honestly clives combat style fits way to perfectly in 14 compared to other ff protags , i mean we officially have squall and zidanes combat as classes but apart from that clive be most fiiting
This and your Dark Knight mods are genuinely my favorite mods to use with FFXIV. The visual and sound effects you bring in make them feel impactful, but not way, way too flashy like other mods I've seen! This one in specific is the one mod I've found that makes me genuinely enjoy playing Paladin. Great job!!
This is honestly one of the best mods I've seen. It's not super bright or overloaded with effects. It's hits that sweet spot of being well made but not obnoxious. Well done
my god the hype i felt at the Zantetsuken with Cascade in the background! i'm really really impresssed with all the vfx and model and texture work you've pulled off here, especially the eikons' limbs like Leviathan's head and such!! the stand-ins for the foes and dominants are a really cute touch too
I have to come back to this just to comment this is the most well-designed skill effect overhaul I have seen yet. I am in complete anticipation for when this is ready for Dawntrail.
I appreciate how cheeky this trailer is. Me and my Wife were constantly pointing at the screen saying we understand that reference. See you in dawntrail then, I cannot wait.
I've been monitoring this one since the first vid, was always hyped about it, but these Phoenix added VFX are just *chef's kiss*. Also love how you remade the environments and went in FF16's chronological order for the skills lol
You did an amazing job at this! still wish it was a reaper mod... but it is what it is! amazing work on adding representation for the entire moveset on pld's skills
I've been using your older version of this mod 😭 im obsessed with this, these visual vfx mods are my only installed mods which is surprising cause i love some HONKERS
If you ever wanted to play XVI without loathing the world you're supposed to save, we were just gifted with the solution. Thank you so much, this looks amazing!
well, would it look at that, if it isn't the coolest paladin mod I've ever seem. Going into the "later use" pile for when I pick the job back up after the level cap bump :)
This is absolutely incredible. If I wasn't a console player I'd install it in an heartbeat, lovely. Actually just make it an actual job Squex please I need my Summoner/Paladin lovechild to be in the game.
I swear to god man... I still to this day want a Kingsglaive Job to be able to use the powers of Noctis from XV. This Eikonic job that reflects Clive's power is Amazing too...
Yoship-P seeing Passage of Arms: Imma steal that mofo idea and make mounts out of it xD I wonder if would be possible to add Torgal showing up and howling during Last Bastion, would the super neat! Or even changing Holy Spirit or Shield Lob being that Torgal spinning animation it does on the air.
IMO the best VFX mod ever made. One question tho - would it be possible in the future to add a toggle that allows turning off selected skills in (Spells, etc.) category? The more customization the better :)
If I were able to separate those particular skills, I would have. Unfortunately, the game houses many specific "casting animations" from EVERY job into a single filepath. This means that edits to this particular file will conflict with any other mod that uses them. This is only an issue if the animations themselves are being altered, which is what I'm doing. Because of this, I'm unable to provide that function to the skills in that category unless I made a separate action filepath for every possible permutation that someone would want to toggle on/off for each skill in that file, which is a little unreasonable. Someday down the line, I may or may not make a version that uses the vanilla version instead to offer that functionality, but it would lose out on the unique animations
Honestly the only one of these I'd say is a little lackluster is the Confetir combo replacement if only because it goes from a bunch of giant fuck off swords to a series of generic super speed slashes. That being said the animation work is great overall, you should be proud.
Babe wake up, 9.0 Summoner's melee spec released 3 years early
We only wish...
Passage of arms looks gorgeous, amazing work as always!!
Hahahahaha passage of arms 😂😂😂
I love the story references showcased in all the shots. Class act mod showcase. 10/10
honestly clives combat style fits way to perfectly in 14 compared to other ff protags , i mean we officially have squall and zidanes combat as classes but apart from that clive be most fiiting
I could see a noctis style class, using multiple weapons at once. Go full Dragons Dogma 2 on it and call it Warfarer.
@@caffeinegoblin9369 *takes notes*
@@LegendaryDorkKnight >.> I will be keeping an eye out if anything pops up now, thatd be fuckin sick
Probably because the same director was behind both games as well.
This and your Dark Knight mods are genuinely my favorite mods to use with FFXIV. The visual and sound effects you bring in make them feel impactful, but not way, way too flashy like other mods I've seen! This one in specific is the one mod I've found that makes me genuinely enjoy playing Paladin. Great job!!
Fantastic mod! Can't wait for the DT update!
This is honestly one of the best mods I've seen. It's not super bright or overloaded with effects. It's hits that sweet spot of being well made but not obnoxious. Well done
Genuinely hoping this mod takes off, you deserve it for the sheer amount of effort you put into this.
I hope you open donations at some point because modders like you and Papachin really are making this game a lot more enjoyable :)
my god the hype i felt at the Zantetsuken with Cascade in the background! i'm really really impresssed with all the vfx and model and texture work you've pulled off here, especially the eikons' limbs like Leviathan's head and such!! the stand-ins for the foes and dominants are a really cute touch too
You have easily become my favourite modder, this is incredible work!
I have to come back to this just to comment this is the most well-designed skill effect overhaul I have seen yet. I am in complete anticipation for when this is ready for Dawntrail.
This was perfection…so well done and I’m surprised at how well FFXVI fits in with XIV animations.
You did an amazing job with this. It looks amazing
Absolutely love the work you did making Clive's moveset for the PLD!
I'll die on the hill that some of Clive's animations have to end up in Paladin's kit. It just looks so damn good
I appreciate how cheeky this trailer is. Me and my Wife were constantly pointing at the screen saying we understand that reference. See you in dawntrail then, I cannot wait.
That's some quality work, good job, this deserves a lot of success
After playing all the ff games to completion ff16 is honestly tied with 14 as my favorite. Thank you for making this.
this showcase has so much love in it. thank you for your hard work
Words cannot describe how amazing this is. Cid would be proud.
This so sick. Absolutely beautiful.
Brilliant work!
I've been monitoring this one since the first vid, was always hyped about it, but these Phoenix added VFX are just *chef's kiss*. Also love how you remade the environments and went in FF16's chronological order for the skills lol
This is honestly what I was expecting for the colab event
this is absolutely spectacular, amazing work
Another fantastic work.😃
Marvelous, can't wait to see more from you.
Holy cow this is pretty much all I wanted after playing 16! Nice work!
You just made my day so much better, thank you for this! Wow!!!
Nicely done! Perfect to go with my Torgal Companion!
Love the fight or flight animation ✨
You did an amazing job at this! still wish it was a reaper mod... but it is what it is! amazing work on adding representation for the entire moveset on pld's skills
I never planned on playing Paladin in FFXIV.
But this...
This might make it my main~
Fantastic work!!!
You've really outdone yourself this time Junjou! This is I N C R E D I B LE ! :D
This is one of the best skill mods ive ever seen
What a coincidence: 16 is my favorite FF game and Paladin is my favorite job in 14. Imagine that!!!
This mod got me to start leveling PLD, after which I plan on leveling DRK. Legit awesome mod!
Been using the work in progress build. Next to your Floral Blitz VFX, this is one of my favorites to use
Bravo! Amazing work!
You had me at 0:01. Downloading right now
Im both sad that I missed this for EW but excited to see a Dawntrail update. This looks incredible! Super well done
Amazing
I've been using your older version of this mod 😭 im obsessed with this, these visual vfx mods are my only installed mods which is surprising cause i love some HONKERS
How do you even get these to work, i have no idea wtf to do with the file download
@@jamesdiato You're gonna need the ffxiv dalamud launcher and the penumbra plugin to use these mods
@@advanced3234 Ahhh ok gotcha thanks for letting me know!
@@jamesdiato no problem bro
Absolutely incredible!!!
AAAHHHHHH THIS IS SO WELL DONE!!
Congrats on finishing!
I'm a dps main but because of this mod I'll try paladin just because of this mod. I hope donation for this mod is open because you deserve it
unbeliavable mod, you went ALL in
This mod is making me finally lvl paladin, this is absolutely amazing
This is phenomenal
These mods are so sick they make me want to resub.... And play jobs I didn't enjoy before lmao
Junjou must be allergic to missing, 10/10
I swear the more of these i see, the more I'd love to see job flavour skins be a thing
This makes me really want to play Paladin. Clive's abilities is always what I've always wished was a class in FFXIV.
Amazing work on this!
maker of my fav mod out here with another banger
Got this immediately. So good - I just wish the orchestrion for the battle theme was in the orchestrion mod :(
Holy shit bruh, this is amazing
Simply incredible
If you ever wanted to play XVI without loathing the world you're supposed to save, we were just gifted with the solution. Thank you so much, this looks amazing!
Junjou is absolutely based for making these mods for free.
Currently doing my ARR weapon for Paladin.
Might change to this mod instead of the one I am using to give me courage and strength.
Damn this looks amazing
Thats totally amazing!!!
"Forevermore" for the LB goes hard
Looks amazing
I'm a summoner main and running this mod for paladin vfx would feel delightfully on theme
I hope in the future they implement a way to customize skill effects. It’d be really cool to see.
Wow that’s fantastic!
BRAVO!!!!!!!!!!!!!!!!!!!!!
Such high quality
Chefs Kiss 👌🏾
This is superb !
well, would it look at that, if it isn't the coolest paladin mod I've ever seem. Going into the "later use" pile for when I pick the job back up after the level cap bump :)
atonement also sometime used with circle of scorn and expiacion, maybe when dawntrail drop there can be a continuation sort of effect on it ?
this is amazing!
This is absolutely incredible. If I wasn't a console player I'd install it in an heartbeat, lovely.
Actually just make it an actual job Squex please I need my Summoner/Paladin lovechild to be in the game.
You deserve money for this.
2:11 slap slap slap to the face
dude this rules and you should feel so cool for making it
I swear to god man... I still to this day want a Kingsglaive Job to be able to use the powers of Noctis from XV. This Eikonic job that reflects Clive's power is Amazing too...
I think for megaflare there's a way to make the flares to keep dropping with the dot timer but it might look weird on multi targets 😂
Badass Melee Summoner
Ok this is badass I'm going insane that I can't mod my PS4 version
Last bastion is so based oh man YOU COOKED
ME: YOU CANT MAKE ME PLAY PALADIN
Junjou:
Glad its finished.
Damn still wished they gave Clive's sword during the FF16 event
Well done
ALRIGHT ALRIGHT I'LL MAIN PALADIN, GAWD
im so fucking stoked for this DX
Damn now i really wish i had a computer to play FF14. Here's hoping we get a class based on clive in the future. Hopefully look as good as this mod.
Yoship-P seeing Passage of Arms: Imma steal that mofo idea and make mounts out of it xD
I wonder if would be possible to add Torgal showing up and howling during Last Bastion, would the super neat! Or even changing Holy Spirit or Shield Lob being that Torgal spinning animation it does on the air.
I wouldn't be shocked if CBU3 saw this and got ideas for a future Rune Fencer
Will the complete Post-Dawntrail be releasing any time in the near future?
IMO the best VFX mod ever made.
One question tho - would it be possible in the future to add a toggle that allows turning off selected skills in (Spells, etc.) category?
The more customization the better :)
If I were able to separate those particular skills, I would have. Unfortunately, the game houses many specific "casting animations" from EVERY job into a single filepath. This means that edits to this particular file will conflict with any other mod that uses them. This is only an issue if the animations themselves are being altered, which is what I'm doing. Because of this, I'm unable to provide that function to the skills in that category unless I made a separate action filepath for every possible permutation that someone would want to toggle on/off for each skill in that file, which is a little unreasonable. Someday down the line, I may or may not make a version that uses the vanilla version instead to offer that functionality, but it would lose out on the unique animations
@@jun_on_fire Understood, thank you for that info, didn't know it's that complex. Best wishes to you and have a great day!
SO COOL
Junjou why are you so damn awesome
Honestly the only one of these I'd say is a little lackluster is the Confetir combo replacement if only because it goes from a bunch of giant fuck off swords to a series of generic super speed slashes. That being said the animation work is great overall, you should be proud.