It's stated in one of the Jecht spheres that Auron was a BIG EFFING DEAL back in his younger days. Not only was he a great warrior, but he was in line to be one of the four maesters of Yevon. The only reason he became the broken man we know of later on is because he refused an arranged marriage. Jecht in contrast is a complete stranger - an alcoholic stranger who is rude, arrogant and claims to be from a thousand years ago. I don't think anyone deliberately set out to forget Jecht, but he was very much overshadowed by Auron right from the beginning.
"The only reason he became the broken man we know of later on is because he refused an arranged marriage." That, and dying and becoming an Unsent, and finding out that the whole religion of Yevon is a lie, and allowing his best friend to sacrifice himself and become Sin, presumably.
@@jamesgravil9162 No. You missed my point. The only reason WHY he was on the pilgrimage and thus in a position to die in the first place is because he turned down the arranged marriage. Cause and effect.
Regarding Aerith's ghost, if you actually position Cloud correctly, you run past the beam and she stays on screen... Now, here's where it gets interesting. If you manage to pull this off and talk to the young girl her dialogue is "I'll water them later'. Should you then make for the exit and have Aerith disappear, talk to the girl again and her dialogue reverts to "Hey where's the flower lady?" That doesn't essentially mean there was a quest or outcome involving Aerith, it certainly has some meaning.
I'd like to know more about who or what Minerva is in FF7's world. Is she a thinking, feeling being, or is she just, like, a magical puppet? Is she the goddess of Loveless or is it just coincidence that she resembles the character from the play? Could she ever be a Summon? And where is she by the time FF7 happens?
The game very heavily implies that Minerva is a personification of the Lifeforce, much like what Aeris becomes. But you are right: lots about Crisis Core and especially Loveless is very indistinct. I'm not sure if the remake expounds on this or not.
@@KaoruMzk Lavos is a space parasite. Are you thinking Jenova? Minerva is something else entirely. Maybe more akin to the "entity" from Chrono Trigger.
The thing about the lunar cry is that the one we see in game was mitigated by the lunatic pandora. Causing the monsters to spread out across the land rather than causing a massive impact. And we do see the effects of it as Esthar is absolutely fucked afterwards. There’s no safety there anymore. And the monsters in the surrounding area are stronger than before too.
@@Vivi_Ornitier Same. I just replayed the game and the enemy encounters are completely different after the Lunar Cry. All of Esthar now have much more difficult enemies and the city now has Enemies where there were none. Showed clear signs of a new infestation of monsters.
I used to go into the church to see Aeris’s ghost regularly. Never getting too close to make her disappear. Never has a death in a game hit me so hard.
For FF8's monster tear situation, perhaps the current era event was less destructive because it was called before it would naturally occur. Perhaps Monsters continue to build up to a critical mass that can deal the cataclysmic damage we see in the past events, but it had not been long enough yet to reach such destruction.
Thank you for taking the time to create this video. I think Vivi from 9 and Final Fantasy 15 is what stumped me, though Izunia was the least of my questions as there were many unanswered questions for this game like Lunafreya's descendants if Aera died before having children or people from the movie not prominent in the game.
It's a shame they never finished FFXV. I'd have liked the base game ending and the one they were talking about adding with DOTF as options. Something about the ending just rubbed me the wrong way before, even moreso after I learned arden wasn't exactly the bad guy as much as bahamut.
The lunar cry normally builds up a critical mass over centuries but the one in Trabia only had ~80 years' worth of monsters in it, and the one in Esthar had less than 20.
There is this. Also there is a global increase in monster encounters, more powerful monsters appear all over the world following the event, sometimes entirely replacing weaker monsters in the encounter tables across the world map. The event is not as cataclysmic but there is definitely an effect on the world following the event.
I always thought that Vivi's kids were made similar to how the genomes were made, because I'm pretty sure Mitoko made it to Gaia, and she would have known Garland's cloning process.
I assumed the black mages and genomes, both being products of Terra, were able to reproduce together. The scene in Madain Sari where Vivi and Zidane are taking a piss off the cliff seems to indicate that Black Mages are so.... "equipped"
I have an theory about the Lunar Cry, the one we see in the game, it's not as destructive because it was artificial, it was controled by the LP, think of it being like a super volcano, it happens every 50k years, in the game, the conditions were not yet met for it to happen naturally, but Odine found out how it happened, and managed to replicate it's conditions, and can do it in any scale with the LP controlling everything, so they used just enough to create chaos, but not destroy the LP or Adels tomb.
The biggest mystery surrounding FF8 will always be Greiver imo. Who is he? Where is he in the present day? What is the connection to Squall's ring? Why can you rename him? Why does he fight you despite this connection? They seemingly went out of their way to make this GF as confusing as possible.
Ya agreed. I always wondered myself. I kind of just assumed at the possibility that Ultimecia and Greiver were just future versions of Rinoa and Squall. It's my theory based on Squall's dialogue about if Rinoa became a sorceress, he would be her knight. It's out there, but that's my theory.
It's explained better in the Japanese version of FF8. Griever is Squall's vision of what the strongest GF would be. His imagination given form via Ultimecia's magic. So it's not like the other GFs in the game, though it can be summoned like one. Just not by the player sadly.
@@auroninja The Devs have confirmed that the R=U theory is wrong, in some interview i think its in the ultimania guide. plus in game Doctor Odine stats that "Ultimecia exists in a point in the future well past the point anyone currently there would be alive in" which is why we allow the time compression to reach her instead of a time-skip.
8. Who is making, filling, and placing all the chests in the dungeons. Without them, our heroes would go nowhere. Mystery person, you are the REAL hero!
An old interview from the original final fantasy NES days explained that originally they had considered using skeleton bones as the treasure chests but went with chests because they were more recognizable and also less frightening to kids. I think the idea is that all the treasures you find in FF dungeons are actually dead bodies.
@@jonathanstark9147 wow, never heard of that. Thanks. Makes sense, you don't want dead bodies everywhere. Bags are rather bland. Chests are enticing visually.
For FF15: Izunia is actually a reference to an old Hebrew name, likely obscured by a history of translation and misspelling. It is usually used as a woman's first name, but the meaning behind it is essentially "My God is an Oath, My God is Abundance." His fake name is likely a reference to how Ardyn was chosen to be King and that he is the True Founder. For FF10: It's important to remember that Yevon on its front is a church with a message that it needs to send. Having a disgraced maester, a man married to an Al Bhed, and a drunk was unlikely. But, since Braska defeated Sin and became a High Summoner, they had to conceal certain facts to maintain the public image of their savior. Many religions do this and end up cleaning the story of all the improper things done by those people. And since Jecht had a record of getting drunk and into fights (we see references to several instances of this during Yuna's journey), it makes sense that a lot of Spira's history would exclude the things he does while Auron and Braska had most of their story kept intact. It's also why they kept Yunalesca and the Final Summoning as a secret too. It helps preserve their image rather than knowingly sending these people to their deaths. For FF8: Remember that the Lunar Cry (Lunar Tears in Japanese) is caused by gravity. That same gravity naturally draws monsters to a certain point on the moon, where the connection between the moon and the planet is possible. It normally occurs when the planet and the moon are lined up, which is why it happens at irregular intervals rather than on a cycle and why you can induce it with something like Lunatic Pandora. The reason it's a line is because this is where the pull is either the strongest or the resistance is the lowest.
The mystery that bothers me is Siegfried from FFVI. He has a unique sprite and shows up multiple times, but never really amounts to anything. Then there's the line of dialogue in the coliseum where he says someone's been impersonating him. Was he meant to have a bigger role but it was cut due to time? Who was the imposter? Why was there an imposter? Why did Ultros want his attention?
There's a theory that Gogo was originally going to be the imposter that Siegfried refers to. Originally, the plan for Gogo was that he supposed to appear randomly in various towns throughout the game disguised as one of your party members. If the player had someone in their party that Gogo was currently disguised as, their ruse would be exposed and they would then join the party. Apparently this whole scenario was scrapped because it was too difficult as it was heavily luck & time-based. Of course, this scrapped scenario doesn't necessarily mean that Gogo was the imposter that Siegfried was talking about, as to my knowledge the developers have never actually commented on the whole Siegfried imposter story.
honestly either of those could work. Siegfried could easily be swapped for Greg and it would work with no need to change anything else, he hunts rare weapons etc. Gogo being the imposter could also work though given FF14's Blue Carnivale, they are both very formidable challenges and similar battle styles, could have easily been a link originally that they used in 14 as a reference.
I think because the Lunatic Pandora was the focal point is the reason why it wasn't devastating. Maybe the Point of Tears was specifically created to absorb the impact of the Lunar Cry in order to harass its power some way. If you really think about it we really don't know the exact impact it had because the world kind of gets put on hold until you decide to attack the Lunatic Pandora and then you're thrown into the future where the world is basically dead. Maybe the force fields around the towns isn't to keep them in but to keep the monsters out. We have no clue what is actually going on in them or any lore about that world because there is no access to them.
I kind of remember it is stated in the game Tears Point was actually created so that the next Lunar Cry won't randomically hit the earth, but would be aimed there. Instead lunatic pandora 's crystal forced the lunar cry to happen. Forcing Lunar cries to happen more frequently reduces the size and the impact of them
@@_aleromano Thought I remembered something like that but its been a very long while since I've played it and even longer going through slowly enough to get the world building.
For the lunar cry in Final Fantasy 8, while it was not stated, I have my own head cannon for the reason. It takes a lot of time for the monster population to grow enough for it to cause the trouble of the first 2, but because it was artificially caused, there were not the numbers of the last two. In a way, this acted like a controlled burn that happens where people set fires in the forest in a controlled method so that the underbrush does not build up too much and becomes a real problem if a fire started in another way.
Not gonna lie when I first played that game I just knew that was a side quest and checked that damn stand every chance I got after ever damn thing I did.
@@AcidRP my reading of it was that Laguna is his dad! And also, Laguna inspired the song Eyes on Me written by Rinoa’s mom. So the bond between Rinoa and Squall seems almost fated. Please elaborate on the squall is his own grandma theory.
@Another Nael oh, haha, yeah those are so outlandish and baseless. I mean, there is sooo many dots the game allows you to connect on your own that are satisfying and earned, so I don’t know why these senseless theories are entertained.
yeah so amazing, "oh you know we ACTUALLY knew each other since we were kids and btw the witch that's terrorizing the world was our caretaker at the orphanage and for some INCREDIBLE coincidence we all came to get back together years later!". and it all gets dumped on you upon reaching the orphanage in disc 2 without any sign of anything of the sort being a possibility. truly amazing, but in the wrong way...
i agree the thing about ardyn’s name was so unclear… i assumed he said “you’ll never guess” in reference to izunia being a name he “borrowed” from someone after killing them, the same way he borrowed the name Mars Sapientia. meaning, most people would “never guess” that he can also pass for someone else whenever he wants, and that he remembers all there is to know from his daemonified victims, even when others forget them. the unfortunate thing is that it also makes perfect sense if he said it to mean “you’ll never guess who izunia was [the actual / original name of the king / lucis caelums]” or whatever else, lol. i guess what trips me up most about the sentence is that it seems to imply izunia was one specific and somehow relevant character, and not just a family name? but if other translations followed That explanation, then … lol i was kinda hoping it would be a “mystery” i’m able to answer since i like that game so much, but nope! ^^ it’s double funny cuz ardyn is one of my favorites, but- it ended up being something i was stumped over as well, lol. maybe someday i’ll actually finish reading the books (DoTF, Official Works, and Official Guide) on my shelf and get more answers. if only it was playable DLC as originally intended, fr. i will always feel robbed of playable Episode Noctis and all that, book be damned. (as far as ardyn having a both warped and overwhelming memory at the same time: ouch, thanks for the reminder 😂)
In regards to FF14's porminent unsolved mystery: I would like some more context for the Heart of Sabik. The information we have on it is precious little; They are cores and are like auracite? Are auracite? It was a big deal to Lahabrhea, and it is capable of casting Ultima. Ultima was a major plot point of FF2, as was Pandaemonium. I feel like it could make a re-appearance. I should also point out that the name of the song when you fight P2 of Hephaistos is "white stone black", the translation for the japanese name for The Heart of Sabik.
@@Tython82 I'm betting during Pandemonium's final tier of the storyline. I can only make a few guesses at best here: Lahabrea, the side that was sealed in that crystal could have it. Claudin could have somehow found it while looking for the other crystal with the blue one at Az La before he got into trouble. I definitely feel like, at least, he's in trouble in any situation regardless of anything else theory wise. Or it's in the Aetherial Sea somehow or something like that. Yeah that's all I got.
White stone black is a reference to alchemy, in this case, the philosopher stone. White to Black to Crimson/red. A stone that it was thought one could cheat death with... and what happens in the savage fight... the party dies and gets raised by the boss for doing the dance right. He even starts cheering himself for getting to that point.
I chalk up every final fantasy 4 near miss to the fact that white mages and recovery items exist in cannon, if you get to someone before the life has completely left them you can fix it.
He's a monk, they're tanky bastards more than 14 let's you think by calling em DPS but back in 6 they can lift a fucking train, it's that level of bat shit insanity stuff that explains other bat shit insanity stuff
@@N3rv3d4m4g3 If ff4 got a gritty realistic reboot, I imagine cid and yang wouldn't survive. Or only with severe mangling. I can see Cid diving, landing on a Redwing , planting the bomb, flipping them off and employing a parachute or glider. Only to be torn out of the sky and crash landing narrowly avoiding lava. As for yang.... man locked himself in an exploding cannon... probably got launched like smashbros on 999%.... but he is built like a tank so no explanation required
For Final Fantasy mysteries I have one about ff14. The Heart of Sabik. It is mentioned as being the core of Ultima as well as giving the power to cast the Ultima spell but beyond that we know very little. It is possible the ascians gave it to the Allagans when they were trying to replicate Omega but even then there is still so many questions about it. How did it function what is it's origin. etc.
@Joe Schmoe CLAPS The heart of Sabik has been discussed over and over again in the official forums and reddit for almost a decade now. Your favourite youtuber didn't exactly invent this mystery.
Maybe lunar cry is tied to Fenrir's special move from summoner in ffxi..since everything seems to be so closely related in ff series it makes sense In a way that Fenrir is responsible for monster infestation from another reality even if it's related so closely to the moon...idk....
That bit with Aeris flickering away in the sector 5 church really hit me in the feels the 1st time i saw it as a kid. I had to reload my save from the world map to make sure I wasn't crazy because I was holding run when the room loaded.
FF8 also have these un-answered questions 1. The creation of SeeD and the meaning behind it. 2. Ultemecia being a sorceress from the future... which gives me a theory that she was Rinoa's bloodline. Tbh FF8 has that never ending time-loop thingy
1. It's explained in the game. Young Edea was visited by older squall claiming to be a SeeD from the future that needed to defeat a powerful sorceress. So when she awoke her and Cid set out to create Garden and the SeeDs to set into action and all the kids from the orphanage were trained to be militant with the expectation they would face a sorcereress. This however creates a time paradox. If Edea wasn't visited by squall would she create the SeeDs.. 2. Point 2 was debunked by the writers. Ultimecia is simply just a sorceress from the insanely distant future.
I always thought the whole Lunar Cry thing was "fixed" because the time compression starts immediately after that and Ultimecia is defeated soon after, basically time traveling shenanigans
16:44, in the 2D sprite versions of the game, you could easily picture him maybe having a few seconds before it goes off to throw the bomb. How he didn't just fall into the lava or die upon impact of like hitting the ground is beyond even me, but hey he clearly must have landed somewhere near the dwarves castle to be found by them. But in the DS version it's clearly going off while he's still holding it so I don't know. Similarly with Yang in the canon room at the tower of Babil. These are definitely strange moments were two characters shouldn't have survived something but somehow did.
I'm afraid I can solve the Jecht mystery for you lol! It makes sense that nobody close to Yuna, i.e. Lulu & Wakka, remember Jecht; they never crossed paths at all. Yuna met Jecht in Bevelle as a kid, right before Braska, Auron, and Jecht set out on their pilgrimage. Only after Braska and Jecht died did Auron ask Kimahri to bring Yuna to Besaid Island, as Braska had always intended. It was there that she met Lulu and Wakka- we never encounter anyone that knew 7-year-old Yuna in Bevelle at the same time that she would have known Jecht.
@@blackbird7781i agree tired of this notion that final fantasy 15 is such a bad game that it has to be still considered a spin-off of 13 even tho I remember final fantasy 13 being hated on constantly I think both are great titles and final fantasy 15 is more than worthy of being it's own game.
That's what I always thought, too. It's the place that holds the most significance for her, and a lot of your initial interactions happen there. The kids' dialogue, I always just took to be them asking where Aerith went.
The Lunar Cry questions that you bring up are easy to explain. The past events that caused destruction were 'natural' Lunar Cry events. The one in the game was prematurely induced, simply to use the tide of monsters to ensnare Adel. Therefor it wasn't a large enough event to cause destruction or overflow the world with monsters (though you do fight stronger monsters after that point in the game, so it clearly did have a bit of impact). Asking why it happens as a jelly pillar that extends from the moon to the world is kind of pointless, if you ask me. Its a fantasy event that happens in a fantasy game. At that point you may as well be asking how Elvoret floats in place without the correct wing/body proportions, or even the correct rhythm/strength flapping.
The jelly pillar can be explained by it being an artificial event as well. The triggering force behind the Lunar Cry was the Lunatic Pandora, a single point as oppose to the entire planet.
@@khaymengraves Possibly, but then you have the question of why the destruction would be contained to two very specific areas during the previous (natural) Crys. Plus, there is the fact that Adel helped design the Lunatic Pandora as a weapon, meaning there was precedent in knowing that the event would be contained. Not to mention Ultimecia knows that a pillar will be created which will snare Adel's tomb in its wake. I'd just chalk the jelly pillar up to artistic license in that being how it always happens, just much more destructive when natural. That way further questions don't pop up.
@@Sisren86 Fair point, but I think we all know it was artistic license. I doubt any of the writers or designers really thought out the implications of the Lunar Cry outside of "this is a thing that happened an it did this". Most people that played FF8 just enjoyed the cool cutscene and kept playing. Hell I didn't even think about it until I watched this video and I like to over analyze everything. Your idea's as to why the Cry was less destructive makes sense, I was just trying to explain the jelly pillar.
Wait people thought aeris’ ghost wasn’t intentional? I always thought it was. Either actually her spirit from the planet or cloud hallucinating a memory
I can't remember what director it was, or the exact quote, but it was something like, Director, "You know what the greatest thing about telling a story in this format is?" Interviewer, "No, what is that?" Director, "I can have as many camera angles as I want!" Heavily paraphrased while already translated from a 1990s interview that came forth from my aging memory.
The unexplained FF mystery that most intrigues me comes from my personal favourite entry, _Final Fantasy XI_ ; namely the "Restricted Area" in the Bastok Mines district; even as a rank 10 adventurer who can come and go from the president's office at will, you're never allowed to see what's in there!
Pretty sure Lulu mentioned Jecht when Wakka thought that Chappu was just somewhere else. "Amazing. Simply amazing. You make up one theory after another, refusing to face the simple truth. Sin didn't take Chappu anywhere. Sin crushed him and left him on the Djose shore. Your brother won't just "pop back." Oh, and one more thing. No matter how much you want it, no one can take Chappu's place. No one can replace Sir Jecht, for that matter. And there's no replacement for Lord Braska, either. It's pointless to think about it... and sad." Lulu
reposting my comment here: It makes sense that the party members would not remember Jecht. Yuna was born in Bevelle and remained there until she was eight years old. She (and Braska and Auron) met Jecht in Bevelle - not Besaid. Lulu and Wakka lived in Besaid their entire lives. They would have only had the opportunity to meet Jecht during Braska's pilgrimage to Besaid. Realistically (in a fantasy world), they likely never spoke. Kimahri only met Yuna after Braska brought about The Calm. Rikku would have been an Al Bhed toddler at the time. It makes sense that the party members would have NO memory of who Ser Jecht was.
I know nobody likes FFIV: The After Years, for good reason, but to me the biggest mystery in the series has to be what happened to Fusoya, Zemus, and the rest of the Lunarians. They're all left on a massive cliffhanger, and the only resolution in the end is that Golbez takes the spaceship to go see what happened. Man what? Did they think they were gonna get a part 3? I do think there's a reasonable though unconfirmed reason that the Centra Lunar Cry was so massive while the one that hit Esthar during FFVIII was comparatively smaller. While the Centra were a 4000 year old civilization they weren't impossibly ancient to the game's setting. That gigantic Lunar Cry only happened 80 to "more than 100" years ago, depending on the source. The huge Cry that destroyed Centra also brought the crystal pillar that would become the Lunatic Pandora with it. So the one in Esthar only had around a century to build up a mass of monsters compared to the previous one's unknown time, potentially thousands of years since the next previous. It also had a gigantic crystal meteor with it rather than just a squishy mass of monsters. Either explanation can account for the difference. It's also possible that artificially induced Cries are just smaller than naturally occurring ones, though that presumes that the Centra-destroying Cry was a natural phenomena. There's the real mystery here if you ask me.
One mystery I always wondered about was, where exactly did Vivi come from? Was he a prototype black mage made by Kuja, or perhaps Garland? SPOILERS.........I know if you go to Quan's Dwelling past Treno, you see an old eggshell that looks almost similar to the ones of the current Black Mage army.
cant remember where but there is in-game dialoge that confirms Vivi is a prototype with greater power and increased life-span in comparison to the mass produced ones, probably created by zorn and thorn after kuja explained the process. i have a theory that the black waltz were also prototypes. how vivi came to be at Quan's welling is anyones guess
@@DLMoridin actually I remember a dialogue saying the transport where vivi was suffered some kind of accident and it's crate fell and drifted till Quan find it and then you know the rest
@4:42 Banon also has the same colors of outfit / style with cape and hair style as ... ZAGRAN in ff7, master of Tifa in Nibelheim ! see him @6:02 coincidentally in the video here
The Banon thing has a much more simple explanation. FF6 was a huge game, and SNES carts were tiny. They simply had to cut some stuff to save room, and one of them was Duncan not getting a unique sprite. The Aerith ghost is definitely intentional. I didn't think it was, but one game where I did *everything* to be nicest as possible to her, and I got a different bit where she stays until you move instead of instantly disappearing, and the kids in the church talk about her just disappearing. It was different dialogue from what I normally got from those kids on playthroughs where I was split between her and Tifa. "Auron survived, while Jecht did not." Umm...
"FF6 was a huge game, and SNES carts were tiny." Super Metroid is 3Mb and came out a month before Final Fantasy VI, which is 2.14Mb according to Google. 3 Mb might sound tiny today, but it's almost half the size of Super Mario 64 which is 3D and seemed massive to gamers at the time.
Final Fantasy IV does have an amazing quantity of noble self-sacrifices that get undercut later in the story ...except for Tellah. That one stuck. An old man magically overexerting himself is near-instantly fatal. But a different old man falling several thousand feet with a nuclear-level bomb detonating _in_ _his_ _hand_ just requires a little bedrest to shake off
People always seem to forget that Vivi is technically married to a powerful Blue Mage (not saying they did the dirty) his offspring is most likely magical in nature made by combining their powers, the first "True" black mages in that world able to reproduce themselves and probably live much longer lives which makes it even more saddening as from the ending you can assume Vivi died shortly after as he is speaking in past tense.
Helpful info: Lunatic Pandora was a beacon device that summoned the monsters in a specific point on the moon (gathered by the Lunatic Pandora structure’s pulling force), which caused them to drop down. The name “Lunar cry” has two meanings: the obvious tear drop motif that the monsters reach earth in AND the Lunatic Pandora’s “cry” out towards the monsters on the moon, causing them to gather at the point of which the Lunatic Pandora structure was stationed. The crushing of the statues also shows the magnetic like force the Lunatic Pandora has as well as the glowing red pods around it activate to power the structure. That’s why Laguna had to move it elsewhere to not only hide it, but to limit the amount of power it had, thus Seifer and crew could only move it slowly across the city.
Also that’s why the interior of the Lunatic Pandora was crystalline and also filled with powerful magic. It was an echo chamber created to produce a powerful cry, strong enough to reach the moon and stir the monsters to a condensed blob.
Yes! My absolute favorite discussion in videogames is videogame mysteries! Especially Final Fantasy, Zelda, Mario, Skyrim, and Xeno series. You guys are the best.
There are quite a few intriguing mysteries around Shadow from FF6. - Who was his wife, and by extension, Relm's mother, and what happened to her? - How did Relm come into the care of Strago, and did Shadow/Clyde know Strago? - Was Shadow/Clyde's train robbing escapades with Baram before or after Relm got adopted by Strago? - Did Strago recognize Relm in the game? There are a couple different ways this could go.. 1. Yes, but since he "killed his emotions" he doesn't show any sign of affection or recognition; 2. Relm was adopted by Strago when she was still an infant, or very young, so he wouldn't necessarily have recognized her (at least not initially). And of course there is the theory that Baram is actually Kefka before he was infused with Magitek, and that's why Shadow confronts him on the Floating Continent, and why Shadow says he can finally stop running at the end after they defeat Kefka, now that "Baram" is dead.
Relms mother is Stragos daughter, they are blood related, in one of the deleted scenes, but confirmed would have been canonnical, the one where Strago confronted Shadow to take his mask of so he could confirm it he does say Relms mother is his daughter Shadow initially didnt recognize her until after Interceptor didnt attack her but also went to play with her, as in the flashback it shows they already had Interceptor when Relm was born Baram died when he was caught for train robberie, its this notice that weighted Clyde so heavily that he abandoned his family, partially cause he was afraid it would catch up to him there, so throw it all away and became a Shadow of his former self His action in the floating continent are simpler, he wanted revenge, but also in one of the first interactions you can have with him, the one where you first recruit him he mentions jumping in without a plan is foolish, when they were reading themselves for the confrontation Shadow knew thing would go really bad, so he first made sure Interceptor was safe, hence why even when you dont save him Interceptor is still alive and with Relm, when he came back that was his payback, he actually wanted to blow up with Kefka but it didnt go to plan, this was his first attempt to suicide The after the end, well, as mentioned and showed in his dreams, all of his actions was him running away, but by that point he was already too tired to even try anew, he didnt believe he had the right, essentially he saw himself as the last spec of the ugly past world another thing that didnt have a place in the now new world, so he sended Interceptor to Relm and just remained there to die, in a place he felt was fitting for him, and see again, his sense of suicide is somewhat extreme, as in he wanted to die in a place he felt gave meaning to his life, trapping and destroying Kefka was the first one on the Floatting Continent, even if that one was ment to fail, or as an unfortunate casualty in the battle against Kefka
@@Hc2p3n4t4rp I know that it was definitely speculated that Relm and Strago were related, but I thought I'd also read that they actually weren't and that Strago adopted her. I don't recall getting actual confirmation from Square on it. In any case, I love Shadow's mysterious past and his connection with Relm. Such a great character!
- Relm's mother would've simply been a resident of Thamasa. It's safe to assume she's dead and how she died doesn't really matter. - It's said that Strago was a friend of the family, whether he was Cylde's or Relm's mother's friend is unclear. It is a remote village so it's not unreasonable to assume that everyone knows each other. - I think it's safe to assume that Shadow's dreams are in order. He becomes a train robber with Baram, a job goes wrong and Baram is critically injured, Clyde barely escapes and winds up in Thamasa half-dead, he forms a relationship with a woman in town and has a child (I like to think they got married and the two Momento Rings in the game are their wedding bands), the woman dies, Clyde haunted by his past decides to leave town. - I assume you meant Shadow here and not Strago. Shadow must have known, he likely would've remembered the town, house, Strago, and of course his daughter's name. I'm not sure why Shadow agreed to go to Thamasa, especially as he doesn't seem concerned when Relm is trapped in a burning house (unless Shadow's a real deep sleeper and didn't wake up when Strago entered the inn or when Locke tried to wake him up).
@@mikemiken1963 actually Im a bit wrong in the events Before the Floating Continent assault, Interceptor went to Relm, when Shadow separates is for 2 reasons, check where Interceptor was, which was the Airship and giving himself the element of surprise for his vengance Tough, programming wise its a little funky Interceptor is a status that percist throug the game, when Floatibg Continent happens it changes to Relm but in a strange way since while she has it it cannot activate, it has a 0% activation chance, supposedly because he is injured But in the Floating Continent Shadow still has the Interceptor status active, even when its not supposed to, another of the strange quirks and bugs that happen because of Shadow If you save Shadow then Relm loses the Interceptor status but if you dont save him then it returns to its 50% Phisical block rate In some rerelease this is fixed and Shadow no longer has Interceptor in the Floating Continent It is believed that since most of the known removed content in the game, even from what still remains in the game, has to do with Shadow, he became the trigger to so many bugs And I mean, I dont complain, it lead to him learning Thundara, or Thunder 2 in SNES, during the Sabin Imperial Camp sequence one time out of nowhere and Flare on the Floating Continent on another, also out of nowhere, only thing in common for both is I was doing a low lv start for Esper stats later Or also what happened to my brother with him, where he somehow broke Dragoon Boots+Dragoon Horn and 1 cycled Kefka by jumping on him far more than 4 times in a row with that 1st command at the start of combat Also, curious fact that show their blood connection Shadow naturally has the highest Phisical Dodge rate in the game, add to that Interceptor for an aditional 50% While Relm has the highes Magical Dodge rate in the game and 3rd highest Speed (Shadow is 2nd and Locke is 1st), with Relic and Interceptor you can make Relm nearly untouchable Lastly, one of the reasons Shadow is one of my favorite characters is because he is too well rounded on all stats on all fronts, has 2nd natural highest speed but far better strength and bulk than Locke and decent Magic stat where its worth using it, heck, his magic stat is higher than Stragos, who is the weakes one among the mages but higher than all other non mage ones Essentially, in no Esper levels run, best units are Terra (allways the strongest), Celes (Terra but lite), Relm (Highest natural magic stat by a LOT) and mostly these 3 cause FF6 magic is busted, from there it depends, take Locke for fast item support (item bitch) or Shadow for multi propouse with the adition of the Throws for unique water element and Shuriken or even normal attacks that outdamage many other phisical units with ease
Regarding the Lunar Cry, I feel that the one that occurs during the game isn’t as destructive as prior historical occurrences due to the saturation levels of monsters on the moon’s surface. I don’t remember the exact time span, but I do know the game dates when the Centran civilization was wiped out by one, and another one happened when Adel wanted the Lunatic Pandora to be tested maybe 20 years ago. Under natural circumstances, a Lunar Cry would need multiple centuries of buildup.
Here's something about FFX that very few people noticed. Auron is an unsent, and there was ONE sending Yuna did that affected Auron cause he was nearby.. at the farplane entrance when she sent Maester Jyscal. However she performed other sendings that didn't affect Auron, even though he was standing next to Yuna such as Seymour on the 4th fight.
Well, the Farplane is a place where the "veil" so-to-speak between the world of the living and dead is very thin. A dead man (Auron) in a place where living people go to connect with dead people on the other side. Auron was basically on the "wrong side" of that veil and Yuna's sending magic tried to push him to the correct side. In other places, the veil isn't as thin or more like a brick wall with a locked door. Yuna can open that door and compel the dead to go through. Auron can decide to just not go through that door. At least that's what I'm thinking, my explanation.
Currently replaying FFX, so here are my thoughts. Auron is revered by other guardians because he’s the only one known to ever survive defeating Sin. However, that begs other questions too. Why doesn’t anyone else know of him, even more-so over Braska? How does the populace know which summoner team defeated Sin in any instance? Why do the temples, each aligned with a successful calming summoner, never adorn the halls with that summoners guardians - instead opting to only display every summoner? Why doesn’t anyone in your party question Auron about his being alive? Lastly, why doesn’t Auron tell everyone the truth about Yevon, Sin, etc., from the beginning?
Aeriths ghost can easily be explained as the person who had their mother die during the production of the game asked if he could have a character die properly to represent their mother, and the ghost be sort of a thing to remind him that his mother's watching over him, therefore the ghost is meant to be there intentionally to simulate if he could say something to his mother one last time what would he say, but due to time constraints the game had certain things not finished, such as the cave up a vine even though there's clearly data that signifies it as walkable, but yes, that part was intended to be something meaningful only to get dropped last minute along with other things
The original plan was to bring Aeris back. The ghost in the church is a remnant of that, which wasn’t properly removed. If you hack her into the game after her death she even has dialog when traversing the northern glacier. There is no reason for her ghost other than developer oversight after changes to the narrative were made.
My theory about why the Lunar Cry that occurs during the game didn't have any effects like the previous two is that it wasn't ready to occur; it was forced to happen so there weren't enough monsters to inflict the amount of damage seen in previous Lunar Cries
One of the biggest unanswered 'mysteries' in this vein is the lore implications of the Dark Aeons. Yevonites who could Summon souped-up versions of the Aeons we already knew, and visually looked similar to when Yu Yevon possessed them, suggesting they might have been imbued with special strength to keep Summoners on track or punish those who strayed from the path. Or, were they just Summoners who were charged with keeping the peace and carrying out the will of Yevon, similarly to how Isaaru was tasked with defeating Yuna? Why weren't any of these Summoners on a pilgrimage to fight Sin? How did these Summoners also get access to Yojimbo, Anima and The Magus Sisters when they were all held within lost temples?
@@sandwich4916 could've just been random arena monsters then, but there's a suggestion of lord behind it. Definitely something that could've been expanded on as there's still an air of mystery to it. That's it.
Yes I was gonna say this as well. Although there is also a theory that Gogo is Emperor Gestahl who lost all of his memory after the fall from the forbidden continent.
I prefer the theory that Gogo is actually Daryl, who survived her airship crashing but has amnesia. I don't recall any direct dialogue from Setzer stating that her tomb contained her body.
It's also possible that the Gogo that appears in Final Fantasy VI is also the same one that appears in Final Fantasy V. During the boss battle against Gogo in V, he will end the battle by casting Banish/X-Zone on himself sending him to the Interdimensional Rift. Given that Gilgamesh was also sent to the Interdimensional Rift via Banish/X-Zone and eventually gained the ability to travel to other dimensions via the rift, then its entirely possible that Gogo travelled to the world of Final Fantasy VI using the same method.
When it comes to Jecht, it makes sense that Lulu and Walla doesn't know much about them. The only other party member that would would be Kimahri, since Braska and co. saved him. Wakka and Lulu were also guardians to another summoner before Yuna, and were on a pilgrimage with that summoner. They wouldn't know Jecht, and would only have heard the stories from a very young Yuna when they returned. If they had asked around at Lucca, the Moonglow, and possibly even Home, they surely would have heard a lot about Jecht. Unfortunately, since the player can't direct the conversation with random NPCs we'll never hear what some of the public thinks about him.
You mentioned that Dyne only had a gunshot wound when in fact if you watch the way he walks and carries himself he's got several injuries. It seems his left leg is partially paralyzed and his one arm also barely works because he has to hold it with his other arm whenever he's shooting.
If I remember correctly Jecht was not really well known because of both his drinking problems as well as not being in Spira long before he got recruited to be a guardian as a way to get him out of jail for his drunkenness. So most of his time on Spira was spent going from temple to temple.
In regards to Jecht I like your theory that they were kind of the underdog team on their pilgrimage, though it is definitely still a little odd Lulu and Wakka have little to no knowledge of Jecht himself.
Vivi creating a bunch of black mages makes a lot of sense,he made sure nobody was able to use the remaining mist to create an army of monsters , eventually they will all die and with them the mist
I always thought of the lunar cry destroying centra being because the massive influx of monsters overwhelmed the population, hinted at by the fact that the encounter rate at the centra ruins seeming to be higher. I concede that I got no good explanation for the crater at trabia besides some crazy tinfoil that Ultima Weapon caused it when it arrived during the lunar cry and was later brought to the deep sea lab for study and to try to draw monsters away from populated regions, only real evidence is the increased encounter rate at that dungeon. So yeah, just a quack’s theory but it makes sense in my mind
I random thought/theory for why the Lunar Cry didn't seem to have any real effect on the world, could be that it's because this instance of the Lunar Cry was deliberately manufactured, where as the previous instances could have been naturally caused.
The aeriths ghost situation has a unique situation where if you spawn into the church and rush in past the despawn line, the child has a dialogue line. If you walk back to the despawn line to make aerith disappear the child has a different dialogue line.
One thing I always was wondering about Rydia in FF4 - Who is her father, and what about the origins of the summoner people? We know from the lore that Rydia is a summoner, and we are told that she may have been one of many as Cagnazzo of Baron disguised as the King used Cecil and Kain to burn the village down, considering them a threat. We witness her mother dying since Cecil and Kain defeated the Mist Dragon. However, no where in the lore of FF4 or the After Years are we given any information about her father, or any other summoners. One theory that may explain this is that the Maenads in FF4 The After Years were almost identical in appearance to Rydia, and also having power over summons, commanding them. There was also the Rydia impostor in the PSP exclusive Interlude, which may have been a Maenad as well. However, this still doesn't explain how summoners came to be in FF4 - there's no real back story. Who do you believe was Rydia's father, and who do you believe may have been the progenitor for the summoners as a race?
OH MY GOD when i was a kid people told me about Aerith's ghost and i could never get it trigger and that glitch explanation was probably why. closure is nice sometimes
@@Eye_of_Horus It is neither a remake nor a rewrite it is a sequel which acknoledges the existence of the OG FFVII. "Remake" is a narrative subtitle and a meta twist.
You can stop aerith from disappearing by holding forward while the scene is still loading. You will move past the disappearance trigger point before it's loaded in.
I think Cid overdramatized his "sacrifice" being an engineer and inventor, likely had some trick up his sleeve to survive an explosion (some kind of armor or invention) as for the lunar cry, I think it occurs once there are so many monsters on the surface, the gravity of the earth starts pulling them towards it, hastened once they start rushing towards the phenomenon. the lunatic pandora likely activates the phenomenon early, lessening the effect of it.
Jecht being "forgotten" is probably also intentionally, since the church that's in power is fully aware of that the the summoner have to use one of their guardians as the final summoning, whom in turn will become Sin. That they decided to omit Jecht in offical speeches regarding Lord Braska, might in many ways be because it's already incredibly difficult for the summoners to willingly sacrifice their life, imagine now you have to mentally prepare the guardians aswell?
The Lunar Cry kind of reminds me of a phenomenon that happens with planetoids with low atmosphere that have moons. Specifically Pluto and it's moon Charon come to mind, where ice material comes to the surface and sublimates out into the planetoid's outer atmosphere, kind of like a comet tail. Then the other planetoid crosses through that sublimate and materials are exchanged, you see this as the kind of patchy red almost algae-like stuff created on it's surface. The exact cause of this exchange of material is a lot different from the explanation given for the Lunar Cry, but it still holds an interesting similarity as the monster host also appears as a red-ish cloud. "Gravity" is just sort of a weird explanation, certainly it would be part of it as the host approaches the planet but it could never be enough to start such a process, so maybe it's just one half. A time in the orbit of the two bodies where there is enough of a pull for the fiends to utilize in some way by their own action, rather than just getting sucked off the moon arbitrarily.
"Aerith's Ghost" was simply a glimpse into the lifestream. That "Aerith" is in Sephiroth's "Reclaimed Timeline". You'll find out all about that in the final chapter to the remake trilogy.
I've got three - First off, was the person in charge of Shinra the one who sent the kill order? (The person who took charge around the time that Zack and Cloud were inside Shinra Manor, not Lazard) Second, did Zack's death warp Tseng's mind? In Crisis core, it was shown that he wanted Zack alive so that he had chance to give him Aerith's letters... in Remake, he has no problem dropping the plate and killing everyone - solely so he can capture Aerith Third - Who was the one who dropped the teleporter for the Warrior of Light to escape at the end of Endwalker? Some people were saying it was Zenos, others were saying it was Meteion
I'm still convinced that we were supposed to be able to resurrect Aerith as we got her Ultima weapon after her death and there is no way to access it while she is alive in the party
I believe that Vivi's children are some black mages left / escaped right before the factory was destroyed and they were adopted by vivi the same way qinno adopted him before
I also think FF15 has plot hole that the starscourage was not technically stopped as the Volcano still had EOS body and was burning. So eventually it be a problem again
Sid survived because he is obviously an innovator and the ancestor of kira yamato who also survived a point blank anti ship cannon in an open cockpit without explainition.
It feels like making the Lunar cry a ray of magical energy would make more sense. More sense than sending monsters to Earth through space... Are they space resistant?
It's stated in one of the Jecht spheres that Auron was a BIG EFFING DEAL back in his younger days. Not only was he a great warrior, but he was in line to be one of the four maesters of Yevon. The only reason he became the broken man we know of later on is because he refused an arranged marriage. Jecht in contrast is a complete stranger - an alcoholic stranger who is rude, arrogant and claims to be from a thousand years ago. I don't think anyone deliberately set out to forget Jecht, but he was very much overshadowed by Auron right from the beginning.
"The only reason he became the broken man we know of later on is because he refused an arranged marriage."
That, and dying and becoming an Unsent, and finding out that the whole religion of Yevon is a lie, and allowing his best friend to sacrifice himself and become Sin, presumably.
@@jamesgravil9162 No. You missed my point. The only reason WHY he was on the pilgrimage and thus in a position to die in the first place is because he turned down the arranged marriage. Cause and effect.
@@clearspira Sorry, my bad. Been about ten years since I last played X.
@@jamesgravil9162 That's fine. There was nothing wrong with your question, if anything I probably didn't explain it very well :-)
Don't forget how much Japan hates outsiders.
Regarding Aerith's ghost, if you actually position Cloud correctly, you run past the beam and she stays on screen... Now, here's where it gets interesting. If you manage to pull this off and talk to the young girl her dialogue is "I'll water them later'. Should you then make for the exit and have Aerith disappear, talk to the girl again and her dialogue reverts to "Hey where's the flower lady?" That doesn't essentially mean there was a quest or outcome involving Aerith, it certainly has some meaning.
I was mentioned in a Final Fantasy Union video?! I'm completely blown away, thank you so much!
I'm always glad to learn about solid FF channels! Glad you got a shout out.
I'm a simple man. FF Union mentions someone, I subscribe 🫡
You also forgot to mention that the little girls dialogue changes in the church whenever Aerith disappears. She acknowledges her disappearance.
Yes. It was definitely intentional. Either just as a small little scene like it already is, or something more.
I bet that Shoopuf remembers Ject.
omg 🥹🥹🥹
Ride ze shoopuff?
All aboards?
Hmmm... pity.
I'd like to know more about who or what Minerva is in FF7's world. Is she a thinking, feeling being, or is she just, like, a magical puppet? Is she the goddess of Loveless or is it just coincidence that she resembles the character from the play? Could she ever be a Summon? And where is she by the time FF7 happens?
Yeah been wondering this myself.
The game very heavily implies that Minerva is a personification of the Lifeforce, much like what Aeris becomes. But you are right: lots about Crisis Core and especially Loveless is very indistinct. I'm not sure if the remake expounds on this or not.
It's pretty much the same as Lavos from Chrono Trigger.
@@KaoruMzk Lavos is a space parasite. Are you thinking Jenova? Minerva is something else entirely. Maybe more akin to the "entity" from Chrono Trigger.
@@jonathanstark9147 oh yeah, you're right, my bad. I was thinking of Jenova.
The thing about the lunar cry is that the one we see in game was mitigated by the lunatic pandora. Causing the monsters to spread out across the land rather than causing a massive impact.
And we do see the effects of it as Esthar is absolutely fucked afterwards. There’s no safety there anymore. And the monsters in the surrounding area are stronger than before too.
thank you! I was thinking i was going crazy when he said it did nothing.
@@Vivi_Ornitier Same. I just replayed the game and the enemy encounters are completely different after the Lunar Cry. All of Esthar now have much more difficult enemies and the city now has Enemies where there were none. Showed clear signs of a new infestation of monsters.
I used to go into the church to see Aeris’s ghost regularly. Never getting too close to make her disappear. Never has a death in a game hit me so hard.
For FF8's monster tear situation, perhaps the current era event was less destructive because it was called before it would naturally occur. Perhaps Monsters continue to build up to a critical mass that can deal the cataclysmic damage we see in the past events, but it had not been long enough yet to reach such destruction.
Like trying to flush the toilet again before the cistern has had time to fully fill.
Lunatic Pandora spread the monsters across the planet so it wouldn't be a catastrophe.
Thank you for taking the time to create this video. I think Vivi from 9 and Final Fantasy 15 is what stumped me, though Izunia was the least of my questions as there were many unanswered questions for this game like Lunafreya's descendants if Aera died before having children or people from the movie not prominent in the game.
FF15 was a mess for lore since they seemed to have stripped the main game just to add dlc and side games later to fill in the MANY MANY gaps
It's a shame they never finished FFXV. I'd have liked the base game ending and the one they were talking about adding with DOTF as options. Something about the ending just rubbed me the wrong way before, even moreso after I learned arden wasn't exactly the bad guy as much as bahamut.
The lunar cry normally builds up a critical mass over centuries but the one in Trabia only had ~80 years' worth of monsters in it, and the one in Esthar had less than 20.
There is this. Also there is a global increase in monster encounters, more powerful monsters appear all over the world following the event, sometimes entirely replacing weaker monsters in the encounter tables across the world map. The event is not as cataclysmic but there is definitely an effect on the world following the event.
Thats a pretty good point
I always thought that Vivi's kids were made similar to how the genomes were made, because I'm pretty sure Mitoko made it to Gaia, and she would have known Garland's cloning process.
Thats a cool ipotesis
They all made it
I assumed the black mages and genomes, both being products of Terra, were able to reproduce together. The scene in Madain Sari where Vivi and Zidane are taking a piss off the cliff seems to indicate that Black Mages are so.... "equipped"
I have an theory about the Lunar Cry, the one we see in the game, it's not as destructive because it was artificial, it was controled by the LP, think of it being like a super volcano, it happens every 50k years, in the game, the conditions were not yet met for it to happen naturally, but Odine found out how it happened, and managed to replicate it's conditions, and can do it in any scale with the LP controlling everything, so they used just enough to create chaos, but not destroy the LP or Adels tomb.
When there is a mystery, there is always one guy responsible. Chaos!
The biggest mystery surrounding FF8 will always be Greiver imo. Who is he? Where is he in the present day? What is the connection to Squall's ring? Why can you rename him? Why does he fight you despite this connection? They seemingly went out of their way to make this GF as confusing as possible.
Ya agreed. I always wondered myself. I kind of just assumed at the possibility that Ultimecia and Greiver were just future versions of Rinoa and Squall. It's my theory based on Squall's dialogue about if Rinoa became a sorceress, he would be her knight. It's out there, but that's my theory.
It's explained better in the Japanese version of FF8. Griever is Squall's vision of what the strongest GF would be. His imagination given form via Ultimecia's magic. So it's not like the other GFs in the game, though it can be summoned like one. Just not by the player sadly.
Yeah it’s essentially a design edgelord Squall drew on his trapper keeper and Ultimecia brought it to life. Pretty hilarious
@@auroninja The Devs have confirmed that the R=U theory is wrong, in some interview i think its in the ultimania guide. plus in game Doctor Odine stats that "Ultimecia exists in a point in the future well past the point anyone currently there would be alive in" which is why we allow the time compression to reach her instead of a time-skip.
@@DLMoridin Kitase has actually backtracked on that already and stated that he is not sure if nojima meant it or not.
All I can think for how Cid in FFIV survived is the Red Wing broke his fall while the bomb is what badly hurt him.
8. Who is making, filling, and placing all the chests in the dungeons. Without them, our heroes would go nowhere.
Mystery person, you are the REAL hero!
That would be the loot rat. TH-cam Viva la dirt league's loot rat and enjoy, I assure you it is worth it.
An old interview from the original final fantasy NES days explained that originally they had considered using skeleton bones as the treasure chests but went with chests because they were more recognizable and also less frightening to kids. I think the idea is that all the treasures you find in FF dungeons are actually dead bodies.
@@jonathanstark9147 wow, never heard of that. Thanks. Makes sense, you don't want dead bodies everywhere. Bags are rather bland. Chests are enticing visually.
For FF15: Izunia is actually a reference to an old Hebrew name, likely obscured by a history of translation and misspelling. It is usually used as a woman's first name, but the meaning behind it is essentially "My God is an Oath, My God is Abundance." His fake name is likely a reference to how Ardyn was chosen to be King and that he is the True Founder.
For FF10: It's important to remember that Yevon on its front is a church with a message that it needs to send. Having a disgraced maester, a man married to an Al Bhed, and a drunk was unlikely. But, since Braska defeated Sin and became a High Summoner, they had to conceal certain facts to maintain the public image of their savior. Many religions do this and end up cleaning the story of all the improper things done by those people. And since Jecht had a record of getting drunk and into fights (we see references to several instances of this during Yuna's journey), it makes sense that a lot of Spira's history would exclude the things he does while Auron and Braska had most of their story kept intact. It's also why they kept Yunalesca and the Final Summoning as a secret too. It helps preserve their image rather than knowingly sending these people to their deaths.
For FF8: Remember that the Lunar Cry (Lunar Tears in Japanese) is caused by gravity. That same gravity naturally draws monsters to a certain point on the moon, where the connection between the moon and the planet is possible. It normally occurs when the planet and the moon are lined up, which is why it happens at irregular intervals rather than on a cycle and why you can induce it with something like Lunatic Pandora. The reason it's a line is because this is where the pull is either the strongest or the resistance is the lowest.
The mystery that bothers me is Siegfried from FFVI. He has a unique sprite and shows up multiple times, but never really amounts to anything. Then there's the line of dialogue in the coliseum where he says someone's been impersonating him. Was he meant to have a bigger role but it was cut due to time? Who was the imposter? Why was there an imposter? Why did Ultros want his attention?
There's a theory that Gogo was originally going to be the imposter that Siegfried refers to. Originally, the plan for Gogo was that he supposed to appear randomly in various towns throughout the game disguised as one of your party members. If the player had someone in their party that Gogo was currently disguised as, their ruse would be exposed and they would then join the party. Apparently this whole scenario was scrapped because it was too difficult as it was heavily luck & time-based.
Of course, this scrapped scenario doesn't necessarily mean that Gogo was the imposter that Siegfried was talking about, as to my knowledge the developers have never actually commented on the whole Siegfried imposter story.
I read somewhere that Sigfried in 6 was originally supposed to be Gilgamesh but got changed at some point. I don't know if that is true or not though.
honestly either of those could work. Siegfried could easily be swapped for Greg and it would work with no need to change anything else, he hunts rare weapons etc. Gogo being the imposter could also work though given FF14's Blue Carnivale, they are both very formidable challenges and similar battle styles, could have easily been a link originally that they used in 14 as a reference.
I think because the Lunatic Pandora was the focal point is the reason why it wasn't devastating. Maybe the Point of Tears was specifically created to absorb the impact of the Lunar Cry in order to harass its power some way. If you really think about it we really don't know the exact impact it had because the world kind of gets put on hold until you decide to attack the Lunatic Pandora and then you're thrown into the future where the world is basically dead. Maybe the force fields around the towns isn't to keep them in but to keep the monsters out. We have no clue what is actually going on in them or any lore about that world because there is no access to them.
I kind of remember it is stated in the game Tears Point was actually created so that the next Lunar Cry won't randomically hit the earth, but would be aimed there. Instead lunatic pandora 's crystal forced the lunar cry to happen. Forcing Lunar cries to happen more frequently reduces the size and the impact of them
@@_aleromano Thought I remembered something like that but its been a very long while since I've played it and even longer going through slowly enough to get the world building.
For the lunar cry in Final Fantasy 8, while it was not stated, I have my own head cannon for the reason. It takes a lot of time for the monster population to grow enough for it to cause the trouble of the first 2, but because it was artificially caused, there were not the numbers of the last two. In a way, this acted like a controlled burn that happens where people set fires in the forest in a controlled method so that the underbrush does not build up too much and becomes a real problem if a fire started in another way.
The biggest mystery is in FF8 about how they keep running out of hot dogs
If they're anywhere near as good as Pal's hotdogs, then it's no wonder they run out so much.
Not gonna lie when I first played that game I just knew that was a side quest and checked that damn stand every chance I got after ever damn thing I did.
The insane amount of interconnectedness between all of the characters in FF8 is my favorite.
Did you know Squall is his own grandmother????? /s
@@AcidRP my reading of it was that Laguna is his dad! And also, Laguna inspired the song Eyes on Me written by Rinoa’s mom. So the bond between Rinoa and Squall seems almost fated.
Please elaborate on the squall is his own grandma theory.
@Another Nael oh, haha, yeah those are so outlandish and baseless. I mean, there is sooo many dots the game allows you to connect on your own that are satisfying and earned, so I don’t know why these senseless theories are entertained.
yeah so amazing, "oh you know we ACTUALLY knew each other since we were kids and btw the witch that's terrorizing the world was our caretaker at the orphanage and for some INCREDIBLE coincidence we all came to get back together years later!". and it all gets dumped on you upon reaching the orphanage in disc 2 without any sign of anything of the sort being a possibility. truly amazing, but in the wrong way...
It's the worst part of the game lol
i agree the thing about ardyn’s name was so unclear… i assumed he said “you’ll never guess” in reference to izunia being a name he “borrowed” from someone after killing them, the same way he borrowed the name Mars Sapientia. meaning, most people would “never guess” that he can also pass for someone else whenever he wants, and that he remembers all there is to know from his daemonified victims, even when others forget them. the unfortunate thing is that it also makes perfect sense if he said it to mean “you’ll never guess who izunia was [the actual / original name of the king / lucis caelums]” or whatever else, lol. i guess what trips me up most about the sentence is that it seems to imply izunia was one specific and somehow relevant character, and not just a family name? but if other translations followed That explanation, then …
lol i was kinda hoping it would be a “mystery” i’m able to answer since i like that game so much, but nope! ^^ it’s double funny cuz ardyn is one of my favorites, but- it ended up being something i was stumped over as well, lol. maybe someday i’ll actually finish reading the books (DoTF, Official Works, and Official Guide) on my shelf and get more answers. if only it was playable DLC as originally intended, fr. i will always feel robbed of playable Episode Noctis and all that, book be damned.
(as far as ardyn having a both warped and overwhelming memory at the same time: ouch, thanks for the reminder 😂)
Ardyn is one of your favorites? His story was barely in FF15
@@Dan55888you clearly paid no attention then
In regards to FF14's porminent unsolved mystery:
I would like some more context for the Heart of Sabik. The information we have on it is precious little;
They are cores and are like auracite? Are auracite? It was a big deal to Lahabrhea, and it is capable of casting Ultima. Ultima was a major plot point of FF2, as was Pandaemonium.
I feel like it could make a re-appearance. I should also point out that the name of the song when you fight P2 of Hephaistos is "white stone black", the translation for the japanese name for The Heart of Sabik.
sabik could be Hephaistos,, ya never know. but i agree with you 100%
Well your in luck, at PAX East today Yoshi P was asked about the Heart of Sabik and he said we will be learning more about it in the future.
@@Tython82 I'm betting during Pandemonium's final tier of the storyline.
I can only make a few guesses at best here:
Lahabrea, the side that was sealed in that crystal could have it.
Claudin could have somehow found it while looking for the other crystal with the blue one at Az La before he got into trouble.
I definitely feel like, at least, he's in trouble in any situation regardless of anything else theory wise.
Or it's in the Aetherial Sea somehow or something like that.
Yeah that's all I got.
White stone black is a reference to alchemy, in this case, the philosopher stone.
White to Black to Crimson/red. A stone that it was thought one could cheat death with... and what happens in the savage fight... the party dies and gets raised by the boss for doing the dance right. He even starts cheering himself for getting to that point.
They're gonna investigate Azys Lla next and Allag made the Ultima Weapon using that so yeah we're nearing the resolution of that finally.
You can ask the same question about Yang surviving twice in FF 4. Once in the ocean next to leviathan and second a big ass explosion
I chalk up every final fantasy 4 near miss to the fact that white mages and recovery items exist in cannon, if you get to someone before the life has completely left them you can fix it.
He's a monk, they're tanky bastards more than 14 let's you think by calling em DPS but back in 6 they can lift a fucking train, it's that level of bat shit insanity stuff that explains other bat shit insanity stuff
@@N3rv3d4m4g3
If ff4 got a gritty realistic reboot, I imagine cid and yang wouldn't survive. Or only with severe mangling.
I can see Cid diving, landing on a Redwing , planting the bomb, flipping them off and employing a parachute or glider. Only to be torn out of the sky and crash landing narrowly avoiding lava.
As for yang.... man locked himself in an exploding cannon... probably got launched like smashbros on 999%.... but he is built like a tank so no explanation required
@@N3rv3d4m4g3 Sorry, but I've got to be this guy... it's canon. Not cannon.
his kung fu is just that good.
For Final Fantasy mysteries I have one about ff14. The Heart of Sabik. It is mentioned as being the core of Ultima as well as giving the power to cast the Ultima spell but beyond that we know very little. It is possible the ascians gave it to the Allagans when they were trying to replicate Omega but even then there is still so many questions about it. How did it function what is it's origin. etc.
@Joe Schmoe CLAPS The heart of Sabik has been discussed over and over again in the official forums and reddit for almost a decade now. Your favourite youtuber didn't exactly invent this mystery.
Maybe lunar cry is tied to Fenrir's special move from summoner in ffxi..since everything seems to be so closely related in ff series it makes sense In a way that Fenrir is responsible for monster infestation from another reality even if it's related so closely to the moon...idk....
That bit with Aeris flickering away in the sector 5 church really hit me in the feels the 1st time i saw it as a kid. I had to reload my save from the world map to make sure I wasn't crazy because I was holding run when the room loaded.
It’s Aerith, get it right. Aeris was a translation error. Just like Bartz is actually pronounced Butz
@@Surno69 She'll always be Aeris to many people who played it that way the first time, and that's fine. Chill
@@Surno69 "Get it right". Cringe. Intended or not, that is what it said. Thats how millions played it.
@@mikemiken1963 well ya obviously. I was just calling this guy out
FF8 also have these un-answered questions
1. The creation of SeeD and the meaning behind it.
2. Ultemecia being a sorceress from the future... which gives me a theory that she was Rinoa's bloodline.
Tbh FF8 has that never ending time-loop thingy
1. It's explained in the game. Young Edea was visited by older squall claiming to be a SeeD from the future that needed to defeat a powerful sorceress. So when she awoke her and Cid set out to create Garden and the SeeDs to set into action and all the kids from the orphanage were trained to be militant with the expectation they would face a sorcereress. This however creates a time paradox. If Edea wasn't visited by squall would she create the SeeDs..
2. Point 2 was debunked by the writers. Ultimecia is simply just a sorceress from the insanely distant future.
2. Ultemecia is Rinoa. End of the story.
I always thought the whole Lunar Cry thing was "fixed" because the time compression starts immediately after that and Ultimecia is defeated soon after, basically time traveling shenanigans
It's soo cool to see the returners hideout get noticed!!! LENARD IS AWESOME!
16:44, in the 2D sprite versions of the game, you could easily picture him maybe having a few seconds before it goes off to throw the bomb. How he didn't just fall into the lava or die upon impact of like hitting the ground is beyond even me, but hey he clearly must have landed somewhere near the dwarves castle to be found by them. But in the DS version it's clearly going off while he's still holding it so I don't know. Similarly with Yang in the canon room at the tower of Babil. These are definitely strange moments were two characters shouldn't have survived something but somehow did.
I'm afraid I can solve the Jecht mystery for you lol! It makes sense that nobody close to Yuna, i.e. Lulu & Wakka, remember Jecht; they never crossed paths at all. Yuna met Jecht in Bevelle as a kid, right before Braska, Auron, and Jecht set out on their pilgrimage. Only after Braska and Jecht died did Auron ask Kimahri to bring Yuna to Besaid Island, as Braska had always intended. It was there that she met Lulu and Wakka- we never encounter anyone that knew 7-year-old Yuna in Bevelle at the same time that she would have known Jecht.
Poor 15. Such wasted potential. Ardyn is actually one of my favorite FF villains.
Totally agree 15 could have been so much better. To take actual relevant story content and remove it only to sell it back later as DLC. Not cool man.
You mean XIII-Versus. XV is a facade of a Final Fantasy game. It only looks like it might be one.
@@RustyShackleford_ oh grow up
@@blackbird7781i agree tired of this notion that final fantasy 15 is such a bad game that it has to be still considered a spin-off of 13 even tho I remember final fantasy 13 being hated on constantly I think both are great titles and final fantasy 15 is more than worthy of being it's own game.
@@RustyShackleford_ its ff15 be quiet lol
I always thought Aeris ghost was just Cloud remembering her when he entered the church again
I thought it was just the devs fucking with us.
its Aerith.
@@GooseGumlizzard Actually it's Aeris.
That's what I always thought, too. It's the place that holds the most significance for her, and a lot of your initial interactions happen there.
The kids' dialogue, I always just took to be them asking where Aerith went.
@@katyaa6556 its both
The Lunar Cry questions that you bring up are easy to explain. The past events that caused destruction were 'natural' Lunar Cry events. The one in the game was prematurely induced, simply to use the tide of monsters to ensnare Adel. Therefor it wasn't a large enough event to cause destruction or overflow the world with monsters (though you do fight stronger monsters after that point in the game, so it clearly did have a bit of impact). Asking why it happens as a jelly pillar that extends from the moon to the world is kind of pointless, if you ask me. Its a fantasy event that happens in a fantasy game. At that point you may as well be asking how Elvoret floats in place without the correct wing/body proportions, or even the correct rhythm/strength flapping.
"Why didn't the Fellowship fly the eagles to Mordor?" BECAUSE THEY DIDN'T! Because that would have made the story crappier!
The jelly pillar can be explained by it being an artificial event as well. The triggering force behind the Lunar Cry was the Lunatic Pandora, a single point as oppose to the entire planet.
@@khaymengraves Possibly, but then you have the question of why the destruction would be contained to two very specific areas during the previous (natural) Crys. Plus, there is the fact that Adel helped design the Lunatic Pandora as a weapon, meaning there was precedent in knowing that the event would be contained. Not to mention Ultimecia knows that a pillar will be created which will snare Adel's tomb in its wake.
I'd just chalk the jelly pillar up to artistic license in that being how it always happens, just much more destructive when natural. That way further questions don't pop up.
@@Sisren86 Fair point, but I think we all know it was artistic license. I doubt any of the writers or designers really thought out the implications of the Lunar Cry outside of "this is a thing that happened an it did this". Most people that played FF8 just enjoyed the cool cutscene and kept playing. Hell I didn't even think about it until I watched this video and I like to over analyze everything. Your idea's as to why the Cry was less destructive makes sense, I was just trying to explain the jelly pillar.
Wait people thought aeris’ ghost wasn’t intentional? I always thought it was. Either actually her spirit from the planet or cloud hallucinating a memory
I can't remember what director it was, or the exact quote, but it was something like,
Director, "You know what the greatest thing about telling a story in this format is?"
Interviewer, "No, what is that?"
Director, "I can have as many camera angles as I want!"
Heavily paraphrased while already translated from a 1990s interview that came forth from my aging memory.
Neat that you include The Returners Hideout theory. That is really fascinating.
The unexplained FF mystery that most intrigues me comes from my personal favourite entry, _Final Fantasy XI_ ; namely the "Restricted Area" in the Bastok Mines district; even as a rank 10 adventurer who can come and go from the president's office at will, you're never allowed to see what's in there!
Pretty sure Lulu mentioned Jecht when Wakka thought that Chappu was just somewhere else. "Amazing. Simply amazing. You make up one theory after another, refusing to face the simple truth. Sin didn't take Chappu anywhere. Sin crushed him and left him on the Djose shore. Your brother won't just "pop back." Oh, and one more thing. No matter how much you want it, no one can take Chappu's place. No one can replace Sir Jecht, for that matter. And there's no replacement for Lord Braska, either. It's pointless to think about it... and sad." Lulu
reposting my comment here: It makes sense that the party members would not remember Jecht. Yuna was born in Bevelle and remained there until she was eight years old. She (and Braska and Auron) met Jecht in Bevelle - not Besaid. Lulu and Wakka lived in Besaid their entire lives. They would have only had the opportunity to meet Jecht during Braska's pilgrimage to Besaid. Realistically (in a fantasy world), they likely never spoke. Kimahri only met Yuna after Braska brought about The Calm. Rikku would have been an Al Bhed toddler at the time. It makes sense that the party members would have NO memory of who Ser Jecht was.
I know nobody likes FFIV: The After Years, for good reason, but to me the biggest mystery in the series has to be what happened to Fusoya, Zemus, and the rest of the Lunarians. They're all left on a massive cliffhanger, and the only resolution in the end is that Golbez takes the spaceship to go see what happened. Man what? Did they think they were gonna get a part 3?
I do think there's a reasonable though unconfirmed reason that the Centra Lunar Cry was so massive while the one that hit Esthar during FFVIII was comparatively smaller. While the Centra were a 4000 year old civilization they weren't impossibly ancient to the game's setting. That gigantic Lunar Cry only happened 80 to "more than 100" years ago, depending on the source. The huge Cry that destroyed Centra also brought the crystal pillar that would become the Lunatic Pandora with it. So the one in Esthar only had around a century to build up a mass of monsters compared to the previous one's unknown time, potentially thousands of years since the next previous. It also had a gigantic crystal meteor with it rather than just a squishy mass of monsters. Either explanation can account for the difference. It's also possible that artificially induced Cries are just smaller than naturally occurring ones, though that presumes that the Centra-destroying Cry was a natural phenomena. There's the real mystery here if you ask me.
One mystery I always wondered about was, where exactly did Vivi come from? Was he a prototype black mage made by Kuja, or perhaps Garland? SPOILERS.........I know if you go to Quan's Dwelling past Treno, you see an old eggshell that looks almost similar to the ones of the current Black Mage army.
cant remember where but there is in-game dialoge that confirms Vivi is a prototype with greater power and increased life-span in comparison to the mass produced ones, probably created by zorn and thorn after kuja explained the process. i have a theory that the black waltz were also prototypes. how vivi came to be at Quan's welling is anyones guess
Pretty sure there is a bit of dialogue to support the claims of Vivi being a prototype, I’ve not had a run of FF9 for a long time.
@@DLMoridin actually I remember a dialogue saying the transport where vivi was suffered some kind of accident and it's crate fell and drifted till Quan find it and then you know the rest
@@chazclark86 is Kuja who says it iirc
@@KainH93 thanks for confirming! I was racking my brain like “I know that this is confirmed about Vivi!”
TH-cam‘a algorithms…I recently started receiving the Returners’ Hideout videos in my recommendations and now, you mentioned him in this video. Lol.
@4:42 Banon also has the same colors of outfit / style with cape and hair style as ... ZAGRAN in ff7,
master of Tifa in Nibelheim ! see him @6:02 coincidentally in the video here
Where did Vivi's sons come from? He DID marry Quina, didn't he? 😅
The Banon thing has a much more simple explanation. FF6 was a huge game, and SNES carts were tiny. They simply had to cut some stuff to save room, and one of them was Duncan not getting a unique sprite.
The Aerith ghost is definitely intentional. I didn't think it was, but one game where I did *everything* to be nicest as possible to her, and I got a different bit where she stays until you move instead of instantly disappearing, and the kids in the church talk about her just disappearing. It was different dialogue from what I normally got from those kids on playthroughs where I was split between her and Tifa.
"Auron survived, while Jecht did not." Umm...
"FF6 was a huge game, and SNES carts were tiny."
Super Metroid is 3Mb and came out a month before Final Fantasy VI, which is 2.14Mb according to Google. 3 Mb might sound tiny today, but it's almost half the size of Super Mario 64 which is 3D and seemed massive to gamers at the time.
Final Fantasy IV does have an amazing quantity of noble self-sacrifices that get undercut later in the story
...except for Tellah. That one stuck. An old man magically overexerting himself is near-instantly fatal. But a different old man falling several thousand feet with a nuclear-level bomb detonating _in_ _his_ _hand_ just requires a little bedrest to shake off
People always seem to forget that Vivi is technically married to a powerful Blue Mage (not saying they did the dirty) his offspring is most likely magical in nature made by combining their powers, the first "True" black mages in that world able to reproduce themselves and probably live much longer lives which makes it even more saddening as from the ending you can assume Vivi died shortly after as he is speaking in past tense.
Helpful info: Lunatic Pandora was a beacon device that summoned the monsters in a specific point on the moon (gathered by the Lunatic Pandora structure’s pulling force), which caused them to drop down. The name “Lunar cry” has two meanings: the obvious tear drop motif that the monsters reach earth in AND the Lunatic Pandora’s “cry” out towards the monsters on the moon, causing them to gather at the point of which the Lunatic Pandora structure was stationed. The crushing of the statues also shows the magnetic like force the Lunatic Pandora has as well as the glowing red pods around it activate to power the structure. That’s why Laguna had to move it elsewhere to not only hide it, but to limit the amount of power it had, thus Seifer and crew could only move it slowly across the city.
Also that’s why the interior of the Lunatic Pandora was crystalline and also filled with powerful magic. It was an echo chamber created to produce a powerful cry, strong enough to reach the moon and stir the monsters to a condensed blob.
Yes! My absolute favorite discussion in videogames is videogame mysteries! Especially Final Fantasy, Zelda, Mario, Skyrim, and Xeno series. You guys are the best.
There are quite a few intriguing mysteries around Shadow from FF6.
- Who was his wife, and by extension, Relm's mother, and what happened to her?
- How did Relm come into the care of Strago, and did Shadow/Clyde know Strago?
- Was Shadow/Clyde's train robbing escapades with Baram before or after Relm got adopted by Strago?
- Did Strago recognize Relm in the game? There are a couple different ways this could go.. 1. Yes, but since he "killed his emotions" he doesn't show any sign of affection or recognition; 2. Relm was adopted by Strago when she was still an infant, or very young, so he wouldn't necessarily have recognized her (at least not initially).
And of course there is the theory that Baram is actually Kefka before he was infused with Magitek, and that's why Shadow confronts him on the Floating Continent, and why Shadow says he can finally stop running at the end after they defeat Kefka, now that "Baram" is dead.
Relms mother is Stragos daughter, they are blood related, in one of the deleted scenes, but confirmed would have been canonnical, the one where Strago confronted Shadow to take his mask of so he could confirm it he does say Relms mother is his daughter
Shadow initially didnt recognize her until after Interceptor didnt attack her but also went to play with her, as in the flashback it shows they already had Interceptor when Relm was born
Baram died when he was caught for train robberie, its this notice that weighted Clyde so heavily that he abandoned his family, partially cause he was afraid it would catch up to him there, so throw it all away and became a Shadow of his former self
His action in the floating continent are simpler, he wanted revenge, but also in one of the first interactions you can have with him, the one where you first recruit him he mentions jumping in without a plan is foolish, when they were reading themselves for the confrontation Shadow knew thing would go really bad, so he first made sure Interceptor was safe, hence why even when you dont save him Interceptor is still alive and with Relm, when he came back that was his payback, he actually wanted to blow up with Kefka but it didnt go to plan, this was his first attempt to suicide
The after the end, well, as mentioned and showed in his dreams, all of his actions was him running away, but by that point he was already too tired to even try anew, he didnt believe he had the right, essentially he saw himself as the last spec of the ugly past world another thing that didnt have a place in the now new world, so he sended Interceptor to Relm and just remained there to die, in a place he felt was fitting for him, and see again, his sense of suicide is somewhat extreme, as in he wanted to die in a place he felt gave meaning to his life, trapping and destroying Kefka was the first one on the Floatting Continent, even if that one was ment to fail, or as an unfortunate casualty in the battle against Kefka
@@Hc2p3n4t4rp I know that it was definitely speculated that Relm and Strago were related, but I thought I'd also read that they actually weren't and that Strago adopted her. I don't recall getting actual confirmation from Square on it.
In any case, I love Shadow's mysterious past and his connection with Relm. Such a great character!
@@Hc2p3n4t4rp Idk Relm has Interceptor if you don't wait for Shadow.
- Relm's mother would've simply been a resident of Thamasa. It's safe to assume she's dead and how she died doesn't really matter.
- It's said that Strago was a friend of the family, whether he was Cylde's or Relm's mother's friend is unclear. It is a remote village so it's not unreasonable to assume that everyone knows each other.
- I think it's safe to assume that Shadow's dreams are in order. He becomes a train robber with Baram, a job goes wrong and Baram is critically injured, Clyde barely escapes and winds up in Thamasa half-dead, he forms a relationship with a woman in town and has a child (I like to think they got married and the two Momento Rings in the game are their wedding bands), the woman dies, Clyde haunted by his past decides to leave town.
- I assume you meant Shadow here and not Strago. Shadow must have known, he likely would've remembered the town, house, Strago, and of course his daughter's name. I'm not sure why Shadow agreed to go to Thamasa, especially as he doesn't seem concerned when Relm is trapped in a burning house (unless Shadow's a real deep sleeper and didn't wake up when Strago entered the inn or when Locke tried to wake him up).
@@mikemiken1963 actually Im a bit wrong in the events
Before the Floating Continent assault, Interceptor went to Relm, when Shadow separates is for 2 reasons, check where Interceptor was, which was the Airship and giving himself the element of surprise for his vengance
Tough, programming wise its a little funky
Interceptor is a status that percist throug the game, when Floatibg Continent happens it changes to Relm but in a strange way since while she has it it cannot activate, it has a 0% activation chance, supposedly because he is injured
But in the Floating Continent Shadow still has the Interceptor status active, even when its not supposed to, another of the strange quirks and bugs that happen because of Shadow
If you save Shadow then Relm loses the Interceptor status but if you dont save him then it returns to its 50% Phisical block rate
In some rerelease this is fixed and Shadow no longer has Interceptor in the Floating Continent
It is believed that since most of the known removed content in the game, even from what still remains in the game, has to do with Shadow, he became the trigger to so many bugs
And I mean, I dont complain, it lead to him learning Thundara, or Thunder 2 in SNES, during the Sabin Imperial Camp sequence one time out of nowhere and Flare on the Floating Continent on another, also out of nowhere, only thing in common for both is I was doing a low lv start for Esper stats later
Or also what happened to my brother with him, where he somehow broke Dragoon Boots+Dragoon Horn and 1 cycled Kefka by jumping on him far more than 4 times in a row with that 1st command at the start of combat
Also, curious fact that show their blood connection
Shadow naturally has the highest Phisical Dodge rate in the game, add to that Interceptor for an aditional 50%
While Relm has the highes Magical Dodge rate in the game and 3rd highest Speed (Shadow is 2nd and Locke is 1st), with Relic and Interceptor you can make Relm nearly untouchable
Lastly, one of the reasons Shadow is one of my favorite characters is because he is too well rounded on all stats on all fronts, has 2nd natural highest speed but far better strength and bulk than Locke and decent Magic stat where its worth using it, heck, his magic stat is higher than Stragos, who is the weakes one among the mages but higher than all other non mage ones
Essentially, in no Esper levels run, best units are Terra (allways the strongest), Celes (Terra but lite), Relm (Highest natural magic stat by a LOT) and mostly these 3 cause FF6 magic is busted, from there it depends, take Locke for fast item support (item bitch) or Shadow for multi propouse with the adition of the Throws for unique water element and Shuriken or even normal attacks that outdamage many other phisical units with ease
I miss the older games. I'm not gonna a lie, I felt so close to the characters in FF7 I cried like a batch when Aerith died
Regarding the Lunar Cry, I feel that the one that occurs during the game isn’t as destructive as prior historical occurrences due to the saturation levels of monsters on the moon’s surface. I don’t remember the exact time span, but I do know the game dates when the Centran civilization was wiped out by one, and another one happened when Adel wanted the Lunatic Pandora to be tested maybe 20 years ago. Under natural circumstances, a Lunar Cry would need multiple centuries of buildup.
Here's something about FFX that very few people noticed. Auron is an unsent, and there was ONE sending Yuna did that affected Auron cause he was nearby.. at the farplane entrance when she sent Maester Jyscal. However she performed other sendings that didn't affect Auron, even though he was standing next to Yuna such as Seymour on the 4th fight.
Well, the Farplane is a place where the "veil" so-to-speak between the world of the living and dead is very thin. A dead man (Auron) in a place where living people go to connect with dead people on the other side. Auron was basically on the "wrong side" of that veil and Yuna's sending magic tried to push him to the correct side. In other places, the veil isn't as thin or more like a brick wall with a locked door. Yuna can open that door and compel the dead to go through. Auron can decide to just not go through that door.
At least that's what I'm thinking, my explanation.
The biggest mystery is when does that Final Fantasy I - VI Pixel Remaster soundtrack box set finally drop...
I want it on Spotify.
Currently replaying FFX, so here are my thoughts.
Auron is revered by other guardians because he’s the only one known to ever survive defeating Sin.
However, that begs other questions too.
Why doesn’t anyone else know of him, even more-so over Braska?
How does the populace know which summoner team defeated Sin in any instance?
Why do the temples, each aligned with a successful calming summoner, never adorn the halls with that summoners guardians - instead opting to only display every summoner?
Why doesn’t anyone in your party question Auron about his being alive?
Lastly, why doesn’t Auron tell everyone the truth about Yevon, Sin, etc., from the beginning?
Aeriths ghost can easily be explained as the person who had their mother die during the production of the game asked if he could have a character die properly to represent their mother, and the ghost be sort of a thing to remind him that his mother's watching over him, therefore the ghost is meant to be there intentionally to simulate if he could say something to his mother one last time what would he say, but due to time constraints the game had certain things not finished, such as the cave up a vine even though there's clearly data that signifies it as walkable, but yes, that part was intended to be something meaningful only to get dropped last minute along with other things
The original plan was to bring Aeris back. The ghost in the church is a remnant of that, which wasn’t properly removed. If you hack her into the game after her death she even has dialog when traversing the northern glacier.
There is no reason for her ghost other than developer oversight after changes to the narrative were made.
Aerith at church is paranormal. Her spirit watching over the flowers
My theory about why the Lunar Cry that occurs during the game didn't have any effects like the previous two is that it wasn't ready to occur; it was forced to happen so there weren't enough monsters to inflict the amount of damage seen in previous Lunar Cries
there are a lot of scenes in FF8 that seem just an excuse for a cool FMV/CG 😂
Tbh most of the story elements and characters in FF8 are convoluted ideas put together
One of the biggest unanswered 'mysteries' in this vein is the lore implications of the Dark Aeons. Yevonites who could Summon souped-up versions of the Aeons we already knew, and visually looked similar to when Yu Yevon possessed them, suggesting they might have been imbued with special strength to keep Summoners on track or punish those who strayed from the path. Or, were they just Summoners who were charged with keeping the peace and carrying out the will of Yevon, similarly to how Isaaru was tasked with defeating Yuna? Why weren't any of these Summoners on a pilgrimage to fight Sin? How did these Summoners also get access to Yojimbo, Anima and The Magus Sisters when they were all held within lost temples?
They (and Penance) were just added to the game in the international version as extra challenges. That's it.
@@sandwich4916 could've just been random arena monsters then, but there's a suggestion of lord behind it. Definitely something that could've been expanded on as there's still an air of mystery to it. That's it.
Years ago I remember hearing a theory that Banon was the true identity of Gogo.
Yes I was gonna say this as well. Although there is also a theory that Gogo is Emperor Gestahl who lost all of his memory after the fall from the forbidden continent.
I prefer the theory that Gogo is actually Daryl, who survived her airship crashing but has amnesia. I don't recall any direct dialogue from Setzer stating that her tomb contained her body.
It's also possible that the Gogo that appears in Final Fantasy VI is also the same one that appears in Final Fantasy V. During the boss battle against Gogo in V, he will end the battle by casting Banish/X-Zone on himself sending him to the Interdimensional Rift. Given that Gilgamesh was also sent to the Interdimensional Rift via Banish/X-Zone and eventually gained the ability to travel to other dimensions via the rift, then its entirely possible that Gogo travelled to the world of Final Fantasy VI using the same method.
Another fantastic video idea
When it comes to Jecht, it makes sense that Lulu and Walla doesn't know much about them. The only other party member that would would be Kimahri, since Braska and co. saved him. Wakka and Lulu were also guardians to another summoner before Yuna, and were on a pilgrimage with that summoner. They wouldn't know Jecht, and would only have heard the stories from a very young Yuna when they returned. If they had asked around at Lucca, the Moonglow, and possibly even Home, they surely would have heard a lot about Jecht. Unfortunately, since the player can't direct the conversation with random NPCs we'll never hear what some of the public thinks about him.
You mentioned that Dyne only had a gunshot wound when in fact if you watch the way he walks and carries himself he's got several injuries. It seems his left leg is partially paralyzed and his one arm also barely works because he has to hold it with his other arm whenever he's shooting.
If I remember correctly Jecht was not really well known because of both his drinking problems as well as not being in Spira long before he got recruited to be a guardian as a way to get him out of jail for his drunkenness. So most of his time on Spira was spent going from temple to temple.
In regards to Jecht I like your theory that they were kind of the underdog team on their pilgrimage, though it is definitely still a little odd Lulu and Wakka have little to no knowledge of Jecht himself.
Vivi creating a bunch of black mages makes a lot of sense,he made sure nobody was able to use the remaining mist to create an army of monsters , eventually they will all die and with them the mist
I always thought of the lunar cry destroying centra being because the massive influx of monsters overwhelmed the population, hinted at by the fact that the encounter rate at the centra ruins seeming to be higher. I concede that I got no good explanation for the crater at trabia besides some crazy tinfoil that Ultima Weapon caused it when it arrived during the lunar cry and was later brought to the deep sea lab for study and to try to draw monsters away from populated regions, only real evidence is the increased encounter rate at that dungeon. So yeah, just a quack’s theory but it makes sense in my mind
I random thought/theory for why the Lunar Cry didn't seem to have any real effect on the world, could be that it's because this instance of the Lunar Cry was deliberately manufactured, where as the previous instances could have been naturally caused.
For Theory Number Six:
"Some Light Comes From The Past."
Returners Hideout is the best!
Man seeing those bytes of episode Ardyn makes me want to play FF XV again. Such a great game.
The biggest Final Fantasy mystery has to be what Square-Enix was collectively smoking to produce the XIII trilogy.
The aeriths ghost situation has a unique situation where if you spawn into the church and rush in past the despawn line, the child has a dialogue line. If you walk back to the despawn line to make aerith disappear the child has a different dialogue line.
One thing I always was wondering about Rydia in FF4 - Who is her father, and what about the origins of the summoner people?
We know from the lore that Rydia is a summoner, and we are told that she may have been one of many as Cagnazzo of Baron disguised as the King used Cecil and Kain to burn the village down, considering them a threat. We witness her mother dying since Cecil and Kain defeated the Mist Dragon. However, no where in the lore of FF4 or the After Years are we given any information about her father, or any other summoners. One theory that may explain this is that the Maenads in FF4 The After Years were almost identical in appearance to Rydia, and also having power over summons, commanding them. There was also the Rydia impostor in the PSP exclusive Interlude, which may have been a Maenad as well. However, this still doesn't explain how summoners came to be in FF4 - there's no real back story.
Who do you believe was Rydia's father, and who do you believe may have been the progenitor for the summoners as a race?
OH MY GOD when i was a kid people told me about Aerith's ghost and i could never get it trigger and that glitch explanation was probably why. closure is nice sometimes
I would personally like to see the full story of the fall of Nabudis from ancient Ivalice.
As much as people are happy with the FFVII remake.
I was hoping for a full FFVI remake one day as well.
I hated what they did to ff7 though. I’d prefer an actual remake rather than a total rewrite.
@@Eye_of_Horus It is neither a remake nor a rewrite it is a sequel which acknoledges the existence of the OG FFVII. "Remake" is a narrative subtitle and a meta twist.
You can stop aerith from disappearing by holding forward while the scene is still loading. You will move past the disappearance trigger point before it's loaded in.
I think Cid overdramatized his "sacrifice" being an engineer and inventor, likely had some trick up his sleeve to survive an explosion (some kind of armor or invention)
as for the lunar cry, I think it occurs once there are so many monsters on the surface, the gravity of the earth starts pulling them towards it, hastened once they start rushing towards the phenomenon. the lunatic pandora likely activates the phenomenon early, lessening the effect of it.
When Rolling damage, Cid saved with a Nat 20 and the bomb rolled only 1s
The real mistery is why sephiroth is in that pose blinking, for an awkward amount of time, while cloud is tending to dying aeris.
He gave Cloud despair so he just vibing lol
Jecht being "forgotten" is probably also intentionally, since the church that's in power is fully aware of that the the summoner have to use one of their guardians as the final summoning, whom in turn will become Sin.
That they decided to omit Jecht in offical speeches regarding Lord Braska, might in many ways be because it's already incredibly difficult for the summoners to willingly sacrifice their life, imagine now you have to mentally prepare the guardians aswell?
Re: Cid's survival - pull a page from Egg Shen: "Wasn't easy!"
The Lunar Cry kind of reminds me of a phenomenon that happens with planetoids with low atmosphere that have moons. Specifically Pluto and it's moon Charon come to mind, where ice material comes to the surface and sublimates out into the planetoid's outer atmosphere, kind of like a comet tail. Then the other planetoid crosses through that sublimate and materials are exchanged, you see this as the kind of patchy red almost algae-like stuff created on it's surface.
The exact cause of this exchange of material is a lot different from the explanation given for the Lunar Cry, but it still holds an interesting similarity as the monster host also appears as a red-ish cloud. "Gravity" is just sort of a weird explanation, certainly it would be part of it as the host approaches the planet but it could never be enough to start such a process, so maybe it's just one half. A time in the orbit of the two bodies where there is enough of a pull for the fiends to utilize in some way by their own action, rather than just getting sucked off the moon arbitrarily.
"Aerith's Ghost" was simply a glimpse into the lifestream. That "Aerith" is in Sephiroth's "Reclaimed Timeline". You'll find out all about that in the final chapter to the remake trilogy.
Ff8s lunar cry does have an impact! Esthar is overrun after that and also the encounter rate is more than doubled after that.
I've got three - First off, was the person in charge of Shinra the one who sent the kill order? (The person who took charge around the time that Zack and Cloud were inside Shinra Manor, not Lazard)
Second, did Zack's death warp Tseng's mind? In Crisis core, it was shown that he wanted Zack alive so that he had chance to give him Aerith's letters... in Remake, he has no problem dropping the plate and killing everyone - solely so he can capture Aerith
Third - Who was the one who dropped the teleporter for the Warrior of Light to escape at the end of Endwalker? Some people were saying it was Zenos, others were saying it was Meteion
Dyne suffered more than just a gunshot wound to his hand. He walks with a limp also so there is some leg damage there from the fall.
I'm still convinced that we were supposed to be able to resurrect Aerith as we got her Ultima weapon after her death and there is no way to access it while she is alive in the party
From memory the lunar cry introduces a whole bunch of harder monsters that werent there in those areas before
I believe that Vivi's children are some black mages left / escaped right before the factory was destroyed and they were adopted by vivi the same way qinno adopted him before
I also think FF15 has plot hole that the starscourage was not technically stopped as the Volcano still had EOS body and was burning. So eventually it be a problem again
Sid survived because he is obviously an innovator and the ancestor of kira yamato who also survived a point blank anti ship cannon in an open cockpit without explainition.
Thanks for the chapters on FF VIII + FF X.
It feels like making the Lunar cry a ray of magical energy would make more sense. More sense than sending monsters to Earth through space... Are they space resistant?