How good are Ballista Elephants? (AoE2)

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  • เผยแพร่เมื่อ 28 ส.ค. 2023
  • Analysis of the Khmer Ballista Elephant, especially how they compare to the Elephant Archer and Scorpion.
    1:15 Comparison to Elephant Archer
    1:45 Comparison to Scorpion
    2:50 Hidden attack bonuses
    3:55 Upgrades
    4:30 Are they cavalry or siege?
    5:20 Imperial Age upgrades
    7:15 vs Skirmishers & Archers
    8:12 vs Halberdiers
    9:10 vs Cavalry
    11:28 vs Siege
    12:40 Final thoughts
    ___________________________________________________________
    Patreon: / spiritofthelaw
    Background music from Epidemic Sound: www.epidemicsound.com
    Game: Age of Empires II Definitive Edition
  • เกม

ความคิดเห็น • 258

  • @inglesconale
    @inglesconale 10 หลายเดือนก่อน +265

    yooooooo I wasn't aware the transport ship displayed elephant sprites, that's crazy lol

  • @PazCristo
    @PazCristo 10 หลายเดือนก่อน +355

    Fact about elephants: 19 elephants are indeed heavier and take more space than 20 footmen on a ship.

    • @EneldoSancocho
      @EneldoSancocho 10 หลายเดือนก่อน +7

      Even more than 20 footman on land

    • @HawkSea
      @HawkSea 10 หลายเดือนก่อน +6

      I don't believe you.

    • @JonathanMeyer84
      @JonathanMeyer84 10 หลายเดือนก่อน +5

      Impossible!

    • @DarkOmegaMK2
      @DarkOmegaMK2 10 หลายเดือนก่อน +21

      It's not a real elephant fact if it's not accompanied by a tiny cute elephant picture, beware of fakes!

    • @JonathanMeyer84
      @JonathanMeyer84 10 หลายเดือนก่อน +4

      @@DarkOmegaMK2 Is that an eleph-act?

  • @Teauma
    @Teauma 10 หลายเดือนก่อน +104

    2:40 it's pretty funny to me that the ballista elephant handlers just drop the bolt on people's head in a panic when they get engaged in melee, disregarding the fact they are riding the most powerful creature on land

    • @thomasfplm
      @thomasfplm 10 หลายเดือนก่อน +4

      They should make so they bolts went the full distance.

    • @JWonn
      @JWonn 10 หลายเดือนก่อน +9

      This is where having separate melee and ranged attack animations would be nice.

    • @SoWhat1221
      @SoWhat1221 10 หลายเดือนก่อน +3

      I'd imagine that, if you poke an elephant with a pointy stick, it's going to fuck you up whether the rider tells it to or not.

  • @aarongreem4142
    @aarongreem4142 10 หลายเดือนก่อน +212

    I would love to see a compilation of all the elephant facts you have shared over the years.

    • @xthetenth
      @xthetenth 10 หลายเดือนก่อน +19

      Agreed strongly.

  • @mrgreatauk
    @mrgreatauk 10 หลายเดือนก่อน +285

    The transport ship thing is ace! Hope they patch the game so the same thing happens with castles when they're garrisoned :D

    • @TheAireaidLord
      @TheAireaidLord 10 หลายเดือนก่อน +29

      hahaha can you imagine elephants shooting arrows from the towers LMAO

    • @itzamna3080
      @itzamna3080 10 หลายเดือนก่อน +58

      Miniature elephants peeking out when castles are garrisoned inside ships?, that makes no sense, should be miniature castles peeking out.

    • @Mut4ntG4m3r
      @Mut4ntG4m3r 10 หลายเดือนก่อน +18

      Ithink thats an easter egg to memorize the good old meme that a ship either holds 10 archers or 10 elephants :D so probably not buts its an amazing find

    • @UltimateSpinDash
      @UltimateSpinDash 10 หลายเดือนก่อน +6

      @@Mut4ntG4m3r Tbf, that could be changed through a weight-stat if they really wanted to, but at this point it is too much of a meme.

    • @VittamarFasuthAkbin
      @VittamarFasuthAkbin 10 หลายเดือนก่อน +8

      little castles on transport ships

  • @tyranitararmaldo
    @tyranitararmaldo 10 หลายเดือนก่อน +33

    The elephant facts are back!
    Also that transport ship thing is neat! Never noticed :D

  • @saudude2174
    @saudude2174 10 หลายเดือนก่อน +29

    What amazes me about your channel is that you've been able to maintain a very high level of content for years, uploading at a more or less stable rate.
    I do miss your awesome guitar intro though.

    • @EbonySaints
      @EbonySaints 10 หลายเดือนก่อน +6

      He still has it, but he only brings it out for civilization overviews.

  • @Unormalism
    @Unormalism 10 หลายเดือนก่อน +79

    A really tough unit to measure the strength of. The massive hp pool doesn't always seem to compensate for the lack of damage, especially not at that price point.

    • @thraknar3363
      @thraknar3363 10 หลายเดือนก่อน +21

      Especially when that Health Pool is matched with proportionally high bonus damage.

    • @laurie1183
      @laurie1183 10 หลายเดือนก่อน +12

      Have fun trying to clear fifty of them in a choke point in a team game. If they're allied with Britons and Turks who can provide longbows and bombard cannons they're essentially impossible to push against.

    • @mennymoto
      @mennymoto 10 หลายเดือนก่อน +5

      @@laurie1183 this would be true even for sheeps

    • @danielmahon1589
      @danielmahon1589 10 หลายเดือนก่อน +12

      i feel ripped off with the second projectile upgrade what is the point of two if not two better than one

    • @Unormalism
      @Unormalism 10 หลายเดือนก่อน +3

      @@danielmahon1589 that was probably my biggest takeaway. It seems expensive for the amount of contribution, even when massed. A +3 damage upgrade would be stronger.

  • @Boom12
    @Boom12 10 หลายเดือนก่อน +24

    Elephants and Spirit of the Law, it's a combo that never fails to entertain.
    Time to get my monk conversion prayers ready and get them to my side.

  • @lmnisop5516
    @lmnisop5516 10 หลายเดือนก่อน +14

    I love that after all these years elephant facts are still included. Especially when they tell me about a cute animal that I had no idea existed

  • @pioneerAv
    @pioneerAv 10 หลายเดือนก่อน +32

    I never knew the passthrough length depended on range! That's a really cool feature and it feels realistic because elephants are so much taller than what they are shooting at. Yeah geometry!

    • @thomasfplm
      @thomasfplm 10 หลายเดือนก่อน +3

      The problem is that it is quite a big nerf.

  • @josephlongbone4255
    @josephlongbone4255 10 หลายเดือนก่อน +27

    Elephant fact:
    Cleaning forest and jungle warfare is one of the things elephants were used for throughout history and are still used for in modern conflicts such as in Burma.

    • @SIGNOR-G
      @SIGNOR-G 10 หลายเดือนก่อน

      Burmese are a very curious people.

    • @light_david7
      @light_david7 10 หลายเดือนก่อน

      Myanmar is the new name of Burma.

    • @ntl9974
      @ntl9974 9 หลายเดือนก่อน +1

      They're still using them for war in BURMA??

    • @SIGNOR-G
      @SIGNOR-G 9 หลายเดือนก่อน

      @@ntl9974 is suspect that the burmese use them for transporting weapons and ammunitions. Surely you wont see elephant charges.

    • @UthurRytan
      @UthurRytan 8 หลายเดือนก่อน

      @@light_david7 I'd assume he means WW2

  • @HasekuraIsuna
    @HasekuraIsuna 10 หลายเดือนก่อน +15

    In AoE 1, the Academy was like a Super Barracks that could produce just one unit.
    Meanwhile, Horse Archers and Elephant Archers are produced at the Archery Range and you don't even need a Stable to produced them!
    I always thought that moving the Hoplite to the Barracks (with an Academy pre-requisite) and having the mounted archers being produced at the Academy instead as "multi-class" units.

    • @L3monsta
      @L3monsta 10 หลายเดือนก่อน +3

      In this version, the tech requirement of having a stable to build an academy would actually make sense

    • @HasekuraIsuna
      @HasekuraIsuna 8 หลายเดือนก่อน

      @@L3monsta Exactly!

  • @AxDhan
    @AxDhan 10 หลายเดือนก่อน +4

    0:40 yessssssssssssssss they are finally back!

  • @Duke_of_Lorraine
    @Duke_of_Lorraine 10 หลายเดือนก่อน +17

    Intuitively, archer elephants and ballista elephants should cause some melee trampling damage when attacking.

  • @ucanbalinalar
    @ucanbalinalar 10 หลายเดือนก่อน +44

    Armored/Siege Elephants are also a deceptively good counter. They are basically rams that can auto attack.

    • @Gam18
      @Gam18 27 วันที่ผ่านมา

      Rama with the big damage to buildings but they come n handy vs ships,help save other units while they soak up damage n stay alive and shoot anoying archers/skimorshers, with a lot of kaos going on the survive longer the scorpion dies way to fast

  • @LightMageMike
    @LightMageMike 10 หลายเดือนก่อน +4

    Huh. I hadn't thought about it until you mentioned it, but I definitely assumed Ballista Elephant were just kind of a thing they made up for a scorpion civ. I never really thought they'd actually be a thing.

  • @rickweijers500
    @rickweijers500 10 หลายเดือนก่อน +1

    Nice! And I didnt know that about the transportship so great to learn and see :D

  • @firockfinion3326
    @firockfinion3326 10 หลายเดือนก่อน +3

    6:33 Dang, it may not be very effective, but it sure does look awesome.

  • @Novous
    @Novous 10 หลายเดือนก่อน +10

    One great benefit of elephant siege (despite them being so slow that they never seem to be in the right place at the right time), is they can be healed by monks (both automatically, and far longer ranges than villagers), and some (Dravidians) can heal themselves with unique tech. Those tend not to help fast enough in "nonstop 3 hour deathball community games" where you just send everything in till everyone is broke, but if you have time, or, resources are low, healing expensive elephants drastically cuts costs.
    One day I want to try a team game with mass elephants, and 100+ bohemian monks for healing.

    • @Joakico
      @Joakico 10 หลายเดือนก่อน +4

      A teuton is a great ally because of the double healing range and team bonus that resist conversion. Plus has bombard cannons.

    • @bluedistortions
      @bluedistortions 7 หลายเดือนก่อน

      Healing is really underrated. pulling back to heal your group and let a few more units join your deathball, as opposed to losing everything and statting from scratch, is often the better move, you'll keep the assault stronger over time that way.

  • @demolition2n3
    @demolition2n3 10 หลายเดือนก่อน +1

    The healing elephant bit had me chucking, thank you SOLT!

  • @mikesully110
    @mikesully110 10 หลายเดือนก่อน +16

    I found them really useful during the Khmer campaign, not that the campaign AI means much when the enemy finds a few palisade walls a more important target than your defenseless gold miners a few metres away :-D

  • @dashsocur
    @dashsocur 10 หลายเดือนก่อน +7

    It's not very competitive but I really like pairing Ballista Elephants with Khmer Battle Elephants. The Ballistas help to thin out melee units (and keep ships at bay) while the Battle Elephants wreck everything else.

    • @solorollo9756
      @solorollo9756 10 หลายเดือนก่อน

      Let me introduce you to the mangonel

    • @Gam18
      @Gam18 27 วันที่ผ่านมา

      I do like pairing them together u jus need a few cheap scouts to run down siege,and they go good with skirmishers to anoy the pikemen

  • @idkmybffjill9682
    @idkmybffjill9682 10 หลายเดือนก่อน +1

    The added elephant fact in the first minute is probably the cutest thing I’ve seen this week

  • @fulguratingbean9489
    @fulguratingbean9489 10 หลายเดือนก่อน +5

    Interestingly enough, while you'd expect them to be classified as either siege or cavalry archers, they're classified as melee cavalry. Might be so that blacksmith upgrades don't affect them.

    • @CrnaStrela
      @CrnaStrela 10 หลายเดือนก่อน +2

      It is so they get blacksmith upgrade but not parthian. Dunno why they even have parthian in the first place.

  • @ProfVaharrak
    @ProfVaharrak 10 หลายเดือนก่อน

    woah early upload (6:00am here) way to start the day!

  • @michaelandreipalon359
    @michaelandreipalon359 10 หลายเดือนก่อน +7

    Still an extremely effective driverless weapon at most, the AoE2 Elephants.

  • @basstscho1400
    @basstscho1400 10 หลายเดือนก่อน +1

    i love to see those elefants funking around if they stand still and u watch the video on double speed
    aaaand of course great input thanks :)

  • @bristleback3614
    @bristleback3614 10 หลายเดือนก่อน +4

    I love ballista elephant since they're much tankier, move faster and has smaller hit boxes meaning they're less likely bumping with each other

  • @VoidExileYT
    @VoidExileYT 9 หลายเดือนก่อน

    5:19 that caught me of guard, omg!

  • @nicklindberg90
    @nicklindberg90 10 หลายเดือนก่อน

    Love these unit deep dives

  • @OytheGreat
    @OytheGreat 10 หลายเดือนก่อน +3

    WHAT?! The transport ship thing changes everything!
    That is the cutest thing in aoe2 I've ever seen. 🤗🤗

    • @ntl9974
      @ntl9974 9 หลายเดือนก่อน

      Lol yes 👍 🤣 😂

  • @Ssarevok
    @Ssarevok 10 หลายเดือนก่อน +6

    You say ballista elephants are most common as a late game unit to bring a bunch of damage, but the few times I've seen them be really effective is in a castle age all-in play, especially if your opponent tried to boom, like in a Hideout map. If your opponent doesn't immediately bring the right counters, they can easily snowball.

    • @Bloodark124
      @Bloodark124 10 หลายเดือนก่อน +1

      Basically just like any other UU power unit really.

  • @atoucangirl
    @atoucangirl 10 หลายเดือนก่อน +3

    is it a stretch to say that Double Crossbow needs to be a little better? maybe instead of having a normal pierce attack they should do a guaranteed 2, 3 or 4 damage, or they could just have the regular damage of an Ballista Elephant shot, or something?

  • @stephenpimm5940
    @stephenpimm5940 10 หลายเดือนก่อน

    Yay. Elephant fun fact is back!

  • @sokarash
    @sokarash 10 หลายเดือนก่อน +2

    Came for the strategic analysis, stayed for the elephant facts.

  • @samstark568
    @samstark568 10 หลายเดือนก่อน +1

    I always love the elephant facts.

  • @MrShadowThief
    @MrShadowThief 10 หลายเดือนก่อน +1

    How GOOD were Ballista Elephants ACTUALLY? And in this video we will cover these competitive formats (rip last khans lol).

  • @MagisterProcellas
    @MagisterProcellas 10 หลายเดือนก่อน +3

    No mention of the Genoese crossbowman? They feel like a pretty solid counter to the ballista elephant. I remember one team game I played where one opponent went mass ballista elephants, and it was so satisfying to tear through them with a mixed ball of Genoese x-bows and hand cannoneers backed up by a few bombard cannons.

    • @solorollo9756
      @solorollo9756 10 หลายเดือนก่อน

      Genoese crossbow is one the most underrated units imo. So good on michi where everyone goes cav and elephant

  • @aihatsuchannel4013
    @aihatsuchannel4013 10 หลายเดือนก่อน +1

    Elephant facts is back, yay!

  • @atoucangirl
    @atoucangirl 10 หลายเดือนก่อน +2

    6:37 historically accurate elephant rocket artillery as used by the Khmer during the 13th century

  • @Oeraja
    @Oeraja 10 หลายเดือนก่อน

    Thanks for the fun and intresting video. Would you please do some gameplay again as well?

  • @AnthonyAvon
    @AnthonyAvon 10 หลายเดือนก่อน +4

    I like to play Acropolis vs extreme AI, 500 population, infinite res, Regicide. 400-500 of them are really good together. :D

  • @thesilentavenger
    @thesilentavenger 10 หลายเดือนก่อน +9

    Something I thought about the other day that I realize you haven't covered:
    When is it worth it to go for relics and/or how quickly does it pay for itself

    • @nostalgicdouchebag1912
      @nostalgicdouchebag1912 10 หลายเดือนก่อน

      That might be a difficult question as monks and monasteries are useful for other things as well and it depends on what castle age strategy you're going for as well.

    • @BayWa4eva
      @BayWa4eva 10 หลายเดือนก่อน +1

      if you need the monastery but not the monks (e. g. to reasearch fervor as bohemians for your vils) a relic pays itself after 3 minutes and 20 secs unless you could've done something great with the 100 gold. if you build a knight for that and the knight kills 5 vils, well then the knight is obviously better.
      if you need monks but also have a buildup/idle time then a relic pays itself after 2 seconds.
      as soon as you have to fight for relics it depends. it could already pay itself even before you bring it home just because you won the fights. or it could be a huge waste because you lost the fight/missed your timings...

    • @verdiss7487
      @verdiss7487 10 หลายเดือนก่อน

      SotL typically cones at things from a very data-oriented perspective, and I simply don't think data is an effective way to understand relic wars. There are way too many hard to pin down factors determining how much it takes to get a relic, and the cost is massively greater than the simple monestary + monk cost the pure data would suggest.

  • @noahslippy214
    @noahslippy214 10 หลายเดือนก่อน +3

    Please do a best deathball combo playlist for each civ! Basically if you are pocket and have the choice to make the most unstoppable army, what would you make per civ?

    • @oom-3262
      @oom-3262 10 หลายเดือนก่อน

      almost always ends up being halb+siege. Tends to be the hardest to kill and most cost effective. If we're talking head to head confrontation that is.

  • @mastery7901
    @mastery7901 10 หลายเดือนก่อน +2

    I loved the elephant archers from AoE1

  • @annaairahala9462
    @annaairahala9462 10 หลายเดือนก่อน +1

    I never knew that was a thing with transports!

  • @turnerherbek6912
    @turnerherbek6912 10 หลายเดือนก่อน

    Jazzy outro!!

  • @noodlespoo
    @noodlespoo 10 หลายเดือนก่อน +1

    Elephants should do bonus damage against cavalry and infantry. Or maybe take less damage from them (excluding the spear line). Historically accurate, and would move them more towards that tank role.
    Right now they're really cool, but way too many downsides give them a high skill floor to use.

  • @integralinsanity1641
    @integralinsanity1641 10 หลายเดือนก่อน

    0:35 OMGGGGG ♥

  • @SemiMono
    @SemiMono 8 หลายเดือนก่อน

    So, think about as cavalry that's carrying a siege weapon. It's armor/speed/health is upgraded by cav upgrades, it garrisons as cavalry, it's converted like cavalry. It's attack is upgrades with siege techs, and the bonus damage it receives is a combination of elephant and siege... with the one weird additional element of hussite wagon.

  • @matthewmcneany
    @matthewmcneany 10 หลายเดือนก่อน

    I just played genbow into 'new' balistae elephant on fortress yesterday.
    The elephants are a threat for sure but they were not overpowering in middling numbers.
    I feel like the balance is in a decent place right now - like all siege if you let you opponent build up in peace it's strong but high cost, slow train time et all mean there's still counterplay if you get all up in their face early.

  • @MIron992
    @MIron992 10 หลายเดือนก่อน

    the elephant fact returned

  • @ryanforgo3500
    @ryanforgo3500 10 หลายเดือนก่อน +1

    3:48 i guess that's not all too bad considering most of tgeir counters are melee units that can be killed before they make it once ballista elephants are a big mass. Making bombard/ siege onagers their only big counters. I can't see mangudai as a direct counter as they will die too fast magyar huszar seems like a soft counter but i still can't see them win a mass vs mass.
    Siege rams are a very interesting one though especially siege rams filled with pikes/ helbs

  • @kyled1813
    @kyled1813 10 หลายเดือนก่อน +1

    I GASPED at that transport ship detail.

  • @carlosn3511
    @carlosn3511 10 หลายเดือนก่อน

    That Rapairment Joke, I almost spit my coffe Spirit! HAhahaha Thank you for the video, keep your great work!

  • @justincronkright5025
    @justincronkright5025 10 หลายเดือนก่อน +1

    Rattan archers... I used to fight these elephants quite often with them. But they're basically just equal in cost effectiveness.

  • @cassiolins1203
    @cassiolins1203 10 หลายเดือนก่อน +1

    ELEPHANT FACTS ARE BACK!!! HECK YEAH!!!

  • @gettingcomfy
    @gettingcomfy 10 หลายเดือนก่อน

    wake up babe
    new sotl dropped

  • @xarin42
    @xarin42 10 หลายเดือนก่อน

    Feels like I wouldn't expect to see them instead of the scorpion for most players even with these buffs. Especially when the extra health is so often matched with bonus damage from units avalible to most if not all civs. Which sucks a bit because I want to love them.

  • @rustyskeleman
    @rustyskeleman 10 หลายเดือนก่อน +1

    I want a laser gun mod for the Elephant. I like seeing the burst fire from the multi mod.
    Pew pew pew pew pew pew

  • @mandurilravenous5324
    @mandurilravenous5324 10 หลายเดือนก่อน

    thx

  • @SufferToResist
    @SufferToResist 10 หลายเดือนก่อน +2

    The platypus of the aoe2 universe

  • @AokiZeto
    @AokiZeto 8 หลายเดือนก่อน

    what is the effect of the unique tech against building? is the second bolt doing the same bonus damage? becuz if its the case its a good anti-building tech :o

  • @alex_zetsu
    @alex_zetsu 10 หลายเดือนก่อน +2

    Doing 100% damage to a long swordsman/ samurai/ tectonic knight/ pikeman / cataphract that got into melee range with no pass-through damage is _a lot better_ than doing no damage if you absolutely must target the unit in your face instead of trying to target a unit farther away.

  • @Davtwan
    @Davtwan 10 หลายเดือนก่อน +1

    Most importantly, they have the ability to fire weaponry that’s on their back. They’re so smart!

  • @xthetenth
    @xthetenth 10 หลายเดือนก่อน +1

    Elephant fact! Elephant fact! Hooray!
    Elephant fact: This video contains elephant facts.

  • @inductivegrunt94
    @inductivegrunt94 10 หลายเดือนก่อน +1

    Never really saw Ballista Elephants as anything special. I used them a lot in the Khmer campaign but more just as Elephant Archers. Maybe I just had the wrong mindset while using them. Yeah, I should go back and use these guys again to really get the correct mindset for them.
    Spirit's Elephant Facts however are good and make me really enjoy this video, especially that transport ship bit with all the Elephants sticking their heads out.

  • @noahkarmann3994
    @noahkarmann3994 10 หลายเดือนก่อน +1

    Ballista elephants paired with hussar is an extremely effective combo especially paired with Khmer food eco. Ballistas en masse easily handle halbs and the hussars can deal with siege and provide that much needed meat shield. Id say ballista elephants are not viable in a 1v1 as it requires quite the boom to get the number and upgrades and meat shield to make them effective. But they are killer in team games if theyre pocket. If the flank can do good damage in castle the Khmer player fast imps and starts pumping out elephants. Its essentially game over after that

  • @alexanderewing6312
    @alexanderewing6312 10 หลายเดือนก่อน

    You said on your Khmer civ video that ballista elephants did more pass throw damage on their second projectile, then scorpions, also that they benefit more from double crossbow then scorpions do, did that change?

  • @malifiman256
    @malifiman256 10 หลายเดือนก่อน +1

    Best unit to masses for me after serjeant

  • @Binarokaro
    @Binarokaro 10 หลายเดือนก่อน +3

    God I love the ballista elephant. I honestly just love it when they give us cool wacky units like the ballista elephant or the flaming camel. I hope we get more in the future. Just imagine: cannon elephants, ballista camels...

  • @thenofxlagwagon
    @thenofxlagwagon 10 หลายเดือนก่อน

    I have never gotten cav armor for these things!

  • @doomerquiet1909
    @doomerquiet1909 10 หลายเดือนก่อน +2

    My brother and i on team rm go romans and kmer, kmer give extra range to my roman scorpians, and so black forest is won very easily as well as arena

  • @RiskyDramaUploads
    @RiskyDramaUploads 10 หลายเดือนก่อน

    Weirdest thing: at 7:55 the second bolt doesn't kill the middle arbalester. Should be doing 8 with main bolt, 3 with secondary bolts: in order to not kill with 4th shot, we had TWO secondary bolts that did no damage (8*4+3+3=38).
    Second weirdest thing: the way the ballista elephant with 10 extra bolts would stop after killing a unit. It's like with Hussite Wagons before the upcoming patch that makes them fire simultaneously. This probably ends up affecting Chu Ko Nu firing at nearby units. At far units, they fire all their bolts even if they're wasted; at nearby targets, they might fire the first bolt, kill the unit, and then in their next attack they're just firing some weak secondary arrows.[Note 1]
    Third weirdest thing: the variance in secondary bolt timing and how they travel further than main bolt and on a different path, regardless of where the secondary bolt originates (which is random). At 9:05 the middle three elephants start in sync, but then diverge.
    It seems like we have an answer: how can you give a unit a technology that doubles its attack rate and still have it balanced with and without the tech? Just make the tech almost useless!
    [Note 1] This should matter less with fighting against high HP units like paladins, and more when fighting infantry. We look for data: in AgeArena's tests, Elite Karambit (July patch) scores +42 vs longbowmen, and +32 vs Chu Ko Nu (meaning 32% of health left). Elite Magyar Huszar also scores +42 vs longbowmen, but only +23 vs Chu Ko Nu (meaning 23% of health left). In contrast, Huszar is better than Karambit vs Camel Archer (delta +9), Janissary (delta +4), Kipchack (delta +7), War Wagon (delta +9), Conquistador (delta +2), and old Indian unique Elephant Archer (delta +34), while scoring slightly worse against Rattan Archer (delta -3) and Arambai (delta -5).
    Wasted attack: Huszar kills Chu Ko Nu in 5 hits, 5 wasted damage. Karambit kills in 7 hits, 4 wasted damage. That doesn't explain the bad score. Delta -9 vs Chu Ko Nu is enough of an outlier that there must be another explanation, which seems like it could be the weak attack after killing a nearby unit with first arrow; possibly also the low accuracy and arrow start position etc. that causes some arrows to miss a target standing next to to the Chu Ko Nu. But in AgeArena's video for Karambits, we can at least see how the Chu Ko Nu in the back is firing only a few arrows per volley. A naive player might assume that the first arrow in each volley is high damage, but we know this isn't the case.

  • @light_david7
    @light_david7 10 หลายเดือนก่อน

    The dirty joke at 5:17 is so funny!

  • @FortuneCookieLies
    @FortuneCookieLies 10 หลายเดือนก่อน +1

    Knights and Ballista elephants seem like the ultimate combination for fighting as they can force them into a corner and have strong armor while the ballista elephants just whittle down the hp of the target.

  • @EneldoSancocho
    @EneldoSancocho 10 หลายเดือนก่อน +1

    I never understood why elephants units are so slow, I personally would like faster elephants maybe more expensive, and able to also do melee damage at close range.
    As they are now they look really strange to me

  • @HasekuraIsuna
    @HasekuraIsuna 10 หลายเดือนก่อน +2

    I didn't think I would ever see a villager hammering meat -into- ... _onto_ an elephant, but here we are.

  • @Reptomon
    @Reptomon 10 หลายเดือนก่อน +2

    I see an Elephant Fact, I click the like button. I'm a simple man.

    • @ntl9974
      @ntl9974 9 หลายเดือนก่อน

      Me too

  • @soulless2962
    @soulless2962 10 หลายเดือนก่อน

    i love these on the map "michi". So easy to hard boom into 100+ elefant army :D
    at least in low elo.

    • @skipper472
      @skipper472 10 หลายเดือนก่อน

      Onagers are very common in michi, and onagers hard counter the ballista elephant.

  • @Whomobile
    @Whomobile 10 หลายเดือนก่อน +1

    I was on a Michi game earlier today and a Khmer player with Ballista Elephants kept poking holes in the woodline everywhere

  • @BasicUniversalEconomics
    @BasicUniversalEconomics วันที่ผ่านมา

    Battle elephant with balista elephant and scorpions, add a few hand cannoneers and thats a good army for a final push, add a monk or 2

  • @SweetestFoil
    @SweetestFoil 10 หลายเดือนก่อน +1

    Answering the thumbnail question here... Depends on who's using them

  • @highhorseo7875
    @highhorseo7875 10 หลายเดือนก่อน

    Need a “How Good is the Samurai” video now

  • @nshs1234
    @nshs1234 10 หลายเดือนก่อน

    Countering them in the late game is really hard.. first approach should always be take down those castles as they go up even you can’t knock out player early and raid the stone collectors. Else have a huge army of paladins, onagers and monks

  • @dirkauditore8413
    @dirkauditore8413 10 หลายเดือนก่อน +1

    I'd go for ballista elephants vs cavalry over scorpions for the simple fact that theyre much, much tankier. Don't matter if the scorpion has higher damage output vs paladins if it cant' live long enough to abuse it.

  • @thelight9047
    @thelight9047 10 หลายเดือนก่อน +1

    When will we get a romans overview?

  • @aaronlawrence1507
    @aaronlawrence1507 10 หลายเดือนก่อน +2

    most loses recently i lost to these ballista eles from khmer... so frustrating if 60 of those come running into you. i sent full upgraded palas but they couldnt deal enough dmg no idea how to fight those things

    • @CrnaStrela
      @CrnaStrela 10 หลายเดือนก่อน

      BBC and onagers but protect them from their hussars.

  • @paconnecte3944
    @paconnecte3944 10 หลายเดือนก่อน +1

    Why do I like elephant facts so much?

  • @thanhlevan2185
    @thanhlevan2185 10 หลายเดือนก่อน +2

    Top battle elephant civil plz

  • @RiskyDramaUploads
    @RiskyDramaUploads 10 หลายเดือนก่อน +1

    Great elephant facts, but aren't the bonus damages at 3:06 wrong? Wiki says elite has +4 vs stone defense, +4 standard building, +4 building, which should mean +8 vs barracks, +12 vs towers, +4 vs castle; or non-elite should do +5 vs barracks, +8 vs tower, and +3 vs castle. Castles aren't classified as stone defense, or they would take 5 damage from extra tower arrows.
    I think this system confuses even the developers, since it often results in units doing extra vs towers, but that's another discussion.
    3:46 If villagers get +6, shouldn't it get completely nullified by the +20 armor that ballista elephants have in this class?

  • @LordSevarg
    @LordSevarg 10 หลายเดือนก่อน

    Am I missing something, Spirit mentions the "August" patch, but there was no patch this month.... The last patch was in July and doesn't appear to have made any changes to units.

    • @SpiritOfTheLaw
      @SpiritOfTheLaw  10 หลายเดือนก่อน

      It's been delayed, but is in a preview beta version at the moment and the proposed changes have been shared for a few weeks: forums.ageofempires.com/t/balance-change-in-august-pup-91736/236752/4

  • @thomasdwalker9696
    @thomasdwalker9696 10 หลายเดือนก่อน +1

    These things on console in mass are an absolute nightmare

  • @neurokodama
    @neurokodama 10 หลายเดือนก่อน +1

    Yesterday I lost to a Khmer because I was unable to counter those f❤king elephants. Today I saw this video. Later on this afternoon I went into ranked with another Khmer. I knew it. This was my revenge. I counter them with rams (?!). I won 🤩 you are the absolute best scientist of AoE2

  • @Lightningdude
    @Lightningdude 10 หลายเดือนก่อน

    Rams and siege onagers are insane counters. For an arena player that masses a blob without a sustainable gold income, the blob disappearing to some siege onagers will make them ragequit lol

  • @paulreiter7015
    @paulreiter7015 10 หลายเดือนก่อน

    It's the true that the Ballista Elephant isn't great against siege or high defense cavalry, but if I'm playing the Khmer my biggest concern is when to use Ballista Elephants and when to use Scorpions, and I don't think that Scorpions are a great choice if my opponent is using Paladins (I'd rather invest more in my front line because the Scorpions aren't much good if the meat shields fall too fast) and especially Onagers. If anything I'd rather have the chunkier, non-minimum range elephants as range support against the Paladins. An exception could be made if I'm going for the food hungry Battle Elephants or even Hussars because Scorpions need wood. At least that's my amateurish take on things.
    Kind of wish you included a bit showing a scorpion/Ballista Elephant (with a meat shield) comparison against Paladins in action

  • @krankarvolund7771
    @krankarvolund7771 10 หลายเดือนก่อน +2

    0:38 Your elephant fact is wrong, although the hyrax is one of the closest relatives to the elephant, their closest living relatives are manatees and dugongs ^^

    • @filipprojects
      @filipprojects 10 หลายเดือนก่อน

      I caught this too. Recent molecular evidence suggests dugongs and manatees are more closely related to elephants than hyraxes are:
      en.wikipedia.org/wiki/Afrotheria
      en.wikipedia.org/wiki/Tethytheria

    • @krankarvolund7771
      @krankarvolund7771 10 หลายเดือนก่อน

      @@filipprojects There's also slight morphological ressemblances, like the density of their ear bones, but yeah it's mostly genetic, because Afrotheria as a whole is too diverse to be found with compared anatomy.

    • @ntl9974
      @ntl9974 9 หลายเดือนก่อน

      Elephant like species used to also live in South America, North America, and Europe
      And elephants are the largest land mammals ever on earth

  • @darthjump
    @darthjump 10 หลายเดือนก่อน

    Even though all the intel presented here is valid, whenever these are my enemy, i loose. Only once i got them with a mix of Hussars, Halberdeers and Siege Onagers.

  • @maeckiemesser6958
    @maeckiemesser6958 10 หลายเดือนก่อน +1

    i dont like how some elephants are just wild elephants with armor and other have a rider to actually control the wild beast.