Would reconsider this penalty if i can revive/spawn on my body like in open world content. The run back + penalty is such a bummer. was losing cooldowns on death not enough as penalty? :'(
When it was first announced, I thought it was a great idea. Now that I see how it works and also the toxicity and player-on-player spite/malice it brings, i realize it is an absolutely horrible affix. Death in a dungeon is already bad enough with the runback, loss of CDs, disorganization, etc. There is no need to add in another penalty on top of what was already there.
Would reconsider this penalty if i can revive/spawn on my body like in open world content. The run back + penalty is such a bummer. was losing cooldowns on death not enough as penalty? :'(
When it was first announced, I thought it was a great idea. Now that I see how it works and also the toxicity and player-on-player spite/malice it brings, i realize it is an absolutely horrible affix. Death in a dungeon is already bad enough with the runback, loss of CDs, disorganization, etc. There is no need to add in another penalty on top of what was already there.
Exactly