Elly De La Cruz Might Be Overpowered! - MLB The Show 24 Pack Attack [Ep 31]
ฝัง
- เผยแพร่เมื่อ 11 ก.ย. 2024
- Check the description for all the info about the series, or watch the intro video explaining everything here: • Pack Attack is BACK on...
Pack Attack is a series in Diamond Dynasty where the only players on my team are cards that I've pulled in packs, and the only way to earn those packs is by playing a game of Ranked. The better I play, the more stubs I earn, and the more packs I can open. The goal over the course of the series is to build up a team that I can compete with and make my way to a World Series rating!
#MLBTheShow24 #MLB24 #PackAttack
STAT REWARDS:
Hitting:
Runs = 500 stubs
Total Bases = 200 stubs
Walk = 200 stubs
HBP = 200 stubs
HR Bonus = 200 stubs
Stolen Base = 200 stubs
Every 5 Hits = 500 stubs
Cycle = 5000 stubs
Multi-HR Game = 2000 stubs
Back to Back HR = 1000 stubs
10 Run Game = 3000 stubs
Strikeout = -100 stubs
Pitching:
Every Out = 200 stubs
Hits Allowed = -200 stubs
BB Allowed = -200 stubs
HBP = -200 stubs
Runs Allowed = -500 stubs
K's = 200 stubs
Pickoff/CS = 200 stubs
Save = 1000 stubs
Quality Start = 1000 stubs
Shutout = 1500 stubs
CG = 1500 stubs
No Hitter = 5000 stubs
Perfect Game = 10000 stubs
Bonus:
Win = 1500 stubs
Quit/Mercy = 1500 stubs
Every 5 Wins = 1500 stubs
Likes = 100 stubs
Post-Game Rating = ??? stubs (i.e. 570 rating = 570 stubs)
MULTIPLIER:
Parallels:
P1 = +.005 (.5%)
P2 = +.015 (1.5%)
P3 = +.03 (3%)
P4 = +.05 (5%)
P5 = +.1 (10%)
Streaks:
+.005 (.5%) Per Win in a Row
-.005 (.5%) Per Loss in a Row
The Stub Bank:
Everything that we pull from packs that doesn't get added to the team gets sold for the market value and those stubs are added to the bank. The bank also offers an interest rate on the stubs in the bank that compounds each episode. This interest rate is set by how many total wins we have in the series, where each win adds 0.2%. The stubs we have in the bank can then be used to open up more packs at the beginning of any episode.
The Pack Wheel:
In addition to the packs in the shop, there will be a wheel full of packs that I can decide to spin rather than making a direct purchase. Packs on this wheel include unsellable program exclusive packs and free packs, in addition to packs offered in the shop. This wheel will cost 30k stubs to spin, and if it's spun as a post game reward, we can sell whatever we open for stubs to add to the bank, as long as it's sellable.
Extra Rules:
After as many episodes of this series as I've done, some things came up from time to time that I figure might be helpful to clarify in writing so that we're all on the same page from the start.
- If the opponent quits mid no-hitter or perfect game, 7IP must be completed to count for stubs.
- In the event of an early quit, an additional game (or games) will be played until at least 5 innings have been played total.
- The final post-game stub count will be rounded up or down to the nearest pack. Any leftover stubs will be sent to the bank, while extra stubs needed will be taken from the bank.
-Free packs or packs containing mainly unsellable items cannot be directly opened to upgrade the team.
- Cards pulled from packs bought from the bank cannot be sold to re-add stubs to the bank.
- If a player is not added to, or is removed from the roster, they would need to be pulled again to be added to the team.
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since your using the captain carroll boost you should think about using the glitch to move him to the bench and still maintain the captain boost.
That was an Oriole on Oriole HR there.
He really does play Better than his attributes
Throw that other guy on the 40 to use a wildcard on for S3.
Garcia at the end? But we already have so many better S2 cards already as well as still Story to use as our S3 Wildcard
did you see the white Sox trade Eloy for like a few nickels lol
I’m fine with it, it was either that or buy him out of his contract at the end of the year and get actually nothing for it
@@jkperfect10 I get it to avoid the big contract, but he’s worth more than a random 26 year old lefty