pobb.in/OqRe3aDjrlUl So I played quite a bit of Jugg and Chief. Here is what I think about them both. 1. Bossing. Chief is better, since degens dont melt him as fast. Jugg is overall faster tho, so if you can move, degens are avoidable. Chief has a bit more damage, but on this lvl of investment the difference is insignificant. 2. Mapping. Jugg is better. Attacks faster, doesn't care about slows, overall better experience. You literally only need some armour to start this and then you're super fine. Dots are problematic tho. 3. Juicy content. And here comes the interesting part. In the new league there are new jewels which make our armour apply to ele dmg taken. So in theory Chief is better, and he is, but only if you borrowed Unstoppable from Jugg.There are just too much slows, and this build has no recovery whatsoever, so we must attack at all times. If we dont attack = we die. So from 93 to 94 I was lvling on Chief, then I swapped back to Jugg and got my 96. And only then, when I got enough money to change some stuff, get new items and Unstoppable, I swapped back again to Chief. At this point I probably won't go back to Jugg, but the thing is, since we have Forbidden Jewels, Jugg and Chief are not that different. You can borrow Valako from Chief as Jugg and feel yourself like a god. So overall I feel like you should start with Jugg, and I'm 99% certain about it. Later you can swap to Chief for more dmg, but other than that Jugg just feels better. Even the fact that Jugg melts from DOTs (and there are a lot of DOTs in Delirium maps) doesn't make him die more. You always move and always attack, and it means you survive. That's how Jugg works and that's why he is so good. One more thing is that Armourstacker is not that good for juicy content, since there are a lot of mobs with the stupid mod "Overwhelms physical reduction". It means, that your 900k armour means literally nothing and they hit you for 1.5k per hit. So if you want to make a specific Delirium content farmer, the best way to build your defences is by using phys taken as. This is the best way to mitigate phys damage in the game. I don't die too often as armourstacker, but man, sometimes I'm really close.
Thanks for sharing your experience and insight on the build. I am planning it trying out and I was wondering if there were any other peculiar map or alter mods that should be avoided
@@kronuzalli hi, ye, there are some mods which should be avoided. Can't regen, less armour, -max res (not that bad on jugg tbh), less recovery (too slow rage gain), can't leech, ele and phys reflects both can kill us too.
I'm following your build and it looks very nice, I will play this build myself as soon as possible, I calculated all the items on it one by one, 70 divine money is enough, I started saving :)
pobb.in/OqRe3aDjrlUl
So I played quite a bit of Jugg and Chief. Here is what I think about them both.
1. Bossing. Chief is better, since degens dont melt him as fast. Jugg is overall faster tho, so if you can move, degens are avoidable. Chief has a bit more damage, but on this lvl of investment the difference is insignificant.
2. Mapping. Jugg is better. Attacks faster, doesn't care about slows, overall better experience. You literally only need some armour to start this and then you're super fine. Dots are problematic tho.
3. Juicy content. And here comes the interesting part. In the new league there are new jewels which make our armour apply to ele dmg taken. So in theory Chief is better, and he is, but only if you borrowed Unstoppable from Jugg.There are just too much slows, and this build has no recovery whatsoever, so we must attack at all times. If we dont attack = we die. So from 93 to 94 I was lvling on Chief, then I swapped back to Jugg and got my 96. And only then, when I got enough money to change some stuff, get new items and Unstoppable, I swapped back again to Chief. At this point I probably won't go back to Jugg, but the thing is, since we have Forbidden Jewels, Jugg and Chief are not that different. You can borrow Valako from Chief as Jugg and feel yourself like a god. So overall I feel like you should start with Jugg, and I'm 99% certain about it. Later you can swap to Chief for more dmg, but other than that Jugg just feels better. Even the fact that Jugg melts from DOTs (and there are a lot of DOTs in Delirium maps) doesn't make him die more. You always move and always attack, and it means you survive. That's how Jugg works and that's why he is so good.
One more thing is that Armourstacker is not that good for juicy content, since there are a lot of mobs with the stupid mod "Overwhelms physical reduction". It means, that your 900k armour means literally nothing and they hit you for 1.5k per hit. So if you want to make a specific Delirium content farmer, the best way to build your defences is by using phys taken as. This is the best way to mitigate phys damage in the game. I don't die too often as armourstacker, but man, sometimes I'm really close.
Thanks for sharing your experience and insight on the build. I am planning it trying out and I was wondering if there were any other peculiar map or alter mods that should be avoided
@@kronuzalli hi, ye, there are some mods which should be avoided. Can't regen, less armour, -max res (not that bad on jugg tbh), less recovery (too slow rage gain), can't leech, ele and phys reflects both can kill us too.
great video, im gonna try the triple annoint amulet so i can scale more my damage. feeling like upgrades now are too expensive and not that worth
Yeah true. I feel that 10+m dps is the barrier which is pretty expensive to get past.
Small upd. with a fresh PoB: pobb.in/OP4Wwdzeeqgu
Now I have to decide if i wanna farm MB or try another build. Hmm
I'm following your build and it looks very nice, I will play this build myself as soon as possible, I calculated all the items on it one by one, 70 divine money is enough, I started saving :)
@@spanish115 if u're interested, I'm selling it exactly for 70d or 99d with awakened multistrike :)
New storm call video looks nice
thank you for uploading and the pob, imstuck at 1.4 million armour but only 2mil dps maybe this will help me figure out the problem
How is it possible bro, I think you're just doing something wrong in your PoB, with 1.4m armour it is literally impossible to deal only 2m dps
@@eugenering7592 brought it up to 4.5 with berserk and stuff which I wasn't using so yeah
How armour can deal dammage ?
Edit: with the weapon XD
Haha