I kinda felt the opposite about the levels. And the returning boss battles. I do love the visual flair added to the recent levels, and the more openness that they have to explore. But during my time playing the DLC, that wasn't what I remembered most about them. What I remembered most was how much of an absolute chore they were to get through, especially knowing I would eventually have the urge to pick up things I originally missed on revisits with either the scope or just how easy they were to lose your direction in. As much as it's easy to simplify the Nioh and Nioh 2 levels in their base games to just "village" and "cave", I can look at a picture of any of them and generally point to which mission they came from without much trouble. Because the shorter scale meant less frustration in completing and less intimidation in feeling lost, which led to more enjoyability on revisits. With the returning bosses, I honestly rejoiced for the chance to face Giant Toad and Nue with that new coat of Nioh 2 paint that the developers already been forming new bosses around. It was nice seeing the new variations on old moves and the newer moves added. Like facing a rival all over again with each, and seeing that they weren't just slacking the whole time. I would love to face other classic Nioh bosses with the QoL improvements made in Nioh 2 just for the fun of it. Though I'll definitely agree that the new bosses are great, too, especially both Yoshitsune and Yorimitsu for me. Despite the disagreements, I appreciate the time you put into constructing this video on your likes and dislikes of the DLC, and of the series as a whole. Both are underrated to me and others who around me who enjoy them. So the more it pops up for others to see, the better.
I wonder if the level design felt convoluted and exaughsting because of the lack of mobility to move around the environment? Like if you could jump and move around more freely it'd be less of a chore? But with bosses that is purely subjective on my part, I personally find it kind of lazy even if the boss fight is decent. The Toad and Nue were both pretty good fights, better than some of the base game bosses but overall with a new location I much prefer a new boss. I really loved this DLC and I hope most of the Nioh community plays it because I think this is the ultimate Nioh content for me. I'm glad you left your comment, I really enjoy having these types of conversations!
"I wonder if the level design felt convoluted and exaughsting because of the lack of mobility to move around the environment? Like if you could jump and move around more freely it'd be less of a chore?" I can definitely buy that as a core problem. It wasn't really a bother to me in previous levels because of the perks I stated before in regards to the base games overshadowing the gripes, but with the issues I stated before, it definitely added to the overall issue for me with the DLCs. The other one being the enemy placement. I can cite the mission leading up to the Nue in particular being an absolute nightmare because of the expansion and the overwhelming enemy placement. I was not having a fun time until the boss. And this would be a repeated issue for me in other levels, too. "But with bosses that is purely subjective on my part, I personally find it kind of lazy even if the boss fight is decent. The Toad and Nue were both pretty good fights, better than some of the base game bosses but overall with a new location I much prefer a new boss." That's fair. I can admit I'm wired different with these things, since once I'm finished with a boss battle, part of me just wants to face them again. Unless they're Gyuki or Umi-Bozu. And I also just really enjoyed the majority of bosses I faced in both games. On the bright side for Nioh 2, at least, we no longer have to run across a boss fight just to pick up your guardian spirit after each loss. That was just awful in the first game, and is kinda part of why I wouldn't mind refacing them in Nioh 2. "..." Honestly, same. Despite my gripes, I really did have a fun time with each DLC by the end of it. Especially the second one for not only the callbacks to the Ninja Gaiden series, but also the neat, though bittersweet tie-in to the base Nioh 2 game that I really wasn't expecting. I love these kind of discussions too, and I'm always open for discussing something I love.
Yeah I get the enemy placement critism, it's actually quite surprising how little people notice how enemy placement can change how a level feels. I find that one of Dark souls 2 biggest problems compared to 1, they just scattered enemies everywhere. I wonder if I had come into the first ans secomd DLC a bit over leveled because I didn't struggle with any of missions until the third DLC, besides from the occasional death on a boss. Fighting bosses is such a difficult thing to balance in games like this because I feel like half the community like the whole package, traversing the level, fighting fodder enemies then arriving at the boss. And the other half really enjoys the sense of fighting bosses, kinda like they want a boss rush mode, which it sounds like that's the category you fall under. While I'm in the first category and that's where my "re-use of old bosses" critism always come from. Overall those you're right, if we didn't love Nioh or if Nioh didn't have enough content and quality we wouldn't spend this much time critiquing the games.
@@ryanphillips7863 I consider myself a fan of a balance of both, but with a lean towards that latter category, as you noted, and a heavier lean when it's the second time around on a mission. Like part of me likes that exploring when it's not TOO overboard. I think the best way I can put it is that Nioh and Nioh 2's levels work best for me because of the mechanics and shorter paths, while something like, say, Horizon Zero Dawn can absolutely grab me more on the open world exploring because it promoted just absolutely running wild with all the tools at your disposal. And that's one game in particular where beyond just robot dinosaur variation Rex or Dactyl, I don't remember any of the bosses that clearly, if there even really was any. I just remember having fun being free and exploring new diverse areas with a character as new to it as me.
I agree with 90% of what you're saying, and I especially loved the added color in the DLC and the waterfalls, but I will say some of the more vertical maps that you like because they weave in and around an area and have intricate design (the map at 3:41 for example) to me can just be confusing and ultimately frustrating. I'm someone that can get lost in a Skyrim dungeon for what seems like hours, because I just can't find my way out at times and I have a terrible sense of direction, even in real life I must GPS everything, or I would never make it out of my driveway.
Interesting, I have to admit that I never really looked at this DLC from that point of view. I'm someone who loves the souls-borne series and loves complex level design, especially in games like this. So when the DLC was the closest to that design that Nioh had ever gotten I was extatic, but I see how someone who was happy with the base games level design would be put off or annoyed by the maze like areas.
Wow man, how do you only have 20 subs, the production quality of this was insanely high, I read your description saying you graduated film school, so it kind of makes sense. That being said I absolutely love the base game of Nioh 2 and would give it a 9/10, I actually agree with a lot of your criticisms on levels feeling nearly identical. I will say though I still have a lot of fun on every level, and you made me really excited to get to the dlc. Anyways, you earned my sub, and I know, if you keep uploading, this channel will explode in popularity
Thank you for all the nice words. Yeah I graduated a couple years ago and I have a bunch of free time on my hands so I decided to finally create content. Nioh is quite hard to dislike or think little of because of how great the core combat design is but I think it's smart to critique its weaker points so they can improve in the future. And that's what this DLC did, it absolutely blew me away with the level design/bosses. Thanks again for the sub and your support!
I liked the lightning gods of yomi, actually. I didn’t feel like he had any cheap or bad moves, and he was the only boss that encouraged me to use resistance talismans. Even without talismans, i’d hardly call him bullshit. He’s about as difficult as shibata or otakemaru, so still quite hard, but perfectly doable with enough attempts.
Good job on the video, while I agree that the dlcs are great, I really enjoyed the levels in nioh 2. As well I think the bosses are some of the best I’ve ever played, not just in the dlc, I mean both the games in their entirety. While not on the level of sekiro, I tend to approach the games completely differently and enjoy them for different reasons. Besides corpse runs, I don’t feel nioh necessarily needed to be called a souls clone (mortal shell is what I would call a souls clone). The tech is almost infinite and it allows for so much creativity, which you won’t even experience fully until subsequent playthroughs when all the weapons skill trees have been opened up. I’ve always appreciated the lighthearted atmosphere of the nioh games and approached them more like I would doom eternal, as opposed to bloodborne. The player has so much agency and the levels have been designed for tons of combinations of enemy encounters, rather than meaningful exploration. I also think for how smooth both games run technically, they are damn impressive. The mission based progression, in my case anyhow, really goes well with all the lore and storytelling that goes on in the many menus of the game and I sometimes just sit there and read all the descriptions for half an hour at a time. From software produce masterpieces and I don’t think anyone will or has ever been able to recreate the feeling their games evoke, and it’s a shame nioh was compared so heavily to them, because it really has its own identity.
I completely understand your reasoning with how you approach Nioh. I wish I could go back to when I first played Nioh and strip away all my preconceived notions and expectations because the more I play overtime the more I realise I should be viewing this much more as a looter/action game rather than a souls-like. If the internet discourse around this franchise from the beginning was more centered around comparing it to Diablo or games of that nature I think I would feel a lot different towards each game. Nevertheless I still think Nioh 2 is a great game that has a ton of amazing features and reasons to play it. The DLC being so fantastic just adds to that as well. Perhaps when Nioh 3 comes out I'll go in with comepletely different expections or I'll replay Nioh 2 in a few years and have a very different outlook on it. Thanks for the comment by the way, I really appreciate it!
AMAZING video! I don't know why you have so few subs but I'm definitely a new one. I wasn't sure until now if I really want to buy the three Nioh 2 DLCs. Thanks to your fantastic video I will...
High quality review and great analysis. I saw the season pass on 50% sales and I was wondering if it is worth it. You answered all of my questions and then some. Subed.
@Ryan Phillips Yes, very much. Even though I can't say I enjoy the extra grind elements, that new "star effect" on equipment is a terrible design IMO. But the overall experience has been great.
That was a great video . I just started nioh 2 , so I will def look forward to the dlc , once I get there , I’m sure that will be a long time from now , but at least I can look forward to some great content thanks to your video ! 👍
you make a lot of valid points for the DLC's level design. i mean the level design for the first mission in Tengu's Disciple so large. you can explore a lot of shipwreck. even the 2nd mission in Darkness at the Capital. this is the reason why i hated playing other submissions in Nioh 2, its the level design from the main mission only altered. thats why after i unlocked the underworld, i just focused on reaching the last floor
Exactly, that's one of my biggest issues with Nioh and why I dislike the mission based structure. Since there isn't enough resources and dev time put into map design and creation you are stuck with side missions reusing areas but lazily flipping the map and putting arbitrary blockades in place. If the world was interconnected with quests as the now side missions I think it would all flow so nicely. Nevertheless the DLC is the best level design in both Nioh 1 and 2. Let's hope Nioh 3 learns from this.
I loved Nioh. Especially the locations as I found every level very memorable and unique. It had a great mystic atmosphere. My only issue would be a lack of enemy variety (which only really stood out to me way deep into the endgame long after getting the plat). Nioh 2 had better enemy variety and some gameplay improvements but man the levels really bothered me. Instead of a mystic atmosphere we get overly fantasy based levels more reminiscent of the last nioh mission which is great as a climax in terms of the influence of the Amrita but doesn’t work as a base design for the whole game. Been wanting to tackle the dlc for a while now I’ll get to it asap.
@@ryanphillips7863 don’t mention it man. I subbed and I’m glad to see you have different quality content also . Keep churning them out man, you’re ACG levels of good 👍🏻
@@Idkwhtpsipto Wow that's a huge compliment and I really appreciate it. I think I've made some really good progress in terms of quality over the last few months and I'm still learning a bunch of new things on every review. Thanks for watching and supporting my content!
Watching this video made me jump back on to nioh 2 I have the ps5 collection with all dlcs but have never got near to them. I must have restarted my game ages ago and I'm at the level when the frog man jumps out the river drops fish for a wee kodama. Struggling to even get passed that tbh.
the biggest mistake in ni oh franchise is the lack of different enemies. Should be different in any region. The historical accuracy makes the story lovely (if you know about history). Cant wait for the Wo Long game
Honestly I whole heartedly agree with you. No games needs to be 80 hours to complete. Nioh could have been 40 hours and the experience would be better for it
"I found the bosses and level design quite repetitive and uninspired compared to many of the other souls-likes." Damn, it's almost like the setting restricts the outcome. Not like other Souls games that 100% make things up from the ground-up, which allows a higher level of freedom and creativity.
I can't quite tell if this comment is meant to be positive or negative. But all I can say regarding the restricting of the outcome is; Isn't Sekiro set in the same time period? Because it's bosses are far far better and it's world/level design is leagues ahead of Nioh.
@@ryanphillips7863 I mean like, that doesn’t really say much. Most enemies in Sekiro are just humans, monkeys, or undead people, and one dragon. All with a similar parry until they are open style. And at that, Nioh has far more varied enemies objectively usually without annoying gimmicks (except those crabs) which is something that is quite impressive since they still had to make the context and areas based on real places mostly. Sekiro takes place in a fictional province. The level design in Sekiro isn’t perfect either, while yeah it’s still quite a bit better than Nioh, it still isn’t that special. And has some annoying mud pits and stuff like that just to slow you down. And lastly, the combat in Nioh 2 just really is leagues ahead of Sekiro or Bloodborne I’d say. Not repetitive and annoying like the latter two often were.
@@Aiden-Ed Wow that is a unique hot take on Sekiro but I respect it. I disagree with almost everything you just said expect I do agree the combat system is better in Nioh but only on the players side. See when fighting regular enemies I could see how someone could easily say Nioh is more fun as it has way more divseity and player freedom. But when you compare the boss fights with Sekiro I feel they get so much more range out of its combat system, like those boss fights push the combat system to its breaking point through their complex move sets. I also find the level design basically flawless in Sekiro, it's not as maze like like I prefer but that just comes down to the fact you can jump and grapple almost anywhere. Interesting opinion you have on Sekiro but I can understand why you think it gets repetitive.
@@ryanphillips7863 ohh yeah I get what you mean. Each boss in Sekiro did feel like they pushed the combat to its limits, and I do really wish that there were more bosses like that in Nioh. All I can say in Nioh that do that are the Minamoto pair, in the dlc. I’m happy to reached back though, I do think your video does have a lot of nice stuff mentioned. There are a lot of areas that mesh together and have the occasional differences. But I do personally think Nioh 2 stepped it up from Nioh 1 for sure, and yeah Nioh 2 dlc is just amazing. Maybe with Nioh having such a deep combat system then it would’ve been a better idea to make unique levels instead of retreading assets and levels already, didn’t mean to sound rude earlier btw. Both have their flaws and good reasons for people to have different thoughts, I love both games a lot despite how much I talk about bad aspects.
@@Aiden-Ed I don't think you were being rude earlier, just expressing your opinion which I enjoy! I really like having conversations about the games instead of just trying to convince someone they shouldn't like something I dislike. But I also cannot deny the fact of expectations vs reality, I love the souls-borne games and Sekiro might be my favourite. So I always want Nioh to try and match Froms style but that's not what Nioh is going for. They definitely put a lot more emphasis on their combat system, which I love but it does unfortunately force the other elements to fall by the way side a bit. I suppose what I prefer is the enemies/bosses getting every little bit out of the combat system much like God of War 2018 or Hollow Knight. Where as I feel like Nioh could push so much further with those elemets.
Oh for sure, I haven't covered any of the souls-borne games yet as I don't think my writing could do those games justice yet. A real personal thing I know. But I really do want to cover all those games and like you said a long critique of all of them could be really fun. Thanks for commenting and watching by the way, it's awesome to see and I always appreciate it :)
3:30 you're talking about "Out of the Shadows" from Nioh 1, I couldn't think of any other main mission that fit that exact description. 3:44 you're talking about "Immortal Flame" from Nioh 1, I couldn't think of any other main mission that fit that exact description. I get the point you're trying to make, but these missions were very memorable to me, even if the settings are common in soulslikes. I truly believe every main mission in Nioh 1 and 2, including DLCs is unique, whether they are fun to play through or not. I also agree that Nioh 2's DLC is the best Nioh content, mainly DLC 1 and 3, 2 was kinda mid.
Just finished it today on the base difficulty and slaughtered Nightmare Bringer on my first try, his soul core is pretty op having all elements as a constant Aoe tornado spinning outwards. God I love this game
That boss was done pretty well, I think it took me 2 or 3 attempts to beat him. But I did use his soul core throughout most of NG+. I'm glad you enjoyed it!
@@ryanphillips7863 I really think the story could use some work, Imagine for the last dlc rather than being on Suzuka’s perspective towards her brother, we’re given the chance to experience what’s going on in Otakemaru’s head & seeing he did nothing wrong by killing those bandits in order to protect the people of his village thus leading towards the villagers fearing him. Giving him character & depth on why he turned evil rather than just telling us that he killed those bandits making him a feared man
@@tengkuhafiz4174 very true mate. There's so much that could be done with the story of Nioh. It's why I feel like it's a big let down that they try to follow history closely while adding in supernatural aspects. I would prefer them to go full fiction and create some interesting and compelling characters.
@@ryanphillips7863 amen to that, it’s sad that this is going to be our last Nioh in a very long time. It’s not the games fault, for me personally it came out during the peak of Monster Hunter World Iceborne & there’s no competition with a game series like that
@@tengkuhafiz4174 Yeah I saw that but from the article I wrote the lead designer/director, not sure who it was exactly, said they were happy with where the story finished off and the franchise as a whole. I think Nioh was actually really successful for them and pushed their studio into the mainstream just a little more
I respect your opinion but nioh 2 is a masterpiece and is easily one of my top 5 games of all time. I personally wouldn’t change anything about this game.
story,cheap difficutly/ambushes/grab atacks,insanely agresive enemies where you are glad you have 1 sec to sip your elixir/same 5 locations over and over,insane button layout probably made for octopus,overly complicated skill trees which adding very little. 1000000 stats from 100000 items.
Nice finished nioh 2 yesterday the biggest flaw was the level recycling 6 or 7 maps were taken over from Nioh 1 thats lazy as hell. But the gameplay saved the game over.dlcs will be next
Bloodborne was my favourite souls game/souls like I got so good before one hitting those big guys before heading to the carriage to the blood castle and I was a genuine tank by end game and dlc I decided to get dark souls series on Xbox and my Xbox broke before I got the chance to play them so I got nioh 2 it looked great and honestly I’ve put 190 hours in it and I love the game I’ve been playing it on ps5 recently and I still want to get more gear craft new stuff play about with weapons and yokai ability’s it’s such a good game
While I do agree that the level design in the dlc is way better than the levels in Nioh or Nioh 2 main game I think the biggest issue is you keep comparing it to other soulslike games. I feel this isn't that. Yes it has things you can point at and say soulslike but most of those things have existed before. Bonfires are just checkpoints. Sonic has those... well had those. I consider this game a successor to the Ninja Gaiden games. The combat, enemy designs, weapons and difficulty all point to that along with collecting spirit orbs from them to level up. It's kind of like how people did the same criticism of Sekiro when it wasn't trying to be a souls game either but was a successor to another ninja based game, Tenchu. So if you look at the level design in Ninja Gaiden you'll see it being as a waaaay better version of that as opposed to a bad version of Dark Souls.
I felt I really maximized my gaming budget with the pass' great content, I especially love fisting enemies! Er... I gotta say you were right with the recycled bosses but the haunted carriages were really scary personally! I wish a second pass was produced! Probably with Nioh 3. 🤞
I definitely agree, this pass offers great value to content ratio. With added weapons, enemies, bosses, locations and base game changes makes it an easy recommendation. Im Not to sure if Nioh 3 is going to get made based on what the developers have said but their next title is in development, Stranger of Paradise: Final Fantasy origin. I have an impressions video on my channel if you're interested
I dont like your opening statement, to say what you have about nioh, honestly says to me that you just simply didn't care about the cultural aspects of this game, nor cared at all for what it does on its own in general and I see a pretty unfavorable bias from you that I do not like. But, I will say this video is well done nonetheless.
You honestly hit the nail on its head. I don't want to sound like a dick with my next statement but I honestly do not care for the historical aspects of the Nioh franchise or anything that takes historical accuracy and modifies it to fantasy, especially when it hurts the level design and visuals of a specific area. I will always prefer Sekiro's visual design becuase they had more creative freedom by not following history at all and creating a pure fantasy world. But hey everyone has their own opinions and preferences, perhaps if I was well-versed in Japanese history I would be a little bit more charitable with my opinion but at the same time I would like to think something like that wouldn't blind me to the issues here. Thanks for being level headed though and still being able to enjoy the video, too often people will instantly dislike and leave a comment as soon as they disagree.
I can't even really finish this video man we're 3 minutes and and you've told me one thing about the DLC if you're going to review something review that thing don't talk about the other stuff or just completely dog the game
That's chill man if you're not into the structure of this review. I like my introductions to encompass what my final thoughts of a title are. For example, I value world design and bosses most in souls like, and this DLC finally serves up a good offering, something that Nioh as a franchise has yet to do. But if it's too slow for your liking that's totally fine
😂😂😂😂 I get what ur saying about the awesome levels having reused bosses and I'm actually ok with that bc I know they were on gonna make 1 or 2 new bosses to begin with. So why not throw in some old ones with them ( wish hino enma made it in)
Completely agree with this entire video. This game re used so much content it blew my dang mind, in a terrible way. Just beat a main mission boss? Cool, go do this side mission, and re fight that exact boss, and oh also re fight another boss back to back. Content.
Honestly It's a bit ridiculous. And if you played Nioh 1, where they reused a lot of content as well, and then came to Nioh 2 where they did the same thing but also took a bunch of content from the first game makes it a bit absurd. I'm really worried about Stranger of Paradise (their next title), it seems to be taking all of Niohs problems and running with them
All in all i completely disagree... Darkness in the capital 1st mission is the only mission that truly stood out for me. I really hated the DLC. ( I honestly expected more villages more cities and more populated areas, not Sekiro scenery imitations) I hated the maze like maps that had 3 or even 4 ways to go, and i really enjoyed it when there was 1 way to go. This is not an open world game, and I went into the game not expecting it to be something that it's not.
That's fair. I always wanted Nioh to be more like Dark Souls but ultimately it was missing many of things I love about Dark Souls. Then the DLC came out and was the closest piece of Nioh content that was like Dark Souls and that's why I loved it. If you didn't want it to be like Dark Souls or liked the boring, uninspired and corridor filled levels then I can completely see how you would dislike this. All personal preference really.
Ghost of Tsushima has horrible level design, it's just one of the most beautiful fucking games that exists in 2023 still (if you play it on the ps5). The open world of ghost of tsushima though is literally trash, like, holy shit it makes me not want a sequel to it despite liking the combat. (characters weren't special either) Ghost of Tsushima definitely is prettier and has better art design for the world (I really like the yokai though and the yokai realm in nioh 2 is very cool artistically), but yeah, nioh 1/2 have better level design itself. Onryoki, Hino Enma, Nue, Umi-bozu, Yuki-Onna, Giant Toad, Ogress, Yamat-No-Orochi, and Hundred Eyes were good in the first game. Dark Souls 2 has only bad bosses, 1 has some bad bosses, and 3 a few bad ones. Bloodborne had more forgettable bosses than good ones. If we include the dlc for 1: Date Shigezane is goated, Maria is solid (worse than bloodborne maria but that's bloodborne's best so oh well), Sanada Yukimura, and Nine-Tailed Fox were cool, and the Toyotomi HIdeyori scenario was interesting. And that's just the first game. The first game had decentish level design, the second game's levels in the base game are the most painfully boring though.
I actually thought this review was quite positive, what do you think was so negative about it? And I don't hate Nioh 2, I just think it has a lot of flaws and easy areas to criticise, especially considering the glowing reviews all over TH-cam.
@@ryanphillips7863 you spent the whole review bashing the base game. Yes, you were positive with the DLC, but it doesn’t make sense to take advice from someone who didn’t even like the base game.
@@LeeoGoneWild But I did like the base game, just because you criticise something doesn't mean you dislike it. But if you love the base game and don't have any issues with it shouldn't my positive review show you the quality of the dlc?
@@ryanphillips7863 no, your constant negativity towards the base game, which I thoroughly enjoyed made the positive aspects of the DLC fall mute. The whole time I was questioning why someone who clearly hated the base game would even give reviews on the DLC and if I should take advice from someone that has such extreme contradictions. Based on this review, you also did not like NIOH1, so I thought you making a review was completely pointless.
@@ryanphillips7863 oh and to speak on you liking the base game, there was absolutely no hint in this review that you liked it. I’ve never watched your videos before and I just started the season pass, so coming from someone that has no ties to you and only based off this video, it’s clear you hated both games and ONLY enjoyed the DLC, that doesn’t help me at all.
I kinda felt the opposite about the levels. And the returning boss battles.
I do love the visual flair added to the recent levels, and the more openness that they have to explore. But during my time playing the DLC, that wasn't what I remembered most about them. What I remembered most was how much of an absolute chore they were to get through, especially knowing I would eventually have the urge to pick up things I originally missed on revisits with either the scope or just how easy they were to lose your direction in. As much as it's easy to simplify the Nioh and Nioh 2 levels in their base games to just "village" and "cave", I can look at a picture of any of them and generally point to which mission they came from without much trouble. Because the shorter scale meant less frustration in completing and less intimidation in feeling lost, which led to more enjoyability on revisits.
With the returning bosses, I honestly rejoiced for the chance to face Giant Toad and Nue with that new coat of Nioh 2 paint that the developers already been forming new bosses around. It was nice seeing the new variations on old moves and the newer moves added. Like facing a rival all over again with each, and seeing that they weren't just slacking the whole time. I would love to face other classic Nioh bosses with the QoL improvements made in Nioh 2 just for the fun of it. Though I'll definitely agree that the new bosses are great, too, especially both Yoshitsune and Yorimitsu for me.
Despite the disagreements, I appreciate the time you put into constructing this video on your likes and dislikes of the DLC, and of the series as a whole. Both are underrated to me and others who around me who enjoy them. So the more it pops up for others to see, the better.
I wonder if the level design felt convoluted and exaughsting because of the lack of mobility to move around the environment? Like if you could jump and move around more freely it'd be less of a chore?
But with bosses that is purely subjective on my part, I personally find it kind of lazy even if the boss fight is decent. The Toad and Nue were both pretty good fights, better than some of the base game bosses but overall with a new location I much prefer a new boss.
I really loved this DLC and I hope most of the Nioh community plays it because I think this is the ultimate Nioh content for me. I'm glad you left your comment, I really enjoy having these types of conversations!
"I wonder if the level design felt convoluted and exaughsting because of the lack of mobility to move around the environment? Like if you could jump and move around more freely it'd be less of a chore?"
I can definitely buy that as a core problem. It wasn't really a bother to me in previous levels because of the perks I stated before in regards to the base games overshadowing the gripes, but with the issues I stated before, it definitely added to the overall issue for me with the DLCs. The other one being the enemy placement. I can cite the mission leading up to the Nue in particular being an absolute nightmare because of the expansion and the overwhelming enemy placement. I was not having a fun time until the boss. And this would be a repeated issue for me in other levels, too.
"But with bosses that is purely subjective on my part, I personally find it kind of lazy even if the boss fight is decent. The Toad and Nue were both pretty good fights, better than some of the base game bosses but overall with a new location I much prefer a new boss."
That's fair. I can admit I'm wired different with these things, since once I'm finished with a boss battle, part of me just wants to face them again. Unless they're Gyuki or Umi-Bozu. And I also just really enjoyed the majority of bosses I faced in both games. On the bright side for Nioh 2, at least, we no longer have to run across a boss fight just to pick up your guardian spirit after each loss. That was just awful in the first game, and is kinda part of why I wouldn't mind refacing them in Nioh 2.
"..."
Honestly, same. Despite my gripes, I really did have a fun time with each DLC by the end of it. Especially the second one for not only the callbacks to the Ninja Gaiden series, but also the neat, though bittersweet tie-in to the base Nioh 2 game that I really wasn't expecting. I love these kind of discussions too, and I'm always open for discussing something I love.
Yeah I get the enemy placement critism, it's actually quite surprising how little people notice how enemy placement can change how a level feels. I find that one of Dark souls 2 biggest problems compared to 1, they just scattered enemies everywhere. I wonder if I had come into the first ans secomd DLC a bit over leveled because I didn't struggle with any of missions until the third DLC, besides from the occasional death on a boss.
Fighting bosses is such a difficult thing to balance in games like this because I feel like half the community like the whole package, traversing the level, fighting fodder enemies then arriving at the boss. And the other half really enjoys the sense of fighting bosses, kinda like they want a boss rush mode, which it sounds like that's the category you fall under. While I'm in the first category and that's where my "re-use of old bosses" critism always come from.
Overall those you're right, if we didn't love Nioh or if Nioh didn't have enough content and quality we wouldn't spend this much time critiquing the games.
@@ryanphillips7863 I consider myself a fan of a balance of both, but with a lean towards that latter category, as you noted, and a heavier lean when it's the second time around on a mission. Like part of me likes that exploring when it's not TOO overboard. I think the best way I can put it is that Nioh and Nioh 2's levels work best for me because of the mechanics and shorter paths, while something like, say, Horizon Zero Dawn can absolutely grab me more on the open world exploring because it promoted just absolutely running wild with all the tools at your disposal. And that's one game in particular where beyond just robot dinosaur variation Rex or Dactyl, I don't remember any of the bosses that clearly, if there even really was any. I just remember having fun being free and exploring new diverse areas with a character as new to it as me.
The guy who made this video doesn’t even know about Ninja Gaiden, he thinks it’s just taking after souls games.
Just started Tengu’s disciple and I’m absolutely loving it! Even streaming my experience on twitch 🤗 I’m absolutely obsessed with this game now
Wo Long could be considered Nioh 3 that coming out next spring!
I agree with 90% of what you're saying, and I especially loved the added color in the DLC and the waterfalls, but I will say some of the more vertical maps that you like because they weave in and around an area and have intricate design (the map at 3:41 for example) to me can just be confusing and ultimately frustrating. I'm someone that can get lost in a Skyrim dungeon for what seems like hours, because I just can't find my way out at times and I have a terrible sense of direction, even in real life I must GPS everything, or I would never make it out of my driveway.
Interesting, I have to admit that I never really looked at this DLC from that point of view. I'm someone who loves the souls-borne series and loves complex level design, especially in games like this. So when the DLC was the closest to that design that Nioh had ever gotten I was extatic, but I see how someone who was happy with the base games level design would be put off or annoyed by the maze like areas.
Good job bro, subbed
Also since I never played nioh 1, I didn’t mind the reuse of bosses since they are new to me.
Thanks man I apprieacte it! That's the #1 upside to reusing old bosses, new players get to experience them.
I swear all 3 dlcs couldve been entire games of their own. They were all amazing
Right! The DLC for Nioh 2 is easily my favourite content in the franchise
@@ryanphillips7863 Same. As a Japanese folklorist if they were their own games my mind would've exploded.
they are, its called nioh 1
Wow man, how do you only have 20 subs, the production quality of this was insanely high, I read your description saying you graduated film school, so it kind of makes sense. That being said I absolutely love the base game of Nioh 2 and would give it a 9/10, I actually agree with a lot of your criticisms on levels feeling nearly identical. I will say though I still have a lot of fun on every level, and you made me really excited to get to the dlc. Anyways, you earned my sub, and I know, if you keep uploading, this channel will explode in popularity
Thank you for all the nice words. Yeah I graduated a couple years ago and I have a bunch of free time on my hands so I decided to finally create content. Nioh is quite hard to dislike or think little of because of how great the core combat design is but I think it's smart to critique its weaker points so they can improve in the future. And that's what this DLC did, it absolutely blew me away with the level design/bosses. Thanks again for the sub and your support!
Almost 2 thousand subscribers today. 👍
I liked the lightning gods of yomi, actually. I didn’t feel like he had any cheap or bad moves, and he was the only boss that encouraged me to use resistance talismans. Even without talismans, i’d hardly call him bullshit. He’s about as difficult as shibata or otakemaru, so still quite hard, but perfectly doable with enough attempts.
Good job on the video, while I agree that the dlcs are great, I really enjoyed the levels in nioh 2. As well I think the bosses are some of the best I’ve ever played, not just in the dlc, I mean both the games in their entirety. While not on the level of sekiro, I tend to approach the games completely differently and enjoy them for different reasons. Besides corpse runs, I don’t feel nioh necessarily needed to be called a souls clone (mortal shell is what I would call a souls clone). The tech is almost infinite and it allows for so much creativity, which you won’t even experience fully until subsequent playthroughs when all the weapons skill trees have been opened up. I’ve always appreciated the lighthearted atmosphere of the nioh games and approached them more like I would doom eternal, as opposed to bloodborne. The player has so much agency and the levels have been designed for tons of combinations of enemy encounters, rather than meaningful exploration. I also think for how smooth both games run technically, they are damn impressive. The mission based progression, in my case anyhow, really goes well with all the lore and storytelling that goes on in the many menus of the game and I sometimes just sit there and read all the descriptions for half an hour at a time. From software produce masterpieces and I don’t think anyone will or has ever been able to recreate the feeling their games evoke, and it’s a shame nioh was compared so heavily to them, because it really has its own identity.
I completely understand your reasoning with how you approach Nioh. I wish I could go back to when I first played Nioh and strip away all my preconceived notions and expectations because the more I play overtime the more I realise I should be viewing this much more as a looter/action game rather than a souls-like. If the internet discourse around this franchise from the beginning was more centered around comparing it to Diablo or games of that nature I think I would feel a lot different towards each game. Nevertheless I still think Nioh 2 is a great game that has a ton of amazing features and reasons to play it. The DLC being so fantastic just adds to that as well. Perhaps when Nioh 3 comes out I'll go in with comepletely different expections or I'll replay Nioh 2 in a few years and have a very different outlook on it. Thanks for the comment by the way, I really appreciate it!
I've been playing Nioh 2 for the past week and to me, it kinda feels like a more Soulslike loot-based Monster Hunter.
Great review, gonna check out more of your vids! Always nice to find new quality content creators
Thanks mate! That means a lot. I feel like my videos have certainly come a long way since I put out this one so I you enjoy my newer ones as well
I’m buying the season pass! I’m definitely excited now!
That's great man, I hope you enjoy it!
Excellent video! Very good comments and critique
AMAZING video! I don't know why you have so few subs but I'm definitely a new one. I wasn't sure until now if I really want to buy the three Nioh 2 DLCs. Thanks to your fantastic video I will...
Cheers for that I really appreciate it! The DLC is well worth it and I don't think you'll be disappointed.
definitely deserve more subs
Thanks mate I really appreciate it!
High quality review and great analysis. I saw the season pass on 50% sales and I was wondering if it is worth it. You answered all of my questions and then some. Subed.
Thanks for watching mate! I'm glad I could help with your decision, are you enjoying the DLC so far?
@Ryan Phillips Yes, very much. Even though I can't say I enjoy the extra grind elements, that new "star effect" on equipment is a terrible design IMO. But the overall experience has been great.
That was a great video . I just started nioh 2 , so I will def look forward to the dlc , once I get there , I’m sure that will be a long time from now , but at least I can look forward to some great content thanks to your video ! 👍
you make a lot of valid points for the DLC's level design. i mean the level design for the first mission in Tengu's Disciple so large. you can explore a lot of shipwreck.
even the 2nd mission in Darkness at the Capital. this is the reason why i hated playing other submissions in Nioh 2, its the level design from the main mission only altered.
thats why after i unlocked the underworld, i just focused on reaching the last floor
Exactly, that's one of my biggest issues with Nioh and why I dislike the mission based structure. Since there isn't enough resources and dev time put into map design and creation you are stuck with side missions reusing areas but lazily flipping the map and putting arbitrary blockades in place. If the world was interconnected with quests as the now side missions I think it would all flow so nicely. Nevertheless the DLC is the best level design in both Nioh 1 and 2. Let's hope Nioh 3 learns from this.
It's not the Dark Souls 2 syndrome because Nioh 2 besides it's flaws have an awesome core gameplay. Great review btw !
I loved Nioh. Especially the locations as I found every level very memorable and unique. It had a great mystic atmosphere. My only issue would be a lack of enemy variety (which only really stood out to me way deep into the endgame long after getting the plat).
Nioh 2 had better enemy variety and some gameplay improvements but man the levels really bothered me. Instead of a mystic atmosphere we get overly fantasy based levels more reminiscent of the last nioh mission which is great as a climax in terms of the influence of the Amrita but doesn’t work as a base design for the whole game. Been wanting to tackle the dlc for a while now I’ll get to it asap.
Great video bud you deserve way more views and subs!
Now just to get through the main game to enjoy these DLCs 😬😬
haha Yeah Nioh can be like that sometimes but it's well worth the struggle. Thanks for watching!
@@ryanphillips7863 don’t mention it man. I subbed and I’m glad to see you have different quality content also . Keep churning them out man, you’re ACG levels of good 👍🏻
@@Idkwhtpsipto Wow that's a huge compliment and I really appreciate it. I think I've made some really good progress in terms of quality over the last few months and I'm still learning a bunch of new things on every review. Thanks for watching and supporting my content!
Watching this video made me jump back on to nioh 2 I have the ps5 collection with all dlcs but have never got near to them. I must have restarted my game ages ago and I'm at the level when the frog man jumps out the river drops fish for a wee kodama. Struggling to even get passed that tbh.
the biggest mistake in ni oh franchise is the lack of different enemies.
Should be different in any region.
The historical accuracy makes the story lovely (if you know about history).
Cant wait for the Wo Long game
i feel like the game in general will be better if it was a little shorter, i mean it took me +80 hours to complete every mision in the main game+dlc
Honestly I whole heartedly agree with you. No games needs to be 80 hours to complete. Nioh could have been 40 hours and the experience would be better for it
Solid vid bro definitely keep it up 💯
Thanks mate!
"I found the bosses and level design quite repetitive and uninspired compared to many of the other souls-likes."
Damn, it's almost like the setting restricts the outcome. Not like other Souls games that 100% make things up from the ground-up, which allows a higher level of freedom and creativity.
I can't quite tell if this comment is meant to be positive or negative. But all I can say regarding the restricting of the outcome is; Isn't Sekiro set in the same time period? Because it's bosses are far far better and it's world/level design is leagues ahead of Nioh.
@@ryanphillips7863 I mean like, that doesn’t really say much. Most enemies in Sekiro are just humans, monkeys, or undead people, and one dragon. All with a similar parry until they are open style. And at that, Nioh has far more varied enemies objectively usually without annoying gimmicks (except those crabs) which is something that is quite impressive since they still had to make the context and areas based on real places mostly. Sekiro takes place in a fictional province. The level design in Sekiro isn’t perfect either, while yeah it’s still quite a bit better than Nioh, it still isn’t that special. And has some annoying mud pits and stuff like that just to slow you down. And lastly, the combat in Nioh 2 just really is leagues ahead of Sekiro or Bloodborne I’d say. Not repetitive and annoying like the latter two often were.
@@Aiden-Ed Wow that is a unique hot take on Sekiro but I respect it. I disagree with almost everything you just said expect I do agree the combat system is better in Nioh but only on the players side. See when fighting regular enemies I could see how someone could easily say Nioh is more fun as it has way more divseity and player freedom. But when you compare the boss fights with Sekiro I feel they get so much more range out of its combat system, like those boss fights push the combat system to its breaking point through their complex move sets. I also find the level design basically flawless in Sekiro, it's not as maze like like I prefer but that just comes down to the fact you can jump and grapple almost anywhere. Interesting opinion you have on Sekiro but I can understand why you think it gets repetitive.
@@ryanphillips7863 ohh yeah I get what you mean. Each boss in Sekiro did feel like they pushed the combat to its limits, and I do really wish that there were more bosses like that in Nioh. All I can say in Nioh that do that are the Minamoto pair, in the dlc. I’m happy to reached back though, I do think your video does have a lot of nice stuff mentioned. There are a lot of areas that mesh together and have the occasional differences. But I do personally think Nioh 2 stepped it up from Nioh 1 for sure, and yeah Nioh 2 dlc is just amazing. Maybe with Nioh having such a deep combat system then it would’ve been a better idea to make unique levels instead of retreading assets and levels already, didn’t mean to sound rude earlier btw. Both have their flaws and good reasons for people to have different thoughts, I love both games a lot despite how much I talk about bad aspects.
@@Aiden-Ed I don't think you were being rude earlier, just expressing your opinion which I enjoy! I really like having conversations about the games instead of just trying to convince someone they shouldn't like something I dislike. But I also cannot deny the fact of expectations vs reality, I love the souls-borne games and Sekiro might be my favourite. So I always want Nioh to try and match Froms style but that's not what Nioh is going for. They definitely put a lot more emphasis on their combat system, which I love but it does unfortunately force the other elements to fall by the way side a bit. I suppose what I prefer is the enemies/bosses getting every little bit out of the combat system much like God of War 2018 or Hollow Knight. Where as I feel like Nioh could push so much further with those elemets.
I dont know if you did it ( search in your channel didnt found it) but seeing this really make me wish for a 1 hour long dark soul 1 review ✌👌✌👌✌👌✌
Oh for sure, I haven't covered any of the souls-borne games yet as I don't think my writing could do those games justice yet. A real personal thing I know. But I really do want to cover all those games and like you said a long critique of all of them could be really fun. Thanks for commenting and watching by the way, it's awesome to see and I always appreciate it :)
That minamoto no yorimitsu attack was dope AF please tell me you can get that on a winded enemy or smth
3:30 you're talking about "Out of the Shadows" from Nioh 1, I couldn't think of any other main mission that fit that exact description.
3:44 you're talking about "Immortal Flame" from Nioh 1, I couldn't think of any other main mission that fit that exact description.
I get the point you're trying to make, but these missions were very memorable to me, even if the settings are common in soulslikes. I truly believe every main mission in Nioh 1 and 2, including DLCs is unique, whether they are fun to play through or not. I also agree that Nioh 2's DLC is the best Nioh content, mainly DLC 1 and 3, 2 was kinda mid.
thanks for the video, well put together. subbed
Amazing to hear!! Welcome!
I like this man you just got a sub brother
Thanks mate!
Great review, you convinced me to get the season pass!
I hope you enjoy it mate!
Good job mate. Subbed.
Thank you so much man, I really appreciate it!
Nioh gives me insane onimusha nostaglia
I've heard a lot of people mention that over the years. Unfortantly I was wayyy to young to play Onimusha when it came out
Keep it up bruv
Thanks mate!
Just finished it today on the base difficulty and slaughtered Nightmare Bringer on my first try, his soul core is pretty op having all elements as a constant Aoe tornado spinning outwards.
God I love this game
That boss was done pretty well, I think it took me 2 or 3 attempts to beat him. But I did use his soul core throughout most of NG+. I'm glad you enjoyed it!
@@ryanphillips7863 I really think the story could use some work, Imagine for the last dlc rather than being on Suzuka’s perspective towards her brother, we’re given the chance to experience what’s going on in Otakemaru’s head & seeing he did nothing wrong by killing those bandits in order to protect the people of his village thus leading towards the villagers fearing him. Giving him character & depth on why he turned evil rather than just telling us that he killed those bandits making him a feared man
@@tengkuhafiz4174 very true mate. There's so much that could be done with the story of Nioh. It's why I feel like it's a big let down that they try to follow history closely while adding in supernatural aspects. I would prefer them to go full fiction and create some interesting and compelling characters.
@@ryanphillips7863 amen to that, it’s sad that this is going to be our last Nioh in a very long time. It’s not the games fault, for me personally it came out during the peak of Monster Hunter World Iceborne & there’s no competition with a game series like that
@@tengkuhafiz4174 Yeah I saw that but from the article I wrote the lead designer/director, not sure who it was exactly, said they were happy with where the story finished off and the franchise as a whole. I think Nioh was actually really successful for them and pushed their studio into the mainstream just a little more
I respect your opinion but nioh 2 is a masterpiece and is easily one of my top 5 games of all time. I personally wouldn’t change anything about this game.
story,cheap difficutly/ambushes/grab atacks,insanely agresive enemies where you are glad you have 1 sec to sip your elixir/same 5 locations over and over,insane button layout probably made for octopus,overly complicated skill trees which adding very little. 1000000 stats from 100000 items.
@@critical-thinker666 Bitching bitching complaining more complaining. Seriously though nioh 2 isn’t hard.
There will surely be a Nioh 3.
Eventually I'm pretty sure there will be but it won't be for many many years since Ninja is currently working on Strangers of Paradise.
An interesting perspective.
Yeah I seem to have gotten a lot of messages questioning my review of Nioh 2. I guess not many reviews have criticised this franchise
@@ryanphillips7863 hi. true, if you think about it most reviews are done with very little critical thinking and are instead lists of contents.
@@goncaloferreira6429 You're not wrong, it can be quite hard to find deep dive reviews without going into a full spoiler filled critique of a game
Nice finished nioh 2 yesterday the biggest flaw was the level recycling 6 or 7 maps were taken over from Nioh 1 thats lazy as hell. But the gameplay saved the game over.dlcs will be next
Bloodborne was my favourite souls game/souls like I got so good before one hitting those big guys before heading to the carriage to the blood castle and I was a genuine tank by end game and dlc I decided to get dark souls series on Xbox and my Xbox broke before I got the chance to play them so I got nioh 2 it looked great and honestly I’ve put 190 hours in it and I love the game I’ve been playing it on ps5 recently and I still want to get more gear craft new stuff play about with weapons and yokai ability’s it’s such a good game
While I do agree that the level design in the dlc is way better than the levels in Nioh or Nioh 2 main game I think the biggest issue is you keep comparing it to other soulslike games. I feel this isn't that. Yes it has things you can point at and say soulslike but most of those things have existed before. Bonfires are just checkpoints. Sonic has those... well had those. I consider this game a successor to the Ninja Gaiden games. The combat, enemy designs, weapons and difficulty all point to that along with collecting spirit orbs from them to level up. It's kind of like how people did the same criticism of Sekiro when it wasn't trying to be a souls game either but was a successor to another ninja based game, Tenchu. So if you look at the level design in Ninja Gaiden you'll see it being as a waaaay better version of that as opposed to a bad version of Dark Souls.
I felt I really maximized my gaming budget with the pass' great content, I especially love fisting enemies! Er...
I gotta say you were right with the recycled bosses but the haunted carriages were really scary personally!
I wish a second pass was produced! Probably with Nioh 3. 🤞
I definitely agree, this pass offers great value to content ratio. With added weapons, enemies, bosses, locations and base game changes makes it an easy recommendation. Im Not to sure if Nioh 3 is going to get made based on what the developers have said but their next title is in development, Stranger of Paradise: Final Fantasy origin. I have an impressions video on my channel if you're interested
Does this DLC includes new Amors ans weapons for Nioh 2 Online?
I'm new to souls games, try a bunch of it and never like it but Nioh 2 probably the only souls type game that i like
I dont like your opening statement, to say what you have about nioh, honestly says to me that you just simply didn't care about the cultural aspects of this game, nor cared at all for what it does on its own in general and I see a pretty unfavorable bias from you that I do not like.
But, I will say this video is well done nonetheless.
You honestly hit the nail on its head. I don't want to sound like a dick with my next statement but I honestly do not care for the historical aspects of the Nioh franchise or anything that takes historical accuracy and modifies it to fantasy, especially when it hurts the level design and visuals of a specific area. I will always prefer Sekiro's visual design becuase they had more creative freedom by not following history at all and creating a pure fantasy world. But hey everyone has their own opinions and preferences, perhaps if I was well-versed in Japanese history I would be a little bit more charitable with my opinion but at the same time I would like to think something like that wouldn't blind me to the issues here. Thanks for being level headed though and still being able to enjoy the video, too often people will instantly dislike and leave a comment as soon as they disagree.
I enjoyed nioh 2 all the way through the story was well written
Do I have to complete the story to access the dlc ?
I can't even really finish this video man we're 3 minutes and and you've told me one thing about the DLC if you're going to review something review that thing don't talk about the other stuff or just completely dog the game
That's chill man if you're not into the structure of this review. I like my introductions to encompass what my final thoughts of a title are. For example, I value world design and bosses most in souls like, and this DLC finally serves up a good offering, something that Nioh as a franchise has yet to do. But if it's too slow for your liking that's totally fine
😂😂😂😂 I get what ur saying about the awesome levels having reused bosses and I'm actually ok with that bc I know they were on gonna make 1 or 2 new bosses to begin with. So why not throw in some old ones with them ( wish hino enma made it in)
well made
Thanks Man!
I'm now realizing that everyone who plays this uses a switchglaive
100% I consistently found it the most satisfying weapon to use
Completely agree with this entire video. This game re used so much content it blew my dang mind, in a terrible way. Just beat a main mission boss? Cool, go do this side mission, and re fight that exact boss, and oh also re fight another boss back to back. Content.
Honestly It's a bit ridiculous. And if you played Nioh 1, where they reused a lot of content as well, and then came to Nioh 2 where they did the same thing but also took a bunch of content from the first game makes it a bit absurd. I'm really worried about Stranger of Paradise (their next title), it seems to be taking all of Niohs problems and running with them
This game is way better than what this kid is talking about
All in all i completely disagree...
Darkness in the capital 1st mission is the only mission that truly stood out for me. I really hated the DLC. ( I honestly expected more villages more cities and more populated areas, not Sekiro scenery imitations)
I hated the maze like maps that had 3 or even 4 ways to go, and i really enjoyed it when there was 1 way to go. This is not an open world game, and I went into the game not expecting it to be something that it's not.
That's fair. I always wanted Nioh to be more like Dark Souls but ultimately it was missing many of things I love about Dark Souls. Then the DLC came out and was the closest piece of Nioh content that was like Dark Souls and that's why I loved it. If you didn't want it to be like Dark Souls or liked the boring, uninspired and corridor filled levels then I can completely see how you would dislike this. All personal preference really.
wut? all dlcs were basically nioh 1
Ghost of Tsushima has horrible level design, it's just one of the most beautiful fucking games that exists in 2023 still (if you play it on the ps5). The open world of ghost of tsushima though is literally trash, like, holy shit it makes me not want a sequel to it despite liking the combat. (characters weren't special either)
Ghost of Tsushima definitely is prettier and has better art design for the world (I really like the yokai though and the yokai realm in nioh 2 is very cool artistically), but yeah, nioh 1/2 have better level design itself.
Onryoki, Hino Enma, Nue, Umi-bozu, Yuki-Onna, Giant Toad, Ogress, Yamat-No-Orochi, and Hundred Eyes were good in the first game. Dark Souls 2 has only bad bosses, 1 has some bad bosses, and 3 a few bad ones. Bloodborne had more forgettable bosses than good ones.
If we include the dlc for 1: Date Shigezane is goated, Maria is solid (worse than bloodborne maria but that's bloodborne's best so oh well), Sanada Yukimura, and Nine-Tailed Fox were cool, and the Toyotomi HIdeyori scenario was interesting.
And that's just the first game.
The first game had decentish level design, the second game's levels in the base game are the most painfully boring though.
Thumbs down 👎 game is masterful
I didn’t expect this review to be sooooooooo negative. You clearly hated the base game of Nioh 2. I actually to stop watching this half way through.
I actually thought this review was quite positive, what do you think was so negative about it? And I don't hate Nioh 2, I just think it has a lot of flaws and easy areas to criticise, especially considering the glowing reviews all over TH-cam.
@@ryanphillips7863 you spent the whole review bashing the base game. Yes, you were positive with the DLC, but it doesn’t make sense to take advice from someone who didn’t even like the base game.
@@LeeoGoneWild But I did like the base game, just because you criticise something doesn't mean you dislike it. But if you love the base game and don't have any issues with it shouldn't my positive review show you the quality of the dlc?
@@ryanphillips7863 no, your constant negativity towards the base game, which I thoroughly enjoyed made the positive aspects of the DLC fall mute. The whole time I was questioning why someone who clearly hated the base game would even give reviews on the DLC and if I should take advice from someone that has such extreme contradictions. Based on this review, you also did not like NIOH1, so I thought you making a review was completely pointless.
@@ryanphillips7863 oh and to speak on you liking the base game, there was absolutely no hint in this review that you liked it. I’ve never watched your videos before and I just started the season pass, so coming from someone that has no ties to you and only based off this video, it’s clear you hated both games and ONLY enjoyed the DLC, that doesn’t help me at all.
I love every single map of nioh 2
Can someone Tell me if the Nio2 complete edition brings all the DLCs for ps5?
And how I can play the DLC?