Those are not max damage, though. Also, your notations are kinda hard to read, since you connect everything with comma. At first I was confused what Julia's UF+4,3,4 is supposed to be... Also, if you do a "Max Damage Combos" video, I feel like one or two paths per launcher should be more than enough. You know, actually showing max damage, instead of 10 paths for each launcher and having 9 of them not being max damage. In addition, if you're already doing multiple paths per launcher, you could at least sort them per launcher. You hopped between u/f+4,3 and WS+1 quite a bit. Anyway, my findings: u/f+4,3 f,f+3 d/f+3 f,f+1 f+2,1,3~1 f,f+1,4 S! dash WR+2,1 gives 72 damage. If the f+2,1,3~1 whiffs, try delaying the f+2 very slightly (like... a frame or two? Basically, just make sure you move with the f input). The f,f+1,4 has some stric timing, so for an easier path, you can go instead: u/f+4,3 f,f+3 d/f+3 f,f+1 d,d/f+1,4 d/f+4,2,3 S! dash d/f+4,(2,)b,f+1 for a flat 70 damage. You have to dash quite deep, and the second hit on the finishing string will miss. Unless against bears, I think, in which case it hits and you don't hit the last hit. Those two paths are pretty much universally applicable, and almost all combos boil down to: launch, 2 filler, f,f+1 and then either of the two paths, going f+2,1,3~1 or d,d/f+1,4 after this. Nice fillers to know are: d/f+3 d/f+3; d/f+3+4; FC d/f+4,3 (with this one, you CAN land the f,f+1 after, but it's hard. You can instead opt to do d/f+3 after Bow and Arrow, but the follow up combo deals less damage); d/f+2,3~1; f+3~1 d/f+3; if you're very confident, you can try f+4,1, but the following f,f+1 is in many combo situations extremely hard to land reliably; f+3,4 d/f+3 against crumple stuns; and f,f+1 f,f+1 is just the most reliable and least damage variant. So that I do not just complain, I did actually learn a new max damage combo - the one from CH (f,f+1,)4.
Wow me and my brother just started practicing julia last night and I get this notification thanks nice
All thanks to LiJin MadAxes. Follow him on Facebook for more Julia context. Link in the description of this video
@@RakstarGamingPH I will subscribe to him on youtube fs
Thank you Brothers :)
Oh amazing i just bought julia and i found this video and i see its the master raven that murdered me the day before
Glad this helped you
Thank you sir :)
@@lijinmadaxes256 no, thank you sir LiJin
1:37 1:55 2:37 2:56 3:13 4:16 9:00
Epic combo vid bro, I don't play Julia but this is some good stuff
Thanks
Thank you :)
10:20 should be a 113~115ish damage with the guaranteed stomp ender.
Thanks for the feedback bro I'm still learning Julia.
Those are not max damage, though. Also, your notations are kinda hard to read, since you connect everything with comma. At first I was confused what Julia's UF+4,3,4 is supposed to be... Also, if you do a "Max Damage Combos" video, I feel like one or two paths per launcher should be more than enough. You know, actually showing max damage, instead of 10 paths for each launcher and having 9 of them not being max damage. In addition, if you're already doing multiple paths per launcher, you could at least sort them per launcher. You hopped between u/f+4,3 and WS+1 quite a bit.
Anyway, my findings:
u/f+4,3 f,f+3 d/f+3 f,f+1 f+2,1,3~1 f,f+1,4 S! dash WR+2,1 gives 72 damage. If the f+2,1,3~1 whiffs, try delaying the f+2 very slightly (like... a frame or two? Basically, just make sure you move with the f input). The f,f+1,4 has some stric timing, so for an easier path, you can go instead:
u/f+4,3 f,f+3 d/f+3 f,f+1 d,d/f+1,4 d/f+4,2,3 S! dash d/f+4,(2,)b,f+1 for a flat 70 damage. You have to dash quite deep, and the second hit on the finishing string will miss. Unless against bears, I think, in which case it hits and you don't hit the last hit.
Those two paths are pretty much universally applicable, and almost all combos boil down to: launch, 2 filler, f,f+1 and then either of the two paths, going f+2,1,3~1 or d,d/f+1,4 after this.
Nice fillers to know are: d/f+3 d/f+3; d/f+3+4; FC d/f+4,3 (with this one, you CAN land the f,f+1 after, but it's hard. You can instead opt to do d/f+3 after Bow and Arrow, but the follow up combo deals less damage); d/f+2,3~1; f+3~1 d/f+3; if you're very confident, you can try f+4,1, but the following f,f+1 is in many combo situations extremely hard to land reliably; f+3,4 d/f+3 against crumple stuns; and f,f+1 f,f+1 is just the most reliable and least damage variant.
So that I do not just complain, I did actually learn a new max damage combo - the one from CH (f,f+1,)4.
Good stuff
Thanks for the feedback man.
the travel and the range omg
Great wall carry isn't it?
Thank you Giordano Silva :)
Can't wait to see ur kazuya combos
We'll see
Hey man I am always playing in sessions with LiJin he also plays Lee and Jin but his Julia is so damn scary
Yeah. He is scarryyy
Thank you bro. Let's play soon.
I'm having a hard time getting down, D, DF 1+4 im using the dpad on a ps4 controller any tips?
I can’t do it too it’s hard
It's hard. My thumb got really sore after making this video
Kuya ano po trick nyo dun sa f3~1 tapos ff1,4?? Ang hirap nyang iexecute grabe. 😢
Hello po. Kailangan mo gawin yung ff+1,4 before sumayad sa floor yung kalaban. Perfect timing dapat. Hindi mauuna at hindi din late :)
I have the same problem I struggle to do ff1,4 after the f31 really hard
SIGARILYOUUU!!!!
Sigarilyo kay boss LiJin
TNE Pinoy bawal po magsigarilyo baka matukhang pa tyo ni duterte
SIGARILYOUUU!!! sayo Lodi!
Kinda hard transitioning from Jin and DvJ to Julia since they're so different, but I'll still try since Julia is waifu
Lol
AAAYYYYAAA!!!
Glad you love it
Thank you :)