Mega Man 9 is the BEST in the series!

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • #megaman #megaman9 #megamanzero3 #megamanzerozxlegacycollection #megaman8 #megaman7 #inticreates #capcom #megamanzero4 #megaman10 #wii #xbox360 #ps3 #indiegaming #indiegames #platformer
    This is an analytical review of Mega Man 9. Mega Man 9 was developed by Inti Creates and published by Capcom in 2008 for the Wii, PS3, and Xbox 360.
    For Business Inquiries Email: idibusinesscontact@gmail.com
    Music Credit: "Moonlight Beach" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 4.0 License
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ความคิดเห็น • 56

  • @SerpentHashiraObanaiIguro
    @SerpentHashiraObanaiIguro 5 หลายเดือนก่อน +8

    Beating this game for the first time when I was 13 was a great testament to how far I'd gotten as a gamer.

  • @hawtdawg3823
    @hawtdawg3823 ปีที่แล้ว +8

    Also, if you look at the Swiss bank account number it’s 1987.12.17. The original mega man was release December 17, 1987
    Another great vid 👍🏻

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +2

      Thanks! I literally just found that out on the fandom website! It's so cool how they paid attention to all the details.

  • @hooksnfangs6006
    @hooksnfangs6006 ปีที่แล้ว +16

    Megaman 9 is amazing! Capcom went all out on this one because IMO it's basically all classic Megaman perfected.
    Levels are well designed, loved the bosses, and there's not a single weapon I dislike because they're all useful! My only gripe is that slide & charge was given to Protoman rather than be in the base game. I can do without charge but SLIDE is just too fun!
    You making me feel old and nostalgi mentioning Gametrailers, Screwattack, and CLASSIC GAME ROOM 😭🤣🤣

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +4

      Yeah, I love this game!
      I really miss the gametrailers, screwattack, classic game room era.

  • @phantom8157
    @phantom8157 ปีที่แล้ว +11

    I have two problems with this game. The first is the lack of new music for the wily castle screen. Way too much Megaman 2 for my liking. Second, if you screw up and run out of E-Tanks during the boss rush and wily fight, restarting the whole castle is ridiculous and very hard to beat all 8 bosses and all three wily machines in one go

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +4

      I didn't really think of that, but yeah, the song is pretty much the same.
      It's a mixed bag, but I felt that redoing the castle to go back to the store made the final castle more balanced, but I understand the frustration too.

    • @MrTWINARMAGEDDON
      @MrTWINARMAGEDDON 5 หลายเดือนก่อน +1

      I always make sure to buy the 1/2 damage and use it for the final stage. You can run through the lasers and use concrete shot for Wily’s 2nd phase

    • @DontrelleRoosevelt
      @DontrelleRoosevelt 3 หลายเดือนก่อน

      It's a MASSIVE downgrade from Mega Man 8.

    • @dwightk.schrute7213
      @dwightk.schrute7213 หลายเดือนก่อน

      The words of someone who cares only about graphics and not clever design.

  • @Spanishdog17
    @Spanishdog17 ปีที่แล้ว +6

    Really looking forward to your review of 10. 9 is my favorite one in the series, but my feelings on 10 are a lot more complicated. I like (most of) the level design but I only found a few weapons to be usable (the Wheel Cutter is super fun though). Meanwhile, 9 doesn’t have one bad weapon.

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +4

      I'm looking forward to 10 too. Yeah, I'm surprised at how much I loved 9, and it's interesting how much other people seem to love 9. The weapons in 9 are great!

  • @jamescleaner6194
    @jamescleaner6194 หลายเดือนก่อน

    I love that Mega Man 9 has pretty cool Mini-Bosses and Mid-Bosses. It’s Micro-Bosses are like the Classical Cannons, Petit Devil, and a few others, it’s Mini-Bosses are the Paozo Elephants, Big Stompers, the Tanks with shields, and others. It only has 3 Mid-Bosses which are Stone Head, Changkey Dragon, and the Flower with a floor of death.

  • @That_Kasual_Gamer
    @That_Kasual_Gamer ปีที่แล้ว +7

    This is my first mega man game that I beat and I LOVE it. For me it’s the feeling that I get when playing it with the music, art direction and cool bosses. Easily the 2nd best mega man game it just isn’t better than mega man 7 in my opinion.

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +5

      I'm glad to see someone show some love to Mega Man 7!
      I liked 9 a little better, but I loved 7, and I wish more people played it and liked it!

    • @That_Kasual_Gamer
      @That_Kasual_Gamer ปีที่แล้ว +3

      @@MeguhFan I just beat it very recently on the anniversary collection or the original Xbox and it was awesome!!! It’s so rewarding beating it. One thing I don’t understand is how people are saying that mega man 9 is hard. I think it’s one of the easiest compared to the nes games.

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +2

      @@That_Kasual_Gamer I guess it's all a matter of opinion, but 9 felt quite a bit harder to me, but 9 is more modern, so maybe it would be easier if you've recently played some modern platformers.

  • @beingadeeb2345
    @beingadeeb2345 ปีที่แล้ว +3

    What do you think of Splash Woman's stage? Context: It is probably the only stage in the Mega Man Franchise where you can do a Pacifist Run no damage.
    For me, it is okay to have Pacifist stages here and there as long as they Punish you appropriately, but It is so easy to do here. When I first played through this stage, even I noticed how easy it is to do it.

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +1

      Hmmm, that's interesting. I didn't notice that. It's been a while, but I feel like I liked the level, particularly the giant octopus that can cover Mega Man with ink. The whole game felt hard to me, so I didn't think to slow down in this level and see if I could get through without killing any robots.

  • @balkee42
    @balkee42 ปีที่แล้ว +5

    I havent put alot of time into MM9. But the few times i played it i really sucked at it. Still havent beat a boss lol. It is brutal. 10 is much easier. And i grew up with MM on NES

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +4

      Yeah, 9 is quite a bit harder than the other games.
      Interesting that 10 is easier, I'm excited to try it!

    • @balkee42
      @balkee42 ปีที่แล้ว +2

      @@MeguhFan interested to hear your thoughts on it. Most seem to say 9 is better game but i enjoyed 10. Had some interesting levels.

  • @jessebillson
    @jessebillson ปีที่แล้ว +5

    Your videos seem to be trending in my algorithms, I'd guess they are in others as well. Your numbers would be way better if you just had some ok thumbnail artwork.

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +2

      Hmmmm......interesting thought.
      Honestly, why do you think the thumbnails don't work?
      I'm trying to make funny thumbnails, but I also want more views.

    • @jessebillson
      @jessebillson ปีที่แล้ว +2

      @MeguhFan I think they may be funny to you, but to the casual youtube scroller I think they may look odd and possibly off-putting.
      Check your metrics. I think it's called a click through rate. If that's low then I'm right. If I'm wrong then tell me to go to hell. Haha

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +1

      @@jessebillson The click through is 3.4%, so good, but not amazing, but I appreciate the feedback regardless.

  • @Audeoritas
    @Audeoritas ปีที่แล้ว +2

    Another banger! Loving this review series from you. I'm the kind of weirdo who has MM8 as my favorite of the series so jumping into 9 directly after was really frustrating and difficult for me.
    After watching your review though, I'm wanting to jump back and play it again with a clean mind set so I can give it a fair shot.

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +1

      Thanks!
      I def understand why some people love 8 (great music, beautiful art and animation, unique level design). I can only imagine what it would be like to jump into 9 after loving 8.

  • @Nofriends327
    @Nofriends327 2 หลายเดือนก่อน

    This game came out when I was in middle school.
    At the time I was really into retro gaming TH-camrs like Happy Console Gamer and Pete Dorr and channels like that.
    I ended up picking it up because they all singed its praises.
    At first I hated the game. It was too hard for me. I didn’t understand why everyone loved it so much. Games were supposed to be fun. And for me dying over and over again wasn’t fun.
    But I kept coming back to it. Because it was one of the 3 games I owned on xbla. (the other 2 were SOTN and Doom 1)
    And I would sometimes get burnt out of playing Halo 3 with my friends and wanted some single player games to play.
    Slowly but surely I improved at the game. Until about 3 years after the game came out, I finally beat it.
    I still remember that day. I remember the immense feeling of accomplishment I got. Unlike any I had ever felt before.
    I don’t really know what my point is. I just really love this game so much. I just reminds me of a much simpler time in my life. And I’m so grateful to have experienced it at that particular time in my life.

  • @beingadeeb2345
    @beingadeeb2345 ปีที่แล้ว +2

    Robot Master Reviews
    1. Concrete Man: Starting off with the best RM in the game. Concrete Man is a perfect example of a good Mega Man boss.
    It is rhythmic and reactionary. It is neither strictly patternized nor RNG BS. It hits that sweet middle spot.
    I love how he reacts to your position. I think staying close is better though.
    He also shakes the ground when he ground pounds or shoulder tackes (Reminds me of someone. Wa Wa Wa!) which means you have to keep yourself on your toes. If you mess up, you die.
    A few flaws are that he can corner you. It happens rarely but he does. Sprite could have been better as he is just another Guts Man rip off and Laser Trident doesn't make sense as a weakness. But other than that, it is pretty much a masterpiece. Sums up Mega Man 9's quality. 9/10
    2. Tornado Man: From best to my personal favourite. In fact my personal favourite RM of all time. But let's take out the Bias.
    Tornado Man is another one of those fights that keeps you on your toes. He summons Tornados from the bottom of the screen seemingly in a random pattern. They also make you jump higher which compliments his Tornado Seat attack.
    There are instant death spikes in this room and normally I am not a fan of instant death hazards in bosses and this no exception.
    For some reason this fight makes you want to stay close to the centre like in real Tornadoes, the eye is calm.
    And who can forget the awesomeness of his sprite. Maybe Plug Ball could have been better as a weakness. 8/10
    3. Splash Woman: For the first lady, she is pretty underwhelming.
    She just summons fishes while ascending in a curve, rains down her laster trident which is appreciated as it keeps you on your toes and then crashes down on you. Rinse and repeat.
    A robot master with a very strict pattern isn't what I appreciate but for what it is, it flows nicely.
    She also takes 2 shots from the buster instead of one so there's that. And her fishes have wierd hitboxes as they sometimes hit you and sometimes don't.
    Hornets are a good weakness and elementally makes sense. If she had her attacks somewhat randomized, took only 1 hp per buster and fishes had their hitboxes fixed, this would have sealed the deal. 6/10
    4. Plug Man: Plug Man is such an underrated RM. His fight is pretty good ruined by his awful design. Ruined is a too harsh word because it still flows pretty well.
    Plug Man is the A-hole RM of this game and unlike Quick Man, Shadow Man or even Slash Man, he is A-hole in a good way. He only has one attack and I wish he had more, but that one attacks works fine. He fires electric balls that crawl accross the terrain and fall on you and sometimes two of them. I love the way how much you habe to look out.
    You'd think he'd be incredibly cheap but he isn't. And the uneven terrain compliments his A-hole pattern as well.
    There's a flaw though because you can completely lock him into a pattern but that isn't big deal because it's very difficult to pull of.
    Jewel Sattelite is decent weakness and could have been much much better. But it is a masterpiece as well. If only his design was any good. 8/10
    5. Jewel Man: Jewel Man was probably made as a joke seeing how ridiculous his real pattern is.
    He jumps when you jump. As stupid as that sounds, it actually flows really well. His sattelite attack is also great as they are their individual hitboxes rather than one big one.
    And they also have a risk vs reward system. You can shoot them off to ease of his Jewel throwing pattern in exchange of missing shots but if you have a no miss, you have to dodge his tricky jewel throwing pattern.
    Blackhole Bomb pretty much trivializes this fight so a minus for that and he only has one attack so another minus. 6.5/10
    6. Hornet Man: Hornet Man has a very simplistic pattern if you remove all the flare to his fight. He just runs left to right.
    But the real stars of fight are those Hornets he throws out and for 3 reasons.
    1. They don't home directly at you. They have a delay so you do have a few moments to think about your next move and combined with Hornet Man himself moving back and forth makes it tricky yet epic.
    2. He fires three of them. Less would make him too lenient, more would make him too unforgiving and
    3. They take 2 shots. Any less would have made them weak and any more or outright indestructible would have made him too unforgiving.
    Magma Bazooka is an excellent weakness because it was pretty much made for this fight.
    As much as I like it though, that's the only thing he does. Maybe I would have added more attacks like Exploding Bees or something. And his design is wierd, I would have preferred if the game had 2 ladies and one of them being unused honey woman. 6/10
    7. Magma Man: All of the RMs in Mega Man 9 so far had been good.
    This changes now. In a game with bosses as great as Concrete Man or Plug Man, it is so underwhelming to see someone who has one basic boring pattern.
    Magma Man jumps and shoots. Nothing else. What happened to the other attacks. I would have added that Hot Dog fire from Mega Man 2 here.
    He would have been absolutely awful if his roomfight was even but luckily it isn't. He has a good telegraph. When he bends his knees, jump under him.
    Also Tornado Hold doesn't not kill him even if you use all the energy. Plus his design also very boring, more so than concrete Man. 4.5/10
    8. Galaxy Man: Just like how Plug Man is A-hole RM done right, Galaxy Man is the easy boss done right.
    The best thing about him is that he never repeats his pattern more than thrice. He has 3 attacks and all of them have a good telegraph.
    It is a ton of fun to lead his blackhole. The turning and shooting maneuver during the Blackhole attack is a design that should have been more looked into.
    And concrete Shot as a weakness couldn't have been better. 7.5/10

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +1

      Overall, I really liked this batch of Robot Masters!

  • @DontrelleRoosevelt
    @DontrelleRoosevelt 3 หลายเดือนก่อน

    I grew up with these, and when it was released, everyone I knew, including myself, were incredibly disappointed. We all liked Mega Man 8, and this was a massive backtrack. Mega Man 10 was a lot more fun, just being able to play Bass was enough to make that one better than 9.
    11 still didn't have the progressive style of Megaman 8/Megaman X4-6, but it's not bad.
    I'll play through most of these again and again, with the exception of 7 and 4.

  • @DavidT250
    @DavidT250 หลายเดือนก่อน

    What is the background music man I’m out after 2 minutes right when I fwd the video and it was still playing

  • @FarmerSlideJoeBob
    @FarmerSlideJoeBob ปีที่แล้ว +2

    And the coolest Mega Man Reviewer has returned😃

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +2

      Thank you! Thank you! I appreciate it.

  • @WarioLand3
    @WarioLand3 ปีที่แล้ว +12

    Why did you put a 20 second steel drum loop over an entire 30 minute video? That is incredibly obnoxious

  • @Noko744
    @Noko744 5 หลายเดือนก่อน

    Why constant steel drums

  • @Vergil_sparda1987
    @Vergil_sparda1987 10 หลายเดือนก่อน

    24:52 cough cough galaxy man cough cough jewl man cough cough hornet man cough cough

  • @lawrencemcstephens308
    @lawrencemcstephens308 11 หลายเดือนก่อน

    Just a correction: the German word "nein" means "no" or "never," not "new." The German word for new is "neue," pronounced "noia."

  • @robmoore3176
    @robmoore3176 ปีที่แล้ว +2

    lmao @ the cool island song the entire time.
    Yeah Mega Man 9 is the best mega man game to this day, other than maybe Mega Man x2. It's just the best. No contest inside the classic series. I'd agree that 3 might have better music but 9's soundtrack is just years of mega man put together and put out again.
    I pretty much agree with how you put Mega Man 9 in historical prospective, I think it should have gotten WAY more press for game of the year. It deserves more press for being as great and inspirational as any other mega man game other than the first one. Most games of this era suck. Like, anti-gamer stuff. I loved Brawl in the end, but that game was made to make smash more casual, and Mega Man 9 was anything but.

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +1

      Thanks! Yeah, mm9 is great. You're right, the era in which mm9 came out there were some weird games that were almost "anti gamer". I'm all for casual players having casual games, but it felt like every franchise back then was making things super casual.

  • @elibonham4388
    @elibonham4388 7 หลายเดือนก่อน +1

    Wtf is this mudic play mudic from the megsman game with good mudic not npc mudic bruv

  • @beingadeeb2345
    @beingadeeb2345 ปีที่แล้ว +2

    Here's my review for Mega Man 9
    Mega Man 9 defines what Mega Man Should be. Mega Man 9 went back to basics and succeeded with that Idea. You would never miss the Slide and Charged shot in the game. Each and Every Platform and Position is placed in such a manner that you can traverse them using different techniques. It was apparent that the creators had years of experience on how to make a good Mega Man stage. The Graphics of this game is gorgeous and unlike NES games there's no screen flickering, looping or lag. Maybe a bit morose for my taste but still good.
    This game does have a tendency to kill you for fun at times and doesn't erase the fact all of it is well made. Bosses, for the first ever, do not feel brain dead. They are there to have a Danse Macabre with you. Weapons might be one of if not the best in the series rivalling Mega Man 4 and 11. The Music in this game is phenomenal. For one, they aren't very Rock/Metal heavy. They have much more orchestral music feel to it especially Splash Blue.
    In terms if flaws, the enemy diversity feel a bit lacking at times and the wily stages especially the wily bosses feel very underwhelming. And unlike in Mega Man 4, you can't use a weapon if it has less than intended HP usage. Both Rain Flush and Flash Stopper use 4 HP yet can still be used with only 2 left. Not with the Tornado Hold. But other than that, it is pretty much a masterpiece. 9.0/10
    Edit: One youtuber I will not name said that New Super Mario Bros DS brought 2-D Genre back *_all on its own_* . I feel like that he has either never played Mega Man 9 or he just disregarded it for his favourite video game franchise. Even if Mega Man wasn't my favourite video game, I would still not disregard Mega Man 9 on the retro revival thing.
    Edit 2: 2008-2010 was so good for video games. We got games like GTA 4, Red Dead Redemption, Mafia 2, Saints Row 2, Super Mario Galaxy, Mega Man 9 etc. All good games.

    • @beingadeeb2345
      @beingadeeb2345 ปีที่แล้ว +1

      Personally, I like Mega Man 9 but I don't love it. And yes, it has to do with this game taking away slide and charge shots. I tried very hard to not have 9 as best but I found other games having too many faults.

    • @MeguhFan
      @MeguhFan  ปีที่แล้ว +1

      Yeah, they really got it all right with mm9. I like the slide and charge shot, but I love how this game takes it back to basics, and the level design is great!

    • @thomasffrench3639
      @thomasffrench3639 6 หลายเดือนก่อน +1

      I mean saying that Mario Bros DS brought back the 2D genre is just false, because 2D games were very common on handheld consoles, and Mario Bros. DS didn't change much with it. I would argue that Super Mario Bros. Wii definitely was important in bringing 2D games into the mainstream, as it was the first best seller console 2D game in quite a long time.

  • @LavaCreeperPeople
    @LavaCreeperPeople ปีที่แล้ว +5

    no it sucks

  • @chris1229sonic
    @chris1229sonic 5 หลายเดือนก่อน

    Megaman and bass better imo

  • @PrickProductions
    @PrickProductions 2 หลายเดือนก่อน

    Definitely not the most fun though.

  • @KyuJuEX099
    @KyuJuEX099 11 หลายเดือนก่อน +1

    I find MM9 bad due to it's difficulty and Mega Man's loss of slide and charge shot.

  • @ericmalikyte885
    @ericmalikyte885 8 หลายเดือนก่อน

    Megaman 9 is my favorite in the classic series. Great gameplay, level design, and killer OST.