Unity Developer Succumbs to Godot for 8 Hours

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 37

  • @freeDME
    @freeDME ปีที่แล้ว +27

    Great video, but you should turn down the volume of memes and other sounds in the video. Editing is fire tho

    • @lemmiix
      @lemmiix ปีที่แล้ว +3

      true. At least a little quieter

    • @SuperStudiosMedia
      @SuperStudiosMedia  ปีที่แล้ว +7

      Thanks, yeah looking back it's pretty loud, will tone down the volume next time 🫡

  • @letukke
    @letukke ปีที่แล้ว +17

    I just switched over from unity to godot too and i think the way you got the parent was a little over complicated. You can just use find_node(“/root”) and that gives you a node you can run functions directly on. So like in your case it would be something like find_node(“root”).particle(position)

  • @IsaacPeek
    @IsaacPeek ปีที่แล้ว +7

    Umm, once you instantiate it, you can get just add it to the scene tree whereever youd like. ie get_tree().root.add_node(instantied_node) or get_tree().get_node("/main/").add_child(instantied_node) or myothernode.add_child(instantied_node)

  • @THEtrueidiots
    @THEtrueidiots ปีที่แล้ว +3

    Wft this video was amazing. Was not expecting those number of views. God speed m8

  • @DamianCentkiewicz
    @DamianCentkiewicz 10 หลายเดือนก่อน +1

    You can add a particles sprite earlier to the character scene. Then disable visibility and in script turning on and play animation. When animation is over, disable.

  • @Raylios
    @Raylios 3 หลายเดือนก่อน

    If you want to instantiate a scene from another one but you don't want the former to be the child of the latter
    You can use:
    1. get_parent().add_child( ' scene you want to instantiate ')
    or you can make the new scene a child of the tree scene ( which is supposedly gonna be your level) by doing
    2. get_tree().add_child( ' scene you want to instantiate ')

  • @Chspas
    @Chspas ปีที่แล้ว +20

    i like the commentary, but you are probably turning a lot of people away because of the insane amount of ear destruction.

  • @BetaTester704
    @BetaTester704 ปีที่แล้ว +1

    You can set the property to top_level
    It doesn't inherit properties from the parent nodes.

  • @econundrum1977
    @econundrum1977 ปีที่แล้ว

    you're wrong you can make a node a child of any other node you have or can get a reference too.

  • @noob-tastic6564
    @noob-tastic6564 ปีที่แล้ว +3

    Underrated gem

  • @ZackBh
    @ZackBh ปีที่แล้ว +1

    first time on ur channel awesome content , please make the next videos longer

    • @SuperStudiosMedia
      @SuperStudiosMedia  8 หลายเดือนก่อน

      check your bell notifications 😎

  • @BLVCKVAGABOND
    @BLVCKVAGABOND ปีที่แล้ว +6

    Instantiating a node is not nearly as complicated as you made it out to be in godot lol you can just go up the tree and add it wherever you like. But otherwise good vid man.

  • @Yipper64
    @Yipper64 ปีที่แล้ว +2

    Well its fine if you want to keep using unity. I probably will for an odd project or so but im gong all in on godot because its not just for me I want to do game development professionally and people arent going to trust unity anymore.

  • @scarth4496
    @scarth4496 ปีที่แล้ว +1

    have you tried scratch, its like gadoe but bitter

  • @freakshowjimmyscrackheaddu8255
    @freakshowjimmyscrackheaddu8255 11 หลายเดือนก่อน

    why did you make the thumbnail that damn

  • @NeddlesonFeltnaude
    @NeddlesonFeltnaude ปีที่แล้ว +4

    you uh. you can just add the child under the scene tree 2:37
    get_tree().get_root().

    • @SuperStudiosMedia
      @SuperStudiosMedia  ปีที่แล้ว +1

      I wish I knew this... Thanks!

    • @stephenharperisgay
      @stephenharperisgay ปีที่แล้ว

      Which you might not always want to do because it'll be super disorganized, plus node inheritance matters often enough. Though for particle effects related to the player you probably want it as a child anyways so it's positioning is relative to your player.

    • @NeddlesonFeltnaude
      @NeddlesonFeltnaude ปีที่แล้ว

      @@stephenharperisgay yeah, that works too.
      better than him doing all those extra steps

    • @ZEN467
      @ZEN467 ปีที่แล้ว

      @@SuperStudiosMedia you went to moon to reach your house located in earth lol

  • @flameblade4159
    @flameblade4159 ปีที่แล้ว

    why is bro not famous yet wtf

  • @Darkyahweh
    @Darkyahweh ปีที่แล้ว

    nooooo stay with godot and give us your code for frreeee ;(

  • @lineandaction
    @lineandaction ปีที่แล้ว +1

    welcame to godot

  • @invisghosty
    @invisghosty ปีที่แล้ว

    I like the sense of humor you have in this video, however, I'd recommend staying away from terminology like calling people pussies.

    • @invisghosty
      @invisghosty ปีที่แล้ว

      I also had to turn down the volume because your sound effects were too loud. I was watching it with a system that had a dedicate sub, just in case you find some people complaining about it and others saying it's fine.

    • @rameynoodles152
      @rameynoodles152 ปีที่แล้ว

      Are "pussies" some woke ass protected shit now? Fuck SJWs.

  • @bradfordgross2722
    @bradfordgross2722 ปีที่แล้ว

    🤭 *Promo sm*

  • @enderl506
    @enderl506 ปีที่แล้ว

    1000th view

  • @VancedYouTube-y4b
    @VancedYouTube-y4b ปีที่แล้ว

    Leave Making TH-cam Videos and Go and do some other Job ... You are wasting your time and Energy