakuna Matata. Notice how the logs exactly in the middle (4th column) fall in a pattern? Usually there are two you can jump straight up on without leaving that column, then you need to jump to another column before hopping back to the centre. Focus on the log column in the middle. You can clear the waterfall in less than 30 seconds this way. Watching you jump and back forth was so incredibly frustrating lol
3) When the Hakuna Matata gorilla is on his final platform, don't bother rolling into the coconuts he throws. Just tank the slaps and jump on his head. He can't hurt or knock Simba back when he's in his invincibility frames.
4) You don't always have to jump to attack the bats as adult Simba in Be Prepared (especially on the moving platform). The X button lets you pull off an overhead swipe. Taking unnecessary risks while jumping makes no sense you have access to this move. The bats high up in the moving platform section you'll have no choice but to jump at them but the lower ones? Just press X to overhead swipe when you're floating past.
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I got supper annoyed at his log method, there is a clear pattern to take to get up every time very fast.
29:25 I believe someone actually managed to talk to the people who worked on this, where they asked them about the difficulty and they apparently actually admitted they did make some hitboxes less forgiving cause some higher up told them they wanted it harder so that it would make money through repeated rentals.
Since it was back when they had actual licenses with those stores so they would receive a portion of the rental fee.
That’s some arcade shit right there.
13:00 - An additional tip on the log one. You can develop a pattern of jumping up a log on the center one as the pattern remains the same. Large gap, short gap, large gap, short gap. If you aim for the center's on the start of the short gap you can jump straight up and gather distance, then jump to the side and aim for the center agin.
For example at 13:28 Ryu does this action by jumping straight up on the log.
Times Ryu misses this free action by *not* jumping straight up are: 13:08, 13:11, 13:14, 13:21, 13:25, 13:30, 13:34, 13:40, 13:43, 13:54, 13:59, 14:04, 14:09, 14:20, 14:26, 14:29, 14:33, 14:29, 14:46, 14:49
Times Ryu takes the free action are: 13:28, 13:38, 13:51, 14:01, 14:07, 14:11, 14:51
If you look around the times when he does take the free middle up log action, particularly around the 13:51 - 14:10 section is when he gets a major height gain. The idea is to time yourself so you hit the bottom log and jump straight up in the center, then jump out to a slower moving one where you can just jump right back to the center and repeat this action.
Also if you ride down the waterfall 'plinko' paths earlier in the right order you can start from a bit way up the water fall rather than at the bottom (Upper left platform at 13:21). This way you don't have to get too crazy with trying to jump on the floating logs to the foot of the fall.
14:03 - This was your shot to say "Patience Iago"!
Man, when I was a kid I literally toughed this game out to the fight with scar, beat him up, then couldn't figure out what to do. I didn't know you could throw him like that. I kept luring him the the edge and trying a bunch of different things, but never stumbled upon the throw. It was a sad day.
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I had same issue as a kid
@@Cybuch87 Glad to know I'm not alone
Same thing, could never work out how to beat him
I had this issue as an adult when I revisited the game. Literately had to google it.
Debunking the difficulty has become my favorite series to watch on TH-cam. Thanks for making these.
Ya, it used to be his Extraordinarily difficult games series, until he didnt even bother to beat one of them lol
@@bombkirby Yup it's all BS for the views. It's clearly full of cheap instant deaths and dodgy design. And I promise you he had guidance the first time he went trough it.
As he said, Level 2 is the same as the TMNT damp level. Eh kinda, but the lion king is much much worse. The damp level has one bomb that you can miss the first time you reach the end, and the electric corridor you just ignore and rush trough quite easy. The hard part is how the game becomes a maze in the airport forwards, and you start taking a lot of damage. (Did complete that game as a kid with my brother)
Two things that help:
When swinging on a tail you can let go without holding a direction and get a shorter distance than if you did hold the dpad. It is massively useful for clearing small jumps reliably. You can push the direction after and gain a little more distance.
For the log jumping there are 2 tips: by holding right on the rightmost waterslide when you're way up just before the log section, you'll start up halfway. I think there was a health upgrade you missed which requires an attempt from the bottom of the waterfall, but after that you can take the shortcut.
The other tip is that the fast falling log in lane 4 has a pattern of short distance (where you can directly jump up) then long distance (where you can't). These go back and forth. You can use the slower logs to not lose height and then immediately jump back to the next fast log that lets you go up directly.
Difficulty affects starting lives and continues as well as enemy health. I find it is only really relevant in the graveyard where three hyena's is much more health intensive.
oh dang i didn't know you could start up halfway on the waterfall! that's huge! will try that in my speedruns :)
I owned the game as a kid and played through it many times. I never thought it was horribly difficult, the puzzles in the second level are quite simple and obvious and the ostrich bit are a matter of memorization. The level that I usually struggled with was the lava level towards the end, because it has a lot of potential instant deaths. The final boss fight is great and so is the music.
I think you're also right that the "grab from the left" thing threw off a lot of players, especially if they first tried it as adults. Basically you have to aim Simba's paws at the thing you're trying to get to, which actually does make sense. There's also quite a few secret items to help you along (I think you missed a few big ones in Simba's exile).
Another thing: I don't think you need to roll into the coconuts with the gorilla, simply jumping on them enough times will make the gorilla give up and move to the next platform.
I honestly think the issue is "rom players" who have the whole library to try out on an SD card, and experience the slightest difficulty in a game and give up and move onto the next game on their rom list. Back in the 90s, you probably owned 5-8 games on the console and you played the death out of them, and got really really good. The Lion King just takes playing the game for a day or two, and its a breeze after you know a few of the games tricks.
@@jackrussell3084 Yeah probably, I often feel the same way when I'm just trying some random game I feel no nostalgia for and it fails to grab me.
As a kid I was just like "holy fuck it's Simba, I can jump around and roll into hedgehogs and fight hyenas and stuff" and i didn't care if I died a few times on trial and error bits
The first debunking game you've done that I actually won! Great game, though I played it on Sega Genesis and honestly games back then were pretty different console to console.
Yes, this was a rare exception. Obvious the sound is slightly different, but I think I just remember getting lives from the Pumba game.
Looks like the hardest thing about this game is finding the way and janky hit boxes. Also that waterfall section, like imagine trying to find your way in a maze and the exit is blocked by something so obnoxious, you just assume it must be the wrong way.
I love the "Extraordinary hard games" and "Debunking the difficulty" series. I thought I played a lot of retro games, but somehow I've never heard from like half the games you played. Keep them coming, it's always a highlight of my day
Man this game was nightmare fuel for me as a kid. The death animation of kid simba was so scary for me, his face looks so weird, and the continue screen with rafiki, something about the sprites in the dark background would make me very uneasy. Those things made me get scared of dying in the game, and since the volcano stage had the same music as the continue screen, that stage was terrifying for me. All the stuff trying to kill you, it was nightmare.
He should try moist Cr1tikal challenge for $20,000
@@Jonathan_Lawyer what
Enjoying this series so much. Can’t wait for your next installment
He should try moist Cr1tikal challenge for $20,000
i beat this a few months ago, I game overed on the last level once and still came back through the whole thing again. I was pretty glad I brought it home eventually.
He should try moist Cr1tikal challenge for $20,000
Yeah... that cave with the volcano level was a pain in the gut for my bros and myself back in the day, thanks to those stupid bats, and Scar himself much later when we managed to reach the end because we didn't know how to do the grab move.
Aladdin, I think on the Sega Genesis was so tough! I remember the damn monkey fanning Aladdin with the magic carpet every time I died (which was a lot).
I played this game as a kid in the hospital when I had to have surgery. The rage I would experience. The nurse would tell me I need a break. 😂
The dude standing off-screen is really getting all the sweet Lion King strats from Ryu. What a lucky guy.
Yes, that's a joke about Ryu looking at the wrong camera for most of the video.
I surprisingly had no problems with this game when I was 7. I was a kid and had all the time in the world to figure it out and it became engraved in my mind. I played it so much, though. I picked it up last year at 32 for the first time in 20+ years and thought it was too hard and couldn't believe I thought it was easy as a kid. Great game!
That damn double jump with the ostrich. I'd always die, every single time, and it never made any sense.
God yeah; kid me tried every possible moment of timing, and still nothing.
Ryu complained about the monkeys puzzle, assuming that's what most people found hard from the level. But that's no hard thing. Nor are hippos tails. That ostrich, instead.... Ugh...
I used to think it was a hard game. Years later, I matured and realized it's a bad game (sure, perhaps hard in purpose, but you can't just have such a difficulty spike that early)
Another solid entry in my childhood game library. I never made it to adult Simba. Nice work!
Ooo, Ryu starting on the SNES games now.
The Lion King was actually fairly challenging as a kid, the stupid tail swinging was annoying as all hell, not to mention finicky.
I am kind of hoping to see the Super Star Wars games in the future.
He played it on his other channel but it was his first time, so not really the same style as the Debunking series
th-cam.com/video/KuBVS-K7kEc/w-d-xo.html
Is the sega lion king identical to the snes one then?
@@burzum2649 I think so, I have not played the Sega version myself so I cannot confirm. I know the Aladdin game is different for both systems, unless I am mistaken.
Ryu: it’s pretty simple, honestly not a hard level
Me: hot take: this is not pretty simple
I've been able to beat this game since I was in my early teens. Blew my friends minds a few years ago when I brought my SNES to a meetup and, after a few tried to make it past Can't wait to be King, I just casually beat the game while chatting with them about it. All that said, the speedruns I've seen of this game are very impressive. Very interested to see if Ryu and I share any strats lol
Edit - A tip for those looking to beat this game (that Ryu didn't mention if he's aware of it); as kid Simba the hyenas will jump when he jumps, so you can manipulate them into tiring themselves fairly consistently. In fact they'll often jump straight up, so you can avoid being hit by them most of the time too
Edit #2: There are 2 check points in "Be Prepared", Ryu skipped the first one. It's in the area @19:46 where he was swiping the stalactites to drop down onto the lava ride section. He made the far right one fall, but if you swipe the one to the left it leads to a checkpoint.
Edit #3 - I'd love to see Ryu go through Toy Story for the SNES, makes this game seem like a cakewalk lol
Always remember being a frustrated young kid trying to get through the monkey maze and the double jump...maybe that's why the title screen cheat code of "BARRY" to select any level was probably the easiest thing to remember. 😆 Another great video!
I love this video because it reinforces everything I have always thought when I hear how hard this game is. It is hard if you're new to it, but there is nothing random about this game whatsoever. Every single thing moves exactly the same way every time you play. So essentially it's just remembering what to do. Nothing is too terribly difficult to pull off. There are still Nintendo games I've played a hundred times I've never beaten (robocop!). This one I mastered at 11 or 12 and used to be able to pull off no damage runs. Although I do remember the last bit being a bit more difficult, but that could just be because it's at the end so not a lot of time to practice
That Chrono Trigger display light is awesome! I love the videos, great commentary, great old school games and always very chill attitude.
Chrono Trigger is one of my favorite RPG's!! I wish I could play this game on my Switch. 1995 was a great year when I first played this game on my Super Nes. 😎👍 Here's two more games that I play on my Switch, Zelda: A Link to the Past and Super Metroid. I've finished both games 100% complete with 0 deaths.
@@stacychamness9077 Chrono Trigger is by far my favorite jrpg! Definitely a classic.
@@kevinschimmel8842 For sure!! 👍💯 I'll continue to wait until I can play this legendary classic on my Switch. Have a great day!! 😎✌
Off of memory, difficulty effects some enemy health.
Hyenas and the buzzards, for example, takes 1 jump to defeat them on easy, 2 jumps on normal, and 3 on hard.
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I'm pretty sure it affects the number of lives and continues you get as well at the start of the game.
I remember when I was playing this game as a kid. I actually beat this game. With my cousin. We did play on easy, but we did it. I remember all the levels you just played, as well as the nervous break down this game gave me, and my cousin. Lol. Good times.
I remember the "Just Can't Wait to Be King" stage being deeply frustrating. It's kind of like that sewer scene in TMNT where you need to hit some of the jumps just so in order to proceed.
So nostalgic. This was my first video game I owned back in the day.
Back in the days me and my sister managed to get to the maze level a few times right before the last level. unfortunately we never could find the way through that maze. A map could have been very helpful 25 years ago.
I got this in a games collection recently and I’ve been struggling an embarrassing amount on it so I’m glad I stumbled upon this video! Your channel seems pretty great so you’ve got yourself a sub!
Everything in the "debunking" series is solid AF! I like all these vids. Super retro and nostalgia too.
He should try moist Cr1tikal challenge for $20,000
Mind Blown on the stampede level. I remember that's where I got blocked when renting this back in the day.
Super solid content. Some things I never realized were revealed like the effectiveness of pouncing on hyenas and scar lol I just slapped them forever. I also didn't know you could roll into the gorilla's coconuts to counter them. Just endured the onslaught and he moves on anyways. Cool content as always.
Ever try sunset riders on the snes?
He should try moist Cr1tikal challenge for $20,000
Regarding the monkey puzzle section, according to Louis Castle, the co-founder of Westwood Studios, that section of the game was originally quite short and only required you to roar at a couple of monkeys. Development of the game was nearly done, but when Disney saw it, they asked them to make it more difficult. This is because at the time, Blockbuster were renting games out, and Disney had data that showed that if people got a certain way through a game before having to return it, they were unlikely to go on to buy it. So, Westwood Studios extended that monkey section to make the game harder near the beginning, as that was a relatively quick/easy way to do it that wouldn't eat up a lot more dev time.
Always looking forward to this series!
This series is good stuff. Thank you for continuing it.
This game came with my Sega Genisis for christmas and It was the best Christmas ever for me. It's crazy how far graphics have come over my lifetime
Facts I played this as a kid on my brother’s sega and it was so cool as a kid being in awe at the chance to play the official game to the best movie as kid possible and now playing hyper realistic games on a super computer 😂 I THINK IT JUST MEANS WE’RE OLD BRO SMH 😭😭😭🤷🏽♂️💪🏽
"Awww... see? I said it was easy and now I'm getting bodied"
-- Ryu, 2022
As a young kid, this was easily one of the hardest games ever! I ever beat this game. The difficulty spike is insane even now as an adult!
Thank you. I rented this twice in the ‘90s and got the end of the volcano. I had no idea the trick was to stand on the volcanos to wait out the rocks.
*Retrokahr, amazing as always. :D*
This game took me back to my middle school days, it can get hard as fuck, but we got our boy Ryu debunking it, thanks for the good memory you brought man, always a pleasure to watch your content
It's funny. I played this so much growing up that I got to the point where I could blast through it and survive the Scar fight as long as I wanted to just beat on him for fun (since he won't die until you throw him off the cliff). To be fair though, he is super easy once you get him to panting. It is always weird to hear people regard this as one of those super hard games.
Also, he skipped the checkpoint in lava level. "No checkpoint yet." lol
Well played! I always enjoy these videos!
Ryu said at 21:30 there were no checkpoints yet in the stage, but at 20:25 if you knock down the first stalagmite wouldn't you be able to get the checkpoint there?
Yes your right he missed that checkpoint
I remember getting stuck at the lava part for years where you have to jump and hit the stalagmite. I couldn't figure it out for the life of me. Eventually I came back as a teenager and BEAT IT! Thanks for the walkthrough Ryu. This series is awesome.
this was one of my favorite games growing up. I never knew it was rated hard. I felt like there is a million harder games than this.
It's mainly because it's artificially hard and it is marketed at kids. They didn't want people beating it in one rental and there are quite a few not intuitive parts that you just need trial and error to figure out.
Same. I played this and Aladdin a ton on the Genesis and never had much issue beating them.
@@arantir4150 the Genesis versions actually are easier than the SNES versions
@@homsar5675 I consider Aladdin much harder than Lion King. The boulder level was really hard and intimidating for kids, and I don't think many checkpoints. The bosses are generally a lot longer and harder, but you have a large health bar.
Had this game as a kid and only ever completed it once. Still don't know how I managed that as a child. To this day the movie still brings me to tears, such a masterpiece.
Ryu goes through this incredibly complex memory puzzle full of "barking", remembering which monkeys to turn, which rhinos to jump on, backtracking over hazardous logs, and has the GALL to say "Honestly not that hard". Hmmph! Seriously though, really enjoying this series!
I had to use a cheat code book to enjoy getting through the campaign. Thank you sir! Been lurking in all of the retro playthroughs. 👏🏾👏🏾
There is a trick to the waterfall section on the Hakuna Matata stage.
For every second log that comes down in the middle column, there is ALWAYS a log you can jump directly up on to. So if you can keep your height up on some of the logs to the sides you can always make progress up the waterfall using the middle logs.
Hope that helps!
7:23 "Now you swing at the balls here."
Now I can't unsee it. Thanks for ruining my childhood game. 😣
"...if The Lion King is as bad as its reputation."
It's like playing the entire SMB3 in a frog suit :p
It's a fun game and super cute :D
Some games that were on the Sega Master System that might be challenging: Space Harrier, Zillion, Rambo: First Blood Part 2, Captain Silver, Vigilante, Choplifter, and After Burner.
The logs on the waterfall are actually really easy. Every other time, the logs in the middle have a distance between them that you can cover instantly. Take those everytime they come up and you're at the top a lot faster!
This was my method as well!
These videos are awesome. All of these games should be inducing major rage but the most chill-ass dude ever is playing them. Maybe that's the secret to beating them.
There's a way to get to that last scar fight by jumping to the right and climbing straight up. Skips all the lightning and makes it easier. Might be a strat for your speed runs.
I love this series. Good video
Timon's Bug Hunt (one of the bonus games) is another key to success. One of the Bug Hunt maps offers a max-health extension if you grab enough bugs -- which is fairly easy to do.
For the Bug Toss game, if you catch 99, then Timon drops 1UPs (as soon as you catch 1, the mini-game ends)
This game brings back so many fond memories for me. Loved this game and still do. It's such a classic
20:14 i recommend dropping the rock that's on the left of your rock to open the left passage way because there's a CHECKPOINT there. For most it's far more useful than the 1up on the right.
Cool man thanks, i never got past the waterfall myself back in the day lol now i know what it looks like to get past that part XD
I love playing the Lion King when I had the Genesis I got hooked on playing The Lion King, and Aladdin. It's easy to beat the game back then when I was 9 lol.
The next SNES game should honestly be Jurassic Park II The Chaos Continues. Its difficulty is known for being absolutely brutal. It's one of the very few games I've never been able to beat without cheating. I'd love to see you tackle it!
I, literally, just fired this up on an emulator yesterday, for the first time. I had played the one on sega, so I thought I was prepared... Nah... I was not prepared lol.
@@EarnestEgregore JPII Chaos Continues is ruthless. It's a shame because the game looks great and the OST is AMAZING. But the difficulty turns a lot of people off.
I actually did beat this game when I was younger! I was stumped for a bit in the second level, but eventually I got it after doing random stuff, and somehow I memorized and optimized it little by little, figuring out which monkeys were actually needed to progress.
The cave level is indeed the worst, and I couldn't help remembering how similar it was to Alladin's cave level, it even had the same annoying bat enemy to deal with. I still believe one just took the assets from the other, the background, the lava spewing rock, the lava drops from the ceiling, the platform your ride on are all incredibly similar!
The final fight with Scar took me some tries, until I eventually figured out you just have to throw him in the pit, then it's incredibly easy, you can do it in seconds by going near the edge and judo throwing him when he jumps at you :D
Man that aladin lava stage on the carpet messed me up good as a kid.
@@HotBizkit true, both cave levels were terrible :D
At least in the Lion King it was just one level...
@ryu In the volcano level there is another checkpoint if you drop the left stalactite instead of the right one, and the bats are dispatched easier if you hit the X button, Simba does a double slash on his hind legs, I had no idea you could roll into the oranges to hit the monkey, I always waited till he was done throwing and exposed his back to jump on, great videos, love your content and this series
13:22 there is a super simple trick to this. Only concentrate on the two logs that are sort of on top of each other here. You can jump straight up on the upper log, then have patience and see which side has logs to jump to and then jump back to where you were because there's the same log pattern again where you can jump straight up again. Then jump to the other side as before because the pattern is mirrored and back to the log where you can jump up again.
When you notice it it gets perfectly easy. And the key is to not panic and not rush jumping forwards right after jumping vertically to the log. Because jumping up those horizontal logs in the middle takes you up in a second and it will take like 5 seconds for the logs to fall to where you jumped up.
Thanks to your videos I finally finished the karate kid game, and also got a lot better in the megaman one, didn't knew about the select glitch, I hope you keep uploading this type of content
Thank you for the video. I was always able to get to the final battle with Scar but could never beat him. A friend of mine actually learned a trick, not sure if it's really well known. But in the first level you get the health extender, and the roar meter extender. You'll have to make sure you get the continue in the hidden area as well. You then purposely use up all your lives. Continue the game. When you start back up, you'll see that you have the extended health meter. Go back through grabbing the extenders and the continue. Then purposely die. It takes 7 or 8 times, but you'll have a massive energy bar and road meter.
15:11 I didn't know about the roll, but it seems not very efficient in the second half. On the Sega version you simply jump over the nuts until he tries something different and you jump on his back, and you won't take damage.
This brings back memories. Had this game as a child and never beat it. I always ended up dying at the first stage after Simba is grown up.
Correction second stage, the hardest one I could never beat as child
I really like your take on these video games that are so nostalgic for me. Keep it up.
The log-jumping section is easier if you skip part of it. Instead of starting at the very bottom of the waterfall, you can start halfway up it. Just before Simba hits the log-jumping section, he'll cruise down some streams in the jungle. Hold "right" on the control pad whenever he hits a new stream -- he'll be taken to a ledge that feeds right into the middle of the waterfall.
One of my favorite old school platformers. I love lions, and it was the only game you could play one, so I had mastered it. I never realized it was considered hard, unlike some other NES games.
I never found I just can’t wait to be king to be hard as a kid. Maybe I was just so enamored with the film that playing the game endlessly was good for me. I also LOVED the stampede level.
I remember when I was younger. after a long time of dying to be prepared, I finally passed it and I got to the last level on the Megadrive version with the 3 button controller. Got all the way up to scar at the end and I didn't know how to do the throw. I kept hitting him with nothing happening , ended up losing al my lives and got game over. Its a lot easier on SNES coz you have the dedicated buttons. It wasn't until years later I found out from someone in school how to do the throw. This was my 1st megadrive game.
I beat this game when it came out and I was 9. It was hard but if you practiced you'd get it. Spent months playing this game with my older sister. Still recall the feeling and memory of beating this game. Great video and playthrough Ryu.
Hi, I'm someone who played this as one if my very first games besides flash games.
Tried beating it recently, I have the sega version on mobile phone emulator right now.
I have alternate strategies and things I would think would be good to add to this!
First, not sure if any of this exists in the SNES version, or if you already mentioned any of this but, in level 6 there is a max hp upgrade in the waterslides before logs, and not sure if you mentioned that you can skip half of the logs by taking the right path.
Also, I found a better way to damage the gorilla. Jumping on top of him after he does his ground slam. It's way more consistent at not getting you hit.
Also, in level 8 taking the checkpoint path is better than extra life, since you can repatedly get your extra life back in the autoscroller. And strategy I found to be 100% consistent for the lava raft was looking right and spamming attack button. Never fall off.
And another 2 things I never noticed until late: you need to hit the attack button really fast to kill hyenas with pounce attack more consistently, and also that you can't throw scar unless he's panting.
I just got to the final level today without losing any continues and died repeatedly and got game over because I did not know he was supposed to be panting for you to throw him 😅
One of my all time favorite as a kid! Loved the waterfall level
Love this series Ryu. There is a Sega game that I played as a kid and never could beat. I don't see many people talking about this game, and I would love to see you tackle it one day. It's called Grenada and it's a tank game with powerups. It's fun but gets difficult in later stages and lives are not very plentiful. I think I rage quit after getting a game over and being returned to the start haha.
Couldn’t remember if I beat it but literally could look at you an memorize every memory every level of this Game thanks man great vid
Part of what made it difficult is that there weren't easily accessible guides like this back when it came out. Now all it takes is one person to figure out you can stand in the same spot on the stampede level, and with the magic of the internet, everyone has access to that knowledge instantly.
So yeah, it's an easyish game if you know which specific monkeys to roar at, the unintuitive ostrich and rhino timings, techniques for fighting each enemy, how not to get insta-killed by boulders, level shortcuts, paths through mazes, how to despawn fire, etc. etc. etc. But it's a super hard game if you play it on its own without ever looking anything up.
Hope to see a remake of these games,this one and Aladin are masterpieces.
I was not a great gamer as a kid. Could never beat a lot of the really tough ones: Ninja Gaiden, Castlevania I for example. But I did beat this one without a guide, pushing through on my own. Man that segment on the volcanic platform took me back. Some hard moments, but Simba handled really responsively and if you could master his jumping you could deal with most of the issues. I was a superfan of the movie and loved the heck out of this game!
I always loved this game, cool voices , nice graphics, not too long, and an absolutely perfect soundtrack!